4.1 KiB
README file for Contiki's IPv6 multicast core
Author: George Oikonomou
What does it do
These files, alongside some core modifications, add support for IPv6 multicast to contiki's uIPv6 engine.
Currently, two modes are supported:
- 'Stateless Multicast RPL Forwarding' (SMRF) RPL in MOP 3 handles group management as per the RPL docs, SMRF is a lightweight engine which handles datagram forwarding. SMRF is documented here: http://dx.doi.org/10.1007/s11277-013-1250-5 and here: http://dx.doi.org/10.1109/PerComW.2012.6197494
- 'Multicast Forwarding with Trickle' according to the algorithm described
in the internet draft:
http://tools.ietf.org/html/draft-ietf-roll-trickle-mcast
The version of this draft that's currently implementated is documented
in
roll-tm.h
More engines can (and hopefully will) be added in the future. The first addition is most likely going to be an updated implementation of MPL
The Big Gotcha
Currently we only support traffic originating and destined inside a single 6LoWPAN To be able to send multicast traffic from the internet to 6LoWPAN nodes or the other way round, we need border routers or other gateway devices to be able to achieve the following:
- Add/Remove Trickle Multicast, RPL or other HBHO headers as necessary for datagrams entering / exiting the 6LoWPAN
- Advertise multicast group membership to the internet (e.g. with MLD)
These are currently not implemented and are in the ToDo list. Contributions welcome.
Where to Start
The best place in examples/ipv6/multicast
There is a cooja example demonstrating basic functionality
How to Use
Look in core/net/ipv6/multicast/uip-mcast6-engines.h
for a list of supported
multicast engines.
To turn on multicast support, add this line in your project-
or contiki-conf.h
#define UIP_MCAST6_CONF_ENGINE xyz
where xyz is a value from uip-mcast6-engines.h
To disable:
#define UIP_MCAST6_CONF_ENGINE 0
You also need to make sure the multicast code gets built. Your example's (or platform's) Makefile should include this:
MODULES += core/net/ipv6/multicast
How to extend
Let's assume you want to write an engine called foo. The multicast API defines a multicast engine driver in a fashion similar to the various NETSTACK layer drivers. This API defines functions for basic multicast operations (init, in, out). In order to extend multicast with a new engine, perform the following steps:
-
Open
uip-mcast6-engines.h
and assign a unique integer code to your engine#define UIP_MCAST6_ENGINE_FOO xyz
- Include your engine's
foo.h
- Include your engine's
-
In
foo.c
, implement:-
init()
-
in()
-
out()
-
Define your driver like so:
`const struct uip_mcast6_driver foo_driver = { ... }`
-
-
If you want to maintain stats:
- Standard multicast stats are maintained in
uip_mcast6_stats
. Don't access this struct directly, use the macros provided inuip-mcast6-stats.h
instead - You can add your own stats extensions. To do so, declare your own stats
struct in your engine's module, e.g
struct foo_stats
- When you initialise the stats module with
UIP_MCAST6_STATS_INIT
, pass a pointer to your stats variable as the macro's argument. An example of how to extend multicast stats, look at the ROLL TM engine
- Standard multicast stats are maintained in
-
Open
uip-mcast6.h
and add a section in the#if
spree. This aims to configure the uIPv6 core. More specifically, you need to:-
Specify if you want to put RPL in MOP3 by defining
RPL_CONF_MULTICAST
: 1: MOP 3, 0: non-multicast MOP -
Define your engine details
#define UIP_MCAST6 foo_driver #define UIP_MCAST6_STATS foo_stats typedef struct foo_stats uip_mcast6_stats_t;
-
Optionally, add a configuration check block to stop builds when the configuration is not sane.
-
If you need your engine to perform operations not supported by the generic UIP_MCAST6 API, you will have to hook those in the uip core manually. As an example, see how the core is modified so that it can deliver ICMPv6 datagrams to the ROLL TM engine.