require 'ffi/libc' require 'timeout' # Helper module for `TimeoutInterrupt` # @see TimeoutInterrupt module TimeoutInterruptSingleton class <), exception(Exception)] >] def timeouts thread = nil @timeouts ||= Hash.new {|h,k| h[k] = {} } thread = Thread.current unless thread.kind_of? Thread thread ? @timeouts[thread] : @timeouts end # If there's a timed out timeout, it will raise its exception. # Can be used for handling ALRM-signal. # It will prepare the next timeout, too. # # The timeout will not removed from timeouts, because it is timed out, yet. # First, if timeout-scope will be exit, it will be removed. # # @return [nil] def alarm_trap sig raise_if_sb_timed_out setup end # There is a timed out timeout? It will raise it! # You need not to check it yourself, it will do it for you. # # @return [nil] def raise_if_sb_timed_out return if self.timeouts.empty? _key, (at, bt, exception) = self.timeouts.min_by {|_key,(at,_bt,_ex)| at } return if Time.now < at raise exception, 'execution expired', bt end # Prepares the next timeout. Sets the trap and the shortest timeout as alarm. # # @return [nil] def setup if timeouts.empty? Signal.trap( 'ALRM') {} FFI::LibC.alarm 0 else raise_if_sb_timed_out Signal.trap 'ALRM', &method( :alarm_trap) _key, (at, _bt) = timeouts.min_by {|_key,(at,_bt)| at } FFI::LibC.alarm (at - Time.now).to_i + 1 end nil end # Creates a timeout and calls your block, which has to finish before timeout occurs. # # @param seconds [0] No timeout, so block can take any time. # @param seconds [Integer] In `seconds` Seconds, it should raise a timeout, if not finished. # @param seconds [nil] If this and no block given, it will call {setup} for checking and # preparing _next_ known timeout. # @param exception [exception] which exception will be raised if timed out? # @param exception [nil] `TimeoutInterrupt::Error` will be used to raise. # @param block [Proc] Will be called and should finish its work before it timed out. # @param block [nil] Nothing will happen, instead it will return a Proc, # which can be called with a block to use the timeout. # @return If block given, the returned value of your block. # Or if not, it will return a Proc, which will expect a Proc if called. # This Proc has no arguments and will prepare a timeout, like if you had given a block. # # You can rescue `Timeout::Error`, instead `TimeoutInterrupt::Error`, # it is a subclass of `Timeout::Error`. # # It will call your given block, which has `seconds` seconds to end. # If you want to prepare a timeout, which should be used many times, # without giving `seconds` and `exception`, you can omit the block, # so, `TimeoutInterruptSingleton#timeout` will return a `Proc`, which want to have the block. # # There is a problem with scoped timeouts. If you rescue a timeout in an other timeout, # it's possible, that the other timeout will never timeout, because both are timed out at once. # Than you need to call `TimeoutInterruptSingleton#timeout` without arguments. # It will prepare the next timeout or it will raise it directy, if timed out. # # @see TimeoutInterrupt.timeout # @see TimeoutInterrupt#timeout # @raise exception def timeout seconds = nil, exception = nil, &block return yield( seconds) if seconds.nil? || 0 == seconds if block_given? return setup if seconds.nil? seconds = seconds.to_i exception ||= TimeoutInterrupt::Error raise exception, "Timeout must be longer than '0' seconds." unless 0 < seconds unless block_given? return lambda {|&e| raise exception, "Expect a lambda." unless e timeout seconds, exception, &e } end at = Time.now + seconds key, bt = Random.rand( 2**64-1), Kernel.caller begin self.timeouts[key] = [at, bt, exception] setup yield seconds ensure self.timeouts.delete key setup end end end end # Can be included, or used directly. # In both cases, it provides {#timeout}. # # @see TimeoutInterruptSingleton module TimeoutInterrupt # The {TimeoutInterrupt::Error} is the default exception, which will be raised, # if something will time out. # Its base-class is {Timeout::Error}, so you can replace {Timeout} by {TimeoutInterrupt} without # replacing your `rescue Timeout::Error`, but you can. class Error < Timeout::Error end # Creates a timeout and calls your block, which has to finish before timeout occurs. # # @param seconds [0] No timeout, so block can take any time. # @param seconds [Integer] In `seconds` Seconds, it should raise a timeout, if not finished. # @param seconds [nil] If also no block given, everything will be ignored and # it will call {setup} for checking and preparing next known timeout. # @param exception [Exception] which will be raised if timed out. # @param exception [nil] `TimeoutInterrupt::Error` will be used to raise. # @param block [Proc] Will be called and should finish its work before it timed out. # @param block [nil] Nothing will happen, instead it will return a Proc, # which can be called with a block to use the timeout. # @return If block given, the returned value of your block. # Or if not, it will return a Proc, which will expect a Proc if called. # This Proc has no arguments and will prepare a timeout, like if you had given a block. # # You can rescue `Timeout::Error`, instead `TimeoutInterrupt::Error`, it will work too. # # It will call your given block, which has `seconds` seconds to end. # If you want to prepare a timeout, which should be used many times, # without giving `seconds` and `exception`, you can omit the block, # so, `TimeoutInterruptSingleton#timeout` will return a `Proc`, which want to have the block. # # There is a problem with scoped timeouts. If you rescue a timeout in an other timeout, # it's possible, that the other timeout will never timeout, because both are timed out at once. # Than you need to call `TimeoutInterruptSingleton#timeout` without arguments. # It will prepare the next timeout or it will raise it directy, if timed out. # # @see TimeoutInterrupt#timeout # @see TimeoutInterruptSingleton.timeout # @raise exception def self.timeout seconds = nil, exception = nil, &block TimeoutInterruptSingleton.timeout seconds, exception, &block end # Creates a timeout and calls your block, which has to finish before timeout occurs. # # @param seconds [0] No timeout, so block can take any time. # @param seconds [Integer] In `seconds` Seconds, it should raise a timeout, if not finished. # @param seconds [nil] If also no block given, everything will be ignored and # it will call {setup} for checking and preparing next known timeout. # @param exception [Exception] which will be raised if timed out. # @param exception [nil] `TimeoutInterrupt::Error` will be used to raise. # @param block [Proc] Will be called and should finish its work before it timed out. # @param block [nil] Nothing will happen, instead it will return a Proc, # which can be called with a block to use the timeout. # @return If block given, the returned value of your block. # Or if not, it will return a Proc, which will expect a Proc if called. # This Proc has no arguments and will prepare a timeout, like if you had given a block. # # You can rescue `Timeout::Error`, instead `TimeoutInterrupt::Error`, it will work too. # # It will call your given block, which has `seconds` seconds to end. # If you want to prepare a timeout, which should be used many times, # without giving `seconds` and `exception`, you can omit the block, # so, `TimeoutInterruptSingleton#timeout` will return a `Proc`, which want to have the block. # # There is a problem with scoped timeouts. If you rescue a timeout in an other timeout, # it's possible, that the other timeout will never timeout, because both are timed out at once. # Than you need to call `TimeoutInterruptSingleton#timeout` without arguments. # It will prepare the next timeout or it will raise it directy, if timed out. # # @note This method is useful, if you `include TimeoutInterrupt`. You can call it directly. # @see TimeoutInterrupt.timeout # @see TimeoutInterruptSingleton.timeout # @raise exception def timeout seconds = nil, exception = nil, &block TimeoutInterruptSingleton.timeout seconds, exception, &block end end