978 lines
28 KiB
C
978 lines
28 KiB
C
/*
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* Copyright (c) 2001, Adam Dunkels
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote
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* products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* This file is part of the uIP TCP/IP stack.
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*
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* $Id: vnc-out.c,v 1.1 2006/06/17 22:41:16 adamdunkels Exp $
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*
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*/
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#include "contiki-net.h"
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#include "ctk/vnc-server.h"
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#include "ctk/vnc-out.h"
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#include "ctk/ctk-vncfont.h"
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#include "ctk/ctk-mouse.h"
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#include "lib/libconio.h"
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#ifdef WITH_AVR
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#include <avr/pgmspace.h>
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#else
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#define memcpy_P memcpy
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#endif /* WITH_AVR */
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#define CHARS_WIDTH LIBCONIO_CONF_SCREEN_WIDTH
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#define CHARS_HEIGHT LIBCONIO_CONF_SCREEN_HEIGHT
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#define SCREEN_X 10
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#define SCREEN_Y 8
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#define SCREEN_WIDTH (CHARS_WIDTH * CTK_VNCFONT_WIDTH + 2 * SCREEN_X) /*420*/
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#define SCREEN_HEIGHT (CHARS_HEIGHT * CTK_VNCFONT_HEIGHT + 2 * SCREEN_Y) /*300*/
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#define BORDER_COLOR 0x00
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#define SCREEN_COLOR 0x00 /*0xc0*/
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#ifndef CH_HOME
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#define CH_HOME 0x50
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#endif
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#ifndef CH_TAB
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#define CH_TAB 0x09
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#endif
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#define BGR(b,g,r) (((b) << 6) | (g) << 3 | (r))
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static const u8_t menucolor[] = {
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BGR(3,7,7), /* Background. */
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BGR(2,6,6), /* Anti-alias font color. */
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BGR(0,0,0), /* Font color. */
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};
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static const u8_t activemenucolor[] = {
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BGR(0,0,0), /* Background. */
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BGR(2,5,5), /* Anti-alias font color. */
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BGR(3,7,7), /* Font color. */
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};
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#define W BGR(3,7,7)
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#define B BGR(0,0,0)
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#define G0 BGR(0,2,2)
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#define G1 BGR(1,2,2)
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#define G2 BGR(1,3,3)
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#define G3 BGR(2,4,4)
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#define G4 BGR(2,5,5)
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#define G5 BGR(2,6,6)
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#define BG BGR(3,4,4)
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static const unsigned char backgroundcolor[] = {BG};
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static const unsigned char wincol[] =
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{BGR(2,5,5),BGR(2,2,2),BGR(0,1,1),G2,G3,G4};
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/* {BGR(2,5,5),BGR(2,2,2),BGR(0,1,1),BGR(1,0,0),BGR(2,0,0),BGR(2,1,1)}; */
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static const unsigned char wincol_f[] =
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{BGR(3,7,7),BGR(1,2,2),BGR(0,1,1),G4,G5,W};
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/* {BGR(3,7,7),BGR(1,2,2),BGR(0,1,1),BGR(2,0,0),BGR(3,2,2),BGR(3,4,4)}; */
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static const unsigned char wincol_d[] =
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{BGR(3,7,7),BGR(1,5,5),BGR(0,0,0),BGR(2,0,0),BGR(3,2,2),BGR(3,4,4)};
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static const unsigned char sepcol[] =
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{BGR(2,5,5),BGR(2,6,6),BGR(3,6,6)};
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static const unsigned char sepcol_f[] =
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{BGR(3,7,7),BGR(3,5,5),BGR(2,5,5)};
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static const unsigned char sepcol_d[] =
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{BGR(3,7,7),BGR(1,5,7),BGR(0,0,0)};
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static const unsigned char labcol[] =
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{BGR(2,5,5),BGR(1,3,3),BGR(0,1,1)};
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static const unsigned char labcol_f[] =
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{BGR(3,7,7),BGR(3,6,6),BGR(0,0,0)};
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static const unsigned char labcol_d[] =
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{BGR(3,7,7),BGR(3,6,6),BGR(0,0,0)};
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static const unsigned char butcol[] =
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{BGR(2,4,4),BGR(1,3,3),BGR(0,1,1),BGR(2,4,4),BGR(2,4,4),BGR(2,4,4),
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BGR(2,5,5),BGR(2,5,5)};
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static const unsigned char butcol_w[] =
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{BGR(2,4,4),BGR(1,3,3),BGR(0,1,1),BGR(2,4,4),BGR(2,4,4),BGR(2,4,4),
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BGR(2,5,5),BGR(2,5,5)};
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static const unsigned char butcol_f[] =
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{G5,G4,B,BGR(3,5,5),BGR(3,6,6),BGR(3,7,7),
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BGR(3,6,6),BGR(2,5,5)};
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static const unsigned char butcol_fw[] =
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{BGR(3,7,7),BGR(3,6,6),BGR(0,0,0),BGR(1,3,3),BGR(2,7,7),BGR(3,7,7),
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BGR(3,6,6),BGR(3,7,7)};
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static const unsigned char butcol_d[] =
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{BGR(2,3,3),BGR(2,5,5),BGR(3,6,6),BGR(1,3,4),BGR(1,5,6),BGR(2,6,7),
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BGR(3,7,7),BGR(2,5,5)};
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static const unsigned char butcol_dw[] =
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{BGR(0,0,0),BGR(2,5,5),BGR(3,7,7),BGR(1,3,4),BGR(1,5,6),BGR(2,6,7),
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BGR(3,7,7),BGR(2,5,5)};
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static const unsigned char hlcol[] =
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{BGR(2,5,5),BGR(1,3,3),BGR(1,0,0)};
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static const unsigned char hlcol_w[] =
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{BGR(2,5,5),BGR(1,3,3),BGR(1,0,0)};
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static const unsigned char hlcol_f[] =
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{BGR(3,7,7),BGR(3,5,5),BGR(3,0,0)};
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static const unsigned char hlcol_fw[] =
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{BGR(3,7,7),BGR(3,6,7),BGR(3,7,7)};
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static const unsigned char hlcol_d[] =
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{BGR(3,7,7),BGR(3,5,5),BGR(2,0,0)};
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static const unsigned char hlcol_dw[] =
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{BGR(3,7,7),BGR(1,5,5),BGR(0,0,0)};
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static const unsigned char iconcol[] =
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{BG,G4,W,B,G1};
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static const unsigned char iconcol_w[] =
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{BGR(0,1,1),BGR(1,3,3),BGR(3,7,7), B,W};
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static const u8_t * const colortheme[] =
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{
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backgroundcolor,
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/* Window colors */
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wincol, wincol, wincol_f, wincol_f, wincol_d, wincol_d,
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/* Separator colors. */
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sepcol, sepcol, sepcol_f, sepcol_f, sepcol_d, sepcol_d,
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/* Label colors. */
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labcol, labcol, labcol_f, labcol_f, labcol_d, labcol_d,
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/* Button colors. */
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butcol, butcol_w, butcol_f, butcol_fw, butcol_d, butcol_dw,
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/* Hyperlink colors. */
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hlcol, hlcol_w, hlcol_f, hlcol_fw, hlcol_d, hlcol_dw,
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/* Textentry colors. */
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butcol, butcol_w, butcol_f, butcol_fw, butcol_d, butcol_dw,
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/* Icon colors */
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iconcol, iconcol_w, iconcol, iconcol_w, iconcol, iconcol_w,
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/* Menu colors. */
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menucolor, activemenucolor, activemenucolor
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};
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static int mouse_x, mouse_y, mouse_button;
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#ifdef CTK_VNCSERVER_CONF_SCREEN
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static u8_t *screen = CTK_VNCSERVER_CONF_SCREEN;
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#else
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static u8_t screen[CHARS_WIDTH * CHARS_HEIGHT];
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#endif
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#ifdef CTK_VNCSERVER_CONF_COLORSCREEN
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staitc u8_t *colorscreen = CTK_VNCSERVER_CONF_COLORSCREEN;
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#else
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static u8_t colorscreen[CHARS_WIDTH * CHARS_HEIGHT];
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#endif
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#define PRINTF(x)
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/*-----------------------------------------------------------------------------------*/
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#define MAX_ICONS CTK_VNCSERVER_CONF_MAX_ICONS
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struct ctk_icon *icons[MAX_ICONS];
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unsigned char
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vnc_out_add_icon(struct ctk_icon *icon)
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{
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u8_t i;
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signed int empty;
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empty = -1;
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for(i = 0; i < MAX_ICONS; ++i) {
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if(icon == icons[i]) {
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return i;
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}
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if(icons[i] == NULL && empty < 0){
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empty = i;
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}
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}
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if(empty == -1) {
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empty = 0;
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}
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icons[empty] = icon;
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return empty;
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}
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/*-----------------------------------------------------------------------------------*/
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void
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vnc_out_init(void)
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{
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u16_t i;
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for(i = 0; i < CHARS_WIDTH * CHARS_HEIGHT; ++i) {
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screen[i] = 0x20;
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}
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}
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void
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vnc_out_update_screen(u8_t xpos, u8_t ypos, u8_t c, u8_t color)
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{
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screen[xpos + ypos * CHARS_WIDTH] = c;
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colorscreen[xpos + ypos * CHARS_WIDTH] = color;
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}
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/*-----------------------------------------------------------------------------------*/
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void
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vnc_out_update_area(struct vnc_server_state *vs,
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u8_t x, u8_t y, u8_t w, u8_t h)
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{
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u8_t x2, y2, ax2, ay2;
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register struct vnc_server_update *a, *b;
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PRINTF(("update_area_connection: should update (%d:%d) (%d:%d)\n",
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x, y, w, h));
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/* First check if we already have a full update queued. If so, there
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is no need to put this update on the list. If there is a full
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update, it is always the first one on the list, so there is no
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need to go step the list in search for it. */
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if(vs->updates_pending != NULL &&
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vs->updates_pending->type == VNC_SERVER_UPDATE_FULL) {
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PRINTF(("Update_area_connecion: full update already queued...\n"));
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return;
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}
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again:
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/* Check that we don't update the same area twice by going through
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the list and search for an update with the same coordinates. */
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for(a = vs->updates_pending; a != NULL; a = a->next) {
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if(a->x == x && a->y == y &&
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a->w == w && a->h == h) {
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PRINTF(("Update_area_connecion: found equal area\n"));
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return;
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}
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}
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/* Next we check if this update covers an existing update. If so, we
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remove the old update, expand this update so that it covers both
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areas to be updated and run through the process again. */
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b = NULL;
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for(a = vs->updates_pending; a != NULL; a = a->next) {
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x2 = x + w;
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y2 = y + h;
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ax2 = a->x + a->w;
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ay2 = a->y + a->h;
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/* Test the corners of both updates to see if they are inside the
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other area. */
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#define INSIDE(x,y,x1,y1,x2,y2) ((x1) <= (x) && \
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(x2) >= (x) && \
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(y1) <= (y) && \
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(y2) >= (y))
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if(INSIDE(x, y, a->x, a->y, ax2, ay2) ||
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INSIDE(x, y2, a->x, a->y, ax2, ay2) ||
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INSIDE(x2, y2, a->x, a->y, ax2, ay2) ||
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INSIDE(x2, y, a->x, a->y, ax2, ay2) ||
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INSIDE(a->x, a->y, x, y, x2, y2) ||
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INSIDE(a->x, ay2, x, y, x2, y2) ||
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INSIDE(ax2, ay2, x, y, x2, y2) ||
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INSIDE(ax2, a->y, x, y, x2, y2)) {
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/* Remove the old update from the list. */
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vnc_server_update_remove(vs, a);
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/* Put it on the free list. */
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vnc_server_update_free(vs, a);
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PRINTF(("update_area_connection: inside (%d:%d, %d:%d)\n",
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a->x, a->y, ax2, ay2));
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/* Find the area that covers both updates. */
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#define MIN(a,b) ((a) < (b)? (a): (b))
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#define MAX(a,b) ((a) > (b)? (a): (b))
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x = MIN(a->x, x);
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y = MIN(a->y, y);
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ax2 = MAX(ax2, x2);
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ay2 = MAX(ay2, y2);
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w = ax2 - x;
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h = ay2 - y;
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/* This should really be done by a recursive call to this
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function: update_area_connection(vs, x, y, w, h); but because
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some compilers might not be able to optimize away the
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recursive call, we do it using a goto instead. */
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PRINTF(("Update_area_connecion: trying larger area (%d:%d) (%d:%d)\n", x, y, w, h));
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goto again;
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}
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if(b != NULL) {
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b = b->next;
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}
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}
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/* Allocate an update object by pulling it off the free list. If
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there are no free objects, we go for a full update instead. */
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/* a = vs->updates_free;*/
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a = vnc_server_update_alloc(vs);
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if(a == NULL) {
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PRINTF(("Update_area_connecion: no free updates, doing full\n"));
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/* Put all pending updates, except for one, on the free list. Use
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the remaining update as a full update. */
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while(vs->updates_pending != NULL) {
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a = vs->updates_pending;
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vnc_server_update_remove(vs, a);
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vnc_server_update_free(vs, a);
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}
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a = vnc_server_update_alloc(vs);
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a->type = VNC_SERVER_UPDATE_FULL;
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vnc_server_update_add(vs, a);
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} else {
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PRINTF(("Update_area_connecion: allocated update for (%d:%d) (%d:%d)\n", x, y, w, h));
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/* Else, we put the update object at the end of the pending
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list. */
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a->type = VNC_SERVER_UPDATE_PARTS;
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a->x = x;
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a->y = y;
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a->w = w;
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a->h = h;
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vnc_server_update_add(vs, a);
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}
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}
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/*-----------------------------------------------------------------------------------*/
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static void
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init_send_screen(register struct vnc_server_state *vs)
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{
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vs->sendmsg = SEND_SCREEN;
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vs->x = vs->y = 0;
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vs->x1 = vs->y1 = 0;
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vs->x2 = vs->y2 = 0;
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vs->w = CHARS_WIDTH;
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vs->h = CHARS_HEIGHT;
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}
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/*-----------------------------------------------------------------------------------*/
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static void
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check_updates(register struct vnc_server_state *vs)
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{
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if(vs->state == VNC_RUNNING &&
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vs->sendmsg == SEND_NONE &&
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vs->updates_current == NULL) {
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if(vs->updates_pending != NULL &&
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vs->update_requested != 0) {
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vs->update_requested = 0;
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/* vs->updates_current = vs->updates_pending;
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vs->updates_pending = vs->updates_pending->next;
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vs->updates_current->next = NULL;*/
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vs->updates_current = vnc_server_update_dequeue(vs);
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if(vs->updates_current->type == VNC_SERVER_UPDATE_PARTS) {
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vs->x = vs->x1 = vs->x2 = vs->updates_current->x;
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vs->y = vs->y1 = vs->y2 = vs->updates_current->y;
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vs->w = vs->updates_current->w;
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vs->h = vs->updates_current->h;
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vs->sendmsg = SEND_UPDATE;
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PRINTF(("New update from (%d:%d) (%d:%d) to (%d:%d)\n",
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vs->x, vs->y, vs->x1, vs->y1, vs->x + vs->w,
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vs->y + vs->h));
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} else if(vs->updates_current->type == VNC_SERVER_UPDATE_FULL) {
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init_send_screen(vs);
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PRINTF(("New full update\n"));
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}
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}
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}
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}
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/*-----------------------------------------------------------------------------------*/
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static u8_t tmp[CTK_VNCFONT_WIDTH * CTK_VNCFONT_HEIGHT];
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static void
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makechar(CC_REGISTER_ARG char *ptr, u8_t x, u8_t y)
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{
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u8_t i, *tmpptr;
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register u8_t *colorscheme;
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unsigned char *bitmap;
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u8_t b, b2;
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u8_t xmove, ymove;
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unsigned char c, color;
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color = colorscreen[x + y * CHARS_WIDTH];
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c = screen[x + y * CHARS_WIDTH];
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colorscheme = (u8_t *)colortheme[color];
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/* First check if the character is a special icon character. These
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are to be interpreted in a special manner: the first character of
|
|
the icon (the top left corner) has the highest bit set, but not
|
|
bit 6. All other characters have bit 6 set, and also count the
|
|
number of positions away from the top left corner. Only the top
|
|
left corner contains enough information to identify the icon, all
|
|
other chars only contain the number of steps to reach the
|
|
identifying icon. */
|
|
if((c & 0x80) != 0) {
|
|
xmove = c & 0x0f;
|
|
ymove = (c & 0x30) >> 4;
|
|
|
|
c = colorscreen[x + y * CHARS_WIDTH];
|
|
|
|
if(icons[c % MAX_ICONS] == NULL) {
|
|
c = 0;
|
|
}
|
|
bitmap = icons[c % MAX_ICONS]->bitmap;
|
|
|
|
if(bitmap != NULL) {
|
|
bitmap = bitmap + ymove * 8*3;
|
|
colorscheme = (u8_t *)colortheme[VNC_OUT_ICONCOLOR + (c >> 6)];
|
|
switch(xmove) {
|
|
case 0:
|
|
for(i = 0; i < CTK_VNCFONT_HEIGHT; ++i) {
|
|
b = bitmap[i];
|
|
*ptr++ = colorscheme[((b >> 7) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 6) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 5) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 4) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 3) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 2) & 0x01) << 2];
|
|
}
|
|
break;
|
|
case 1:
|
|
for(i = 0; i < CTK_VNCFONT_HEIGHT; ++i) {
|
|
b = bitmap[i];
|
|
b2 = bitmap[i + 8];
|
|
*ptr++ = colorscheme[((b >> 1) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 0) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b2 >> 7) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b2 >> 6) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b2 >> 5) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b2 >> 4) & 0x01) << 2];
|
|
}
|
|
break;
|
|
case 2:
|
|
for(i = 0; i < CTK_VNCFONT_HEIGHT; ++i) {
|
|
b = bitmap[i + 8];
|
|
b2 = bitmap[i + 16];
|
|
*ptr++ = colorscheme[((b >> 3) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 2) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 1) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 0) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b2 >> 7) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b2 >> 6) & 0x01) << 2];
|
|
}
|
|
break;
|
|
case 3:
|
|
for(i = 0; i < CTK_VNCFONT_HEIGHT; ++i) {
|
|
b = bitmap[i + 16];
|
|
*ptr++ = colorscheme[((b >> 5) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 4) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 3) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 2) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 1) & 0x01) << 2];
|
|
*ptr++ = colorscheme[((b >> 0) & 0x01) << 2];
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
memcpy_P(tmp, &ctk_vncfont[c * (CTK_VNCFONT_WIDTH * CTK_VNCFONT_HEIGHT)],
|
|
CTK_VNCFONT_WIDTH * CTK_VNCFONT_HEIGHT);
|
|
|
|
tmpptr = tmp;
|
|
|
|
|
|
for(i = 0; i < CTK_VNCFONT_HEIGHT * CTK_VNCFONT_WIDTH; ++i) {
|
|
*ptr++ = colorscheme[*tmpptr++];
|
|
}
|
|
}
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
void
|
|
vnc_out_new(register struct vnc_server_state *vs)
|
|
{
|
|
u8_t i;
|
|
|
|
vs->width = SCREEN_WIDTH;
|
|
vs->height = SCREEN_HEIGHT;
|
|
vs->x = vs->y = vs->x1 = vs->y1 = vs->x2 = vs->y2 = 0;
|
|
vs->w = CHARS_WIDTH;
|
|
vs->h = CHARS_HEIGHT;
|
|
|
|
/* Initialize the linked list of updates. */
|
|
for(i = 0; i < VNC_SERVER_MAX_UPDATES - 1; ++i) {
|
|
vs->updates_pool[i].next = &vs->updates_pool[i + 1];
|
|
}
|
|
vs->updates_pool[VNC_SERVER_MAX_UPDATES].next = NULL;
|
|
|
|
vs->updates_free = &vs->updates_pool[0];
|
|
vs->updates_pending = vs->updates_current = NULL;
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
void
|
|
vnc_out_send_blank(register struct vnc_server_state *vs)
|
|
{
|
|
register struct rfb_fb_update *umsg;
|
|
u8_t *ptr;
|
|
u16_t len;
|
|
u8_t msglen;
|
|
|
|
vs->x = vs->y = 0;
|
|
vs->x2 = vs->y2 = 0;
|
|
|
|
umsg = (struct rfb_fb_update *)uip_appdata;
|
|
|
|
umsg->type = RFB_FB_UPDATE;
|
|
umsg->rects = HTONS(2);
|
|
|
|
ptr = (u8_t *)umsg + sizeof(struct rfb_fb_update);
|
|
len = sizeof(struct rfb_fb_update);
|
|
|
|
msglen = vnc_server_draw_rect(ptr, 0, 0,
|
|
HTONS(SCREEN_WIDTH),
|
|
HTONS(SCREEN_HEIGHT),
|
|
BORDER_COLOR);
|
|
|
|
|
|
ptr += msglen;
|
|
len += msglen;
|
|
|
|
msglen = vnc_server_draw_rect(ptr,
|
|
HTONS(SCREEN_X), HTONS(SCREEN_Y),
|
|
HTONS(SCREEN_WIDTH - SCREEN_X * 2),
|
|
HTONS(SCREEN_HEIGHT - SCREEN_Y * 2),
|
|
SCREEN_COLOR);
|
|
|
|
uip_send(uip_appdata, len + msglen);
|
|
|
|
vs->sendmsg = SENT_BLANK;
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
void
|
|
vnc_out_send_screen(struct vnc_server_state *vs)
|
|
{
|
|
vnc_out_send_update(vs);
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
static short tmpbuf[30];
|
|
void
|
|
vnc_out_send_update(register struct vnc_server_state *vs)
|
|
{
|
|
u8_t x, y, x0;
|
|
u8_t msglen;
|
|
u16_t len, n;
|
|
u8_t *ptr;
|
|
struct rfb_fb_update *umsg;
|
|
register struct rfb_fb_update_rect_hdr *recthdr;
|
|
struct rfb_rre_hdr *rrehdr;
|
|
u8_t c, color, lastcolor;
|
|
u8_t numblanks;
|
|
|
|
/* First, check if we need to feed the update function with a new
|
|
pending update. */
|
|
check_updates(vs);
|
|
|
|
/* PRINTF(("Sending Update from (%d:%d) (%d:%d) to (%d:%d)\n",
|
|
vs->x, vs->y, vs->x1, vs->y1, vs->x + vs->w,
|
|
vs->y + vs->h));*/
|
|
|
|
umsg = (struct rfb_fb_update *)uip_appdata;
|
|
|
|
umsg->type = RFB_FB_UPDATE;
|
|
|
|
x0 = vs->x1;
|
|
n = 0;
|
|
msglen = 0;
|
|
ptr = (u8_t *)umsg + sizeof(struct rfb_fb_update);
|
|
len = sizeof(struct rfb_fb_update);
|
|
|
|
/* Loop over all characters that are covered by this update. */
|
|
for(y = vs->y1; y < vs->y + vs->h; ++y) {
|
|
for(x = x0; x < vs->x + vs->w; ++x) {
|
|
|
|
|
|
/* First check if there are any blank space characters, and if
|
|
so, find out how many of them there are in a row. Instead of
|
|
sending the individual space characters as raw bitmaps, we
|
|
can send the entire string of blanks as a single color
|
|
rectangle instead. */
|
|
|
|
c = screen[x + y * CHARS_WIDTH];
|
|
numblanks = 0;
|
|
lastcolor = color = colorscreen[x + y * CHARS_WIDTH];
|
|
|
|
/* If the character is a blank, we continue reading characters
|
|
until we find one that has a different color, or one that is
|
|
not a blank. We must keep within the update rectangle, so we
|
|
make sure that the "x" variable does not increase beyond the
|
|
edge. The "numblanks" variable is used to keep track of how
|
|
many blank characters we have found. */
|
|
while(lastcolor == color &&
|
|
c == 0x20 &&
|
|
x < vs->x + vs->w) {
|
|
++numblanks;
|
|
|
|
|
|
++x;
|
|
lastcolor = color;
|
|
color = colorscreen[x + y * CHARS_WIDTH];
|
|
c = screen[x + y * CHARS_WIDTH];
|
|
}
|
|
|
|
if(numblanks > 0) {
|
|
|
|
/* PRINTF(("Found %d blanks (%d:%d -> %d:%d)\n",
|
|
numblanks, x - numblanks, y, x, y));*/
|
|
|
|
/* There were one or more blank characters, so we send out a
|
|
single color rectangle with the right width. But first we
|
|
make sure that there is enough space in the current TCP
|
|
segment to put the rectangle. If there isn't we have to
|
|
backtrack the "x" variable to where we found the first
|
|
blank character so that the next TCP segment will be able
|
|
to update this area instead. */
|
|
|
|
msglen = sizeof(struct rfb_fb_update_rect_hdr) +
|
|
/*sizeof(struct rfb_rre_hdr)*/5;
|
|
|
|
if(msglen >= uip_mss() - len) {
|
|
/* PRINTF(("Not enouch space for blanks (%d, left %d)\n",
|
|
msglen, uip_mss() - len));*/
|
|
/* There is not enough space in the segment, so we remember
|
|
where we were ... */
|
|
vs->x2 = x - numblanks;
|
|
vs->y2 = y;
|
|
|
|
/* ... and we break out of the loop. */
|
|
goto loopend;
|
|
}
|
|
|
|
/* We construct a rectangle with the right width and color. */
|
|
/* recthdr = (struct rfb_fb_update_rect_hdr *)ptr;*/
|
|
recthdr = (struct rfb_fb_update_rect_hdr *)tmpbuf;
|
|
rrehdr = (struct rfb_rre_hdr *)((char *)recthdr +
|
|
sizeof(struct rfb_fb_update_rect_hdr));
|
|
|
|
/* PRINTF(("Blankign (%d:%d) to (%d:%d)\n",
|
|
(x - numblanks) * CTK_VNCFONT_WIDTH,
|
|
y * CTK_VNCFONT_HEIGHT,
|
|
CTK_VNCFONT_WIDTH * numblanks,
|
|
CTK_VNCFONT_HEIGHT));*/
|
|
recthdr->rect.x = htons(SCREEN_X + (x - numblanks) *
|
|
CTK_VNCFONT_WIDTH);
|
|
recthdr->rect.y = htons(SCREEN_Y + y * CTK_VNCFONT_HEIGHT);
|
|
recthdr->rect.w = htons(CTK_VNCFONT_WIDTH * numblanks);
|
|
recthdr->rect.h = HTONS(CTK_VNCFONT_HEIGHT);
|
|
recthdr->encoding[0] =
|
|
recthdr->encoding[1] =
|
|
recthdr->encoding[2] = 0;
|
|
recthdr->encoding[3] = RFB_ENC_RRE;
|
|
|
|
rrehdr->subrects[0] =
|
|
rrehdr->subrects[1] = 0;
|
|
rrehdr->bgpixel = colortheme[lastcolor][0];
|
|
|
|
--x;
|
|
} else {
|
|
|
|
/* So there were no blank characters. */
|
|
|
|
/* PRINTF(("An char at (%d:%d)\n", x, y));*/
|
|
/* First we must make sure that there is enough space in the
|
|
outgoing TCP segment. */
|
|
|
|
msglen = sizeof(struct rfb_fb_update_rect_hdr) +
|
|
CTK_VNCFONT_HEIGHT * CTK_VNCFONT_WIDTH;
|
|
if(msglen >= uip_mss() - len) {
|
|
/* PRINTF(("Not enouch space for char (%d, left %d)\n",
|
|
msglen, uip_mss() - len));*/
|
|
|
|
/* There is not enough space in the segment, so we remember
|
|
where we were ... */
|
|
vs->x2 = x;
|
|
vs->y2 = y;
|
|
|
|
/* ... and we break out of the loop. */
|
|
goto loopend;
|
|
}
|
|
|
|
/* PRINTF(("ptr %p\n",ptr);*/
|
|
/* recthdr = (struct rfb_fb_update_rect_hdr *)ptr;*/
|
|
recthdr = (struct rfb_fb_update_rect_hdr *)tmpbuf;
|
|
|
|
recthdr->rect.x = htons(SCREEN_X + x * CTK_VNCFONT_WIDTH);
|
|
recthdr->rect.y = htons(SCREEN_Y + y * CTK_VNCFONT_HEIGHT);
|
|
recthdr->rect.w = HTONS(CTK_VNCFONT_WIDTH);
|
|
recthdr->rect.h = HTONS(CTK_VNCFONT_HEIGHT);
|
|
recthdr->encoding[0] =
|
|
recthdr->encoding[1] =
|
|
recthdr->encoding[2] = 0;
|
|
recthdr->encoding[3] = RFB_ENC_RAW;
|
|
|
|
makechar((u8_t *)recthdr +
|
|
sizeof(struct rfb_fb_update_rect_hdr),
|
|
x, y);
|
|
}
|
|
memcpy(ptr, tmpbuf, msglen);
|
|
PRINTF(("Msglen %d (%d:%d)\n", msglen, x, y));
|
|
len += msglen;
|
|
ptr += msglen;
|
|
++n;
|
|
}
|
|
x0 = vs->x;
|
|
}
|
|
|
|
loopend:
|
|
|
|
umsg->rects = htons(n);
|
|
|
|
if(y == vs->y + vs->h && x == vs->x + vs->w) {
|
|
vs->x2 = vs->y2 = 0;
|
|
}
|
|
|
|
if(n > 0) {
|
|
/* printf("Sending %d rects, %d bytes (%p, %p, %p)\n", n, len,
|
|
uip_appdata, umsg, ptr);*/
|
|
uip_send(uip_appdata, len);
|
|
}
|
|
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
#define NUMKEYS 20
|
|
static char keys[NUMKEYS];
|
|
static int firstkey, lastkey;
|
|
|
|
|
|
char
|
|
vnc_out_keyavail(void)
|
|
{
|
|
return firstkey != lastkey;
|
|
}
|
|
|
|
char
|
|
vnc_out_getkey(void)
|
|
{
|
|
char key;
|
|
key = keys[firstkey];
|
|
|
|
if(firstkey != lastkey) {
|
|
++firstkey;
|
|
if(firstkey >= NUMKEYS) {
|
|
firstkey = 0;
|
|
}
|
|
}
|
|
|
|
return key;
|
|
}
|
|
|
|
void
|
|
vnc_out_key_event(struct vnc_server_state *vs)
|
|
{
|
|
register struct rfb_key_event *ev;
|
|
|
|
ev = (struct rfb_key_event *)uip_appdata;
|
|
|
|
if(ev->down != 0) {
|
|
if(vs->sendmsg == SEND_NONE) {
|
|
vs->sendmsg = SEND_UPDATE;
|
|
}
|
|
|
|
|
|
if(ev->key[2] == 0 ||
|
|
(ev->key[2] == 0xff &&
|
|
(ev->key[3] == CH_HOME ||
|
|
ev->key[3] == CH_TAB ||
|
|
ev->key[3] == CH_ESC ||
|
|
ev->key[3] == CH_DEL ||
|
|
ev->key[3] == CH_ENTER ||
|
|
ev->key[3] == CH_CURS_LEFT ||
|
|
ev->key[3] == CH_CURS_UP ||
|
|
ev->key[3] == CH_CURS_RIGHT ||
|
|
ev->key[3] == CH_CURS_DOWN))) {
|
|
|
|
keys[lastkey] = ev->key[3];
|
|
++lastkey;
|
|
if(lastkey >= NUMKEYS) {
|
|
lastkey = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
check_updates(vs);
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
void
|
|
vnc_out_pointer_event(struct vnc_server_state *vs)
|
|
{
|
|
struct rfb_pointer_event *ev;
|
|
u16_t evx, evy;
|
|
|
|
ev = (struct rfb_pointer_event *)uip_appdata;
|
|
|
|
evx = htons(ev->x);
|
|
evy = htons(ev->y);
|
|
|
|
if(evx > SCREEN_X && evx < SCREEN_WIDTH - 2 * SCREEN_X &&
|
|
evy > SCREEN_Y && evy < SCREEN_HEIGHT - 2 * SCREEN_Y) {
|
|
|
|
mouse_button = ev->buttonmask & RFB_BUTTON_MASK1;
|
|
|
|
mouse_x = evx - SCREEN_X;
|
|
mouse_y = evy - SCREEN_Y;
|
|
|
|
check_updates(vs);
|
|
}
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
void
|
|
vnc_out_acked(register struct vnc_server_state *vs)
|
|
{
|
|
if(vs->state != VNC_RUNNING) {
|
|
return;
|
|
}
|
|
if(vs->sendmsg == SENT_BLANK) {
|
|
init_send_screen(vs);
|
|
} else if(vs->sendmsg == SEND_BLANK) {
|
|
/* Do nothing until sendmsg == SENT_BLANK. */
|
|
} else if(vs->sendmsg == SEND_SCREEN) {
|
|
/* When the screen has been fully drawn, ->x2 and ->y2 are both
|
|
set to 0 to indicate this.*/
|
|
if(vs->x2 == 0 && vs->y2 == 0) {
|
|
vs->sendmsg = SEND_NONE;
|
|
|
|
/* If there was an updaterequest for the entire screen, we can
|
|
clear that flag now. */
|
|
if(vs->updates_current != NULL) {
|
|
vnc_server_update_free(vs, vs->updates_current);
|
|
vs->updates_current = NULL;
|
|
}
|
|
check_updates(vs);
|
|
} else {
|
|
vs->x1 = vs->x2;
|
|
vs->y1 = vs->y2;
|
|
}
|
|
|
|
} else if(vs->sendmsg == SEND_UPDATE) {
|
|
if(vs->x2 == 0 && vs->y2 == 0) {
|
|
/* So, we have updated the area that we needed. We now check if
|
|
there have been any recent full screen update requests. If
|
|
so, we need to go to the SEND_SCREEN state. Else, we see if
|
|
there were more areas that needed to be updated and if so,
|
|
we'll continue with those. */
|
|
|
|
vs->sendmsg = SEND_NONE;
|
|
|
|
if(vs->updates_current != NULL) {
|
|
vnc_server_update_free(vs, vs->updates_current);
|
|
vs->updates_current = NULL;
|
|
|
|
}
|
|
check_updates(vs);
|
|
#if 0
|
|
if(vs->updaterequest == VNC_SERVER_UPDATE_FULL) {
|
|
check_updates(vs);
|
|
} else {
|
|
vs->updatesptr2 = (vs->updatesptr2 + 1) %
|
|
VNC_SERVER_MAX_UPDATES;
|
|
|
|
/* If there are no more updates to do, we'll go back to the
|
|
SEND_NONE state. */
|
|
if(vs->updatesptr2 == vs->updatesptr) {
|
|
vs->updatetype = VNC_SERVER_UPDATE_NONE;
|
|
} else {
|
|
/* Otherwise, we continue to update the next area. */
|
|
vs->updaterequest = VNC_SERVER_UPDATE_PARTS;
|
|
check_updates(vs);
|
|
}
|
|
}
|
|
#endif /* 0 */
|
|
} else {
|
|
vs->x1 = vs->x2;
|
|
vs->y1 = vs->y2;
|
|
}
|
|
} else {
|
|
vs->sendmsg = SEND_NONE;
|
|
}
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
void
|
|
vnc_out_poll(struct vnc_server_state *vs)
|
|
{
|
|
/* PRINTF(("vs->state %d, sendmsg %d, updatetype %d, updatereq %d\n",
|
|
vs->state, vs->sendmsg, vs->updatetype, vs->updaterequest);*/
|
|
|
|
if(vs->state == VNC_RUNNING &&
|
|
vs->sendmsg == SEND_NONE) {
|
|
check_updates(vs);
|
|
vnc_server_send_data(vs);
|
|
}
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
#if CTK_CONF_MOUSE_SUPPORT
|
|
void
|
|
ctk_mouse_init(void)
|
|
{
|
|
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
unsigned short
|
|
ctk_mouse_x(void)
|
|
{
|
|
return mouse_x;
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
unsigned short
|
|
ctk_mouse_y(void)
|
|
{
|
|
return mouse_y;
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
unsigned char
|
|
ctk_mouse_button(void)
|
|
{
|
|
return mouse_button;
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
void
|
|
ctk_mouse_hide(void)
|
|
{
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
void
|
|
ctk_mouse_show(void)
|
|
{
|
|
}
|
|
/*-----------------------------------------------------------------------------------*/
|
|
#endif /* CTK_CONF_MOUSE_SUPPORT */
|