195 lines
5 KiB
Java
195 lines
5 KiB
Java
/*
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* Copyright (c) 2008, Swedish Institute of Computer Science.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the Institute nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE INSTITUTE AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE INSTITUTE OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* $Id: EventQueue.java,v 1.5 2009/03/03 13:42:45 fros4943 Exp $
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*/
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package se.sics.cooja;
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import java.util.ArrayList;
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/**
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* @author Joakim Eriksson (ported to COOJA by Fredrik Osterlind)
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*/
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public class EventQueue {
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private TimeEvent first;
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private int eventCount = 0;
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/* For scheduling events from outside simulation thread effectively */
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private boolean hasUnsortedEvents = false;
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private ArrayList<TimeEvent> unsortedEvents = new ArrayList<TimeEvent>();
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public EventQueue() {
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}
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private synchronized void sortEvents() {
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hasUnsortedEvents = false;
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for (TimeEvent e: unsortedEvents) {
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addEvent(e);
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}
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unsortedEvents.clear();
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}
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/**
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* May be called from outside simulation thread.
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*
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* @param event Event
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* @param time Time
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*/
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public synchronized void addEventUnsorted(TimeEvent event, long time) {
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/* Make sure this event is not executed before being resorted (readded) */
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if (event.queue != null) {
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event.remove();
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}
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event.time = time;
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unsortedEvents.add(event);
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hasUnsortedEvents = true;
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}
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/**
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* Should only be called from simulation thread!
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*
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* @param event Event
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* @param time Time
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*/
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public void addEvent(TimeEvent event, long time) {
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event.time = time;
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addEvent(event);
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}
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/**
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* Should only be called from simulation thread!
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*
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* @param event Event
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*/
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public void addEvent(TimeEvent event) {
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if (event.queue != null) {
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removeFromQueue(event);
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}
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if (first == null) {
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first = event;
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} else {
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TimeEvent pos = first;
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TimeEvent lastPos = first;
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while (pos != null && pos.time <= event.time) {
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lastPos = pos;
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pos = pos.nextEvent;
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}
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// Here pos will be the first TE after event
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// and lastPos the first before
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if (pos == first) {
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// Before all other
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event.nextEvent = pos;
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first = event;
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} else {
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event.nextEvent = pos;
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lastPos.nextEvent = event;
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}
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}
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event.removed = false;
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event.queue = this;
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eventCount++;
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}
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/**
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* Should only be called from simulation thread!
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*
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* @param event Event
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* @return True if event was removed
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*/
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private boolean removeFromQueue(TimeEvent event) {
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TimeEvent pos = first;
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TimeEvent lastPos = first;
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while (pos != null && pos != event) {
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lastPos = pos;
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pos = pos.nextEvent;
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}
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if (pos == null) {
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return false;
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}
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// pos == event!
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if (pos == first) {
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// remove it from first pos.
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first = pos.nextEvent;
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} else {
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// else link prev to next...
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lastPos.nextEvent = pos.nextEvent;
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}
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// unlink
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pos.nextEvent = null;
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event.queue = null;
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eventCount--;
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return true;
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}
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public void removeAll() {
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TimeEvent event = popFirst();
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while (event != null) {
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event = popFirst();
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}
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}
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/**
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* Should only be called from simulation thread!
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*
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* @return Event
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*/
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public TimeEvent popFirst() {
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if (hasUnsortedEvents) {
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sortEvents();
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}
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TimeEvent tmp = first;
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if (tmp == null) {
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return null;
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}
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first = tmp.nextEvent;
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// Unlink.
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tmp.nextEvent = null;
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// No longer scheduled!
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tmp.queue = null;
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eventCount--;
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if (tmp.removed) {
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/* pop and return another event instead */
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return popFirst();
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}
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return tmp;
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}
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public String toString() {
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return "EventQueue with " + (eventCount+unsortedEvents.size()) + " events";
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}
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}
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