osd-contiki/core/net
2011-01-18 16:03:57 +00:00
..
mac Bugfix: default should be 3 MAC-level retransmissions if collissions or loss occurs 2011-01-18 16:03:57 +00:00
rime Minor bugfixes pertaining to queue handling: if a packet was explicitly dropped, the packet would later be acknowledged despite it never being received; added a limit on how many queue entries that can be used for packets that are being forwarded, to allow for originated packets even if the forwarding queue is filled. 2011-01-10 15:10:43 +00:00
rpl Configuration of the objective function made easier. Updated OF0 to the new rank calculation. 2011-01-04 20:43:28 +00:00
dhcpc.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
dhcpc.h
hc.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
hc.h
neighbor-attr.c
neighbor-attr.h
neighbor-info.c Corrected the reported ETX in the initial callback, and fixed the coding style 2010-12-15 14:35:07 +00:00
neighbor-info.h Export fix-point representation of the ETX. Make RPL temporarily use the same representation as before. 2010-10-22 13:50:13 +00:00
netstack.c
netstack.h Moved the definition of the channel check rate used by the radio duty 2010-10-03 20:37:32 +00:00
packetbuf.c
packetbuf.h Added explicit timestamp packet type, for the revived timesynch support 2010-12-16 22:41:43 +00:00
packetqueue.c
packetqueue.h
psock.c removed unused (and slightly problematic) code 2010-06-15 14:19:22 +00:00
psock.h removed unused (and slightly problematic) code 2010-06-15 14:19:22 +00:00
queuebuf.c Added a debug mode that keeps track of where individual queuebufs are allocated, which is useful when debugging queuebuf leakage problems. 2010-11-25 08:43:59 +00:00
queuebuf.h Added a debug mode that keeps track of where individual queuebufs are allocated, which is useful when debugging queuebuf leakage problems. 2010-11-25 08:43:59 +00:00
rawpacket-udp.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
rawpacket-udp.h
rawpacket.h
resolv.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
resolv.h
rime.h
sicslowpan.c removed void * + changed ux_t to uintx_t 2011-01-04 20:22:21 +00:00
sicslowpan.h
slipdev.c
slipdev.h
tcpdump.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
tcpdump.h
tcpip.c Use the new shared ND-packet queue buffers 2010-10-29 05:36:07 +00:00
tcpip.h A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uaodv-def.h
uaodv-rt.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uaodv-rt.h
uaodv.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uaodv.h
uip-debug.c
uip-debug.h
uip-ds6.c added annotation for showing routes and default route during simulation 2010-12-10 22:46:58 +00:00
uip-ds6.h When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors. 2010-10-28 15:42:56 +00:00
uip-fw-drv.c
uip-fw-drv.h
uip-fw.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uip-fw.h
uip-icmp6.c removed some void * casts in uip code 2011-01-04 22:11:37 +00:00
uip-icmp6.h
uip-nd6.c When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors. 2010-10-28 15:42:56 +00:00
uip-nd6.h dos2unix conversion 2011-01-05 17:01:03 +00:00
uip-neighbor.c
uip-neighbor.h
uip-over-mesh.c
uip-over-mesh.h
uip-packetqueue.c When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors. 2010-10-28 15:42:56 +00:00
uip-packetqueue.h When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors. 2010-10-28 15:42:56 +00:00
uip-split.c
uip-split.h
uip-udp-packet.c
uip-udp-packet.h
uip.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uip.h A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uip6.c removed some void * casts in uip code 2011-01-04 22:11:37 +00:00
uip_arch.h
uip_arp.c Fix compiler warnings 2010-12-14 22:45:22 +00:00
uip_arp.h
uiplib.c Fix compiler warnings 2010-12-14 22:45:22 +00:00
uiplib.h
uipopt.h Allow shorter UIP_CONF_WAIT_TIMEOUT for more aggressive power saving modes. 2010-12-24 00:39:04 +00:00