Commit graph

10 commits

Author SHA1 Message Date
adamdunkels
b728c0927c Made number of duplicate announcements configurable 2010-01-26 10:18:55 +00:00
adamdunkels
cc3f609eaa Bugfix for alignment issue. Added mechanism that allows five duplicate announcements before suppressing one's own. 2010-01-25 13:55:17 +00:00
fros4943
26e0bab11a bugfix: alignment problem caused by previous bugfix 2010-01-21 11:39:35 +00:00
adamdunkels
c962f49516 Alignment bugfix 2010-01-18 21:27:21 +00:00
adamdunkels
56218aba3b Made rimeaddr_t pointers const where they should be. 2009-11-08 19:40:16 +00:00
adamdunkels
6bf8e0b478 Bugfix by Takahide Matsutsuka: too few items in array, which caused problems with sdcc 2009-05-08 08:52:55 +00:00
adamdunkels
39af9b361d Fixed minor bug in comment 2009-03-23 16:39:09 +00:00
adamdunkels
c791d851bb Send an announcement packet only if there are more than zero announcemnets 2009-03-23 16:19:03 +00:00
adamdunkels
65eb5fd4e8 Renamed the rimebuf module to packetbuf to signal that the module is used outside of a pure Rime context (e.g., the sicslowpan code uses it). 2009-03-12 21:58:20 +00:00
adamdunkels
be846d8c90 A new experimental network primitive called an 'announcement'. An
announcement is an (ID, value) tuple that is disseminated to local
area neighbors. An application or protocol can explicitly listen to
announcements from neighbors. When an announcement is heard, a
callback is invoked.

Announcements can be used for a variety of network mechanisms such as
neighbor discovery, node-level service discovery, or routing metric
dissemination.

Application programs and protocols register announcements with the
announcement module. An announcement back-end, implemented by the
system, takes care of sending out announcements over the radio, as
well as collecting announcements heard from neighbors.
2009-02-05 19:32:01 +00:00