using new energy interface
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@ -26,7 +26,7 @@
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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* SUCH DAMAGE.
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*
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*
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* $Id: VisBattery.java,v 1.4 2007/01/09 09:49:24 fros4943 Exp $
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* $Id: VisBattery.java,v 1.5 2008/10/28 15:36:25 fros4943 Exp $
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*/
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*/
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package se.sics.cooja.plugins;
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package se.sics.cooja.plugins;
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@ -43,9 +43,9 @@ import se.sics.cooja.interfaces.Battery;
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* different colors. The mote is painted in a grayscale where white is max
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* different colors. The mote is painted in a grayscale where white is max
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* energy and black is no energy left. If a mote has no battery interface or
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* energy and black is no energy left. If a mote has no battery interface or
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* infinite energy, it is painted blue. If a mote is dead it is painted red.
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* infinite energy, it is painted blue. If a mote is dead it is painted red.
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*
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*
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* A VisBattery observers both the simulation and all mote batteries.
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* A VisBattery observers both the simulation and all mote batteries.
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*
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*
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* @author Fredrik Osterlind
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* @author Fredrik Osterlind
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*/
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*/
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@ClassDescription("Battery Visualizer")
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@ClassDescription("Battery Visualizer")
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@ -61,7 +61,7 @@ public class VisBattery extends Visualizer2D {
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/**
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/**
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* Creates a new battery visualizer.
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* Creates a new battery visualizer.
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*
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*
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* @param simulationToVisualize
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* @param simulationToVisualize
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* Simulation to visualize
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* Simulation to visualize
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*/
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*/
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@ -93,8 +93,9 @@ public class VisBattery extends Visualizer2D {
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}
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}
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public Color[] getColorOf(Mote mote) {
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public Color[] getColorOf(Mote mote) {
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if (mote.getState() == Mote.State.DEAD)
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if (mote.getState() == Mote.State.DEAD) {
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return new Color[]{Color.RED};
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return new Color[]{Color.RED};
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}
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Battery battery = mote.getInterfaces().getBattery();
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Battery battery = mote.getInterfaces().getBattery();
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if (battery == null) {
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if (battery == null) {
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@ -105,13 +106,13 @@ public class VisBattery extends Visualizer2D {
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return new Color[]{Color.BLUE};
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return new Color[]{Color.BLUE};
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}
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}
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double currentEnergy = battery.getCurrentEnergy();
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double currentEnergy = battery.getEnergyLeftRatio();
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if (currentEnergy < 0.0) {
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if (currentEnergy < 0.0) {
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return new Color[]{Color.RED};
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return new Color[]{Color.RED};
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}
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}
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int grayValue = (int) (255 * (currentEnergy / battery.getInitialEnergy()));
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int grayValue = (int) (255 * currentEnergy);
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return new Color[]{new Color(grayValue, grayValue, grayValue)};
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return new Color[]{new Color(grayValue, grayValue, grayValue)};
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}
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}
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