Allow only one Telnet connection at a time.
As the session state management of Telnet server is a single static variable allowing more than one connection leads to inconsistencies.
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@ -186,15 +186,14 @@ PROCESS_THREAD(telnetd_process, ev, data)
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{
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PROCESS_BEGIN();
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tcp_listen(UIP_HTONS(23));
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buf_init(&buf);
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shell_init();
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#if TELNETD_CONF_GUI
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telnetd_gui_init();
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#endif /* TELNETD_CONF_GUI */
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tcp_listen(UIP_HTONS(23));
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while(1) {
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PROCESS_WAIT_EVENT();
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if(ev == tcpip_event) {
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@ -229,11 +228,6 @@ senddata(void)
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}
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/*---------------------------------------------------------------------------*/
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static void
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closed(void)
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{
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}
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/*---------------------------------------------------------------------------*/
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static void
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get_char(u8_t c)
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{
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PRINTF("telnetd: get_char '%c' %d %d\n", c, c, s.bufptr);
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@ -347,6 +341,7 @@ void
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telnetd_appcall(void *ts)
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{
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if(uip_connected()) {
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tcp_unlisten(UIP_HTONS(23));
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tcp_markconn(uip_conn, &s);
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buf_init(&buf);
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s.bufptr = 0;
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@ -363,7 +358,7 @@ telnetd_appcall(void *ts)
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uip_aborted() ||
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uip_timedout()) {
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shell_stop();
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closed();
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tcp_listen(UIP_HTONS(23));
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}
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if(uip_acked()) {
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acked();
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