Adjusted retro target clock to "new" DNS resolver.
The DNS resolver requires 1/4 sec clock resolution. The retro targets had a 1/2 sec clock resolution (optimized for the 1/2 sec TCP timer) resulting in DNS resolver timeouts being 0. Therefore the retro target clock resolution is now increased to 1/4 sec.
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@ -61,7 +61,7 @@ typedef int32_t s32_t;
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#define HAVE_SNPRINTF
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#define snprintf(buf, len, ...) sprintf(buf, __VA_ARGS__)
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#define CLOCK_CONF_SECOND 2
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#define CLOCK_CONF_SECOND 4
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typedef unsigned short clock_time_t;
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typedef unsigned short uip_stats_t;
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@ -45,11 +45,8 @@ clock_time(void)
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* of overhead for cc65 targets.
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* On the other hand we want to avoid wrapping around frequently so the idea
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* is to reduce the clock resolution to the bare minimum. This is defined by
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* the TCP/IP stack using a 1/2 second periodic timer. So CLOCK_CONF_SECOND
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* needs to be defined at least as 2.
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* The value 2 works out especially nicely as it allows us to implement the
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* clock frequency devider below purely in (32 bit) integer arithmetic based
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* on the educated guess of CLK_TCK being an even value. */
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* the DNS resolver using a 1/4 second timer. So CLOCK_CONF_SECOND needs to
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* be defined at least as 4. */
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return clock() / (CLK_TCK / CLOCK_CONF_SECOND);
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}
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/*---------------------------------------------------------------------------*/
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@ -63,7 +63,7 @@ clock_update(void)
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static unsigned int count;
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count += tick;
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if(count > 2000) {
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if(count > 1000) {
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count = 0;
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++time;
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}
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