bugfix timing epaper
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@ -34,7 +34,7 @@
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#define RST_PIN 19
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#define RST_PIN 19
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#define DC_PIN 20
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#define DC_PIN 20
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#define CS_PIN 10
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#define CS_PIN 10
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#define BUSY_PIN 13
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#define BUSY_PIN 14
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class EpdIf {
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class EpdIf {
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public:
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public:
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@ -34,7 +34,7 @@ unsigned char image[1024];
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Paint paint(image, 0, 0); // width should be the multiple of 8
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Paint paint(image, 0, 0); // width should be the multiple of 8
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Epd epd;
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Epd epd;
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long second=0;
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long second=-2;
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void setup (void)
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void setup (void)
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{
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{
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@ -66,69 +66,17 @@ void setup (void)
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* i.e. the next action of SetFrameMemory will set the other memory area
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* i.e. the next action of SetFrameMemory will set the other memory area
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* therefore you have to clear the frame memory twice.
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* therefore you have to clear the frame memory twice.
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*/
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*/
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printf("1");
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epd.ClearFrameMemory(0xFF); // bit set = white, bit reset = black
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epd.ClearFrameMemory(0xFF); // bit set = white, bit reset = black
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epd.DisplayFrame();
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epd.DisplayFrame();
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epd.ClearFrameMemory(0xFF); // bit set = white, bit reset = black
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epd.ClearFrameMemory(0xFF); // bit set = white, bit reset = black
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epd.DisplayFrame();
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epd.DisplayFrame();
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printf("2");
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paint.SetRotate(ROTATE_0);
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if (epd.Init(lut_partial_update) != 0) {
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paint.SetWidth(200);
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printf("e-Paper init failed");
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paint.SetHeight(24);
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return;
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}
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/* For simplicity, the arguments are explicit numerical coordinates */
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paint.Clear(COLORED);
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paint.DrawStringAt(30, 4, "Hello world!", &Font16, UNCOLORED);
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epd.SetFrameMemory(paint.GetImage(), 0, 10, paint.GetWidth(), paint.GetHeight());
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printf("3");
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paint.Clear(UNCOLORED);
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paint.DrawStringAt(30, 4, "e-Paper Demo", &Font16, COLORED);
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epd.SetFrameMemory(paint.GetImage(), 0, 30, paint.GetWidth(), paint.GetHeight());
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printf("4");
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paint.SetWidth(64);
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paint.SetHeight(64);
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paint.Clear(UNCOLORED);
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paint.DrawRectangle(0, 0, 40, 50, COLORED);
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paint.DrawLine(0, 0, 40, 50, COLORED);
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paint.DrawLine(40, 0, 0, 50, COLORED);
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epd.SetFrameMemory(paint.GetImage(), 16, 60, paint.GetWidth(), paint.GetHeight());
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printf("5");
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paint.Clear(UNCOLORED);
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paint.DrawCircle(32, 32, 30, COLORED);
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epd.SetFrameMemory(paint.GetImage(), 120, 60, paint.GetWidth(), paint.GetHeight());
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printf("6");
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paint.Clear(UNCOLORED);
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paint.DrawFilledRectangle(0, 0, 40, 50, COLORED);
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epd.SetFrameMemory(paint.GetImage(), 16, 130, paint.GetWidth(), paint.GetHeight());
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printf("7");
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paint.Clear(UNCOLORED);
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paint.DrawFilledCircle(32, 32, 30, COLORED);
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epd.SetFrameMemory(paint.GetImage(), 120, 130, paint.GetWidth(), paint.GetHeight());
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epd.DisplayFrame();
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// delay(2000);
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/**
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* there are 2 memory areas embedded in the e-paper display
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* and once the display is refreshed, the memory area will be auto-toggled,
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* i.e. the next action of SetFrameMemory will set the other memory area
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* therefore you have to set the frame memory and refresh the display twice.
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*/
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// epd.SetFrameMemory(IMAGE_DATA);
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// epd.DisplayFrame();
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// epd.SetFrameMemory(IMAGE_DATA);
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// epd.DisplayFrame();
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}
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}
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void loop (void)
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void loop (void)
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@ -136,21 +84,20 @@ void loop (void)
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char time_string[] = {'0', '0', ':', '0', '0', '\0'};
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char time_string[] = {'0', '0', ':', '0', '0', '\0'};
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second ++;
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second ++;
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if (second == 2) {
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if(second==-1){
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if (epd.Init(lut_partial_update) != 0) {
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printf("e-Paper init failed");
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return;
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}
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epd.SetFrameMemory(IMAGE_DATA);
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epd.SetFrameMemory(IMAGE_DATA);
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epd.DisplayFrame();
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epd.DisplayFrame();
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}
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if(second==0){
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epd.SetFrameMemory(IMAGE_DATA);
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epd.SetFrameMemory(IMAGE_DATA);
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epd.DisplayFrame();
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epd.DisplayFrame();
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printf("init end\n");
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}
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}
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if(second > 0){
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time_string[0] = second / 60 / 10 + '0';
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time_string[0] = second / 60 / 10 + '0';
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time_string[1] = second / 60 % 10 + '0';
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time_string[1] = second / 60 % 10 + '0';
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time_string[3] = second % 60 / 10 + '0';
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time_string[3] = second % 60 / 10 + '0';
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time_string[4] = second % 60 % 10 + '0';
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time_string[4] = second % 60 % 10 + '0';
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paint.SetWidth(32);
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paint.SetWidth(32);
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paint.SetHeight(96);
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paint.SetHeight(96);
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paint.SetRotate(ROTATE_270);
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paint.SetRotate(ROTATE_270);
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@ -159,6 +106,6 @@ void loop (void)
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paint.DrawStringAt(0, 4, time_string, &Font24, COLORED);
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paint.DrawStringAt(0, 4, time_string, &Font24, COLORED);
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epd.SetFrameMemory(paint.GetImage(), 80, 72, paint.GetWidth(), paint.GetHeight());
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epd.SetFrameMemory(paint.GetImage(), 80, 72, paint.GetWidth(), paint.GetHeight());
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epd.DisplayFrame();
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epd.DisplayFrame();
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}
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printf("%d ",second);
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printf("%d ",second);
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}
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}
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