Add mesh_ready() to mesh
mesh_ready checkes whether a packet is queued. This allows to avoid packet loss at application level.
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2 changed files with 15 additions and 0 deletions
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@ -201,4 +201,11 @@ mesh_send(struct mesh_conn *c, const rimeaddr_t *to)
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return 1;
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return 1;
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}
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}
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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int
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mesh_ready(struct mesh_conn *c)
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{
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return (c->queued_data == NULL);
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}
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/** @} */
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/** @} */
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@ -133,6 +133,14 @@ void mesh_close(struct mesh_conn *c);
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*/
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*/
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int mesh_send(struct mesh_conn *c, const rimeaddr_t *dest);
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int mesh_send(struct mesh_conn *c, const rimeaddr_t *dest);
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/**
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* \brief Test if mesh is ready to send a packet (or packet is queued)
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* \param c The mesh connection on which is to be tested
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* \retval 0 Packet queued
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* \retval !0 Ready
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*/
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int mesh_ready(struct mesh_conn *c);
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#endif /* __MESH_H__ */
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#endif /* __MESH_H__ */
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/** @} */
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/** @} */
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/** @} */
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/** @} */
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