Added dependency handling and README.VC
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@ -36,8 +36,7 @@
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TARGET_LIBFILES = /lib/w32api/libws2_32.a /lib/w32api/libiphlpapi.a
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CONTIKI_TARGET_DIRS = . cfs ctk loader
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CONTIKI_TARGET_SOURCEFILES = contiki-main.c clock.c cfs-win32-dir.c \
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ctk-console.c
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CONTIKI_TARGET_SOURCEFILES = contiki-main.c clock.c cfs-win32-dir.c ctk-console.c
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CONTIKI_SOURCEFILES += $(CTK) cfs-posix.c ctk-conio.c wpcap.c wpcap-drv.c \
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$(CONTIKI_TARGET_SOURCEFILES)
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@ -88,6 +87,7 @@ VCFLAGS = -Od -Z7 $(filter-out -Wall -g -O,$(CFLAGS))
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CUSTOM_RULE_C_TO_OBJECTDIR_O = 1
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$(OBJECTDIR)/%.o: %.c
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cl -nologo $(VCFLAGS) -c $< -Fo$@
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@makedepend $(CFLAGS) -o.o -f- $< 2> nul: | sed -e s!$(<:.c=.o)!$@! -e s!\\!/!g > $(@:.o=.d)
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CUSTOM_RULE_C_TO_CO = 1
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%.co: %.c
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18
platform/win32/README-VC
Normal file
18
platform/win32/README-VC
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@ -0,0 +1,18 @@
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The 'win32' target allows projects to be built using two different toolchains:
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1. GCC / Cygwin
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Start your build from a Cygwin Shell and set TARGET=win32 to use this toolchain.
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The result will be similiar to the 'minimal-net' target. The advantage of 'win32'
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over 'minimal-net' is the support for GUI applications using the Contiki Toolkit
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(CTK). For this reason several projects in the /examples directory are built in
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the target 'win32' by default.
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2. VC++ / GnuWin
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Start your build from a VC++ Command Prompt and set TARGET=win32 to use this
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toolchain. You need however a few addional tools in your PATH:
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- cp.exe / rm.exe (http://gnuwin32.sourceforge.net/packages/coreutils.htm)
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- make.exe (http://gnuwin32.sourceforge.net/packages/make.htm)
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- sed.exe (http://gnuwin32.sourceforge.net/packages/sed.htm)
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- makedepend.exe (http://llg.cubic.org/docs/vc7.html)
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