Use C rand() instead of random_rand()

This commit is contained in:
adamdunkels 2009-02-09 20:54:49 +00:00
parent 51006b3f8d
commit 37e15ab537
2 changed files with 6 additions and 6 deletions

View file

@ -28,7 +28,7 @@
*
* This file is part of the Contiki operating system.
*
* $Id: shell-rime.c,v 1.10 2008/11/17 22:52:10 oliverschmidt Exp $
* $Id: shell-rime.c,v 1.11 2009/02/09 20:54:49 adamdunkels Exp $
*/
/**
@ -45,7 +45,7 @@
#include "dev/leds.h"
#include "lib/crc16.h"
#include "lib/random.h"
#include "lib/rand.h"
#include "net/rime.h"
#include "net/rime/neighbor.h"
@ -461,7 +461,7 @@ recv_netflood(struct netflood_conn *c, rimeaddr_t *from,
msg = rimebuf_dataptr();
if(msg->type == NETFLOOD_TYPE_NODES) {
ctimer_set(&ctimer, random_rand() % (CLOCK_SECOND * 8),
ctimer_set(&ctimer, rand() % (CLOCK_SECOND * 8),
send_collect, NULL);
}
return 1;