Added Rime documentation from the Rime/Chameleon paper (SenSys 2007)
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*/
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/**
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* \defgroup rimeibc Identified best-effort local area broadcast
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* \defgroup rimeibc Best-effort local area broadcast
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* @{
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*
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* The broadcast module sends packets to all local area neighbors with an a
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* header that identifies the sender.
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*
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* The broadcast module sends a packet to all local neighbors. The
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* module adds the single-hop sender address as a packet attribute to
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* outgoing packets. All Rime primitives that need the identity of
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* the sender in the outgoing packets use the broadcast primitive,
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* either directly or indirectly through any of the other
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* communication primitives that are based on the broadcast primitive.
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*
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* \section channels Channels
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*
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* The broadcast module uses 1 channel.
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*
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* This file is part of the Contiki operating system.
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*
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* $Id: broadcast.h,v 1.1 2008/06/26 11:19:22 adamdunkels Exp $
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* $Id: broadcast.h,v 1.2 2009/03/07 11:15:46 adamdunkels Exp $
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*/
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/**
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@ -11,6 +11,40 @@
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* time interval. If a packet with the same header is received from a
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* neighbor within the interval, the packet is not sent.
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*
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* The polite primitive is a generalization of the polite gossip
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* algorithm from Trickle (Levis et al, NSDI 2004). The polite gossip
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* algorithm is designed to reduce the total amount of packet
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* transmissions by not repeating a message that other nodes have
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* already sent. The purpose of the polite broadcast primitive is to
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* avoid that multiple copies of a specific set of packet attributes
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* is sent on a specified logical channel in the local neighborhood
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* during a time interval.
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*
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* The polite broadcast primitive is useful for implementing broadcast
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* protocols that use, e.g., negative acknowledgements. If many nodes
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* need to send the negative acknowledgement to a sender, it is enough
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* if only a single message is delivered to the sender.
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*
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* The upper layer protocol or application that uses the polite
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* broadcast primitive provides an interval time, and message along
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* with a list of packet attributes for which multiple copies should
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* be avoided. The polite broadcast primitive stores the outgoing
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* message in a queue buffer, stores the list of packet attributes,
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* and sets up a timer. The timer is set to a random time during the
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* second half of the interval time.
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*
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* During the first half of the time interval, the sender listens for
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* other transmissions. If it hears a packet that matches the
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* attributes provided by the upper layer protocol or application, the
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* sender drops the packet. The send timer has been set to a random
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* time some time during the second half of the interval. When the
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* timer fires, and the sender has not yet heard a transmission of the
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* same packet attributes, the sender broadcasts its packet to all its
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* neighbors.
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*
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* The polite broadcast module does not add any packet attributes to
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* outgoing packets apart from those added by the upper layer.
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*
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* \section channels Channels
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*
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* The ipolite module uses 1 channel.
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*
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* This file is part of the Contiki operating system.
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*
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* $Id: ipolite.h,v 1.6 2009/02/07 16:15:37 adamdunkels Exp $
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* $Id: ipolite.h,v 1.7 2009/03/07 11:15:46 adamdunkels Exp $
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*/
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/**
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@ -80,7 +114,7 @@ struct ipolite_callbacks {
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/**
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* Called when a packet is received on the connection.
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*/
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void (* recv)(struct ipolite_conn *c, rimeaddr_t *from);
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void (* recv)(struct ipolite_conn *c, rimeaddr_t *from);
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/**
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* Called when a packet is sent on the connection.
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@ -12,6 +12,16 @@
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* up routes is done with another Rime module such as the \ref
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* routediscovery "route-discovery module".
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*
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* The multihop sends a packet to an identified node in the network by
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* using multi-hop forwarding at each node in the network. The
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* application or protocol that uses the multihop primitive supplies a
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* routing function for selecting the next-hop neighbor. If the
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* multihop primitive is requested to send a packet for which no
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* suitable next hop neighbor is found, the caller is immediately
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* notified of this and may choose to initiate a route discovery
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* process.
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*
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*
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* \section channels Channels
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*
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* The multihop module uses 1 channel.
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*
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* This file is part of the Contiki operating system.
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*
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* $Id: multihop.h,v 1.2 2009/01/15 22:15:51 adamdunkels Exp $
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* $Id: multihop.h,v 1.3 2009/03/07 11:15:46 adamdunkels Exp $
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*/
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/**
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@ -9,6 +9,23 @@
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*
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* The netflood module does best-effort flooding.
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*
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* The netflood primitive sends a single packet to all nodes in the
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* network. The netflood primitive uses polite broadcasts at every hop
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* to reduce the number of redundant transmissions. The netflood
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* primitive does not perform retransmissions of flooded packets and
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* packets are not tagged with version numbers. Instead, the netflood
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* primitive sets the end-to-end sender and end-to-end packet ID
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* attributes on the packets it sends. A forwarding node saves the
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* end-to-end sender and packet ID of the last packet it forwards and
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* does not forward a packet if it has the same end-to-end sender and
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* packet ID as the last packet. This reduces the risk of routing
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* loops, but does not eliminate them entirely as the netflood
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* primitive saves the attributes of the latest packet seen only.
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* Therefore, the netflood primitive also uses the time to live
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* attribute, which is decreased by one before forwarding a packet.
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* If the time to live reaches zero, the primitive does not forward
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* the packet.
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*
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* \section channels Channels
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*
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* The netflood module uses 1 channel.
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*
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* This file is part of the Contiki operating system.
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*
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* $Id: netflood.h,v 1.2 2009/01/15 22:15:51 adamdunkels Exp $
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* $Id: netflood.h,v 1.3 2009/03/07 11:15:46 adamdunkels Exp $
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*/
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/**
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@ -11,6 +11,40 @@
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* time interval. If a packet with the same header is received from a
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* neighbor within the interval, the packet is not sent.
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*
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* The polite primitive is a generalization of the polite gossip
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* algorithm from Trickle (Levis et al, NSDI 2004). The polite gossip
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* algorithm is designed to reduce the total amount of packet
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* transmissions by not repeating a message that other nodes have
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* already sent. The purpose of the polite broadcast primitive is to
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* avoid that multiple copies of a specific set of packet attributes
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* is sent on a specified logical channel in the local neighborhood
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* during a time interval.
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*
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* The polite broadcast primitive is useful for implementing broadcast
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* protocols that use, e.g., negative acknowledgements. If many nodes
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* need to send the negative acknowledgement to a sender, it is enough
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* if only a single message is delivered to the sender.
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*
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* The upper layer protocol or application that uses the polite
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* broadcast primitive provides an interval time, and message along
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* with a list of packet attributes for which multiple copies should
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* be avoided. The polite broadcast primitive stores the outgoing
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* message in a queue buffer, stores the list of packet attributes,
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* and sets up a timer. The timer is set to a random time during the
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* second half of the interval time.
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*
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* During the first half of the time interval, the sender listens for
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* other transmissions. If it hears a packet that matches the
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* attributes provided by the upper layer protocol or application, the
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* sender drops the packet. The send timer has been set to a random
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* time some time during the second half of the interval. When the
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* timer fires, and the sender has not yet heard a transmission of the
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* same packet attributes, the sender broadcasts its packet to all its
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* neighbors.
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*
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* The polite broadcast module does not add any packet attributes to
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* outgoing packets apart from those added by the upper layer.
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*
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* \section channels Channels
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*
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* The polite module uses 1 channel.
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@ -47,7 +81,7 @@
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*
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* This file is part of the Contiki operating system.
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*
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* $Id: polite.h,v 1.5 2009/02/07 16:15:37 adamdunkels Exp $
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* $Id: polite.h,v 1.6 2009/03/07 11:15:46 adamdunkels Exp $
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*/
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/**
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* \defgroup rimerunicast Single-hop reliable unicast
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* @{
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*
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* The runicast module implements a single-hop reliable unicast mechanism.
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* The reliable single-hop unicast primitive (runicast) reliably sends
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* a packet to a single-hop neighbor. The runicast primitive uses
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* acknowledgements and retransmissions to ensure that the neighbor
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* successfully receives the packet. When the receiver has
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* acknowledged the packet, the ruc module notifies the sending
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* application via a callback. The ruc primitive uses the stubborn
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* single-hop unicast primitive to do retransmissions. Thus, the ruc
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* primitive does not have to manage the details of setting up timers
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* and doing retransmissions, but can concentrate on dealing with
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* acknowledgements.
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*
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* The runicast primitive adds two packet attributes: the single-hop
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* packet type and the single-hop packet ID. The runicast primitive
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* uses the packet ID attribute as a sequence number for matching
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* acknowledgement packets to the corresponding data packets.
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*
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* The application or protocol that uses the runicast primitive can
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* specify the maximum number of transmissions that the ruc module
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* should attempt before the packet times out. If a packet times out,
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* the application or protocol that sent the packet is notified with a
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* callback.
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*
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*
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* \section channels Channels
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*
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*
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* This file is part of the Contiki operating system.
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*
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* $Id: runicast.h,v 1.3 2009/03/03 12:19:46 fros4943 Exp $
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* $Id: runicast.h,v 1.4 2009/03/07 11:15:46 adamdunkels Exp $
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*/
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/**
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* \defgroup rimestunicast Stubborn unicast
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* @{
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*
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* The stunicast module takes one packet and sends it repetedly.
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* The stubborn single-hop unicast primitive (stunicast) repeatedly
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* sends a packet to a single-hop neighbor using the unicast
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* primitive. The stunicast primitive sends and resends the packet
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* until an upper layer primitive or protocol cancels the
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* transmission. While it is possible for applications and protocols
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* that use Rime to use the stubborn single-hop unicast primitive
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* directly, the stuc primitive is primarily used by the reliable
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* single-hop unicast (runicast) primitive.
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*
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* Before the stunicast primitive sends a packet, it allocates a queue
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* buffer, to which the application data and packet attributes is
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* copied, and sets a timer. When the timer expires, the stuc
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* primitive copies the queue buffer to the Rime buffer and sends the
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* packet using the uc primitive. The stuc primitive sets the number
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* of retransmissions for a packet as a packet attribute on outgoing
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* packets.
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* \section channels Channels
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*
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* The stunicast module uses 1 channel.
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*
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* This file is part of the Contiki operating system.
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*
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* $Id: stunicast.h,v 1.1 2008/07/03 21:35:46 adamdunkels Exp $
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* $Id: stunicast.h,v 1.2 2009/03/07 11:15:46 adamdunkels Exp $
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*/
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/**
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* \defgroup rimeuc Single-hop unicast
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* @{
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*
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* The uc module sends a packet to a single receiver.
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* The unicast module sends a packet to an identified single-hop
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* neighbor. The unicast primitive and adds the single-hop receiver
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* address attribute to the outgoing packets. For incoming packets,
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* the unicast module inspects the single-hop receiver address
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* attribute and discards the packet if the address does not match the
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* address of the node.
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*
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* \section channels Channels
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*
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*
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* This file is part of the Contiki operating system.
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*
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* $Id: unicast.h,v 1.1 2008/06/26 11:19:22 adamdunkels Exp $
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* $Id: unicast.h,v 1.2 2009/03/07 11:15:46 adamdunkels Exp $
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*/
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/**
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* communication primitives ranging from best-effort anonymous local area
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* broadcast to reliable network flooding.
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*
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* The protocols in the Rime stack are arranged in a layered fashion,
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* where the more complex protocols are implemented using the less
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* complex protocols.
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*
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* We have chosen the communication primitives in the Rime stack based
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* on what typical sensor network protocols use. Applications or
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* protocols running on top of the Rime stack attach at any layer of
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* the stack and use any of the communication primitives.
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*
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* The Rime stack supports both single-hop and multi-hop communication
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* primitives. The multi-hop primitives do not specify how packets are
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* routed through the network. Instead, as the packet is sent across
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* the network, the application or upper layer protocol is invoked at
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* every node to choose the next-hop neighbor. This makes it possible
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* to implement arbitrary routing protocols on top of the multi-hop
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* primitives.
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*
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* Protocols or applications running on top of the Rime stack can
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* implement additional protocols that are not in the Rime stack. If a
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* protocol or application running on top of the Rime stack would need
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* a communication primitive that is not currently in the Rime stack,
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* the application or protocol can implement it directly on top of
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* other communication primitive in the stack.
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*
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* For more information, see:
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*
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* Adam Dunkels, Fredrik Österlind, and Zhitao He. An adaptive
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* communication architecture for wireless sensor networks. In
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* Proceedings of the Fifth ACM Conference on Networked Embedded
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* Sensor Systems (SenSys 2007), Sydney, Australia, November 2007.
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*
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* http://www.sics.se/~adam/dunkels07adaptive.pdf
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* http://www.sics.se/~adam/slides/dunkels07adaptive.ppt
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*
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*/
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/** @} */
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/** @} */
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