Simplified the structure of the code
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@ -28,7 +28,7 @@
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*
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* This file is part of the Contiki operating system.
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*
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* $Id: csma.c,v 1.13 2010/03/09 13:23:58 adamdunkels Exp $
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* $Id: csma.c,v 1.14 2010/03/09 20:38:55 adamdunkels Exp $
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*/
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/**
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@ -38,8 +38,6 @@
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* Adam Dunkels <adam@sics.se>
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*/
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#define CSMA_CONF_REXMIT 1
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#include "net/mac/csma.h"
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#include "net/rime/packetbuf.h"
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#include "net/rime/queuebuf.h"
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@ -75,18 +73,27 @@ struct queued_packet {
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#define MAX_QUEUED_PACKETS 8
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MEMB(packet_memb, struct queued_packet, MAX_QUEUED_PACKETS);
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static void packet_sent(void *ptr, int status, int num_transmissions);
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/*---------------------------------------------------------------------------*/
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#if CSMA_CONF_REXMIT
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static void
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retransmit_packet(void *ptr)
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{
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struct queued_packet *q = ptr;
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queuebuf_to_packetbuf(q->buf);
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PRINTF("csma: resending number %d\n", q->transmissions);
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NETSTACK_RDC.send(packet_sent, q);
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}
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/*---------------------------------------------------------------------------*/
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static void
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free_packet(struct queued_packet *q)
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{
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queuebuf_free(q->buf);
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memb_free(&packet_memb, q);
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ctimer_stop(&q->retransmit_timer);
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}
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static void retransmit_packet(void *ptr);
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/*---------------------------------------------------------------------------*/
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static void
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packet_sent(void *ptr, int status, int num_transmissions)
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{
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@ -115,6 +122,10 @@ packet_sent(void *ptr, int status, int num_transmissions)
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if(status == MAC_TX_COLLISION ||
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status == MAC_TX_NOACK) {
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/* If the transmission was not performed because of a collision or
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noack, we must retransmit the packet. */
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switch(status) {
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case MAC_TX_COLLISION:
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PRINTF("csma: rexmit collision %d\n", q->transmissions);
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@ -126,13 +137,24 @@ packet_sent(void *ptr, int status, int num_transmissions)
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PRINTF("csma: rexmit err %d, %d\n", status, q->transmissions);
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}
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/* The retransmission time must be proportional to the channel
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check interval of the underlying radio duty cycling layer. */
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time = NETSTACK_RDC.channel_check_interval();
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/* If the radio duty cycle has no channel check interval (i.e., it
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does not turn the radio off), we make the retransmission time
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proportional to one second. */
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if(time == 0) {
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time = CLOCK_SECOND;
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}
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time = time + (random_rand() % (q->transmissions * 3 * time));
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/* The retransmission time uses a linear backoff so that the
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interval between the transmissions increase with each
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retransmit. */
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time = time + (random_rand() % ((q->collisions + q->transmissions) * 3 * time));
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if(q->transmissions < q->max_transmissions) {
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PRINTF("csma: retransmitting with time %lu\n", time);
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ctimer_set(&q->retransmit_timer, time,
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retransmit_packet, q);
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} else {
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@ -140,94 +162,8 @@ packet_sent(void *ptr, int status, int num_transmissions)
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free_packet(q);
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mac_call_sent_callback(sent, cptr, status, num_tx);
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}
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} else {
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if(status == MAC_TX_OK) {
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} else if(status == MAC_TX_OK) {
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PRINTF("csma: rexmit ok %d\n", q->transmissions);
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} else {
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PRINTF("csma: rexmit err %d %d\n", status, q->transmissions);
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}
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free_packet(q);
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mac_call_sent_callback(sent, cptr, status, num_tx);
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}
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}
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static void
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retransmit_packet(void *ptr)
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{
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struct queued_packet *q = ptr;
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queuebuf_to_packetbuf(q->buf);
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PRINTF("csma: resending number %d\n", q->transmissions);
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NETSTACK_RDC.send(packet_sent, q);
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}
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/*---------------------------------------------------------------------------*/
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static void
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sent_packet(void *ptr, int status, int num_transmissions)
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{
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struct queued_packet *q = ptr;
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clock_time_t time;
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rimeaddr_t receiver;
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rimeaddr_copy(&receiver, packetbuf_addr(PACKETBUF_ADDR_RECEIVER));
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if(rimeaddr_cmp(&receiver, &rimeaddr_null)) {
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PRINTF("broadcast/");
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}
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if(status != MAC_TX_OK) {
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switch(status) {
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case MAC_TX_COLLISION:
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PRINTF("csma 1: collision\n");
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break;
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case MAC_TX_NOACK:
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PRINTF("csma 1: noack\n");
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break;
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default:
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PRINTF("csma 1: err %d\n", status);
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}
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} else {
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PRINTF("csma 1: ok\n");
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}
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switch(status) {
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case MAC_TX_OK:
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case MAC_TX_NOACK:
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q->transmissions++;
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break;
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case MAC_TX_COLLISION:
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q->collisions++;
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break;
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case MAC_TX_DEFERRED:
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q->deferrals++;
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break;
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}
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/* Check if we saw a collission, and if we have a queuebuf with the
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packet available. Only retransmit unicast packets. Retransmit
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only once, for now. */
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if((status == MAC_TX_COLLISION || status == MAC_TX_NOACK) &&
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!rimeaddr_cmp(&receiver, &rimeaddr_null)) {
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/* If the packet couldn't be sent because of a collision or the
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lack of an ACK, we let the other transmissions get through
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before we try again. */
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if(status == MAC_TX_COLLISION) {
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q->collisions++;
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}
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time = NETSTACK_RDC.channel_check_interval();
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if(time == 0) {
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time = CLOCK_SECOND;
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}
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time = time + (random_rand() % (3 * time));
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ctimer_set(&q->retransmit_timer, time,
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retransmit_packet, q);
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} else {
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mac_callback_t sent;
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void *cptr;
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int num_tx;
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sent = q->sent;
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cptr = q->cptr;
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num_tx = q->transmissions - q->collisions;
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free_packet(q);
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mac_call_sent_callback(sent, cptr, status, num_tx);
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}
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@ -249,7 +185,7 @@ send_packet(mac_callback_t sent, void *ptr)
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q->deferrals = 0;
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q->sent = sent;
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q->cptr = ptr;
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NETSTACK_RDC.send(sent_packet, q);
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NETSTACK_RDC.send(packet_sent, q);
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return;
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}
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memb_free(&packet_memb, q);
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PRINTF("csma: could not allocate queuebuf, will drop if collision or noack\n");
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NETSTACK_RDC.send(sent, ptr);
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}
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#else /* CSMA_CONF_REXMIT */
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static void
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send_packet(mac_callback_t sent, void *ptr)
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{
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NETSTACK_RDC.send(sent, ptr);
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}
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#endif /* CSMA_CONF_REXMIT */
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/*---------------------------------------------------------------------------*/
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static void
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input_packet(void)
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