Start implementing timer
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9 changed files with 120 additions and 629 deletions
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@ -29,17 +29,17 @@
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* This file is part of the Contiki operating system.
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*
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*/
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/**
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/**
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* \brief This module contains PicoRV32-specific code to implement
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* the Contiki core clock functions.
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*
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* \author Ralf Schlatterbeck <rsc@runtux.com>.
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*
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*/
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*/
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/** \addtogroup picorv32
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* @{
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*/
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/**
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/**
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* \defgroup picorv32clock PicoRV32 clock implementation
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* @{
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*/
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@ -65,32 +65,73 @@
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#include "sys/clock.h"
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#include "sys/etimer.h"
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#include <stdio.h> // FIXME
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static volatile clock_time_t count;
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volatile unsigned long seconds;
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long sleepseconds;
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/*---------------------------------------------------------------------------*/
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/**
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* Start the clock by enabling the timer comparison interrupts.
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* No need to init
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*/
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void
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void
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clock_init(void)
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{
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//cli ();
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//OCRSetup();
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//sei ();
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}
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/*---------------------------------------------------------------------------*/
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/**
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* Return the tick counter. When 16 bit it typically wraps every 10 minutes.
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* The comparison avoids the need to disable clock interrupts for an atomic
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* read of the multi-byte variable.
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* Return the tick counter. We use the full 64bit counter which makes
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* computation of seconds etc. easier later.
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*/
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clock_time_t
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#define MAX_MEASURE 40
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static clock_time_t measure [MAX_MEASURE];
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static volatile int counter = 0;
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void print_clocks (void)
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{
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static int done = 0;
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int i;
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clock_time_t big = 0x1234567890098765LL;
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if (done || counter < MAX_MEASURE) {
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return;
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}
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for (i=0; i<counter; i++) {
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clock_time_t tmp = measure [i];
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uint32_t *p = (uint32_t *)(measure + i);
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printf (">%016llx< ", tmp);
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printf (">>%08lx%08lx<< ", (uint32_t)(tmp>>32), (uint32_t)tmp);
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printf (">>>%08lx%08lx<<<\n", p [1], p [0]); /* little endian */
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}
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printf ("counter: %d\n", counter);
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printf ("Sizes: %u %u\n", sizeof (uint32_t), sizeof (clock_time_t));
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printf ("Test: %016llx\n", big);
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printf ("Test: %08lx%08lx\n", (uint32_t)(big>>32), (uint32_t)big);
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if (counter == MAX_MEASURE) {
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done = 1;
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}
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}
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clock_time_t
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clock_time(void)
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{
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static clock_time_t counter = 0;
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return counter++;
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clock_time_t tmp;
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int i = counter;
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asm ("1: rdcycleh t1\n"
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"rdcycle t0\n"
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"rdcycleh t2\n"
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"bne t1,t2,1b\n"
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"sw t0,0(%1)\n"
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"sw t0,4(%1)\n"
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: "=r" (tmp)
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: "r" (&tmp)
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: "t0", "t1", "t2"
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);
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if (i < MAX_MEASURE) {
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measure [i++] = tmp;
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counter = i;
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}
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return tmp;
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}
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/*---------------------------------------------------------------------------*/
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/**
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@ -98,42 +139,37 @@ clock_time(void)
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* The comparison avoids the need to disable clock interrupts for an atomic
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* read of the four-byte variable.
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*/
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unsigned long
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unsigned long
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clock_seconds(void)
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{
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unsigned long tmp;
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do {
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tmp = seconds;
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} while(tmp != seconds);
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return tmp;
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unsigned long tmp;
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do {
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tmp = seconds;
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} while(tmp != seconds);
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return tmp;
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}
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/*---------------------------------------------------------------------------*/
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/**
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* Set seconds, e.g. to a standard epoch for an absolute date/time.
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*/
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void
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void
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clock_set_seconds(unsigned long sec)
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{
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seconds = sec;
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seconds = sec;
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}
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/*---------------------------------------------------------------------------*/
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/*
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* Wait for a number of clock ticks.
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*/
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void
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void
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clock_wait(clock_time_t t)
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{
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clock_time_t endticks = clock_time() + t;
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if (sizeof(clock_time_t) == 1) {
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while ((signed char )(clock_time() - endticks) < 0) {;}
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} else if (sizeof(clock_time_t) == 2) {
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while ((signed short)(clock_time() - endticks) < 0) {;}
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} else {
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while ((signed long )(clock_time() - endticks) < 0) {;}
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}
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clock_time_t endticks = clock_time() + t;
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while (clock_time () < endticks)
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{;}
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}
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/*---------------------------------------------------------------------------*/
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void
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void
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clock_delay_usec(uint16_t dt)
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{
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}
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@ -146,24 +182,24 @@ clock_delay_usec(uint16_t dt)
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* Platforms are not required to implement this call.
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* \note This will break for CPUs clocked above 260 MHz.
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*/
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void
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void
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clock_delay_msec(uint16_t howlong)
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{
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#if F_CPU>=16000000
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while(howlong--) clock_delay_usec(1000);
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while(howlong--) clock_delay_usec(1000);
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#elif F_CPU>=8000000
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uint16_t i=996;
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while(howlong--) {clock_delay_usec(i);i=999;}
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uint16_t i=996;
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while(howlong--) {clock_delay_usec(i);i=999;}
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#elif F_CPU>=4000000
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uint16_t i=992;
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while(howlong--) {clock_delay_usec(i);i=999;}
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uint16_t i=992;
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while(howlong--) {clock_delay_usec(i);i=999;}
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#elif F_CPU>=2000000
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uint16_t i=989;
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while(howlong--) {clock_delay_usec(i);i=999;}
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uint16_t i=989;
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while(howlong--) {clock_delay_usec(i);i=999;}
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#else
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uint16_t i=983;
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while(howlong--) {clock_delay_usec(i);i=999;}
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uint16_t i=983;
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while(howlong--) {clock_delay_usec(i);i=999;}
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#endif
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}
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/*---------------------------------------------------------------------------*/
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@ -173,12 +209,12 @@ clock_delay_msec(uint16_t howlong)
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*
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* Typically used to add ticks after an MCU sleep
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* clock_seconds will increment if necessary to reflect the tick addition.
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* Leap ticks or seconds can (rarely) be introduced if the ISR is not blocked.
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* Leap ticks or seconds can (rarely) be introduced if the ISR is not blocked.
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*/
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void
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void
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clock_adjust_ticks(clock_time_t howmany)
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{
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}
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/** @} */
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/** @} */
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@ -52,6 +52,7 @@ mtarch_start(struct mtarch_thread *t,
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* measuring stack usage */
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uint8_t i;
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printf ("mtarch_start called\n");
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for(i = 0; i < MTARCH_STACKSIZE; ++i) {
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t->stack[i] = i;
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}
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* Push pointer to mt_exit and the thread onto our stack:
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* Caveats:
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* - The stack is defined as an array of bytes, but pointers are 32 bit wide
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* - Function pointers are 32-bit addresses in flash ROM
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* - Function pointers are 32-bit addresses
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*/
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/* Initialize stack. This is done in reverse order ("pushing") the
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}
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/*--------------------------------------------------------------------------*/
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static unsigned char *sptmp;
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static struct mtarch_thread *running;
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static void
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sw(void)
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{
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/* Disable interrupts while we perform the context switch */
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//cli ();
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printf ("sw called\n");
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/* FIXME: Disable interrupts while we perform the context switch */
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/* Needs to be in separate asm statement, we don't want to be
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* interrupted while the C-Compiler-generated wrapper-code pushes
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* registers on the stack.
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*/
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/* Push 32 general purpuse registers */
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/*
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* Need to save ra, s0/fp, s1-s11, we make the C-compiler do it by
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* specifying these registers as clobber.
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* For now we leave MT threads alone -- the stack management is too
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* unstable in the currently-used gcc port, in our example for storing
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* 13 4-byte variables on the stack the compiler allocates 64 bytes on
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* the stack (52 would be ok, 64 is not even explained if the stack is
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* kept 8-byte aligned (maybe 16?)). Also the normal function wrapper
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* code is not called if we have a single asm statement in a function
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* (the normal wrapper code already saves ra, s0/fp on the stack).
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*/
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/* Switch stack pointer */
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sptmp = running->sp;
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//running->sp = (unsigned char*)SP;
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//SP = (unsigned short)sptmp;
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/* Pop 32 general purpose registers */
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/* Renable interrupts */
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//sei ();
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asm (
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"mv t0, sp\n"
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"mv sp, %0\n"
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"mv %0, t0\n"
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: "+r" (running->sp)
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:
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: "t0","ra","s0","s1","s2","s3","s4","s5","s6","s7","s8","s9","s10","s11"
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);
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}
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/*--------------------------------------------------------------------------*/
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void
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mtarch_exec(struct mtarch_thread *t)
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{
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printf ("mtarch_exec called\n");
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running = t;
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sw();
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running = NULL;
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#ifdef MTARCH_CONF_STACKSIZE
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#define MTARCH_STACKSIZE MTARCH_CONF_STACKSIZE
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#else
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#define MTARCH_STACKSIZE 512
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#define MTARCH_STACKSIZE 1024
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#endif
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struct mtarch_thread {
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#include <sys/clock.h>
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// FIXME
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#define RTIMER_ARCH_SECOND 23
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#define RTIMER_ARCH_SECOND F_CPU
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#define rtimer_arch_now() (clock_time ())
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