2016-09-27 09:51:26 +02:00
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/*
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* Copyright (C) 2012 Paulo Marques (pjp.marques@gmail.com)
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/* Information about the P9813 protocol obtained from:
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* http://www.seeedstudio.com/wiki/index.php?title=Twig_-_Chainable_RGB_LED
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*
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* HSB to RGB routine adapted from:
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* http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript
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*/
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// --------------------------------------------------------------------------------------
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#include "ChainableLED.h"
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// Forward declaration
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float hue2rgb(float p, float q, float t);
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// --------------------------------------------------------------------------------------
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ChainableLED::ChainableLED(byte clk_pin, byte data_pin, byte number_of_leds) :
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_clk_pin(clk_pin), _data_pin(data_pin), _num_leds(number_of_leds)
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{
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_led_state = (byte*) calloc(_num_leds*3, sizeof(byte));
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}
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ChainableLED::~ChainableLED()
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{
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free(_led_state);
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}
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// --------------------------------------------------------------------------------------
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void ChainableLED::init()
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{
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pinMode(_clk_pin, OUTPUT);
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pinMode(_data_pin, OUTPUT);
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for (byte i=0; i<_num_leds; i++)
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setColorRGB(i, 0, 0, 0);
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}
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void ChainableLED::clk(void)
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{
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digitalWrite(_clk_pin, LOW);
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delayMicroseconds(_CLK_PULSE_DELAY);
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digitalWrite(_clk_pin, HIGH);
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delayMicroseconds(_CLK_PULSE_DELAY);
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}
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void ChainableLED::sendByte(byte b)
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{
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// Send one bit at a time, starting with the MSB
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for (byte i=0; i<8; i++)
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{
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// If MSB is 1, write one and clock it, else write 0 and clock
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if ((b & 0x80) != 0)
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digitalWrite(_data_pin, HIGH);
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else
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digitalWrite(_data_pin, LOW);
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clk();
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// Advance to the next bit to send
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b <<= 1;
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}
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}
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void ChainableLED::sendColor(byte red, byte green, byte blue)
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{
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// Start by sending a byte with the format "1 1 /B7 /B6 /G7 /G6 /R7 /R6"
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byte prefix = 0b11000000;
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if ((blue & 0x80) == 0) prefix|= 0b00100000;
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if ((blue & 0x40) == 0) prefix|= 0b00010000;
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if ((green & 0x80) == 0) prefix|= 0b00001000;
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if ((green & 0x40) == 0) prefix|= 0b00000100;
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if ((red & 0x80) == 0) prefix|= 0b00000010;
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if ((red & 0x40) == 0) prefix|= 0b00000001;
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sendByte(prefix);
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// Now must send the 3 colors
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sendByte(blue);
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sendByte(green);
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sendByte(red);
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}
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void ChainableLED::setColorRGB(byte led, byte red, byte green, byte blue)
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{
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// Send data frame prefix (32x "0")
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sendByte(0x00);
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sendByte(0x00);
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sendByte(0x00);
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sendByte(0x00);
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// Send color data for each one of the leds
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for (byte i=0; i<_num_leds; i++)
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{
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if (i == led)
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{
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_led_state[i*3 + _CL_RED] = red;
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_led_state[i*3 + _CL_GREEN] = green;
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_led_state[i*3 + _CL_BLUE] = blue;
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}
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sendColor(_led_state[i*3 + _CL_RED],
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_led_state[i*3 + _CL_GREEN],
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_led_state[i*3 + _CL_BLUE]);
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}
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// Terminate data frame (32x "0")
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sendByte(0x00);
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sendByte(0x00);
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sendByte(0x00);
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sendByte(0x00);
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}
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void ChainableLED::setColorHSB(byte led, float hue, float saturation, float brightness)
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{
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float r, g, b;
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2016-09-27 17:03:15 +02:00
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hue=constrain(hue, 0.0, 1.0);
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saturation=constrain(saturation, 0.0, 1.0);
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brightness=constrain(brightness, 0.0, 1.0);
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2016-09-27 09:51:26 +02:00
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if(saturation == 0.0)
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{
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r = g = b = brightness;
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}
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else
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{
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float q = brightness < 0.5 ?
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brightness * (1.0 + saturation) : brightness + saturation - brightness * saturation;
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float p = 2.0 * brightness - q;
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r = hue2rgb(p, q, hue + 1.0/3.0);
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g = hue2rgb(p, q, hue);
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b = hue2rgb(p, q, hue - 1.0/3.0);
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}
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setColorRGB(led, (byte)(255.0*r), (byte)(255.0*g), (byte)(255.0*b));
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}
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// --------------------------------------------------------------------------------------
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float hue2rgb(float p, float q, float t)
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{
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if (t < 0.0)
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t += 1.0;
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if(t > 1.0)
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t -= 1.0;
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if(t < 1.0/6.0)
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return p + (q - p) * 6.0 * t;
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if(t < 1.0/2.0)
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return q;
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if(t < 2.0/3.0)
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return p + (q - p) * (2.0/3.0 - t) * 6.0;
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return p;
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}
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