(function( jQuery ) { jQuery.extend({ queue: function( elem, type, data ) { if ( !elem ) { return; } type = (type || "fx") + "queue"; var q = jQuery._data( elem, type ); // Speed up dequeue by getting out quickly if this is just a lookup if ( !data ) { return q || []; } if ( !q || jQuery.isArray(data) ) { q = jQuery._data( elem, type, jQuery.makeArray(data) ); } else { q.push( data ); } return q; }, dequeue: function( elem, type ) { type = type || "fx"; var queue = jQuery.queue( elem, type ), fn = queue.shift(), defer; // If the fx queue is dequeued, always remove the progress sentinel if ( fn === "inprogress" ) { fn = queue.shift(); } if ( fn ) { // Add a progress sentinel to prevent the fx queue from being // automatically dequeued if ( type === "fx" ) { queue.unshift("inprogress"); } fn.call(elem, function() { jQuery.dequeue(elem, type); }); } if ( !queue.length ) { jQuery.removeData( elem, type + "queue", true ); // Look if we have observers and resolve if needed if (( defer = jQuery.data( elem, type + "defer", undefined, true ) )) { // Give room for hard-coded callbacks to fire first // and eventually add another animation on the element setTimeout( function() { if ( !jQuery.data( elem, type + "queue", undefined, true ) ) { jQuery.removeData( elem, type + "defer", true ); defer.resolve(); } }, 0 ); } } } }); jQuery.fn.extend({ queue: function( type, data ) { if ( typeof type !== "string" ) { data = type; type = "fx"; } if ( data === undefined ) { return jQuery.queue( this[0], type ); } return this.each(function( i ) { var queue = jQuery.queue( this, type, data ); if ( type === "fx" && queue[0] !== "inprogress" ) { jQuery.dequeue( this, type ); } }); }, dequeue: function( type ) { return this.each(function() { jQuery.dequeue( this, type ); }); }, // Based off of the plugin by Clint Helfers, with permission. // http://blindsignals.com/index.php/2009/07/jquery-delay/ delay: function( time, type ) { time = jQuery.fx ? jQuery.fx.speeds[time] || time : time; type = type || "fx"; return this.queue( type, function() { var elem = this; setTimeout(function() { jQuery.dequeue( elem, type ); }, time ); }); }, clearQueue: function( type ) { return this.queue( type || "fx", [] ); }, // Get a promise resolved when queues of a certain type // are emptied (fx is the type by default) promise: function( type, object ) { if ( typeof type !== "string" ) { object = type; type = undefined; } type = type || "fx"; var defer = jQuery.Deferred(), elements = this, i = elements.length, count = 1, deferDataKey = type + "defer", queueDataKey = type + "queue"; function resolve() { if ( !( --count ) ) { defer.resolveWith( elements, [ elements ] ); } } while( i-- ) { if (( tmp = jQuery.data( elements[ i ], deferDataKey, undefined, true ) || jQuery.data( elements[ i ], queueDataKey, undefined, true ) && jQuery.data( elements[ i ], deferDataKey, jQuery._Deferred(), true ) )) { count++; tmp.done( resolve ); } } resolve(); return defer.promise(); } }); })( jQuery );