var elemdisplay = {}, timerId, fxAttrs = [ // height animations [ "height", "marginTop", "marginBottom", "paddingTop", "paddingBottom" ], // width animations [ "width", "marginLeft", "marginRight", "paddingLeft", "paddingRight" ], // opacity animations [ "opacity" ] ]; function genFx( type, num ){ var obj = {}; jQuery.each( fxAttrs.concat.apply([], fxAttrs.slice(0,num)), function(){ obj[ this ] = type; }); return obj; } jQuery.fn.extend({ show: function(speed,callback){ if ( speed !== undefined ) { return this.animate( genFx("show", 3), speed, callback); } else { for ( var i = 0, l = this.length; i < l; i++ ){ var old = jQuery.data(this[i], "olddisplay"); this[i].style.display = old || ""; if ( jQuery.css(this[i], "display") === "none" ) { var nodeName = this[i].nodeName, display; if ( elemdisplay[ nodeName ] ) { display = elemdisplay[ nodeName ]; } else { var elem = jQuery("<" + nodeName + " />").appendTo("body"); display = elem.css("display"); if ( display === "none" ) display = "block"; elem.remove(); elemdisplay[ nodeName ] = display; } jQuery.data(this[i], "olddisplay", display); } } // Set the display of the elements in a second loop // to avoid the constant reflow for ( var i = 0, l = this.length; i < l; i++ ){ this[i].style.display = jQuery.data(this[i], "olddisplay") || ""; } return this; } }, hide: function(speed,callback){ if ( speed !== undefined ) { return this.animate( genFx("hide", 3), speed, callback); } else { for ( var i = 0, l = this.length; i < l; i++ ){ var old = jQuery.data(this[i], "olddisplay"); if ( !old && old !== "none" ) jQuery.data(this[i], "olddisplay", jQuery.css(this[i], "display")); } // Set the display of the elements in a second loop // to avoid the constant reflow for ( var i = 0, l = this.length; i < l; i++ ){ this[i].style.display = "none"; } return this; } }, // Save the old toggle function _toggle: jQuery.fn.toggle, toggle: function( fn, fn2 ){ var bool = typeof fn === "boolean"; return jQuery.isFunction(fn) && jQuery.isFunction(fn2) ? this._toggle.apply( this, arguments ) : fn == null || bool ? this.each(function(){ var state = bool ? fn : jQuery(this).is(":hidden"); jQuery(this)[ state ? "show" : "hide" ](); }) : this.animate(genFx("toggle", 3), fn, fn2); }, fadeTo: function(speed,to,callback){ return this.filter(":hidden").css('opacity', 0).show().end() .animate({opacity: to}, speed, callback); }, animate: function( prop, speed, easing, callback ) { var optall = jQuery.speed(speed, easing, callback); return this[ optall.queue === false ? "each" : "queue" ](function(){ var opt = jQuery.extend({}, optall), p, hidden = this.nodeType == 1 && jQuery(this).is(":hidden"), self = this; for ( p in prop ) { var name = p.replace(rdashAlpha, fcamelCase); if ( p !== name ) { prop[ name ] = prop[ p ]; delete prop[ p ]; p = name; } if ( prop[p] == "hide" && hidden || prop[p] == "show" && !hidden ) return opt.complete.call(this); if ( ( p == "height" || p == "width" ) && this.style ) { // Store display property opt.display = jQuery.css(this, "display"); // Make sure that nothing sneaks out opt.overflow = this.style.overflow; } } if ( opt.overflow != null ) this.style.overflow = "hidden"; opt.curAnim = jQuery.extend({}, prop); jQuery.each( prop, function(name, val){ var e = new jQuery.fx( self, opt, name ); if ( /toggle|show|hide/.test(val) ) e[ val == "toggle" ? hidden ? "show" : "hide" : val ]( prop ); else { var parts = /^([+-]=)?([\d+-.]+)(.*)$/.exec(val), start = e.cur(true) || 0; if ( parts ) { var end = parseFloat(parts[2]), unit = parts[3] || "px"; // We need to compute starting value if ( unit != "px" ) { self.style[ name ] = (end || 1) + unit; start = ((end || 1) / e.cur(true)) * start; self.style[ name ] = start + unit; } // If a +=/-= token was provided, we're doing a relative animation if ( parts[1] ) end = ((parts[1] == "-=" ? -1 : 1) * end) + start; e.custom( start, end, unit ); } else e.custom( start, val, "" ); } }); // For JS strict compliance return true; }); }, stop: function(clearQueue, gotoEnd){ var timers = jQuery.timers; if (clearQueue) this.queue([]); this.each(function(){ // go in reverse order so anything added to the queue during the loop is ignored for ( var i = timers.length - 1; i >= 0; i-- ) if ( timers[i].elem == this ) { if (gotoEnd) // force the next step to be the last timers[i](true); timers.splice(i, 1); } }); // start the next in the queue if the last step wasn't forced if (!gotoEnd) this.dequeue(); return this; } }); // Generate shortcuts for custom animations jQuery.each({ slideDown: genFx("show", 1), slideUp: genFx("hide", 1), slideToggle: genFx("toggle", 1), fadeIn: { opacity: "show" }, fadeOut: { opacity: "hide" } }, function( name, props ){ jQuery.fn[ name ] = function( speed, callback ){ return this.animate( props, speed, callback ); }; }); jQuery.extend({ speed: function(speed, easing, fn) { var opt = typeof speed === "object" ? speed : { complete: fn || !fn && easing || jQuery.isFunction( speed ) && speed, duration: speed, easing: fn && easing || easing && !jQuery.isFunction(easing) && easing }; opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration : jQuery.fx.speeds[opt.duration] || jQuery.fx.speeds._default; // Queueing opt.old = opt.complete; opt.complete = function(){ if ( opt.queue !== false ) jQuery(this).dequeue(); if ( jQuery.isFunction( opt.old ) ) opt.old.call( this ); }; return opt; }, easing: { linear: function( p, n, firstNum, diff ) { return firstNum + diff * p; }, swing: function( p, n, firstNum, diff ) { return ((-Math.cos(p*Math.PI)/2) + 0.5) * diff + firstNum; } }, timers: [], fx: function( elem, options, prop ){ this.options = options; this.elem = elem; this.prop = prop; if ( !options.orig ) options.orig = {}; } }); jQuery.fx.prototype = { // Simple function for setting a style value update: function(){ if ( this.options.step ) this.options.step.call( this.elem, this.now, this ); (jQuery.fx.step[this.prop] || jQuery.fx.step._default)( this ); // Set display property to block for height/width animations if ( ( this.prop == "height" || this.prop == "width" ) && this.elem.style ) this.elem.style.display = "block"; }, // Get the current size cur: function(force){ if ( this.elem[this.prop] != null && (!this.elem.style || this.elem.style[this.prop] == null) ) return this.elem[ this.prop ]; var r = parseFloat(jQuery.css(this.elem, this.prop, force)); return r && r > -10000 ? r : parseFloat(jQuery.curCSS(this.elem, this.prop)) || 0; }, // Start an animation from one number to another custom: function(from, to, unit){ this.startTime = now(); this.start = from; this.end = to; this.unit = unit || this.unit || "px"; this.now = this.start; this.pos = this.state = 0; var self = this; function t(gotoEnd){ return self.step(gotoEnd); } t.elem = this.elem; if ( t() && jQuery.timers.push(t) && !timerId ) timerId = setInterval(jQuery.fx.tick, 13); }, // Simple 'show' function show: function(){ // Remember where we started, so that we can go back to it later this.options.orig[this.prop] = jQuery.style( this.elem, this.prop ); this.options.show = true; // Begin the animation // Make sure that we start at a small width/height to avoid any // flash of content this.custom(this.prop == "width" || this.prop == "height" ? 1 : 0, this.cur()); // Start by showing the element jQuery(this.elem).show(); }, // Simple 'hide' function hide: function(){ // Remember where we started, so that we can go back to it later this.options.orig[this.prop] = jQuery.style( this.elem, this.prop ); this.options.hide = true; // Begin the animation this.custom(this.cur(), 0); }, // Each step of an animation step: function(gotoEnd){ var t = now(); if ( gotoEnd || t >= this.options.duration + this.startTime ) { this.now = this.end; this.pos = this.state = 1; this.update(); this.options.curAnim[ this.prop ] = true; var done = true; for ( var i in this.options.curAnim ) if ( this.options.curAnim[i] !== true ) done = false; if ( done ) { if ( this.options.display != null ) { // Reset the overflow this.elem.style.overflow = this.options.overflow; // Reset the display this.elem.style.display = this.options.display; if ( jQuery.css(this.elem, "display") == "none" ) this.elem.style.display = "block"; } // Hide the element if the "hide" operation was done if ( this.options.hide ) jQuery(this.elem).hide(); // Reset the properties, if the item has been hidden or shown if ( this.options.hide || this.options.show ) for ( var p in this.options.curAnim ) jQuery.style(this.elem, p, this.options.orig[p]); // Execute the complete function this.options.complete.call( this.elem ); } return false; } else { var n = t - this.startTime; this.state = n / this.options.duration; // Perform the easing function, defaults to swing this.pos = jQuery.easing[this.options.easing || (jQuery.easing.swing ? "swing" : "linear")](this.state, n, 0, 1, this.options.duration); this.now = this.start + ((this.end - this.start) * this.pos); // Perform the next step of the animation this.update(); } return true; } }; jQuery.extend( jQuery.fx, { tick:function(){ var timers = jQuery.timers; for ( var i = 0; i < timers.length; i++ ) if ( !timers[i]() ) timers.splice(i--, 1); if ( !timers.length ) jQuery.fx.stop(); }, stop:function(){ clearInterval( timerId ); timerId = null; }, speeds:{ slow: 600, fast: 200, // Default speed _default: 400 }, step: { opacity: function(fx){ jQuery.style(fx.elem, "opacity", fx.now); }, _default: function(fx){ if ( fx.elem.style && fx.elem.style[ fx.prop ] != null ) fx.elem.style[ fx.prop ] = fx.now + fx.unit; else fx.elem[ fx.prop ] = fx.now; } } });