// We're overriding the old toggle function, so // remember it for later jQuery.prototype._toggle = jQuery.prototype.toggle; /** * Toggle between two function calls every other click. */ jQuery.prototype.toggle = function(a,b) { // If two functions are passed in, we're // toggling on a click return a && b ? this.click(function(e){ // Figure out which function to execute this.last = this.last == a ? b : a; // Make sure that clicks stop e.preventDefault(); // and execute the function return this.last.apply( this, [e] ) || false; }) : // Otherwise, execute the old toggle function this._toggle(); }; /** * Toggle between two function calls on mouse over/out. */ jQuery.prototype.hover = function(f,g) { // A private function for haandling mouse 'hovering' function handleHover(e) { // Check if mouse(over|out) are still within the same parent element var p = e.fromElement || e.toElement || e.relatedTarget; while ( p && p != this ) p = p.parentNode; // If we actually just moused on to a sub-element, ignore it if ( p == this ) return false; // Execute the right function return (e.type == "mouseover" ? f : g).apply(this, [e]); } // Bind the function to the two event listeners return this.mouseover(handleHover).mouseout(handleHover); }; /** * Bind a function to fire when the DOM is ready. */ jQuery.prototype.ready = function(f) { // If the DOM is already ready if ( jQuery.isReady ) // Execute the function immediately f.apply( document ); // Otherwise, remember the function for later else { // Add the function to the wait list jQuery.readyList.push( f ); } return this; }; (function(){ /* * Bind a number of event-handling functions, dynamically */ var e = ("blur,focus,contextmenu,load,resize,scroll,unload,click,dblclick," + "mousedown,mouseup,mouseenter,mouseleave,mousemove,mouseover,mouseout," + "change,reset,select,submit,keydown,keypress,keyup").split(","); // Go through all the event names, but make sure that // it is enclosed properly for ( var i = 0; i < e.length; i++ ) {(function(){ var o = e[i]; // Handle event binding jQuery.prototype[o] = function(f){ return this.bind(o, f); }; // Handle event unbinding jQuery.prototype["un"+o] = function(f){ return this.unbind(o, f); }; // Handle event triggering jQuery.prototype["do"+o] = function(){ return this.trigger(o); }; // Finally, handle events that only fire once jQuery.prototype["one"+o] = function(f){ // Attach the event listener return this.bind(o, function(e){ // TODO: Remove the event listener, instead of this hack // If this function has already been executed, stop if ( this[o+f] !== null ) return true; // Otherwise, mark as having been executed this[o+f]++; // And execute the bound function return f.apply(this, [e]); }); }; })();} /* * All the code that makes DOM Ready work nicely. */ jQuery.isReady = false; jQuery.readyList = []; // Handle when the DOM is ready jQuery.ready = function() { // Make sure that the DOM is not already loaded if ( !jQuery.isReady ) { // Remember that the DOM is ready jQuery.isReady = true; // If there are functions bound, to execute if ( jQuery.readyList ) { // Execute all of them for ( var i = 0; i < jQuery.readyList.length; i++ ) jQuery.readyList[i].apply( document ); // Reset the list of functions jQuery.readyList = null; } } }; // If Mozilla is used if ( jQuery.browser == "mozilla" || jQuery.browser == "opera" ) { // Use the handy event callback document.addEventListener( "DOMContentLoaded", jQuery.ready, false ); // If IE is used, use the excellent hack by Matthias Miller // http://www.outofhanwell.com/blog/index.php?title=the_window_onload_problem_revisited } else if ( jQuery.browser == "msie" ) { // Only works if you document.write() it document.write("<\/script>"); // Use the defer script hack var script = document.getElementById("__ie_init"); script.onreadystatechange = function() { if ( this.readyState == "complete" ) jQuery.ready(); }; // Clear from memory script = null; // If Safari is used } else if ( jQuery.browser == "safari" ) { // Continually check to see if the document.readyState is valid jQuery.safariTimer = setInterval(function(){ // loaded and complete are both valid states if ( document.readyState == "loaded" || document.readyState == "complete" ) { // If either one are found, remove the timer clearInterval( jQuery.safariTimer ); jQuery.safariTimer = null; // and execute any waiting functions jQuery.ready(); } }, 10); } // A fallback to window.onload, that will always work jQuery.event.add( window, "load", jQuery.ready ); })();