Massive update, bugs, filesize, new features - getting ready for 1.0.
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ce6af8e889
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6 changed files with 638 additions and 775 deletions
339
fx/fx.js
339
fx/fx.js
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@ -1,16 +1,117 @@
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$.speed = function(s,o) {
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if ( o && o.constructor == Function ) { o = { onComplete: o }; }
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o = o || {};
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var ss = {"crawl":1200,"xslow":850,"slow":600,"medium":400,"fast":200,"xfast":75,"normal":400};
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o.duration = typeof s == "number" ? s : ss[s] || 400;
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// overwrite the old show method
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$.fn._show = $.fn.show;
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o.oldComplete = o.onComplete;
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o.onComplete = function(){
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$.dequeue(this, 'fx');
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if ( o.oldComplete && o.oldComplete.constructor == Function ) {
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$.apply( this, o.oldComplete );
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/**
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* The effects module overloads the show method to now allow
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* for a speed to the show operation. What actually happens is
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* that the height, width, and opacity to the matched elements
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* are changed dynamically. The only three current speeds are
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* "slow", "normal", and "fast". For example:
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* $("p").show("slow");
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* Note: You should not run the show method on things
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* that are already shown. This can be circumvented by doing this:
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* $("p:hidden").show("slow");
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*/
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$.fn.show = function(speed,callback){
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return speed ? this.animate({
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height: "show", width: "show", opacity: "show"
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}, speed, callback) : this._show();
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};
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// We're overwriting the old hide method
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$.fn._hide = $.fn.hide;
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/**
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* The hide function behaves very similary to the show function,
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* but is just the opposite.
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* $("p:visible").hide("slow");
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*/
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$.fn.hide = function(speed,callback){
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return speed ? this.animate({
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height: "hide",
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width: "hide",
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opacity: "hide"
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}, speed, callback) : this._hide();
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};
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/**
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* This function increases the height and opacity for all matched
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* elements. This is very similar to 'show', but does not change
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* the width - creating a neat sliding effect.
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* $("p:hidden").slideDown("slow");
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*/
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$.fn.slideDown = function(speed,callback){
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return this.animate({height: "show"}, speed, callback);
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};
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/**
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* Just like slideDown, only it hides all matched elements.
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* $("p:visible").slideUp("slow");
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*/
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$.fn.slideUp = function(speed,callback){
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return this.animate({height: "hide"}, speed, callback);
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};
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/**
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* Adjusts the opacity of all matched elements from a hidden,
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* to a fully visible, state.
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* $("p:hidden").fadeIn("slow");
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*/
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$.fn.fadeIn = function(speed,callback){
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return this.animate({opacity: "show"}, speed, callback);
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};
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/**
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* Same as fadeIn, but transitions from a visible, to a hidden state.
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* $("p:visible").fadeOut("slow");
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*/
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$.fn.fadeOut = function(speed,callback){
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return this.animate({opacity: "hide"}, speed, callback);
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};
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/**
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* ...
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*/
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$.fn.fadeTo = function(speed,to,callback){
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return this.animate({opacity: to}, speed, callback);
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};
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/**
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*
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*/
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$.fn.animate = function(prop,speed,callback) {
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return this.queue(function(){
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var i = 0;
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for ( var p in prop ) {
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var e = new fx( this, $.speed(speed,callback,i++), p );
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if ( prop[p].constructor == Number )
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e.custom( e.cur(), prop[p] );
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else
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e[ prop[p] ]();
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}
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});
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};
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$.speed = function(s,o,i) {
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o = o || {};
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if ( o.constructor == Function )
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o = { complete: o };
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var ss = {"slow":600,"fast":200};
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o.duration = s.constructor == Number ? s : ss[s] || 400;
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// Queueing
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o.oldComplete = o.complete;
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o.complete = function(){
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$.dequeue(this, "fx");
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if ( o.oldComplete && o.oldComplete.constructor == Function )
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o.oldComplete.apply( this );
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};
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if ( i > 0 )
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o.complete = null;
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return o;
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};
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@ -18,128 +119,47 @@ $.speed = function(s,o) {
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$.queue = {};
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$.dequeue = function(elem,type){
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type = type || 'fx';
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type = type || "fx";
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if ( elem.$$queue && elem.$$queue[type] ) {
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if ( elem.queue && elem.queue[type] ) {
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// Remove self
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elem.$$queue[type].shift();
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elem.queue[type].shift();
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// Get next function
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var f = elem.$$queue[type][0];
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var f = elem.queue[type][0];
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if ( f ) {
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$.apply( elem, f );
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}
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if ( f )
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f.apply( elem );
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}
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};
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$.fn.queue = function(type,fn){
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if ( !fn ) {
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fn = type;
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type = 'fx';
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type = "fx";
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}
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return this.each(function(){
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if ( !this.$$queue ) {
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this.$$queue = {};
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}
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if ( !this.queue )
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this.queue = {};
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if ( !this.$$queue[type] ) {
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this.$$queue[type] = [];
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}
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if ( !this.queue[type] )
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this.queue[type] = [];
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this.$$queue[type].push( fn );
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this.queue[type].push( fn );
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if ( this.$$queue[type].length == 1 ) {
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$.apply(this,fn);
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}
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if ( this.queue[type].length == 1 )
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fn.apply(this);
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});
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};
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$.fn._hide = $.fn.hide;
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$.fn.hide = function(a,o) {
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o = $.speed(a,o);
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return a ? this.queue(function(){
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new $.fx.FadeSize(this,o).hide();
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}) : this._hide();
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};
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$.fn._show = $.fn.show;
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$.fn.show = function(a,o) {
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o = $.speed(a,o);
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return a ? this.queue(function(){
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new $.fx.FadeSize(this,o).show();
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}) : this._show();
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};
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$.fn.slideDown = function(a,o) {
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o = $.speed(a,o);
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return this.queue(function(){
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new $.fx.Resize(this,o).show("height");
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});
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};
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$.fn.slideUp = function(a,o) {
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o = $.speed(a,o);
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return this.queue(function(){
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new $.fx.Resize(this,o).hide("height");
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});
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};
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$.fn.fadeOut = function(a,o) {
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o = $.speed(a,o);
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return a ? this.queue(function(){
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new $.fx.Opacity(this,o,1).hide();
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}) : this._hide();
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};
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$.fn.fadeIn = function(a,o) {
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o = $.speed(a,o);
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return a ? this.queue(function(){
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new $.fx.Opacity(this,o,1).show();
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}) : this._show();
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};
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$.fn.fadeTo = function(a,ev,o) {
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o = $.speed(a,o);
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return a ? this.queue(function(){
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ef = new $.fx.Opacity(this,o);
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ef.custom(ef.cur(),parseFloat(ev));
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ef.show();
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}) : this._show();
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};
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$.fn.center = function(f) {
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return this.each(function(){
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if ( !f && this.nodeName == 'IMG' &&
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!this.offsetWidth && !this.offsetHeight ) {
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var self = this;
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setTimeout(function(){
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$(self).center(true);
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}, 13);
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} else {
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var s = this.style;
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var p = this.parentNode;
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if ( $.css(p,"position") == 'static' ) {
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p.style.position = 'relative';
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}
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s.position = 'absolute';
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s.left = (($.css(p,"width") - $.css(this,"width"))/2) + "px";
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s.top = (($.css(p,"height") - $.css(this,"height"))/2) + "px";
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}
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});
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};
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$.setAuto = function(e,p) {
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var a = e.style[p];
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var o = $.css(e,p);
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e.style[p] = 'auto';
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e.style[p] = "auto";
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var n = $.css(e,p);
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if ( o != n ) {
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if ( o != n )
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e.style[p] = a;
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}
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};
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/*
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* people. You've been warned.
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*/
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$.fx = function(el,op,ty){
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$.fx = function( elem, options, prop ){
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var z = this;
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// The users options
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z.o = {
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duration: (op && op.duration) || 400,
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onComplete: (op && op.onComplete) || op
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duration: options.duration || 400,
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complete: options.complete
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};
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// The element
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z.el = el;
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z.el = elem;
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// The styles
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var y = z.el.style;
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// Simple function for setting a style value
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z.a = function(){
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z.el.style[ty] = z.now+'px';
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if ( prop == "opacity" ) {
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if (z.now == 1) z.now = 0.9999;
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if (window.ActiveXObject)
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y.filter = "alpha(opacity=" + z.now*100 + ")";
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y.opacity = z.now;
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} else
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y[prop] = z.now+"px";
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};
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// Figure out the maximum number to run to
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z.max = function(){return z.el["$$orig"+ty]||z.cur();};
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z.max = function(){
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return z.el["orig"+prop] || z.cur();
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};
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// Get the current size
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z.cur = function(){return $.css(z.el,ty);};
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z.cur = function(){
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return parseFloat( $.css(z.el,prop) );
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};
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// Start an animation from one number to another
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z.custom = function(from,to){
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// Simple 'hide' function
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z.hide = function(){
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// Remember where we started, so that we can go back to it later
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z.el["$$orig"+ty] = this.cur();
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z.el["orig"+prop] = this.cur();
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// Begin the animation
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z.custom(z.cur(),0);
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};
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// Toggle between showing and hiding an element
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z.toggle = function(){
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if ( z.cur() > 0 ) {
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z.hide();
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} else {
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z.show();
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}
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};
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// IE has trouble with opacity if it doesn't have layout
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if ( $.browser == "msie" && !z.el.currentStyle.hasLayout ) {
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if ( $.browser == "msie" && !z.el.currentStyle.hasLayout )
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y.zoom = 1;
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}
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// Remember the overflow of the element
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z.oldOverflow = y.overflow;
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// If the element was shown, and not using a custom number,
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// set its height and/or width to auto
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if ( (ty == "height" || ty == "width") && z.o.auto ) {
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$.setAuto( z.el, ty );
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}
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if ( (prop == "height" || prop == "width") && z.o.auto )
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$.setAuto( z.el, prop );
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// If a callback was provided, execute it
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if( z.o.onComplete.constructor == Function ) {
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if( z.o.complete.constructor == Function ) {
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// Yes, this is a weird place for this, but it needs to be executed
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// only once per cluster of effects.
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// If the element is, effectively, hidden - hide it
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if ( y.height == "0px" || y.width == "0px" ) {
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if ( y.height == "0px" || y.width == "0px" )
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y.display = "none";
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}
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$.apply( z.el, z.o.onComplete );
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// Execute the complete function
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z.o.complete.apply( z.el );
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}
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} else {
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// Figure out where in the animation we are and set the number
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@ -266,57 +285,3 @@ $.fx = function(el,op,ty){
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};
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};
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$.fx.fn = ["show","hide","toggle"];
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$.fx.ty = ["Height","Width","Left","Top"];
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(function(){
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for(var $i in $.fx.ty){(function(){
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var c = $.fx.ty[$i];
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$.fx[c] = function(a,b){
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return new $.fx(a,b,c.toLowerCase());
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};
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})();}
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})();
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$.fx.Opacity = function(a,b,sv){
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var o = new $.fx(a,b,"opacity");
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o.cur = function(){return parseFloat(o.el.style.opacity);};
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o.a = function() {
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var e = o.el.style;
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if (o.now == 1) { o.now = 0.9999; }
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if (window.ActiveXObject) {
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e.filter = "alpha(opacity=" + o.now*100 + ")";
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}
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e.opacity = o.now;
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};
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o.io = o.now = (sv || o.cur());
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o.a();
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return o;
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};
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$.fx.Resize = function(e,o){
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var z = this;
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var h = new $.fx.Height(e,o);
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if(o) { o.onComplete = null; }
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var w = new $.fx.Width(e,o);
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function c(a,b,d){return (!a||a==d||b==d);}
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for(var i in $.fx.fn){(function(){
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var j = $.fx.fn[i];
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z[j] = function(a,b){
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if(c(a,b,"height")) { h[j](); }
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if(c(a,b,"width")) { w[j](); }
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};
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})();}
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};
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$.fx.FadeSize = function(e,o){
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var z = this;
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var r = new $.fx.Resize(e,o);
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if(o) { o.onComplete = null; }
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var p = new $.fx.Opacity(e,o,1);
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for(var i in $.fx.fn){(function(){
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var j = $.fx.fn[i];
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z[j] = function(a,b){p[j]();r[j](a,b);};
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})();}
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};
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