reduce function calls
simplify easing resolution code + some code cleanup
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parent
8806435a77
commit
7dc7070426
108
src/effects.js
vendored
108
src/effects.js
vendored
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@ -163,20 +163,33 @@ jQuery.fn.extend({
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jQuery._mark( this );
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}
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var opt = jQuery.extend({}, optall), p,
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var opt = jQuery.extend({}, optall),
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isElement = this.nodeType === 1,
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hidden = isElement && jQuery(this).is(":hidden"),
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self = this;
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self = this,
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name, val, p,
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easing, display, e,
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parts, start, end, unit;
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// will store per property easing and be used to determine when an animation is complete
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opt.animatedProperties = {};
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for ( p in prop ) {
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var name = jQuery.camelCase( p );
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// property name normalization
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name = jQuery.camelCase( p );
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if ( p !== name ) {
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prop[ name ] = prop[ p ];
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delete prop[ p ];
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p = name;
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}
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val = prop[p];
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if ( val === "hide" && hidden || val === "show" && !hidden ) {
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return opt.complete.call(self);
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}
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if ( prop[p] === "hide" && hidden || prop[p] === "show" && !hidden ) {
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return opt.complete.call(this);
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}
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@ -212,38 +225,41 @@ jQuery.fn.extend({
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}
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}
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if ( jQuery.isArray( prop[p] ) ) {
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// Create (if needed) and add to specialEasing
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(opt.specialEasing = opt.specialEasing || {})[p] = prop[p][1];
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prop[p] = prop[p][0];
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// easing resolution: per property > opt.specialEasing > opt.easing > 'swing' (default)
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if ( jQuery.isArray( val ) ) {
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easing = val[1];
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val = val[0];
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} else {
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easing = opt.specialEasing && opt.specialEasing[p] || opt.easing || 'swing';
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}
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opt.animatedProperties[p] = easing;
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}
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if ( opt.overflow != null ) {
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this.style.overflow = "hidden";
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}
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opt.curAnim = jQuery.extend({}, prop);
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for ( p in prop ) {
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e = new jQuery.fx( self, opt, p );
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jQuery.each( prop, function( name, val ) {
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var e = new jQuery.fx( self, opt, name );
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val = prop[p];
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if ( rfxtypes.test(val) ) {
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e[ val === "toggle" ? hidden ? "show" : "hide" : val ]( prop );
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e[ val === "toggle" ? hidden ? "show" : "hide" : val ]();
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} else {
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var parts = rfxnum.exec(val),
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start = e.cur();
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parts = rfxnum.exec(val);
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start = e.cur();
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if ( parts ) {
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var end = parseFloat( parts[2] ),
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unit = parts[3] || ( jQuery.cssNumber[ name ] ? "" : "px" );
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end = parseFloat( parts[2] );
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unit = parts[3] || ( jQuery.cssNumber[ name ] ? "" : "px" );
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// We need to compute starting value
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if ( unit !== "px" ) {
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jQuery.style( self, name, (end || 1) + unit);
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jQuery.style( self, p, (end || 1) + unit);
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start = ((end || 1) / e.cur()) * start;
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jQuery.style( self, name, start + unit);
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jQuery.style( self, p, start + unit);
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}
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// If a +=/-= token was provided, we're doing a relative animation
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@ -257,7 +273,7 @@ jQuery.fn.extend({
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e.custom( start, val, "" );
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}
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}
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});
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}
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// For JS strict compliance
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return true;
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@ -265,19 +281,19 @@ jQuery.fn.extend({
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},
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stop: function( clearQueue, gotoEnd ) {
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var timers = jQuery.timers;
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if ( clearQueue ) {
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this.queue([]);
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}
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this.each(function() {
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var timers = jQuery.timers,
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i = timers.length;
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// clear marker counters if we know they won't be
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if ( !gotoEnd ) {
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jQuery._unmark( true, this );
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}
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// go in reverse order so anything added to the queue during the loop is ignored
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for ( var i = timers.length - 1; i >= 0; i-- ) {
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while ( i-- ) {
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if ( timers[i].elem === this ) {
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if (gotoEnd) {
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// force the next step to be the last
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@ -358,9 +374,7 @@ jQuery.extend({
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this.elem = elem;
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this.prop = prop;
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if ( !options.orig ) {
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options.orig = {};
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}
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options.orig = options.orig || {};
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}
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});
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@ -454,26 +468,26 @@ jQuery.fx.prototype = {
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// Each step of an animation
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step: function( gotoEnd ) {
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var t = fxNow || createFxNow(),
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done = true;
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done = true,
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elem = this.elem,
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options = this.options;
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if ( gotoEnd || t >= this.options.duration + this.startTime ) {
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if ( gotoEnd || t >= options.duration + this.startTime ) {
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this.now = this.end;
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this.pos = this.state = 1;
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this.update();
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this.options.curAnim[ this.prop ] = true;
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options.animatedProperties[ this.prop ] = true;
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for ( var i in this.options.curAnim ) {
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if ( this.options.curAnim[i] !== true ) {
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for ( var i in options.animatedProperties ) {
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if ( options.animatedProperties[i] !== true ) {
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done = false;
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}
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}
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if ( done ) {
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// Reset the overflow
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if ( this.options.overflow != null && !jQuery.support.shrinkWrapBlocks ) {
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var elem = this.elem,
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options = this.options;
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if ( options.overflow != null && !jQuery.support.shrinkWrapBlocks ) {
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jQuery.each( [ "", "X", "Y" ], function (index, value) {
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elem.style[ "overflow" + value ] = options.overflow[index];
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@ -481,33 +495,35 @@ jQuery.fx.prototype = {
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}
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// Hide the element if the "hide" operation was done
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if ( this.options.hide ) {
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jQuery(this.elem).hide();
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if ( options.hide ) {
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jQuery(elem).hide();
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}
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// Reset the properties, if the item has been hidden or shown
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if ( this.options.hide || this.options.show ) {
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for ( var p in this.options.curAnim ) {
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jQuery.style( this.elem, p, this.options.orig[p] );
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if ( options.hide || options.show ) {
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for ( var p in options.animatedProperties ) {
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jQuery.style( elem, p, options.orig[p] );
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}
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}
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// Execute the complete function
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this.options.complete.call( this.elem );
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options.complete.call( elem );
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}
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return false;
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} else {
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var n = t - this.startTime;
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this.state = n / this.options.duration;
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// Perform the easing function, defaults to swing
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var specialEasing = this.options.specialEasing && this.options.specialEasing[this.prop];
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var defaultEasing = this.options.easing || (jQuery.easing.swing ? "swing" : "linear");
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this.pos = jQuery.easing[specialEasing || defaultEasing](this.state, n, 0, 1, this.options.duration);
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this.now = this.start + ((this.end - this.start) * this.pos);
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// classical easing cannot be used with an Infinity duration
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if ( options.duration == Infinity ) {
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this.now = t;
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} else {
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var n = t - this.startTime;
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this.state = n / options.duration;
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// Perform the easing function, defaults to swing
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this.pos = jQuery.easing[options.animatedProperties[this.prop]](this.state, n, 0, 1, options.duration);
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this.now = this.start + ((this.end - this.start) * this.pos);
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}
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// Perform the next step of the animation
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this.update();
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}
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