Added in some revised DOM Ready code, I've removed all the kludgey stuff. I'd prefer to have predictable, slow, code that unpredictable fast code.
This commit is contained in:
parent
582075e965
commit
55370e5710
|
@ -43,25 +43,11 @@ $.fn.hover = function(f,g) {
|
|||
|
||||
// Handle when the DOM is ready
|
||||
$.ready = function(isFinal) {
|
||||
// If the timer was running, stop it
|
||||
if ( $.$$timer ) {
|
||||
clearInterval( $.$$timer );
|
||||
$.$$timer = null;
|
||||
}
|
||||
|
||||
// If the last script to fire was in the body,
|
||||
// we assume that it's trying to do a document.write
|
||||
var s = document.getElementsByTagName("script");
|
||||
s = s[s.length-1].parentNode.nodeName == "HEAD";
|
||||
|
||||
// Only execute if we're doing a sane way, or the window
|
||||
// is loaded, or the final script is in the head
|
||||
// and there's something to execute
|
||||
if ( ( !$.badReady || isFinal || s ) && $.$$ready ) {
|
||||
if ( $.$$ready ) {
|
||||
for ( var i = 0; i < $.$$ready.length; i++ ) {
|
||||
$.apply( document, $.$$ready[i] );
|
||||
}
|
||||
$.$$ready = null;
|
||||
$.$$ready = [];
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -76,16 +62,30 @@ if ( $.browser == "mozilla" ) {
|
|||
// If IE is used
|
||||
} else if ( $.browser == "msie" ) {
|
||||
// Use the defer script hack
|
||||
var script = document.createElement('SCRIPT');
|
||||
script.type = 'text/javascript';
|
||||
script.src = 'javascript:$.ready();void(0);';
|
||||
var script = document.createElement('script');
|
||||
//script.type = 'text/javascript';
|
||||
script.src = 'javascript:void 0';
|
||||
script.defer = true;
|
||||
document.getElementsByTagName('HEAD')[0].appendChild(script);
|
||||
script.onreadystatechange = function() {
|
||||
if ( this.readyState == 'loading' ) {
|
||||
$.ready();
|
||||
}
|
||||
};
|
||||
document.getElementsByTagName('head')[0].appendChild(script);
|
||||
script = null;
|
||||
|
||||
// Otherwise, try it the hacky way
|
||||
// If Safari or Opera is used
|
||||
} else {
|
||||
$.badReady = true;
|
||||
$.$$timer = setInterval(function(){
|
||||
if ( document.readyState == "loaded" ||
|
||||
document.readyState == "complete" ) {
|
||||
|
||||
clearInterval( $.$$timer );
|
||||
$.$$timer = null;
|
||||
|
||||
$.ready();
|
||||
}
|
||||
}, 10);
|
||||
}
|
||||
|
||||
// A fallback, that will always work, just in case
|
||||
|
@ -98,24 +98,11 @@ $.event.add( window, "load", function(){
|
|||
*/
|
||||
$.fn.ready = function(f) {
|
||||
return this.each(function(){
|
||||
if ( $.$$ready ) {
|
||||
$.$$ready.push( f );
|
||||
} else {
|
||||
var o = this;
|
||||
$.$$ready = [ f ];
|
||||
if ( ! $.$$ready ) {
|
||||
$.$$ready = [];
|
||||
}
|
||||
|
||||
// Only do our hacky thing if we don't have the nice
|
||||
// Mozilla or IE ways of doing it
|
||||
if ( $.$$badReady ) {
|
||||
// The trick is to check for the availability of a couple common
|
||||
// DOM functions, if they exist, assume the DOM is ready
|
||||
$.$$timer = setInterval( function(){
|
||||
if ( o && o.getElementsByTagName && o.getElementById && o.body ) {
|
||||
$.ready();
|
||||
}
|
||||
}, 10 );
|
||||
}
|
||||
}
|
||||
$.$$ready.push( f );
|
||||
});
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue