I've cleaned up and documented the events plugin, it's close to being ready for 1.0.

This commit is contained in:
John Resig 2006-06-19 00:12:14 +00:00
parent 7dd68a0811
commit 37c237af35

View file

@ -1,124 +1,180 @@
(function(){
var e = ["blur","focus","contextmenu","load","resize","scroll","unload",
"click","dblclick","mousedown","mouseup","mouseenter","mouseleave",
"mousemove","mouseover","mouseout","change","reset","select","submit",
"keydown","keypress","keyup","abort","error","ready"];
// We're overriding the old toggle function, so
// remember it for later
$.fn._toggle = $.fn.toggle;
for ( var i = 0; i < e.length; i++ ) {
(function(){
var o = e[i];
$.fn[o] = function(f){ return this.bind(o, f); };
$.fn["un"+o] = function(f){ return this.unbind(o, f); };
$.fn["do"+o] = function(){ return this.trigger(o); };
$.fn["one"+o] = function(f){ return this.bind(o, function(e){
if ( this[o+f] !== null ) { return true; }
this[o+f]++;
return $.apply(this,f,[e]);
}); };
/**
* Toggle between two function calls every other click.
*/
$.fn.toggle = function(a,b) {
// If two functions are passed in, we're
// toggling on a click
return a && b ? this.click(function(e){
// Figure out which function to execute
this.last = this.last == a ? b : a;
// Deprecated
//$.fn["on"+o] = function(f){ return this.bind(o, f); };
})();
}
})();
// Make sure that clicks don't pass through
e.preventDefault();
// and execute the function
return $.apply( this, this.last, [e] ) || false;
}) :
// Otherwise, execute the old toggle function
this._toggle();
};
/**
* Toggle between two function calls on mouse over/out.
*/
$.fn.hover = function(f,g) {
// Check if mouse(over|out) are still within the same parent element
return this.each(function(){
var obj = this;
$.event.add(this, "mouseover", function(e) {
var p = ( e.fromElement !== null ? e.fromElement : e.relatedTarget );
while ( p && p != obj ) { p = p.parentNode; }
if ( p == obj ) { return false; }
return $.apply(obj,f,[e]);
});
$.event.add(this, "mouseout", function(e) {
var p = ( e.toElement !== null ? e.toElement : e.relatedTarget );
while ( p && p != obj ) { p = p.parentNode; }
if ( p == obj ) { return false; }
return $.apply(obj,g,[e]);
});
});
};
$.$$isReady = false;
$.$$ready = [];
// Handle when the DOM is ready
$.ready = function() {
if ( !$.$$isReady ) {
$.$$isReady = true;
if ( $.$$ready ) {
for ( var i = 0; i < $.$$ready.length; i++ ) {
$.apply( document, $.$$ready[i] );
}
$.$$ready = [];
}
// A private function for haandling mouse 'hovering'
function handleHover(e) {
// Check if mouse(over|out) are still within the same parent element
var p = e.fromElement || e.toElement || e.relatedTarget;
while ( p && p != this ) p = p.parentNode;
// If we actually just moused on to a sub-element, ignore it
if ( p == this ) return false;
// Execute the right function
return $.apply(this,e.type == 'mouseover' ? f : g,[e]);
}
// Bind the function to the two event listeners
return this.mouseover(handleHover).mouseout(handleHover);
};
// If Mozilla is used
if ( $.browser == "mozilla" || $.browser == "opera" ) {
// Use the handy event callback
document.addEventListener( "DOMContentLoaded", $.ready, null );
// If IE is used, use the excellent hack by Matthias Miller
// http://www.outofhanwell.com/blog/index.php?title=the_window_onload_problem_revisited
} else if ( $.browser == "msie" ) {
// Only works if you document.write() it
document.write('<scr' + 'ipt id=__ie_init defer=true ' +
'src=javascript:void(0)><\/script>');
// Use the defer script hack
var script = document.getElementById('__ie_init');
script.onreadystatechange = function() {
if ( this.readyState == 'complete' ) {
$.ready();
}
};
// Clear from memory
script = null;
// If Safari is used
} else if ( $.browser == "safari" ) {
$.$$timer = setInterval(function(){
if ( document.readyState == "loaded" ||
document.readyState == "complete" ) {
clearInterval( $.$$timer );
$.$$timer = null;
$.ready();
}
}, 10);
}
// A fallback, that will always work, just in case
$.event.add( window, "load", $.ready );
/**
* Bind a function to fire when the DOM is ready.
*/
$.fn.ready = function(f) {
if ( $.$$isReady ) {
// If the DOM is already ready
if ( $.isReady )
// Execute the function immediately
$.apply( document, f );
} else {
if ( ! $.$$ready ) {
$.$$ready = [];
}
$.$$ready.push( f );
// Otherwise, remember the function for later
else {
// Add the function to the wait list
$.readyList.push( f );
}
return this;
};
$.fn.toggle = function(a,b) {
return a && b ? this.click(function(e){
this.$$last = this.$$last == a ? b : a;
e.preventDefault();
return $.apply( this, this.$$last, [e] ) || false;
}) : this._toggle();
};
(function(){
/*
* Bind a number of event-handling functions, dynamically
*/
var e = ["blur","focus","contextmenu","load","resize","scroll","unload",
"click","dblclick","mousedown","mouseup","mouseenter","mouseleave",
"mousemove","mouseover","mouseout","change","reset","select","submit",
"keydown","keypress","keyup","abort","error","ready"];
// Go through all the event names, but make sure that
// it is enclosed properly
for ( var i = 0; i < e.length; i++ ) {(function(){
var o = e[i];
// Handle event binding
$.fn[o] = function(f){ return this.bind(o, f); };
// Handle event unbinding
$.fn["un"+o] = function(f){ return this.unbind(o, f); };
// Handle event triggering
$.fn["do"+o] = function(){ return this.trigger(o); };
// Finally, handle events that only fire once
$.fn["one"+o] = function(f){
// Attach the event listener
return this.bind(o, function(e){
// TODO: Remove the event listener, instead of this hack
// If this function has already been executed, stop
if ( this[o+f] !== null )
return true;
// Otherwise, mark as having been executed
this[o+f]++;
// And execute the bound function
return $.apply(this,f,[e]);
});
};
})();}
/*
* All the code that makes DOM Ready work nicely.
*/
$.isReady = false;
$.readyList = [];
// Handle when the DOM is ready
$.ready = function() {
// Make sure that the DOM hasn't already loaded
if ( !$.isReady ) {
// Remember that the DOM is ready
$.isReady = true;
// If there are functions bound, to execute
if ( $.readyList ) {
// Execute all of them
for ( var i = 0; i < $.readyList.length; i++ )
$.apply( document, $.readyList[i] );
// Reset the list of functions
$.readyList = null;
}
}
};
// If Mozilla is used
if ( $.browser == "mozilla" || $.browser == "opera" ) {
// Use the handy event callback
$.event.add( document, "DOMContentLoaded", $.ready );
// If IE is used, use the excellent hack by Matthias Miller
// http://www.outofhanwell.com/blog/index.php?title=the_window_onload_problem_revisited
} else if ( $.browser == "msie" ) {
// Only works if you document.write() it
document.write('<scr' + 'ipt id=__ie_init defer=true ' +
'src=javascript:void(0)><\/script>');
// Use the defer script hack
var script = document.getElementById('__ie_init');
script.onreadystatechange = function() {
if ( this.readyState == 'complete' )
$.ready();
};
// Clear from memory
script = null;
// If Safari is used
} else if ( $.browser == "safari" ) {
// Continually check to see if the document.readyState is valid
$.safariTimer = setInterval(function(){
// loaded and complete are both valid states
if ( document.readyState == "loaded" ||
document.readyState == "complete" ) {
// If either one are found, remove the timer
clearInterval( $.safariTimer );
$.safariTimer = null;
// and execute any waiting functions
$.ready();
}
}, 10);
}
// A fallback to window.onload, that will always work
$.event.add( window, "load", $.ready );
})();