instiki/vendor/rails/actionmailer/lib/action_mailer/vendor/tmail-1.2.7/tmail/vendor/rchardet-1.3/lib/rchardet/escprober.rb

90 lines
2.6 KiB
Ruby
Executable File

######################## BEGIN LICENSE BLOCK ########################
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is
# Netscape Communications Corporation.
# Portions created by the Initial Developer are Copyright (C) 1998
# the Initial Developer. All Rights Reserved.
#
# Contributor(s):
# Jeff Hodges - port to Ruby
# Mark Pilgrim - port to Python
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
# 02110-1301 USA
######################### END LICENSE BLOCK #########################
module CharDet
class EscCharSetProber < CharSetProber
def initialize
super()
@_mCodingSM = [ CodingStateMachine.new(HZSMModel),
CodingStateMachine.new(ISO2022CNSMModel),
CodingStateMachine.new(ISO2022JPSMModel),
CodingStateMachine.new(ISO2022KRSMModel) ]
reset()
end
def reset
super()
for codingSM in @_mCodingSM
next if not codingSM
codingSM.active = true
codingSM.reset()
end
@_mActiveSM = @_mCodingSM.length
@_mDetectedCharset = nil
end
def get_charset_name
return @_mDetectedCharset
end
def get_confidence
if @_mDetectedCharset
return 0.99
else
return 0.00
end
end
def feed(aBuf)
aBuf.each_byte do |b|
c = b.chr
for codingSM in @_mCodingSM
next unless codingSM
next unless codingSM.active
codingState = codingSM.next_state(c)
if codingState == EError
codingSM.active = false
@_mActiveSM -= 1
if @_mActiveSM <= 0
@_mState = ENotMe
return get_state()
end
elsif codingState == EItsMe
@_mState = EFoundIt
@_mDetectedCharset = codingSM.get_coding_state_machine()
return get_state()
end
end
end
return get_state()
end
end
end