instiki/public/svg-edit/editor/svgcanvas.js
Jacques Distler ad12997c1d OK ... you can have your PNGs
The iPhone, apparently, really needs
them. That sucks. The only resolution
is to not bundle MathJax in the (X)HTML
export.

Also: update SVG-Edit.
2010-10-25 00:42:36 -05:00

11611 lines
330 KiB
JavaScript

/*
* svgcanvas.js
*
* Licensed under the Apache License, Version 2
*
* Copyright(c) 2010 Alexis Deveria
* Copyright(c) 2010 Pavol Rusnak
* Copyright(c) 2010 Jeff Schiller
*
*/
if(!window.console) {
window.console = {};
window.console.log = function(str) {};
window.console.dir = function(str) {};
}
if(window.opera) {
window.console.log = function(str) {opera.postError(str);};
window.console.dir = function(str) {};
}
(function() {
// This fixes $(...).attr() to work as expected with SVG elements.
// Does not currently use *AttributeNS() since we rarely need that.
// See http://api.jquery.com/attr/ for basic documentation of .attr()
// Additional functionality:
// - When getting attributes, a string that's a number is return as type number.
// - If an array is supplied as first parameter, multiple values are returned
// as an object with values for each given attributes
var proxied = jQuery.fn.attr, svgns = "http://www.w3.org/2000/svg";
jQuery.fn.attr = function(key, value) {
var len = this.length;
if(!len) return this;
for(var i=0; i<len; i++) {
var elem = this[i];
// set/get SVG attribute
if(elem.namespaceURI === svgns) {
// Setting attribute
if(value !== undefined) {
elem.setAttribute(key, value);
} else if($.isArray(key)) {
// Getting attributes from array
var j = key.length, obj = {};
while(j--) {
var aname = key[j];
var attr = elem.getAttribute(aname);
// This returns a number when appropriate
if(attr || attr === "0") {
attr = isNaN(attr)?attr:attr-0;
}
obj[aname] = attr;
}
return obj;
} else if(typeof key === "object") {
// Setting attributes form object
for(var v in key) {
elem.setAttribute(v, key[v]);
}
// Getting attribute
} else {
var attr = elem.getAttribute(key);
if(attr || attr === "0") {
attr = isNaN(attr)?attr:attr-0;
}
return attr;
}
} else {
return proxied.apply(this, arguments);
}
}
return this;
};
}());
// Class: SvgCanvas
// The main SvgCanvas class that manages all SVG-related functions
//
// Parameters:
// container - The container HTML element that should hold the SVG root element
// config - An object that contains configuration data
$.SvgCanvas = function(container, config)
{
var userAgent = navigator.userAgent,
// Note: Browser sniffing should only be used if no other detection method is possible
isOpera = !!window.opera,
isWebkit = userAgent.indexOf("AppleWebKit") >= 0,
isGecko = userAgent.indexOf('Gecko/') >= 0,
// Object populated later with booleans indicating support for features
support = {},
// this defines which elements and attributes that we support
svgWhiteList = {
// SVG Elements
"a": ["class", "clip-path", "clip-rule", "fill", "fill-opacity", "fill-rule", "filter", "id", "mask", "opacity", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform", "xlink:href", "xlink:title"],
"circle": ["class", "clip-path", "clip-rule", "cx", "cy", "fill", "fill-opacity", "fill-rule", "filter", "id", "mask", "opacity", "r", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform"],
"clipPath": ["class", "clipPathUnits", "id"],
"defs": [],
"desc": [],
"ellipse": ["class", "clip-path", "clip-rule", "cx", "cy", "fill", "fill-opacity", "fill-rule", "filter", "id", "mask", "opacity", "requiredFeatures", "rx", "ry", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform"],
"feGaussianBlur": ["class", "color-interpolation-filters", "id", "requiredFeatures", "stdDeviation"],
"filter": ["class", "color-interpolation-filters", "filterRes", "filterUnits", "height", "id", "primitiveUnits", "requiredFeatures", "width", "x", "xlink:href", "y"],
"foreignObject": ["class", "font-size", "height", "id", "opacity", "requiredFeatures", "style", "transform", "width", "x", "y"],
"g": ["class", "clip-path", "clip-rule", "id", "display", "fill", "fill-opacity", "fill-rule", "filter", "mask", "opacity", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform", "font-family", "font-size", "font-style", "font-weight", "text-anchor"],
"image": ["class", "clip-path", "clip-rule", "filter", "height", "id", "mask", "opacity", "requiredFeatures", "style", "systemLanguage", "transform", "width", "x", "xlink:href", "xlink:title", "y"],
"line": ["class", "clip-path", "clip-rule", "fill", "fill-opacity", "fill-rule", "filter", "id", "marker-end", "marker-mid", "marker-start", "mask", "opacity", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform", "x1", "x2", "y1", "y2"],
"linearGradient": ["class", "id", "gradientTransform", "gradientUnits", "requiredFeatures", "spreadMethod", "systemLanguage", "x1", "x2", "xlink:href", "y1", "y2"],
"marker": ["id", "class", "markerHeight", "markerUnits", "markerWidth", "orient", "preserveAspectRatio", "refX", "refY", "systemLanguage", "viewBox"],
"mask": ["class", "height", "id", "maskContentUnits", "maskUnits", "width", "x", "y"],
"metadata": ["class", "id"],
"path": ["class", "clip-path", "clip-rule", "d", "fill", "fill-opacity", "fill-rule", "filter", "id", "marker-end", "marker-mid", "marker-start", "mask", "opacity", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform"],
"pattern": ["class", "height", "id", "patternContentUnits", "patternTransform", "patternUnits", "requiredFeatures", "style", "systemLanguage", "viewBox", "width", "x", "xlink:href", "y"],
"polygon": ["class", "clip-path", "clip-rule", "id", "fill", "fill-opacity", "fill-rule", "filter", "id", "class", "marker-end", "marker-mid", "marker-start", "mask", "opacity", "points", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform"],
"polyline": ["class", "clip-path", "clip-rule", "id", "fill", "fill-opacity", "fill-rule", "filter", "marker-end", "marker-mid", "marker-start", "mask", "opacity", "points", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform"],
"radialGradient": ["class", "cx", "cy", "fx", "fy", "gradientTransform", "gradientUnits", "id", "r", "requiredFeatures", "spreadMethod", "systemLanguage", "xlink:href"],
"rect": ["class", "clip-path", "clip-rule", "fill", "fill-opacity", "fill-rule", "filter", "height", "id", "mask", "opacity", "requiredFeatures", "rx", "ry", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform", "width", "x", "y"],
"stop": ["class", "id", "offset", "requiredFeatures", "stop-color", "stop-opacity", "style", "systemLanguage"],
"svg": ["class", "clip-path", "clip-rule", "filter", "id", "height", "mask", "preserveAspectRatio", "requiredFeatures", "style", "systemLanguage", "viewBox", "width", "x", "xmlns", "xmlns:se", "xmlns:xlink", "y"],
"switch": ["class", "id", "requiredFeatures", "systemLanguage"],
"symbol": ["class", "fill", "fill-opacity", "fill-rule", "filter", "font-family", "font-size", "font-style", "font-weight", "id", "opacity", "preserveAspectRatio", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform", "viewBox"],
"text": ["class", "clip-path", "clip-rule", "fill", "fill-opacity", "fill-rule", "filter", "font-family", "font-size", "font-style", "font-weight", "id", "mask", "opacity", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "text-anchor", "transform", "x", "xml:space", "y"],
"textPath": ["class", "id", "method", "requiredFeatures", "spacing", "startOffset", "style", "systemLanguage", "transform", "xlink:href"],
"title": [],
"tspan": ["class", "clip-path", "clip-rule", "dx", "dy", "fill", "fill-opacity", "fill-rule", "filter", "font-family", "font-size", "font-style", "font-weight", "id", "mask", "opacity", "requiredFeatures", "rotate", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "text-anchor", "textLength", "transform", "x", "xml:space", "y"],
"use": ["class", "clip-path", "clip-rule", "fill", "fill-opacity", "fill-rule", "filter", "height", "id", "mask", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "transform", "width", "x", "xlink:href", "y"],
// MathML Elements
"annotation": ["encoding"],
"annotation-xml": ["encoding"],
"maction": ["actiontype", "other", "selection"],
"math": ["class", "id", "display", "xmlns"],
"menclose": ["notation"],
"merror": [],
"mfrac": ["linethickness"],
"mi": ["mathvariant"],
"mmultiscripts": [],
"mn": [],
"mo": ["fence", "lspace", "maxsize", "minsize", "rspace", "stretchy"],
"mover": [],
"mpadded": ["lspace", "width"],
"mphantom": [],
"mprescripts": [],
"mroot": [],
"mrow": ["xlink:href", "xlink:type", "xmlns:xlink"],
"mspace": ["depth", "height", "width"],
"msqrt": [],
"mstyle": ["displaystyle", "mathbackground", "mathcolor", "mathvariant", "scriptlevel"],
"msub": [],
"msubsup": [],
"msup": [],
"mtable": ["align", "columnalign", "columnlines", "columnspacing", "displaystyle", "equalcolumns", "equalrows", "frame", "rowalign", "rowlines", "rowspacing", "width"],
"mtd": ["columnalign", "columnspan", "rowalign", "rowspan"],
"mtext": [],
"mtr": ["columnalign", "rowalign"],
"munder": [],
"munderover": [],
"none": [],
"semantics": []
},
// Interface strings, usually for title elements
uiStrings = {
"pathNodeTooltip": "Drag node to move it. Double-click node to change segment type",
"pathCtrlPtTooltip": "Drag control point to adjust curve properties",
"exportNoBlur": "Blurred elements will appear as un-blurred",
"exportNoImage": "Image elements will not appear",
"exportNoforeignObject": "foreignObject elements will not appear",
"exportNoDashArray": "Strokes will appear filled",
"exportNoText": "Text may not appear as expected"
},
// Default configuration options
curConfig = {
show_outside_canvas: true,
dimensions: [640, 480]
};
// Much faster than running getBBox() every time
var visElems = 'a,circle,ellipse,foreignObject,g,image,line,path,polygon,polyline,rect,svg,text,tspan,use';
var visElems_arr = visElems.split(',');
// var hidElems = 'clipPath,defs,desc,feGaussianBlur,filter,linearGradient,marker,mask,metadata,pattern,radialGradient,stop,switch,symbol,title,textPath';
var ref_attrs = ["clip-path", "fill", "filter", "marker-end", "marker-mid", "marker-start", "mask", "stroke"];
// Update config with new one if given
if(config) {
$.extend(curConfig, config);
}
// Static class for various utility functions
var Utils = this.Utils = function() {
var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
return {
// Function: Utils.toXml
// Converts characters in a string to XML-friendly entities.
//
// Example: "&" becomes "&amp;"
//
// Parameters:
// str - The string to be converted
//
// Returns:
// The converted string
"toXml": function(str) {
return $('<p/>').text(str).html();
},
// Function: Utils.fromXml
// Converts XML entities in a string to single characters.
// Example: "&amp;" becomes "&"
//
// Parameters:
// str - The string to be converted
//
// Returns:
// The converted string
"fromXml": function(str) {
return $('<p/>').html(str).text();
},
// This code was written by Tyler Akins and has been placed in the
// public domain. It would be nice if you left this header intact.
// Base64 code from Tyler Akins -- http://rumkin.com
// schiller: Removed string concatenation in favour of Array.join() optimization,
// also precalculate the size of the array needed.
// Function: Utils.encode64
// Converts a string to base64
"encode64" : function(input) {
// base64 strings are 4/3 larger than the original string
// input = Utils.encodeUTF8(input); // convert non-ASCII characters
input = Utils.convertToXMLReferences(input);
if(window.btoa) return window.btoa(input); // Use native if available
var output = new Array( Math.floor( (input.length + 2) / 3 ) * 4 );
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0, p = 0;
do {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output[p++] = _keyStr.charAt(enc1);
output[p++] = _keyStr.charAt(enc2);
output[p++] = _keyStr.charAt(enc3);
output[p++] = _keyStr.charAt(enc4);
} while (i < input.length);
return output.join('');
},
// Function: Utils.decode64
// Converts a string from base64
"decode64" : function(input) {
if(window.atob) return window.atob(input);
var output = "";
var chr1, chr2, chr3 = "";
var enc1, enc2, enc3, enc4 = "";
var i = 0;
// remove all characters that are not A-Z, a-z, 0-9, +, /, or =
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
do {
enc1 = _keyStr.indexOf(input.charAt(i++));
enc2 = _keyStr.indexOf(input.charAt(i++));
enc3 = _keyStr.indexOf(input.charAt(i++));
enc4 = _keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
chr1 = chr2 = chr3 = "";
enc1 = enc2 = enc3 = enc4 = "";
} while (i < input.length);
return unescape(output);
},
// Currently not being used, so commented out for now
// based on http://phpjs.org/functions/utf8_encode:577
// codedread:does not seem to work with webkit-based browsers on OSX
// "encodeUTF8": function(input) {
// //return unescape(encodeURIComponent(input)); //may or may not work
// var output = '';
// for (var n = 0; n < input.length; n++){
// var c = input.charCodeAt(n);
// if (c < 128) {
// output += input[n];
// }
// else if (c > 127) {
// if (c < 2048){
// output += String.fromCharCode((c >> 6) | 192);
// }
// else {
// output += String.fromCharCode((c >> 12) | 224) + String.fromCharCode((c >> 6) & 63 | 128);
// }
// output += String.fromCharCode((c & 63) | 128);
// }
// }
// return output;
// },
// Function: Utils.convertToXMLReferences
// Converts a string to use XML references
"convertToXMLReferences": function(input) {
var output = '';
for (var n = 0; n < input.length; n++){
var c = input.charCodeAt(n);
if (c < 128) {
output += input[n];
}
else if(c > 127) {
output += ("&#" + c + ";");
}
}
return output;
},
// Function: rectsIntersect
// Check if two rectangles (BBoxes objects) intersect each other
//
// Paramaters:
// r1 - The first BBox-like object
// r2 - The second BBox-like object
//
// Returns:
// Boolean that's true if rectangles intersect
"rectsIntersect": function(r1, r2) {
return r2.x < (r1.x+r1.width) &&
(r2.x+r2.width) > r1.x &&
r2.y < (r1.y+r1.height) &&
(r2.y+r2.height) > r1.y;
},
// Function: snapToAngle
// Returns a 45 degree angle coordinate associated with the two given
// coordinates
//
// Parameters:
// x1 - First coordinate's x value
// x2 - Second coordinate's x value
// y1 - First coordinate's y value
// y2 - Second coordinate's y value
//
// Returns:
// Object with the following values:
// x - The angle-snapped x value
// y - The angle-snapped y value
// snapangle - The angle at which to snap
"snapToAngle": function(x1,y1,x2,y2) {
var snap = Math.PI/4; // 45 degrees
var dx = x2 - x1;
var dy = y2 - y1;
var angle = Math.atan2(dy,dx);
var dist = Math.sqrt(dx * dx + dy * dy);
var snapangle= Math.round(angle/snap)*snap;
var x = x1 + dist*Math.cos(snapangle);
var y = y1 + dist*Math.sin(snapangle);
//console.log(x1,y1,x2,y2,x,y,angle)
return {x:x, y:y, a:snapangle};
},
// Function: snapToGrid
// round value to for snapping
"snapToGrid" : function(value){
var stepSize = curConfig.snappingStep;
var unit = curConfig.baseUnit;
if(unit !== "px") {
stepSize *= unit_types[unit];
}
value = Math.round(value/stepSize)*stepSize;
return value;
},
// Function: text2xml
// Cross-browser compatible method of converting a string to an XML tree
// found this function here: http://groups.google.com/group/jquery-dev/browse_thread/thread/c6d11387c580a77f
"text2xml": function(sXML) {
if(sXML.indexOf('<svg:svg') >= 0) {
sXML = sXML.replace(/<(\/?)svg:/g, '<$1').replace('xmlns:svg', 'xmlns');
}
var out;
try{
var dXML = (window.DOMParser)?new DOMParser():new ActiveXObject("Microsoft.XMLDOM");
dXML.async = false;
} catch(e){
throw new Error("XML Parser could not be instantiated");
};
try{
if(dXML.loadXML) out = (dXML.loadXML(sXML))?dXML:false;
else out = dXML.parseFromString(sXML, "text/xml");
}
catch(e){ throw new Error("Error parsing XML string"); };
return out;
},
bboxToObj: function(bbox) {
return {
x: bbox.x,
y: bbox.y,
width: bbox.width,
height: bbox.height
}
}
}
}();
var snapToGrid = Utils.snapToGrid;
var elData = $.data;
// TODO: declare the variables and set them as null, then move this setup stuff to
// an initialization function - probably just use clear()
var canvas = this,
// Namespace constants
svgns = "http://www.w3.org/2000/svg",
xlinkns = "http://www.w3.org/1999/xlink",
xmlns = "http://www.w3.org/XML/1998/namespace",
xmlnsns = "http://www.w3.org/2000/xmlns/", // see http://www.w3.org/TR/REC-xml-names/#xmlReserved
se_ns = "http://svg-edit.googlecode.com",
htmlns = "http://www.w3.org/1999/xhtml",
mathns = "http://www.w3.org/1998/Math/MathML",
// Map of units, updated later based on px conversion.
unit_types = {px: 1},
//nonce to uniquify id's
nonce = Math.floor(Math.random()*100001),
// Boolean to indicate whether or not IDs given to elements should be random
randomize_ids = false,
// "document" element associated with the container (same as window.document using default svg-editor.js)
svgdoc = container.ownerDocument,
// Array with width/height of canvas
dimensions = curConfig.dimensions;
// Create Root SVG element. This is a container for the document being edited, not the document itself.
var svgroot = svgdoc.importNode(Utils.text2xml('<svg id="svgroot" xmlns="' + svgns + '" xlinkns="' + xlinkns + '" ' +
'width="' + dimensions[0] + '" height="' + dimensions[1] + '" x="' + dimensions[0] + '" y="' + dimensions[1] + '" overflow="visible">' +
'<defs>' +
'<filter id="canvashadow" filterUnits="objectBoundingBox">' +
'<feGaussianBlur in="SourceAlpha" stdDeviation="4" result="blur"/>'+
'<feOffset in="blur" dx="5" dy="5" result="offsetBlur"/>'+
'<feMerge>'+
'<feMergeNode in="offsetBlur"/>'+
'<feMergeNode in="SourceGraphic"/>'+
'</feMerge>'+
'</filter>'+
'</defs>'+
'</svg>').documentElement, true);
container.appendChild(svgroot);
// The actual element that represents the final output SVG element
var svgcontent = svgdoc.createElementNS(svgns, "svg");
$(svgcontent).attr({
id: 'svgcontent',
width: dimensions[0],
height: dimensions[1],
x: dimensions[0],
y: dimensions[1],
overflow: curConfig.show_outside_canvas?'visible':'hidden',
xmlns: svgns,
"xmlns:se": se_ns,
"xmlns:xlink": xlinkns
}).appendTo(svgroot);
// Set nonce if randomize_ids = true
if (randomize_ids) svgcontent.setAttributeNS(se_ns, 'se:nonce', nonce);
// map namespace URIs to prefixes
var nsMap = {};
nsMap[xlinkns] = 'xlink';
nsMap[xmlns] = 'xml';
nsMap[xmlnsns] = 'xmlns';
nsMap[se_ns] = 'se';
nsMap[htmlns] = 'xhtml';
nsMap[mathns] = 'mathml';
// map prefixes to namespace URIs
var nsRevMap = {};
$.each(nsMap, function(key,value){
nsRevMap[value] = key;
});
// Produce a Namespace-aware version of svgWhitelist
var svgWhiteListNS = {};
$.each(svgWhiteList, function(elt,atts){
var attNS = {};
$.each(atts, function(i, att){
if (att.indexOf(':') >= 0) {
var v = att.split(':');
attNS[v[1]] = nsRevMap[v[0]];
} else {
attNS[att] = att == 'xmlns' ? xmlnsns : null;
}
});
svgWhiteListNS[elt] = attNS;
});
// Animation element to change the opacity of any newly created element
var opac_ani = document.createElementNS(svgns, 'animate');
$(opac_ani).attr({
attributeName: 'opacity',
begin: 'indefinite',
dur: 1,
fill: 'freeze'
}).appendTo(svgroot);
// Group: Unit conversion functions
// Set the scope for these functions
var convertToNum, convertToUnit, setUnitAttr, unitConvertAttrs;
(function() {
var w_attrs = ['x', 'x1', 'cx', 'rx', 'width'];
var h_attrs = ['y', 'y1', 'cy', 'ry', 'height'];
var unit_attrs = $.merge(['r','radius'], w_attrs);
var unitNumMap = {
'%': 2,
em: 3,
ex: 4,
px: 5,
cm: 6,
mm: 7,
'in': 8,
pt: 9,
pc: 10
};
$.merge(unit_attrs, h_attrs);
// Function: convertToNum
// Converts given values to numbers. Attributes must be supplied in
// case a percentage is given
//
// Parameters:
// attr - String with the name of the attribute associated with the value
// val - String with the attribute value to convert
convertToNum = canvas.convertToNum = function(attr, val) {
// Return a number if that's what it already is
if(!isNaN(val)) return val-0;
if(val.substr(-1) === '%') {
// Deal with percentage, depends on attribute
var num = val.substr(0, val.length-1)/100;
var res = getResolution();
if(w_attrs.indexOf(attr) >= 0) {
return num * res.w;
} else if(h_attrs.indexOf(attr) >= 0) {
return num * res.h;
} else {
return num * Math.sqrt((res.w*res.w) + (res.h*res.h))/Math.sqrt(2);
}
} else {
var unit = val.substr(-2);
var num = val.substr(0, val.length-2);
// Note that this multiplication turns the string into a number
return num * unit_types[unit];
}
};
// Function: setUnitAttr
// Sets an element's attribute based on the unit in its current value.
//
// Parameters:
// elem - DOM element to be changed
// attr - String with the name of the attribute associated with the value
// val - String with the attribute value to convert
setUnitAttr = function(elem, attr, val) {
if(!isNaN(val)) {
// New value is a number, so check currently used unit
var old_val = elem.getAttribute(attr);
// Enable this for alternate mode
// if(old_val !== null && (isNaN(old_val) || curConfig.baseUnit !== 'px')) {
// // Old value was a number, so get unit, then convert
// var unit;
// if(old_val.substr(-1) === '%') {
// var res = getResolution();
// unit = '%';
// val *= 100;
// if(w_attrs.indexOf(attr) >= 0) {
// val = val / res.w;
// } else if(h_attrs.indexOf(attr) >= 0) {
// val = val / res.h;
// } else {
// return val / Math.sqrt((res.w*res.w) + (res.h*res.h))/Math.sqrt(2);
// }
// } else {
// if(curConfig.baseUnit !== 'px') {
// unit = curConfig.baseUnit;
// } else {
// unit = old_val.substr(-2);
// }
// val = val / unit_types[unit];
// }
//
// val += unit;
// }
}
elem.setAttribute(attr, val);
}
// Function: isValidUnit
// Check if an attribute's value is in a valid format
//
// Parameters:
// attr - String with the name of the attribute associated with the value
// val - String with the attribute value to check
canvas.isValidUnit = function(attr, val) {
var valid = false;
if(unit_attrs.indexOf(attr) >= 0) {
// True if it's just a number
if(!isNaN(val)) {
valid = true;
} else {
// Not a number, check if it has a valid unit
val = val.toLowerCase();
$.each(unit_types, function(unit) {
if(valid) return;
var re = new RegExp('^-?[\\d\\.]+' + unit + '$');
if(re.test(val)) valid = true;
});
}
} else if (attr == "id") {
// if we're trying to change the id, make sure it's not already present in the doc
// and the id value is valid.
var result = false;
// because getElem() can throw an exception in the case of an invalid id
// (according to http://www.w3.org/TR/xml-id/ IDs must be a NCName)
// we wrap it in an exception and only return true if the ID was valid and
// not already present
try {
var elem = getElem(val);
result = (elem == null);
} catch(e) {}
return result;
} else valid = true;
return valid;
}
// Function: getUnits
// Returns the unit object with values for each unit
canvas.getUnits = function() {
return unit_types;
}
// Function: convertUnit
// Converts the number to given unit or baseUnit
canvas.convertUnit = function(val, unit) {
unit = unit || curConfig.baseUnit;
// baseVal.convertToSpecifiedUnits(unitNumMap[unit]);
// var val = baseVal.valueInSpecifiedUnits;
// baseVal.convertToSpecifiedUnits(1);
return shortFloat(val / unit_types[unit]);
}
// Function: unitConvertAttrs
// Converts all applicable attributes to the given baseUnit
unitConvertAttrs = canvas.unitConvertAttrs = function(element) {
var elName = element.tagName;
var unit = curConfig.baseUnit;
var attrs;
switch (elName)
{
case "line":
attrs = ['x1', 'x2', 'y1', 'y2'];
break;
case "circle":
attrs = ['cx', 'cy', 'r'];
break;
case "ellipse":
attrs = ['cx', 'cy', 'rx', 'ry'];
break;
case "foreignObject":
case "rect":
case "image":
case "use":
attrs = ['x', 'y', 'width', 'height'];
break;
case "text":
attrs = ['x', 'y'];
break;
}
if(!attrs) return;
var len = attrs.length
for(var i = 0; i < len; i++) {
var attr = attrs[i];
var cur = element.getAttribute(attr);
if(cur) {
if(!isNaN(cur)) {
element.setAttribute(attr, (cur / unit_types[unit]) + unit);
} else {
// Convert existing?
}
}
}
}
})();
var restoreRefElems = function(elem) {
// Look for missing reference elements, restore any found
var attrs = $(elem).attr(ref_attrs);
for(var o in attrs) {
var val = attrs[o];
if (val && val.indexOf('url(') === 0) {
var id = getUrlFromAttr(val).substr(1);
var ref = getElem(id);
if(!ref) {
findDefs().appendChild(removedElements[id]);
delete removedElements[id];
}
}
}
}
// Group: Undo/Redo history management
this.undoCmd = {};
// Function: ChangeElementCommand
// History command to make a change to an element.
// Usually an attribute change, but can also be textcontent.
//
// Parameters:
// elem - The DOM element that was changed
// attrs - An object with the attributes to be changed and the values they had *before* the change
// text - An optional string visible to user related to this change
var ChangeElementCommand = this.undoCmd.changeElement = function(elem, attrs, text) {
this.elem = elem;
this.text = text ? ("Change " + elem.tagName + " " + text) : ("Change " + elem.tagName);
this.newValues = {};
this.oldValues = attrs;
for (var attr in attrs) {
if (attr == "#text") this.newValues[attr] = elem.textContent;
else if (attr == "#href") this.newValues[attr] = getHref(elem);
else this.newValues[attr] = elem.getAttribute(attr);
}
// Function: ChangeElementCommand.apply
// Performs the stored change action
this.apply = function() {
var bChangedTransform = false;
for(var attr in this.newValues ) {
if (this.newValues[attr]) {
if (attr == "#text") this.elem.textContent = this.newValues[attr];
else if (attr == "#href") setHref(this.elem, this.newValues[attr])
else this.elem.setAttribute(attr, this.newValues[attr]);
}
else {
if (attr == "#text") this.elem.textContent = "";
else {
this.elem.setAttribute(attr, "");
this.elem.removeAttribute(attr);
}
}
if (attr == "transform") { bChangedTransform = true; }
else if (attr == "stdDeviation") { canvas.setBlurOffsets(this.elem.parentNode, this.newValues[attr]); }
}
// relocate rotational transform, if necessary
if(!bChangedTransform) {
var angle = getRotationAngle(elem);
if (angle) {
var bbox = elem.getBBox();
var cx = bbox.x + bbox.width/2,
cy = bbox.y + bbox.height/2;
var rotate = ["rotate(", angle, " ", cx, ",", cy, ")"].join('');
if (rotate != elem.getAttribute("transform")) {
elem.setAttribute("transform", rotate);
}
}
}
// if we are changing layer names, re-identify all layers
if (this.elem.tagName == "title" && this.elem.parentNode.parentNode == svgcontent) {
identifyLayers();
}
return true;
};
// Function: ChangeElementCommand.unapply
// Reverses the stored change action
this.unapply = function() {
var bChangedTransform = false;
for(var attr in this.oldValues ) {
if (this.oldValues[attr]) {
if (attr == "#text") this.elem.textContent = this.oldValues[attr];
else if (attr == "#href") setHref(this.elem, this.oldValues[attr]);
else this.elem.setAttribute(attr, this.oldValues[attr]);
if (attr == "stdDeviation") canvas.setBlurOffsets(this.elem.parentNode, this.oldValues[attr]);
}
else {
if (attr == "#text") this.elem.textContent = "";
else this.elem.removeAttribute(attr);
}
if (attr == "transform") { bChangedTransform = true; }
}
// relocate rotational transform, if necessary
if(!bChangedTransform) {
var angle = getRotationAngle(elem);
if (angle) {
var bbox = elem.getBBox();
var cx = bbox.x + bbox.width/2,
cy = bbox.y + bbox.height/2;
var rotate = ["rotate(", angle, " ", cx, ",", cy, ")"].join('');
if (rotate != elem.getAttribute("transform")) {
elem.setAttribute("transform", rotate);
}
}
}
// if we are changing layer names, re-identify all layers
if (this.elem.tagName == "title" && this.elem.parentNode.parentNode == svgcontent) {
identifyLayers();
}
// Remove transformlist to prevent confusion that causes bugs like 575.
if (svgTransformLists[this.elem.id]) {
delete svgTransformLists[this.elem.id];
}
return true;
};
// Function: ChangeElementCommand.elements
// Returns array with element associated with this command
this.elements = function() { return [this.elem]; }
}
// Function: InsertElementCommand
// History command for an element that was added to the DOM
//
// Parameters:
// elem - The newly added DOM element
// text - An optional string visible to user related to this change
var InsertElementCommand = this.undoCmd.insertElement = function(elem, text) {
this.elem = elem;
this.text = text || ("Create " + elem.tagName);
this.parent = elem.parentNode;
// Function: InsertElementCommand.apply
// Re-Inserts the new element
this.apply = function() {
this.elem = this.parent.insertBefore(this.elem, this.elem.nextSibling);
restoreRefElems(this.elem);
if (this.parent == svgcontent) {
identifyLayers();
}
};
// Function: InsertElementCommand.unapply
// Removes the element
this.unapply = function() {
this.parent = this.elem.parentNode;
this.elem = this.elem.parentNode.removeChild(this.elem);
if (this.parent == svgcontent) {
identifyLayers();
}
};
// Function: InsertElementCommand.elements
// Returns array with element associated with this command
this.elements = function() { return [this.elem]; };
}
// Function: RemoveElementCommand
// History command for an element removed from the DOM
//
// Parameters:
// elem - The removed DOM element
// parent - The DOM element's parent
// text - An optional string visible to user related to this change
var RemoveElementCommand = this.undoCmd.removeElement = function(elem, parent, text) {
this.elem = elem;
this.text = text || ("Delete " + elem.tagName);
this.parent = parent;
// Function: RemoveElementCommand.apply
// Re-removes the new element
this.apply = function() {
if (svgTransformLists[this.elem.id]) {
delete svgTransformLists[this.elem.id];
}
this.parent = this.elem.parentNode;
this.elem = this.parent.removeChild(this.elem);
if (this.parent == svgcontent) {
identifyLayers();
}
};
// Function: RemoveElementCommand.unapply
// Re-adds the new element
this.unapply = function() {
if (svgTransformLists[this.elem.id]) {
delete svgTransformLists[this.elem.id];
}
this.parent.insertBefore(this.elem, this.elem.nextSibling);
restoreRefElems(this.elem);
if (this.parent === svgcontent) {
identifyLayers();
}
};
// Function: RemoveElementCommand.elements
// Returns array with element associated with this command
this.elements = function() { return [this.elem]; };
// special hack for webkit: remove this element's entry in the svgTransformLists map
if (svgTransformLists[elem.id]) {
delete svgTransformLists[elem.id];
}
}
// Function: MoveElementCommand
// History command for an element that had its DOM position changed
//
// Parameters:
// elem - The DOM element that was moved
// oldNextSibling - The element's next sibling before it was moved
// oldParent - The element's parent before it was moved
// text - An optional string visible to user related to this change
var MoveElementCommand = this.undoCmd.moveElement = function(elem, oldNextSibling, oldParent, text) {
this.elem = elem;
this.text = text ? ("Move " + elem.tagName + " to " + text) : ("Move " + elem.tagName);
this.oldNextSibling = oldNextSibling;
this.oldParent = oldParent;
this.newNextSibling = elem.nextSibling;
this.newParent = elem.parentNode;
// Function: MoveElementCommand.unapply
// Re-positions the element
this.apply = function() {
this.elem = this.newParent.insertBefore(this.elem, this.newNextSibling);
if (this.newParent == svgcontent) {
identifyLayers();
}
};
// Function: MoveElementCommand.unapply
// Positions the element back to its original location
this.unapply = function() {
this.elem = this.oldParent.insertBefore(this.elem, this.oldNextSibling);
if (this.oldParent == svgcontent) {
identifyLayers();
}
};
// Function: MoveElementCommand.elements
// Returns array with element associated with this command
this.elements = function() { return [this.elem]; };
}
// TODO: create a 'typing' command object that tracks changes in text
// if a new Typing command is created and the top command on the stack is also a Typing
// and they both affect the same element, then collapse the two commands into one
// Function: BatchCommand
// History command that can contain/execute multiple other commands
//
// Parameters:
// text - An optional string visible to user related to this change
var BatchCommand = this.undoCmd.batch = function(text) {
this.text = text || "Batch Command";
this.stack = [];
// Function: BatchCommand.apply
// Runs "apply" on all subcommands
this.apply = function() {
var len = this.stack.length;
for (var i = 0; i < len; ++i) {
this.stack[i].apply();
}
};
// Function: BatchCommand.unapply
// Runs "unapply" on all subcommands
this.unapply = function() {
for (var i = this.stack.length-1; i >= 0; i--) {
this.stack[i].unapply();
}
};
// Function: BatchCommand.elements
// Iterate through all our subcommands and returns all the elements we are changing
this.elements = function() {
var elems = [];
var cmd = this.stack.length;
while (cmd--) {
var thisElems = this.stack[cmd].elements();
var elem = thisElems.length;
while (elem--) {
if (elems.indexOf(thisElems[elem]) == -1) elems.push(thisElems[elem]);
}
}
return elems;
};
// Function: BatchCommand.addSubCommand
// Adds a given command to the history stack
//
// Parameters:
// cmd - The undo command object to add
this.addSubCommand = function(cmd) { this.stack.push(cmd); };
// Function: BatchCommand.isEmpty
// Returns a boolean indicating whether or not the batch command is empty
this.isEmpty = function() { return this.stack.length == 0; };
}
// Set scope for addCommandToHistory
var addCommandToHistory;
// Undo/redo stack related functions
(function(c) {
var undoStackPointer = 0,
undoStack = [];
c.undoMgr = {
// Function: undoMgr.resetUndoStack
// Resets the undo stack, effectively clearing the undo/redo history
resetUndoStack: function() {
undoStack = [];
undoStackPointer = 0;
},
// Function: undoMgr.getUndoStackSize
// Returns:
// Integer with the current size of the undo history stack
getUndoStackSize: function() { return undoStackPointer; },
// Function: undoMgr.getRedoStackSize
// Returns:
// Integer with the current size of the redo history stack
getRedoStackSize: function() { return undoStack.length - undoStackPointer; },
// Function: undoMgr.getNextUndoCommandText
// Returns:
// String associated with the next undo command
getNextUndoCommandText: function() {
if (undoStackPointer > 0)
return undoStack[undoStackPointer-1].text;
return "";
},
// Function: undoMgr.getNextRedoCommandText
// Returns:
// String associated with the next redo command
getNextRedoCommandText: function() {
if (undoStackPointer < undoStack.length)
return undoStack[undoStackPointer].text;
return "";
},
// Function: undoMgr.undo
// Performs an undo step
undo: function() {
if (undoStackPointer > 0) {
c.clearSelection();
var cmd = undoStack[--undoStackPointer];
cmd.unapply();
pathActions.clear();
call("changed", cmd.elements());
}
},
// Function: undoMgr.redo
// Performs a redo step
redo: function() {
if (undoStackPointer < undoStack.length && undoStack.length > 0) {
c.clearSelection();
var cmd = undoStack[undoStackPointer++];
cmd.apply();
pathActions.clear();
call("changed", cmd.elements());
}
}
};
// Function: addCommandToHistory
// Adds a command object to the undo history stack
//
// Parameters:
// cmd - The command object to add
addCommandToHistory = c.undoCmd.add = function(cmd) {
// FIXME: we MUST compress consecutive text changes to the same element
// (right now each keystroke is saved as a separate command that includes the
// entire text contents of the text element)
// TODO: consider limiting the history that we store here (need to do some slicing)
// if our stack pointer is not at the end, then we have to remove
// all commands after the pointer and insert the new command
if (undoStackPointer < undoStack.length && undoStack.length > 0) {
undoStack = undoStack.splice(0, undoStackPointer);
}
undoStack.push(cmd);
undoStackPointer = undoStack.length;
};
}(canvas));
(function(c) {
// New functions for refactoring of Undo/Redo
// this is the stack that stores the original values, the elements and
// the attribute name for begin/finish
var undoChangeStackPointer = -1;
var undoableChangeStack = [];
// Function: beginUndoableChange
// This function tells the canvas to remember the old values of the
// attrName attribute for each element sent in. The elements and values
// are stored on a stack, so the next call to finishUndoableChange() will
// pop the elements and old values off the stack, gets the current values
// from the DOM and uses all of these to construct the undo-able command.
//
// Parameters:
// attrName - The name of the attribute being changed
// elems - Array of DOM elements being changed
c.beginUndoableChange = function(attrName, elems) {
var p = ++undoChangeStackPointer;
var i = elems.length;
var oldValues = new Array(i), elements = new Array(i);
while (i--) {
var elem = elems[i];
if (elem == null) continue;
elements[i] = elem;
oldValues[i] = elem.getAttribute(attrName);
}
undoableChangeStack[p] = {'attrName': attrName,
'oldValues': oldValues,
'elements': elements};
};
// Function: finishUndoableChange
// This function returns a BatchCommand object which summarizes the
// change since beginUndoableChange was called. The command can then
// be added to the command history
//
// Returns:
// Batch command object with resulting changes
c.finishUndoableChange = function() {
var p = undoChangeStackPointer--;
var changeset = undoableChangeStack[p];
var i = changeset['elements'].length;
var attrName = changeset['attrName'];
var batchCmd = new BatchCommand("Change " + attrName);
while (i--) {
var elem = changeset['elements'][i];
if (elem == null) continue;
var changes = {};
changes[attrName] = changeset['oldValues'][i];
if (changes[attrName] != elem.getAttribute(attrName)) {
batchCmd.addSubCommand(new ChangeElementCommand(elem, changes, attrName));
}
}
undoableChangeStack[p] = null;
return batchCmd;
};
}(canvas));
// Put SelectorManager in this scope
var SelectorManager;
(function() {
// Interface: Selector
// Private class for DOM element selection boxes
//
// Parameters:
// id - integer to internally indentify the selector
// elem - DOM element associated with this selector
function Selector(id, elem) {
// this is the selector's unique number
this.id = id;
// this holds a reference to the element for which this selector is being used
this.selectedElement = elem;
// this is a flag used internally to track whether the selector is being used or not
this.locked = true;
// Function: Selector.reset
// Used to reset the id and element that the selector is attached to
//
// Parameters:
// e - DOM element associated with this selector
this.reset = function(e) {
this.locked = true;
this.selectedElement = e;
this.resize();
this.selectorGroup.setAttribute("display", "inline");
};
// this holds a reference to the <g> element that holds all visual elements of the selector
this.selectorGroup = addSvgElementFromJson({ "element": "g",
"attr": {"id": ("selectorGroup"+this.id)}
});
// this holds a reference to the path rect
this.selectorRect = this.selectorGroup.appendChild( addSvgElementFromJson({
"element": "path",
"attr": {
"id": ("selectedBox"+this.id),
"fill": "none",
"stroke": "#22C",
"stroke-width": "1",
"stroke-dasharray": "5,5",
// need to specify this so that the rect is not selectable
"style": "pointer-events:none"
}
}) );
// this holds a reference to the grip coordinates for this selector
this.gripCoords = { "nw":null,
"n":null,
"ne":null,
"e":null,
"se":null,
"s":null,
"sw":null,
"w":null
};
// Function: Selector.showGrips
// Show the resize grips of this selector
//
// Parameters:
// show - boolean indicating whether grips should be shown or not
this.showGrips = function(show) {
// TODO: use suspendRedraw() here
var bShow = show ? "inline" : "none";
selectorManager.selectorGripsGroup.setAttribute("display", bShow);
var elem = this.selectedElement;
this.hasGrips = show;
if(elem && show) {
this.selectorGroup.appendChild(selectorManager.selectorGripsGroup);
this.updateGripCursors(getRotationAngle(elem));
}
};
// Function: Selector.updateGripCursors
// Updates cursors for corner grips on rotation so arrows point the right way
//
// Parameters:
// angle - Float indicating current rotation angle in degrees
this.updateGripCursors = function(angle) {
var dir_arr = [];
var steps = Math.round(angle / 45);
if(steps < 0) steps += 8;
for (var dir in selectorManager.selectorGrips) {
dir_arr.push(dir);
}
while(steps > 0) {
dir_arr.push(dir_arr.shift());
steps--;
}
var i = 0;
for (var dir in selectorManager.selectorGrips) {
selectorManager.selectorGrips[dir].setAttribute('style', ("cursor:" + dir_arr[i] + "-resize"));
i++;
};
};
// Function: Selector.resize
// Updates the selector to match the element's size
this.resize = function() {
var selectedBox = this.selectorRect,
mgr = selectorManager,
selectedGrips = mgr.selectorGrips,
selected = this.selectedElement,
sw = selected.getAttribute("stroke-width");
var offset = 1/current_zoom;
if (selected.getAttribute("stroke") !== "none" && !isNaN(sw)) {
offset += (sw/2);
}
var tagName = selected.tagName;
if (tagName === "text") {
offset += 2/current_zoom;
}
var bbox = getBBox(selected);
if(tagName === 'g' && !elData(selected, 'gsvg')) {
// The bbox for a group does not include stroke vals, so we
// get the bbox based on its children.
var stroked_bbox = getStrokedBBox(selected.childNodes);
if(stroked_bbox) {
bbox = stroked_bbox;
}
}
// loop and transform our bounding box until we reach our first rotation
var m = getMatrix(selected);
// This should probably be handled somewhere else, but for now
// it keeps the selection box correctly positioned when zoomed
m.e *= current_zoom;
m.f *= current_zoom;
// apply the transforms
var l=bbox.x, t=bbox.y, w=bbox.width, h=bbox.height,
bbox = {x:l, y:t, width:w, height:h};
// we need to handle temporary transforms too
// if skewed, get its transformed box, then find its axis-aligned bbox
//*
var nbox = transformBox(l*current_zoom, t*current_zoom, w*current_zoom, h*current_zoom, m),
aabox = nbox.aabox,
nbax = aabox.x - offset,
nbay = aabox.y - offset,
nbaw = aabox.width + (offset * 2),
nbah = aabox.height + (offset * 2);
// now if the shape is rotated, un-rotate it
var cx = nbax + nbaw/2,
cy = nbay + nbah/2;
var angle = getRotationAngle(selected);
if (angle) {
var rot = svgroot.createSVGTransform();
rot.setRotate(-angle,cx,cy);
var rotm = rot.matrix;
nbox.tl = transformPoint(nbox.tl.x,nbox.tl.y,rotm);
nbox.tr = transformPoint(nbox.tr.x,nbox.tr.y,rotm);
nbox.bl = transformPoint(nbox.bl.x,nbox.bl.y,rotm);
nbox.br = transformPoint(nbox.br.x,nbox.br.y,rotm);
// calculate the axis-aligned bbox
var tl = nbox.tl;
var minx = tl.x,
miny = tl.y,
maxx = tl.x,
maxy = tl.y;
var Min = Math.min, Max = Math.max;
minx = Min(minx, Min(nbox.tr.x, Min(nbox.bl.x, nbox.br.x) ) ) - offset;
miny = Min(miny, Min(nbox.tr.y, Min(nbox.bl.y, nbox.br.y) ) ) - offset;
maxx = Max(maxx, Max(nbox.tr.x, Max(nbox.bl.x, nbox.br.x) ) ) + offset;
maxy = Max(maxy, Max(nbox.tr.y, Max(nbox.bl.y, nbox.br.y) ) ) + offset;
nbax = minx;
nbay = miny;
nbaw = (maxx-minx);
nbah = (maxy-miny);
}
var sr_handle = svgroot.suspendRedraw(100);
var dstr = "M" + nbax + "," + nbay
+ " L" + (nbax+nbaw) + "," + nbay
+ " " + (nbax+nbaw) + "," + (nbay+nbah)
+ " " + nbax + "," + (nbay+nbah) + "z";
selectedBox.setAttribute('d', dstr);
var xform = angle ? "rotate(" + [angle,cx,cy].join(",") + ")" : "";
this.selectorGroup.setAttribute("transform", xform);
if(selected === selectedElements[0]) {
this.gripCoords = {
nw: [nbax, nbay],
ne: [nbax+nbaw, nbay],
sw: [nbax, nbay+nbah],
se: [nbax+nbaw, nbay+nbah],
n: [nbax + (nbaw)/2, nbay],
w: [nbax, nbay + (nbah)/2],
e: [nbax + nbaw, nbay + (nbah)/2],
s: [nbax + (nbaw)/2, nbay + nbah]
};
for(var dir in this.gripCoords) {
var coords = this.gripCoords[dir];
assignAttributes(selectedGrips[dir], {
cx: coords[0], cy: coords[1]
});
};
// we want to go 20 pixels in the negative transformed y direction, ignoring scale
assignAttributes(mgr.rotateGripConnector, { x1: nbax + (nbaw)/2,
y1: nbay,
x2: nbax + (nbaw)/2,
y2: nbay- 20});
assignAttributes(mgr.rotateGrip, { cx: nbax + (nbaw)/2,
cy: nbay - 20 });
}
svgroot.unsuspendRedraw(sr_handle);
};
// now initialize the selector
this.reset(elem);
};
// Interface: SelectorManager
// Public class to manage all selector objects (selection boxes)
SelectorManager = function() {
// this will hold the <g> element that contains all selector rects/grips
this.selectorParentGroup = null;
// this is a special rect that is used for multi-select
this.rubberBandBox = null;
// this will hold objects of type Selector (see above)
this.selectors = [];
// this holds a map of SVG elements to their Selector object
this.selectorMap = {};
// local reference to this object
var mgr = this;
// Function: SelectorManager.initGroup
// Resets the parent selector group element
this.initGroup = function() {
// remove old selector parent group if it existed
if (mgr.selectorParentGroup && mgr.selectorParentGroup.parentNode) {
mgr.selectorParentGroup.parentNode.removeChild(mgr.selectorParentGroup);
}
// create parent selector group and add it to svgroot
mgr.selectorParentGroup = svgdoc.createElementNS(svgns, "g");
mgr.selectorParentGroup.setAttribute("id", "selectorParentGroup");
mgr.selectorGripsGroup = svgdoc.createElementNS(svgns, "g");
mgr.selectorGripsGroup.setAttribute('display','none');
svgroot.appendChild(mgr.selectorParentGroup);
mgr.selectorParentGroup.appendChild(mgr.selectorGripsGroup);
mgr.selectorMap = {};
mgr.selectors = [];
mgr.rubberBandBox = null;
// this holds a reference to the grip elements
mgr.selectorGrips = { "nw":null,
"n":null,
"ne":null,
"e":null,
"se":null,
"s":null,
"sw":null,
"w":null
};
// add the corner grips
for (var dir in mgr.selectorGrips) {
var grip = addSvgElementFromJson({
"element": "circle",
"attr": {
"id": ("selectorGrip_resize_" + dir),
"fill": "#22C",
"r": 4,
"style": ("cursor:" + dir + "-resize"),
// This expands the mouse-able area of the grips making them
// easier to grab with the mouse.
// This works in Opera and WebKit, but does not work in Firefox
// see https://bugzilla.mozilla.org/show_bug.cgi?id=500174
"stroke-width": 2,
"pointer-events":"all"
}
});
elData(grip, "dir", dir);
elData(grip, "type", "resize");
this.selectorGrips[dir] = mgr.selectorGripsGroup.appendChild(grip);
}
// add rotator elems
this.rotateGripConnector = this.selectorGripsGroup.appendChild( addSvgElementFromJson({
"element": "line",
"attr": {
"id": ("selectorGrip_rotateconnector"),
"stroke": "#22C",
"stroke-width": "1"
}
}) );
this.rotateGrip = this.selectorGripsGroup.appendChild( addSvgElementFromJson({
"element": "circle",
"attr": {
"id": "selectorGrip_rotate",
"fill": "lime",
"r": 4,
"stroke": "#22C",
"stroke-width": 2,
"style": "cursor:url(" + curConfig.imgPath + "rotate.png) 12 12, auto;"
}
}) );
elData(this.rotateGrip, "type", "rotate");
if($("#canvasBackground").length) return;
var canvasbg = svgdoc.createElementNS(svgns, "svg");
var dims = curConfig.dimensions;
assignAttributes(canvasbg, {
'id':'canvasBackground',
'width': dims[0],
'height': dims[1],
'x': 0,
'y': 0,
'overflow': (isWebkit ? 'none' : 'visible'), // Chrome 7 has a problem with this when zooming out
'style': 'pointer-events:none'
});
var rect = svgdoc.createElementNS(svgns, "rect");
assignAttributes(rect, {
'width': '100%',
'height': '100%',
'x': 0,
'y': 0,
'stroke-width': 1,
'stroke': '#000',
'fill': '#FFF',
'style': 'pointer-events:none'
});
// Both Firefox and WebKit are too slow with this filter region (especially at higher
// zoom levels) and Opera has at least one bug
// if (!window.opera) rect.setAttribute('filter', 'url(#canvashadow)');
canvasbg.appendChild(rect);
svgroot.insertBefore(canvasbg, svgcontent);
};
// Function: SelectorManager.requestSelector
// Returns the selector based on the given element
//
// Parameters:
// elem - DOM element to get the selector for
this.requestSelector = function(elem) {
if (elem == null) return null;
var N = this.selectors.length;
// if we've already acquired one for this element, return it
if (typeof(this.selectorMap[elem.id]) == "object") {
this.selectorMap[elem.id].locked = true;
return this.selectorMap[elem.id];
}
for (var i = 0; i < N; ++i) {
if (this.selectors[i] && !this.selectors[i].locked) {
this.selectors[i].locked = true;
this.selectors[i].reset(elem);
this.selectorMap[elem.id] = this.selectors[i];
return this.selectors[i];
}
}
// if we reached here, no available selectors were found, we create one
this.selectors[N] = new Selector(N, elem);
this.selectorParentGroup.appendChild(this.selectors[N].selectorGroup);
this.selectorMap[elem.id] = this.selectors[N];
return this.selectors[N];
};
// Function: SelectorManager.releaseSelector
// Removes the selector of the given element (hides selection box)
//
// Parameters:
// elem - DOM element to remove the selector for
this.releaseSelector = function(elem) {
if (elem == null) return;
var N = this.selectors.length,
sel = this.selectorMap[elem.id];
for (var i = 0; i < N; ++i) {
if (this.selectors[i] && this.selectors[i] == sel) {
if (sel.locked == false) {
console.log("WARNING! selector was released but was already unlocked");
}
delete this.selectorMap[elem.id];
sel.locked = false;
sel.selectedElement = null;
sel.showGrips(false);
// remove from DOM and store reference in JS but only if it exists in the DOM
try {
sel.selectorGroup.setAttribute("display", "none");
} catch(e) { }
break;
}
}
};
// Function: SelectorManager.getRubberBandBox
// Returns the rubberBandBox DOM element. This is the rectangle drawn by the user for selecting/zooming
this.getRubberBandBox = function() {
if (this.rubberBandBox == null) {
this.rubberBandBox = this.selectorParentGroup.appendChild(
addSvgElementFromJson({ "element": "rect",
"attr": {
"id": "selectorRubberBand",
"fill": "#22C",
"fill-opacity": 0.15,
"stroke": "#22C",
"stroke-width": 0.5,
"display": "none",
"style": "pointer-events:none"
}
}));
}
return this.rubberBandBox;
};
this.initGroup();
};
}());
// **************************************************************************************
// SVGTransformList implementation for Webkit
// These methods do not currently raise any exceptions.
// These methods also do not check that transforms are being inserted or handle if
// a transform is already in the list, etc. This is basically implementing as much
// of SVGTransformList that we need to get the job done.
//
// interface SVGEditTransformList {
// attribute unsigned long numberOfItems;
// void clear ( )
// SVGTransform initialize ( in SVGTransform newItem )
// SVGTransform getItem ( in unsigned long index )
// SVGTransform insertItemBefore ( in SVGTransform newItem, in unsigned long index )
// SVGTransform replaceItem ( in SVGTransform newItem, in unsigned long index )
// SVGTransform removeItem ( in unsigned long index )
// SVGTransform appendItem ( in SVGTransform newItem )
// NOT IMPLEMENTED: SVGTransform createSVGTransformFromMatrix ( in SVGMatrix matrix );
// NOT IMPLEMENTED: SVGTransform consolidate ( );
// }
// **************************************************************************************
var svgTransformLists = {};
var SVGEditTransformList = function(elem) {
function transformToString(xform) {
var m = xform.matrix,
text = "";
switch(xform.type) {
case 1: // MATRIX
text = "matrix(" + [m.a,m.b,m.c,m.d,m.e,m.f].join(",") + ")";
break;
case 2: // TRANSLATE
text = "translate(" + m.e + "," + m.f + ")";
break;
case 3: // SCALE
if (m.a == m.d) text = "scale(" + m.a + ")";
else text = "scale(" + m.a + "," + m.d + ")";
break;
case 4: // ROTATE
var cx = 0, cy = 0;
// this prevents divide by zero
if (xform.angle != 0) {
var K = 1 - m.a;
cy = ( K * m.f + m.b*m.e ) / ( K*K + m.b*m.b );
cx = ( m.e - m.b * cy ) / K;
}
text = "rotate(" + xform.angle + " " + cx + "," + cy + ")";
break;
}
return text;
};
this._elem = elem || null;
this._xforms = [];
// TODO: how do we capture the undo-ability in the changed transform list?
this._update = function() {
var tstr = "";
var concatMatrix = svgroot.createSVGMatrix();
for (var i = 0; i < this.numberOfItems; ++i) {
var xform = this._list.getItem(i);
tstr += transformToString(xform) + " ";
}
this._elem.setAttribute("transform", tstr);
};
this._list = this;
this._init = function() {
// Transform attribute parser
var str = this._elem.getAttribute("transform");
if(!str) return;
// TODO: Add skew support in future
var re = /\s*((scale|matrix|rotate|translate)\s*\(.*?\))\s*,?\s*/;
var arr = [];
var m = true;
while(m) {
m = str.match(re);
str = str.replace(re,'');
if(m && m[1]) {
var x = m[1];
var bits = x.split(/\s*\(/);
var name = bits[0];
var val_bits = bits[1].match(/\s*(.*?)\s*\)/);
val_bits[1] = val_bits[1].replace(/(\d)-/g, "$1 -");
var val_arr = val_bits[1].split(/[, ]+/);
var letters = 'abcdef'.split('');
var mtx = svgroot.createSVGMatrix();
$.each(val_arr, function(i, item) {
val_arr[i] = parseFloat(item);
if(name == 'matrix') {
mtx[letters[i]] = val_arr[i];
}
});
var xform = svgroot.createSVGTransform();
var fname = 'set' + name.charAt(0).toUpperCase() + name.slice(1);
var values = name=='matrix'?[mtx]:val_arr;
if(name == 'scale' && values.length == 1) {
values.push(values[0]);
} else if(name == 'translate' && values.length == 1) {
values.push(0);
}
xform[fname].apply(xform, values);
this._list.appendItem(xform);
}
}
}
this.numberOfItems = 0;
this.clear = function() {
this.numberOfItems = 0;
this._xforms = [];
};
this.initialize = function(newItem) {
this.numberOfItems = 1;
this._xforms = [newItem];
};
this.getItem = function(index) {
if (index < this.numberOfItems && index >= 0) {
return this._xforms[index];
}
return null;
};
this.insertItemBefore = function(newItem, index) {
var retValue = null;
if (index >= 0) {
if (index < this.numberOfItems) {
var newxforms = new Array(this.numberOfItems + 1);
// TODO: use array copying and slicing
for ( var i = 0; i < index; ++i) {
newxforms[i] = this._xforms[i];
}
newxforms[i] = newItem;
for ( var j = i+1; i < this.numberOfItems; ++j, ++i) {
newxforms[j] = this._xforms[i];
}
this.numberOfItems++;
this._xforms = newxforms;
retValue = newItem;
this._list._update();
}
else {
retValue = this._list.appendItem(newItem);
}
}
return retValue;
};
this.replaceItem = function(newItem, index) {
var retValue = null;
if (index < this.numberOfItems && index >= 0) {
this._xforms[index] = newItem;
retValue = newItem;
this._list._update();
}
return retValue;
};
this.removeItem = function(index) {
var retValue = null;
if (index < this.numberOfItems && index >= 0) {
var retValue = this._xforms[index];
var newxforms = new Array(this.numberOfItems - 1);
for (var i = 0; i < index; ++i) {
newxforms[i] = this._xforms[i];
}
for (var j = i; j < this.numberOfItems-1; ++j, ++i) {
newxforms[j] = this._xforms[i+1];
}
this.numberOfItems--;
this._xforms = newxforms;
this._list._update();
}
return retValue;
};
this.appendItem = function(newItem) {
this._xforms.push(newItem);
this.numberOfItems++;
this._list._update();
return newItem;
};
};
// **************************************************************************************
// Group: Helper functions
// Function: walkTree
// Walks the tree and executes the callback on each element in a top-down fashion
//
// Parameters:
// elem - DOM element to traverse
// cbFn - Callback function to run on each element
function walkTree(elem, cbFn){
if (elem && elem.nodeType == 1) {
cbFn(elem);
var i = elem.childNodes.length;
while (i--) {
walkTree(elem.childNodes.item(i), cbFn);
}
}
};
// Function: walkTreePost
// Walks the tree and executes the callback on each element in a depth-first fashion
//
// Parameters:
// elem - DOM element to traverse
// cbFn - Callback function to run on each element
function walkTreePost(elem, cbFn) {
if (elem && elem.nodeType == 1) {
var i = elem.childNodes.length;
while (i--) {
walkTree(elem.childNodes.item(i), cbFn);
}
cbFn(elem);
}
};
// Function: assignAttributes
// Assigns multiple attributes to an element.
//
// Parameters:
// node - DOM element to apply new attribute values to
// attrs - Object with attribute keys/values
// suspendLength - Optional integer of milliseconds to suspend redraw
// unitCheck - Boolean to indicate the need to use setUnitAttr
var assignAttributes = this.assignAttributes = function(node, attrs, suspendLength, unitCheck) {
if(!suspendLength) suspendLength = 0;
// Opera has a problem with suspendRedraw() apparently
var handle = null;
if (!isOpera) svgroot.suspendRedraw(suspendLength);
for (var i in attrs) {
var ns = (i.substr(0,4) === "xml:" ? xmlns :
i.substr(0,6) === "xlink:" ? xlinkns : null);
if(ns) {
node.setAttributeNS(ns, i, attrs[i]);
} else if(!unitCheck) {
node.setAttribute(i, attrs[i]);
} else {
setUnitAttr(node, i, attrs[i]);
}
}
if (!window.opera) svgroot.unsuspendRedraw(handle);
};
// Function: cleanupElement
// Remove unneeded (default) attributes, makes resulting SVG smaller
//
// Parameters:
// element - DOM element to clean up
var cleanupElement = this.cleanupElement = function(element) {
var handle = svgroot.suspendRedraw(60);
var defaults = {
'fill-opacity':1,
'stop-opacity':1,
'opacity':1,
'stroke':'none',
'stroke-dasharray':'none',
'stroke-linejoin':'miter',
'stroke-linecap':'butt',
'stroke-opacity':1,
'stroke-width':1,
'rx':0,
'ry':0
}
for(var attr in defaults) {
var val = defaults[attr];
if(element.getAttribute(attr) == val) {
element.removeAttribute(attr);
}
}
svgroot.unsuspendRedraw(handle);
};
// Function: addSvgElementFromJson
// Create a new SVG element based on the given object keys/values and add it to the current layer
// The element will be ran through cleanupElement before being returned
//
// Parameters:
// data - Object with the following keys/values:
// * element - DOM element to create
// * attr - Object with attributes/values to assign to the new element
// * curStyles - Boolean indicating that current style attributes should be applied first
//
// Returns: The new element
var addSvgElementFromJson = this.addSvgElementFromJson = function(data) {
var shape = getElem(data.attr.id);
// if shape is a path but we need to create a rect/ellipse, then remove the path
if (shape && data.element != shape.tagName) {
current_layer.removeChild(shape);
shape = null;
}
if (!shape) {
shape = svgdoc.createElementNS(svgns, data.element);
if (current_layer) {
(current_group || current_layer).appendChild(shape);
}
}
if(data.curStyles) {
assignAttributes(shape, {
"fill": cur_shape.fill,
"stroke": cur_shape.stroke,
"stroke-width": cur_shape.stroke_width,
"stroke-dasharray": cur_shape.stroke_dasharray,
"stroke-linejoin": cur_shape.stroke_linejoin,
"stroke-linecap": cur_shape.stroke_linecap,
"stroke-opacity": cur_shape.stroke_opacity,
"fill-opacity": cur_shape.fill_opacity,
"opacity": cur_shape.opacity / 2,
"style": "pointer-events:inherit"
}, 100);
}
assignAttributes(shape, data.attr, 100);
cleanupElement(shape);
return shape;
};
(function() {
// TODO: make this string optional and set by the client
var comment = svgdoc.createComment(" Created with SVG-edit - http://svg-edit.googlecode.com/ ");
// Lead to invalid content with Instiki's Sanitizer
// svgcontent.appendChild(comment);
// TODO For Issue 208: this is a start on a thumbnail
// var svgthumb = svgdoc.createElementNS(svgns, "use");
// svgthumb.setAttribute('width', '100');
// svgthumb.setAttribute('height', '100');
// setHref(svgthumb, '#svgcontent');
// svgroot.appendChild(svgthumb);
})();
// z-ordered array of tuples containing layer names and <g> elements
// the first layer is the one at the bottom of the rendering
var all_layers = [],
// Object to contain image data for raster images that were found encodable
encodableImages = {},
// String with image URL of last loadable image
last_good_img_url = curConfig.imgPath + 'logo.png',
// pointer to the current layer <g>
current_layer = null,
// pointer to current group (for in-group editing)
current_group = null,
// Array with current disabled elements (for in-group editing)
disabled_elems = [],
// Object with save options
save_options = {round_digits: 5},
// Boolean indicating whether or not a draw action has been started
started = false,
// Integer with internal ID number for the latest element
obj_num = 1,
// String with an element's initial transform attribute value
start_transform = null,
// String indicating the current editor mode
current_mode = "select",
// String with the current direction in which an element is being resized
current_resize_mode = "none",
// Object containing data for the currently selected styles
all_properties = {
shape: {
fill: "#" + curConfig.initFill.color,
fill_paint: null,
fill_opacity: curConfig.initFill.opacity,
stroke: "#" + curConfig.initStroke.color,
stroke_paint: null,
stroke_opacity: curConfig.initStroke.opacity,
stroke_width: curConfig.initStroke.width,
stroke_dasharray: 'none',
stroke_linejoin: 'miter',
stroke_linecap: 'butt',
opacity: curConfig.initOpacity
}
};
all_properties.text = $.extend(true, {}, all_properties.shape);
$.extend(all_properties.text, {
fill: "#000000",
stroke_width: 0,
font_size: 24,
font_family: 'serif'
});
// Current shape style properties
var cur_shape = all_properties.shape,
// Current text style properties
cur_text = all_properties.text,
// Current general properties
cur_properties = cur_shape,
// Float displaying the current zoom level (1 = 100%, .5 = 50%, etc)
current_zoom = 1,
// Array with all the currently selected elements
// default size of 1 until it needs to grow bigger
selectedElements = new Array(1),
// Array with selected elements' Bounding box object
selectedBBoxes = new Array(1),
// The DOM element that was just selected
justSelected = null,
// this object manages selectors for us
selectorManager = this.selectorManager = new SelectorManager(),
// DOM element for selection rectangle drawn by the user
rubberBox = null,
// Array of current BBoxes (still needed?)
curBBoxes = [],
// Object to contain all included extensions
extensions = {},
// Canvas point for the most recent right click
lastClickPoint = null,
// Map of deleted reference elements
removedElements = {}
// Clipboard for cut, copy&pasted elements
canvas.clipBoard = [];
// Should this return an array by default, so extension results aren't overwritten?
var runExtensions = this.runExtensions = function(action, vars, returnArray) {
var result = false;
if(returnArray) result = [];
$.each(extensions, function(name, opts) {
if(action in opts) {
if(returnArray) {
result.push(opts[action](vars))
} else {
result = opts[action](vars);
}
}
});
return result;
}
// Function: addExtension
// Add an extension to the editor
//
// Parameters:
// name - String with the ID of the extension
// ext_func - Function supplied by the extension with its data
this.addExtension = function(name, ext_func) {
if(!(name in extensions)) {
// Provide private vars/funcs here. Is there a better way to do this?
if($.isFunction(ext_func)) {
var ext = ext_func($.extend(canvas.getPrivateMethods(), {
svgroot: svgroot,
svgcontent: svgcontent,
nonce: nonce,
selectorManager: selectorManager
}));
} else {
var ext = ext_func;
}
extensions[name] = ext;
call("extension_added", ext);
} else {
console.log('Cannot add extension "' + name + '", an extension by that name already exists"');
}
};
// Function: shortFloat
// Rounds a given value to a float with number of digits defined in save_options
//
// Parameters:
// val - The value as a String, Number or Array of two numbers to be rounded
//
// Returns:
// If a string/number was given, returns a Float. If an array, return a string
// with comma-seperated floats
var shortFloat = function(val) {
var digits = save_options.round_digits;
if(!isNaN(val)) {
// Note that + converts to Number
return +((+val).toFixed(digits));
} else if($.isArray(val)) {
return shortFloat(val[0]) + ',' + shortFloat(val[1]);
} else {
return parseFloat(val).toFixed(digits) - 0;
}
}
// This method rounds the incoming value to the nearest value based on the current_zoom
var round = this.round = function(val) {
return parseInt(val*current_zoom)/current_zoom;
};
// This method sends back an array or a NodeList full of elements that
// intersect the multi-select rubber-band-box on the current_layer only.
//
// Since the only browser that supports the SVG DOM getIntersectionList is Opera,
// we need to provide an implementation here. We brute-force it for now.
//
// Reference:
// Firefox does not implement getIntersectionList(), see https://bugzilla.mozilla.org/show_bug.cgi?id=501421
// Webkit does not implement getIntersectionList(), see https://bugs.webkit.org/show_bug.cgi?id=11274
var getIntersectionList = this.getIntersectionList = function(rect) {
if (rubberBox == null) { return null; }
var parent = current_group || current_layer;
if(!curBBoxes.length) {
// Cache all bboxes
curBBoxes = getVisibleElements(parent, true);
}
var resultList = null;
try {
resultList = parent.getIntersectionList(rect, null);
} catch(e) { }
if (resultList == null || typeof(resultList.item) != "function") {
resultList = [];
if(!rect) {
var rubberBBox = rubberBox.getBBox();
var bb = {};
for(var o in rubberBBox) {
bb[o] = rubberBBox[o] / current_zoom;
}
rubberBBox = bb;
} else {
var rubberBBox = rect;
}
var i = curBBoxes.length;
while (i--) {
if(!rubberBBox.width || !rubberBBox.width) continue;
if (Utils.rectsIntersect(rubberBBox, curBBoxes[i].bbox)) {
resultList.push(curBBoxes[i].elem);
}
}
}
// addToSelection expects an array, but it's ok to pass a NodeList
// because using square-bracket notation is allowed:
// http://www.w3.org/TR/DOM-Level-2-Core/ecma-script-binding.html
return resultList;
};
// Function: getStrokedBBox
// Get the bounding box for one or more stroked and/or transformed elements
//
// Parameters:
// elems - Array with DOM elements to check
//
// Returns:
// A single bounding box object
var getStrokedBBox = this.getStrokedBBox = function(elems) {
if(!elems) elems = getVisibleElements();
if(!elems.length) return false;
// Make sure the expected BBox is returned if the element is a group
var getCheckedBBox = function(elem) {
try {
// TODO: Fix issue with rotated groups. Currently they work
// fine in FF, but not in other browsers (same problem mentioned
// in Issue 339 comment #2).
var bb = getBBox(elem);
var angle = getRotationAngle(elem);
if ((angle && angle % 90) || hasMatrixTransform(getTransformList(elem))) {
// Accurate way to get BBox of rotated element in Firefox:
// Put element in group and get its BBox
var good_bb = false;
// Get the BBox from the raw path for these elements
var elemNames = ['ellipse','path','line','polyline','polygon'];
if(elemNames.indexOf(elem.tagName) >= 0) {
bb = good_bb = canvas.convertToPath(elem, true);
} else if(elem.tagName == 'rect') {
// Look for radius
var rx = elem.getAttribute('rx');
var ry = elem.getAttribute('ry');
if(rx || ry) {
bb = good_bb = canvas.convertToPath(elem, true);
}
}
if(!good_bb) {
// Must use clone else FF freaks out
var clone = elem.cloneNode(true);
var g = document.createElementNS(svgns, "g");
var parent = elem.parentNode;
parent.appendChild(g);
g.appendChild(clone);
bb = bboxToObj(g.getBBox());
parent.removeChild(g);
}
// Old method: Works by giving the rotated BBox,
// this is (unfortunately) what Opera and Safari do
// natively when getting the BBox of the parent group
// var angle = angle * Math.PI / 180.0;
// var rminx = Number.MAX_VALUE, rminy = Number.MAX_VALUE,
// rmaxx = Number.MIN_VALUE, rmaxy = Number.MIN_VALUE;
// var cx = round(bb.x + bb.width/2),
// cy = round(bb.y + bb.height/2);
// var pts = [ [bb.x - cx, bb.y - cy],
// [bb.x + bb.width - cx, bb.y - cy],
// [bb.x + bb.width - cx, bb.y + bb.height - cy],
// [bb.x - cx, bb.y + bb.height - cy] ];
// var j = 4;
// while (j--) {
// var x = pts[j][0],
// y = pts[j][1],
// r = Math.sqrt( x*x + y*y );
// var theta = Math.atan2(y,x) + angle;
// x = round(r * Math.cos(theta) + cx);
// y = round(r * Math.sin(theta) + cy);
//
// // now set the bbox for the shape after it's been rotated
// if (x < rminx) rminx = x;
// if (y < rminy) rminy = y;
// if (x > rmaxx) rmaxx = x;
// if (y > rmaxy) rmaxy = y;
// }
//
// bb.x = rminx;
// bb.y = rminy;
// bb.width = rmaxx - rminx;
// bb.height = rmaxy - rminy;
}
return bb;
} catch(e) {
console.log(elem, e);
return null;
}
}
var full_bb;
$.each(elems, function() {
if(full_bb) return;
if(!this.parentNode) return;
full_bb = getCheckedBBox(this);
});
// This shouldn't ever happen...
if(full_bb == null) return null;
// full_bb doesn't include the stoke, so this does no good!
// if(elems.length == 1) return full_bb;
var max_x = full_bb.x + full_bb.width;
var max_y = full_bb.y + full_bb.height;
var min_x = full_bb.x;
var min_y = full_bb.y;
// FIXME: same re-creation problem with this function as getCheckedBBox() above
var getOffset = function(elem) {
var sw = elem.getAttribute("stroke-width");
var offset = 0;
if (elem.getAttribute("stroke") != "none" && !isNaN(sw)) {
offset += sw/2;
}
return offset;
}
var bboxes = [];
$.each(elems, function(i, elem) {
var cur_bb = getCheckedBBox(elem);
if(cur_bb) {
var offset = getOffset(elem);
min_x = Math.min(min_x, cur_bb.x - offset);
min_y = Math.min(min_y, cur_bb.y - offset);
bboxes.push(cur_bb);
}
});
full_bb.x = min_x;
full_bb.y = min_y;
$.each(elems, function(i, elem) {
var cur_bb = bboxes[i];
// ensure that elem is really an element node
if (cur_bb && elem.nodeType == 1) {
var offset = getOffset(elem);
max_x = Math.max(max_x, cur_bb.x + cur_bb.width + offset);
max_y = Math.max(max_y, cur_bb.y + cur_bb.height + offset);
}
});
full_bb.width = max_x - min_x;
full_bb.height = max_y - min_y;
return full_bb;
}
// Function: getVisibleElements
// Get all elements that have a BBox (excludes <defs>, <title>, etc).
// Note that 0-opacity, off-screen etc elements are still considered "visible"
// for this function
//
// Parameters:
// parent - The parent DOM element to search within
// includeBBox - Boolean to indicate that an object should return with the element and its bbox
//
// Returns:
// An array with all "visible" elements, or if includeBBox is true, an array with
// objects that include:
// * elem - The element
// * bbox - The element's BBox as retrieved from getStrokedBBox
var getVisibleElements = this.getVisibleElements = function(parent, includeBBox) {
if(!parent) parent = $(svgcontent).children(); // Prevent layers from being included
var contentElems = [];
$(parent).children().each(function(i, elem) {
try {
var box = elem.getBBox();
if (box) {
var item = includeBBox?{'elem':elem, 'bbox':getStrokedBBox([elem])}:elem;
contentElems.push(item);
}
} catch(e) {}
});
return contentElems.reverse();
}
// Function: groupSvgElem
// Wrap an SVG element into a group element, mark the group as 'gsvg'
//
// Parameters:
// elem - SVG element to wrap
var groupSvgElem = this.groupSvgElem = function(elem) {
var g = document.createElementNS(svgns, "g");
elem.parentNode.replaceChild(g, elem);
$(g).append(elem).data('gsvg', elem)[0].id = getNextId();
}
// Function: copyElem
// Create a clone of an element, updating its ID and its children's IDs when needed
//
// Parameters:
// el - DOM element to clone
//
// Returns: The cloned element
var copyElem = function(el) {
// manually create a copy of the element
var new_el = document.createElementNS(el.namespaceURI, el.nodeName);
$.each(el.attributes, function(i, attr) {
if (attr.localName != '-moz-math-font-style') {
new_el.setAttributeNS(attr.namespaceURI, attr.nodeName, attr.nodeValue);
}
});
// set the copied element's new id
new_el.removeAttribute("id");
new_el.id = getNextId();
// manually increment obj_num because our cloned elements are not in the DOM yet
obj_num++;
// Opera's "d" value needs to be reset for Opera/Win/non-EN
// Also needed for webkit (else does not keep curved segments on clone)
if(isWebkit && el.nodeName == 'path') {
var fixed_d = pathActions.convertPath(el);
new_el.setAttribute('d', fixed_d);
}
// now create copies of all children
$.each(el.childNodes, function(i, child) {
switch(child.nodeType) {
case 1: // element node
new_el.appendChild(copyElem(child));
break;
case 3: // text node
new_el.textContent = child.nodeValue;
break;
default:
break;
}
});
if($(el).data('gsvg')) {
$(new_el).data('gsvg', new_el.firstChild);
} else if($(el).data('symbol')) {
var ref = $(el).data('symbol');
$(new_el).data('ref', ref).data('symbol', ref);
}
else if(new_el.tagName == 'image') {
preventClickDefault(new_el);
}
return new_el;
};
// Function: getElem
// Get a DOM element by ID within the SVG root element.
//
// Parameters:
// id - String with the element's new ID
function getElem(id) {
if(svgroot.querySelector) {
// querySelector lookup
return svgroot.querySelector('#'+id);
} else if(svgdoc.evaluate) {
// xpath lookup
return svgdoc.evaluate('svg:svg[@id="svgroot"]//svg:*[@id="'+id+'"]', container, function() { return "http://www.w3.org/2000/svg"; }, 9, null).singleNodeValue;
} else {
// jQuery lookup: twice as slow as xpath in FF
return $(svgroot).find('[id=' + id + ']')[0];
}
// getElementById lookup: includes icons, not good
// return svgdoc.getElementById(id);
}
// Set scope for these functions
var getId, getNextId;
(function(c) {
// Object to contain editor event names and callback functions
var events = {};
// Prefix string for element IDs
var idprefix = "svg_";
// Function: getId
// Returns the last created DOM element ID string
getId = c.getId = function() {
if (events["getid"]) return call("getid", obj_num);
if (randomize_ids) {
return idprefix + nonce +'_' + obj_num;
} else {
return idprefix + obj_num;
}
};
// Function: getNextId
// Creates and returns a unique ID string for a DOM element
getNextId = c.getNextId = function() {
// ensure the ID does not exist
var id = getId();
while (getElem(id)) {
obj_num++;
id = getId();
}
return id;
};
// Function: call
// Run the callback function associated with the given event
//
// Parameters:
// event - String with the event name
// arg - Argument to pass through to the callback function
call = c.call = function(event, arg) {
if (events[event]) {
return events[event](this,arg);
}
};
// Function: bind
// Attaches a callback function to an event
//
// Parameters:
// event - String indicating the name of the event
// f - The callback function to bind to the event
//
// Return:
// The previous event
c.bind = function(event, f) {
var old = events[event];
events[event] = f;
return old;
};
// Function: setIdPrefix
// Changes the ID prefix to the given value
//
// Parameters:
// p - String with the new prefix
c.setIdPrefix = function(p) {
idprefix = p;
};
}(canvas));
// Function: sanitizeSvg
// Sanitizes the input node and its children
// It only keeps what is allowed from our whitelist defined above
//
// Parameters:
// node - The DOM element to be checked, will also check its children
var sanitizeSvg = this.sanitizeSvg = function(node) {
// we only care about element nodes
// automatically return for all comment, etc nodes
// for text, we do a whitespace trim
if (node.nodeType == 3) {
node.nodeValue = node.nodeValue.replace(/^\s+|\s+$/g, "");
// Remove empty text nodes
if(!node.nodeValue.length) node.parentNode.removeChild(node);
}
if (node.nodeType != 1) return;
var doc = node.ownerDocument;
var parent = node.parentNode;
// can parent ever be null here? I think the root node's parent is the document...
if (!doc || !parent) return;
var allowedAttrs = svgWhiteList[node.nodeName];
var allowedAttrsNS = svgWhiteListNS[node.nodeName];
// if this element is allowed
if (allowedAttrs != undefined) {
var se_attrs = [];
var i = node.attributes.length;
while (i--) {
// if the attribute is not in our whitelist, then remove it
// could use jQuery's inArray(), but I don't know if that's any better
var attr = node.attributes.item(i);
var attrName = attr.nodeName;
var attrLocalName = attr.localName;
var attrNsURI = attr.namespaceURI;
// Check that an attribute with the correct localName in the correct namespace is on
// our whitelist or is a namespace declaration for one of our allowed namespaces
if (!(allowedAttrsNS.hasOwnProperty(attrLocalName) && attrNsURI == allowedAttrsNS[attrLocalName] && attrNsURI != xmlnsns) &&
!(attrNsURI == xmlnsns && nsMap[attr.nodeValue]) )
{
// Bypassing the whitelist to allow se: prefixes. Is there
// a more appropriate way to do this?
if(attrName.indexOf('se:') == 0) {
se_attrs.push([attrName, attr.nodeValue]);
}
node.removeAttributeNS(attrNsURI, attrLocalName);
}
// special handling for path d attribute
if (node.nodeName == 'path' && attrName == 'd') {
// Convert to absolute
node.setAttribute('d',pathActions.convertPath(node));
pathActions.fixEnd(node);
}
// Add spaces before negative signs where necessary
if(isGecko) {
switch ( attrName ) {
case "transform":
case "gradientTransform":
case "patternTransform":
var val = attr.nodeValue.replace(/(\d)-/g, "$1 -");
node.setAttribute(attrName, val);
}
}
// for the style attribute, rewrite it in terms of XML presentational attributes
if (attrName == "style") {
var props = attr.nodeValue.split(";"),
p = props.length;
while(p--) {
var nv = props[p].split(":");
// now check that this attribute is supported
if (allowedAttrs.indexOf(nv[0]) >= 0) {
node.setAttribute(nv[0],nv[1]);
}
}
node.removeAttribute('style');
}
}
$.each(se_attrs, function(i, attr) {
node.setAttributeNS(se_ns, attr[0], attr[1]);
});
// for some elements that have a xlink:href, ensure the URI refers to a local element
// (but not for links)
var href = getHref(node);
if(href &&
["filter", "linearGradient", "pattern",
"radialGradient", "textPath", "use"].indexOf(node.nodeName) >= 0)
{
// TODO: we simply check if the first character is a #, is this bullet-proof?
if (href[0] != "#") {
// remove the attribute (but keep the element)
setHref(node, "");
node.removeAttributeNS(xlinkns, "href");
}
}
// Safari crashes on a <use> without a xlink:href, so we just remove the node here
if (node.nodeName == "use" && !getHref(node)) {
parent.removeChild(node);
return;
}
// if the element has attributes pointing to a non-local reference,
// need to remove the attribute
$.each(["clip-path", "fill", "filter", "marker-end", "marker-mid", "marker-start", "mask", "stroke"],function(i,attr) {
var val = node.getAttribute(attr);
if (val) {
val = getUrlFromAttr(val);
// simply check for first character being a '#'
if (val && val[0] !== "#") {
node.setAttribute(attr, "");
node.removeAttribute(attr);
}
}
});
// recurse to children
i = node.childNodes.length;
while (i--) { sanitizeSvg(node.childNodes.item(i)); }
}
// else, remove this element
else {
// remove all children from this node and insert them before this node
// FIXME: in the case of animation elements this will hardly ever be correct
var children = [];
while (node.hasChildNodes()) {
children.push(parent.insertBefore(node.firstChild, node));
}
// remove this node from the document altogether
parent.removeChild(node);
// call sanitizeSvg on each of those children
var i = children.length;
while (i--) { sanitizeSvg(children[i]); }
}
};
// Function: getUrlFromAttr
// Extracts the URL from the url(...) syntax of some attributes.
// Three variants:
// * <circle fill="url(someFile.svg#foo)" />
// * <circle fill="url('someFile.svg#foo')" />
// * <circle fill='url("someFile.svg#foo")' />
//
// Parameters:
// attrVal - The attribute value as a string
//
// Returns:
// String with just the URL, like someFile.svg#foo
var getUrlFromAttr = this.getUrlFromAttr = function(attrVal) {
if (attrVal) {
// url("#somegrad")
if (attrVal.indexOf('url("') === 0) {
return attrVal.substring(5,attrVal.indexOf('"',6));
}
// url('#somegrad')
else if (attrVal.indexOf("url('") === 0) {
return attrVal.substring(5,attrVal.indexOf("'",6));
}
else if (attrVal.indexOf("url(") === 0) {
return attrVal.substring(4,attrVal.indexOf(')'));
}
}
return null;
};
// Function getRefElem
// Get the reference element associated with the given attribute value
//
// Parameters:
// attrVal - The attribute value as a string
var getRefElem = this.getRefElem = function(attrVal) {
return getElem(getUrlFromAttr(attrVal).substr(1));
}
var bboxToObj = Utils.bboxToObj;
// Function: getBBox
// Get the given/selected element's bounding box object, convert it to be more
// usable when necessary
//
// Parameters:
// elem - Optional DOM element to get the BBox for
var getBBox = this.getBBox = function(elem) {
var selected = elem || selectedElements[0];
if (elem.nodeType != 1) return null;
var ret = null;
var elname = selected.nodeName;
if(elname === 'text' && selected.textContent === '') {
selected.textContent = 'a'; // Some character needed for the selector to use.
ret = selected.getBBox();
selected.textContent = '';
} else if(elname === 'path' && isWebkit) {
ret = getPathBBox(selected);
} else if(elname === 'use' && !isWebkit || elname === 'foreignObject') {
ret = selected.getBBox();
var bb = {};
bb.width = ret.width;
bb.height = ret.height;
bb.x = ret.x + parseFloat(selected.getAttribute('x')||0);
bb.y = ret.y + parseFloat(selected.getAttribute('y')||0);
ret = bb;
} else if(~visElems_arr.indexOf(elname)) {
try { ret = selected.getBBox();}
catch(e) {
// Check if element is child of a foreignObject
var fo = $(selected).closest("foreignObject");
if(fo.length) {
try {
ret = fo[0].getBBox();
} catch(e) {
ret = null;
}
} else {
ret = null;
}
}
}
if(ret) {
ret = bboxToObj(ret);
}
// get the bounding box from the DOM (which is in that element's coordinate system)
return ret;
};
// Function: ffClone
// Hack for Firefox bugs where text element features aren't updated.
// This function clones the element and re-selects it
// TODO: Test for this bug on load and add it to "support" object instead of
// browser sniffing
//
// Parameters:
// elem - The (text) DOM element to clone
var ffClone = function(elem) {
if(!isGecko) return elem;
var clone = elem.cloneNode(true)
elem.parentNode.insertBefore(clone, elem);
elem.parentNode.removeChild(elem);
selectorManager.releaseSelector(elem);
selectedElements[0] = clone;
selectorManager.requestSelector(clone).showGrips(true);
return clone;
}
// Function: getPathBBox
// Get correct BBox for a path in Webkit
// Converted from code found here:
// http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html
//
// Parameters:
// path - The path DOM element to get the BBox for
//
// Returns:
// A BBox-like object
var getPathBBox = function(path) {
var seglist = path.pathSegList;
var tot = seglist.numberOfItems;
var bounds = [[], []];
var start = seglist.getItem(0);
var P0 = [start.x, start.y];
for(var i=0; i < tot; i++) {
var seg = seglist.getItem(i);
if(!seg.x) continue;
// Add actual points to limits
bounds[0].push(P0[0]);
bounds[1].push(P0[1]);
if(seg.x1) {
var P1 = [seg.x1, seg.y1],
P2 = [seg.x2, seg.y2],
P3 = [seg.x, seg.y];
for(var j=0; j < 2; j++) {
var calc = function(t) {
return Math.pow(1-t,3) * P0[j]
+ 3 * Math.pow(1-t,2) * t * P1[j]
+ 3 * (1-t) * Math.pow(t,2) * P2[j]
+ Math.pow(t,3) * P3[j];
};
var b = 6 * P0[j] - 12 * P1[j] + 6 * P2[j];
var a = -3 * P0[j] + 9 * P1[j] - 9 * P2[j] + 3 * P3[j];
var c = 3 * P1[j] - 3 * P0[j];
if(a == 0) {
if(b == 0) {
continue;
}
var t = -c / b;
if(0 < t && t < 1) {
bounds[j].push(calc(t));
}
continue;
}
var b2ac = Math.pow(b,2) - 4 * c * a;
if(b2ac < 0) continue;
var t1 = (-b + Math.sqrt(b2ac))/(2 * a);
if(0 < t1 && t1 < 1) bounds[j].push(calc(t1));
var t2 = (-b - Math.sqrt(b2ac))/(2 * a);
if(0 < t2 && t2 < 1) bounds[j].push(calc(t2));
}
P0 = P3;
} else {
bounds[0].push(seg.x);
bounds[1].push(seg.y);
}
}
var x = Math.min.apply(null, bounds[0]);
var w = Math.max.apply(null, bounds[0]) - x;
var y = Math.min.apply(null, bounds[1]);
var h = Math.max.apply(null, bounds[1]) - y;
return {
'x': x,
'y': y,
'width': w,
'height': h
};
}
// this.each is deprecated, if any extension used this it can be recreated by doing this:
// $(canvas.getRootElem()).children().each(...)
// this.each = function(cb) {
// $(svgroot).children().each(cb);
// };
// Group: Element Transforms
// Function: getRotationAngle
// Get the rotation angle of the given/selected DOM element
//
// Parameters:
// elem - Optional DOM element to get the angle for
// to_rad - Boolean that when true returns the value in radians rather than degrees
//
// Returns:
// Float with the angle in degrees or radians
var getRotationAngle = this.getRotationAngle = function(elem, to_rad) {
var selected = elem || selectedElements[0];
// find the rotation transform (if any) and set it
var tlist = getTransformList(selected);
if(!tlist) return 0; // <svg> elements have no tlist
var N = tlist.numberOfItems;
for (var i = 0; i < N; ++i) {
var xform = tlist.getItem(i);
if (xform.type == 4) {
return to_rad ? xform.angle * Math.PI / 180.0 : xform.angle;
}
}
return 0.0;
};
// Function: setRotationAngle
// Removes any old rotations if present, prepends a new rotation at the
// transformed center
//
// Parameters:
// val - The new rotation angle in degrees
// preventUndo - Boolean indicating whether the action should be undoable or not
this.setRotationAngle = function(val, preventUndo) {
// ensure val is the proper type
val = parseFloat(val);
var elem = selectedElements[0];
var oldTransform = elem.getAttribute("transform");
var bbox = getBBox(elem);
var cx = bbox.x+bbox.width/2, cy = bbox.y+bbox.height/2;
var tlist = getTransformList(elem);
// only remove the real rotational transform if present (i.e. at index=0)
if (tlist.numberOfItems > 0) {
var xform = tlist.getItem(0);
if (xform.type == 4) {
tlist.removeItem(0);
}
}
// find R_nc and insert it
if (val != 0) {
var center = transformPoint(cx,cy,transformListToTransform(tlist).matrix);
var R_nc = svgroot.createSVGTransform();
R_nc.setRotate(val, center.x, center.y);
if(tlist.numberOfItems) {
tlist.insertItemBefore(R_nc, 0);
} else {
tlist.appendItem(R_nc);
}
}
else if (tlist.numberOfItems == 0) {
elem.removeAttribute("transform");
}
if (!preventUndo) {
// we need to undo it, then redo it so it can be undo-able! :)
// TODO: figure out how to make changes to transform list undo-able cross-browser?
var newTransform = elem.getAttribute("transform");
elem.setAttribute("transform", oldTransform);
changeSelectedAttribute("transform",newTransform,selectedElements);
}
var pointGripContainer = getElem("pathpointgrip_container");
// if(elem.nodeName == "path" && pointGripContainer) {
// pathActions.setPointContainerTransform(elem.getAttribute("transform"));
// }
var selector = selectorManager.requestSelector(selectedElements[0]);
selector.resize();
selector.updateGripCursors(val);
};
// Function: getTransformList
// Returns an object that behaves like a SVGTransformList for the given DOM element
//
// Parameters:
// elem - DOM element to get a transformlist from
var getTransformList = this.getTransformList = function(elem) {
if (isWebkit) {
var id = elem.id;
if(!id) {
// Get unique ID for temporary element
id = 'temp';
}
var t = svgTransformLists[id];
if (!t || id == 'temp') {
svgTransformLists[id] = new SVGEditTransformList(elem);
svgTransformLists[id]._init();
t = svgTransformLists[id];
}
return t;
}
else if (elem.transform) {
return elem.transform.baseVal;
}
else if (elem.gradientTransform) {
return elem.gradientTransform.baseVal;
}
else if (elem.patternTransform) {
return elem.patternTransform.baseVal;
}
return null;
};
// Function: recalculateAllSelectedDimensions
// Runs recalculateDimensions on the selected elements,
// adding the changes to a single batch command
var recalculateAllSelectedDimensions = this.recalculateAllSelectedDimensions = function() {
var text = (current_resize_mode == "none" ? "position" : "size");
var batchCmd = new BatchCommand(text);
var i = selectedElements.length;
while(i--) {
var elem = selectedElements[i];
// if(getRotationAngle(elem) && !hasMatrixTransform(getTransformList(elem))) continue;
var cmd = recalculateDimensions(elem);
if (cmd) {
batchCmd.addSubCommand(cmd);
}
}
if (!batchCmd.isEmpty()) {
addCommandToHistory(batchCmd);
call("changed", selectedElements);
}
};
// this is how we map paths to our preferred relative segment types
var pathMap = [0, 'z', 'M', 'm', 'L', 'l', 'C', 'c', 'Q', 'q', 'A', 'a',
'H', 'h', 'V', 'v', 'S', 's', 'T', 't'];
// Debug tool to easily see the current matrix in the browser's console
var logMatrix = function(m) {
console.log([m.a,m.b,m.c,m.d,m.e,m.f]);
};
// Function: remapElement
// Applies coordinate changes to an element based on the given matrix
//
// Parameters:
// selected - DOM element to be changed
// changes - Object with changes to be remapped
// m - Matrix object to use for remapping coordinates
var remapElement = this.remapElement = function(selected,changes,m) {
var remap = function(x,y) { return transformPoint(x,y,m); },
scalew = function(w) { return m.a*w; },
scaleh = function(h) { return m.d*h; },
doSnapping = curConfig.gridSnapping && selected.parentNode.parentNode.localName === "svg",
finishUp = function() {
if(doSnapping) for(var o in changes) changes[o] = snapToGrid(changes[o]);
assignAttributes(selected, changes, 1000, true);
}
box = getBBox(selected);
for(var i = 0; i < 2; i++) {
var type = i === 0 ? 'fill' : 'stroke';
var attrVal = selected.getAttribute(type);
if(attrVal && attrVal.indexOf('url(') === 0) {
if(m.a < 0 || m.d < 0) {
var grad = getRefElem(attrVal);
var newgrad = grad.cloneNode(true);
if(m.a < 0) {
//flip x
var x1 = newgrad.getAttribute('x1');
var x2 = newgrad.getAttribute('x2');
newgrad.setAttribute('x1', -(x1 - 1));
newgrad.setAttribute('x2', -(x2 - 1));
}
if(m.d < 0) {
//flip y
var y1 = newgrad.getAttribute('y1');
var y2 = newgrad.getAttribute('y2');
newgrad.setAttribute('y1', -(y1 - 1));
newgrad.setAttribute('y2', -(y2 - 1));
}
newgrad.id = getNextId();
findDefs().appendChild(newgrad);
selected.setAttribute(type, 'url(#' + newgrad.id + ')');
}
}
}
var elName = selected.tagName;
if(elName === "g" || elName === "text" || elName === "use") {
// if it was a translate, then just update x,y
if (m.a == 1 && m.b == 0 && m.c == 0 && m.d == 1 &&
(m.e != 0 || m.f != 0) )
{
// [T][M] = [M][T']
// therefore [T'] = [M_inv][T][M]
var existing = transformListToTransform(selected).matrix,
t_new = matrixMultiply(existing.inverse(), m, existing);
changes.x = parseFloat(changes.x) + t_new.e;
changes.y = parseFloat(changes.y) + t_new.f;
}
else {
// we just absorb all matrices into the element and don't do any remapping
var chlist = getTransformList(selected);
var mt = svgroot.createSVGTransform();
mt.setMatrix(matrixMultiply(transformListToTransform(chlist).matrix,m));
chlist.clear();
chlist.appendItem(mt);
}
}
// now we have a set of changes and an applied reduced transform list
// we apply the changes directly to the DOM
switch (elName)
{
case "foreignObject":
case "rect":
case "image":
// Allow images to be inverted (give them matrix when flipped)
if(elName === 'image' && (m.a < 0 || m.d < 0)) {
// Convert to matrix
var chlist = getTransformList(selected);
var mt = svgroot.createSVGTransform();
mt.setMatrix(matrixMultiply(transformListToTransform(chlist).matrix,m));
chlist.clear();
chlist.appendItem(mt);
} else {
var pt1 = remap(changes.x,changes.y);
changes.width = scalew(changes.width);
changes.height = scaleh(changes.height);
changes.x = pt1.x + Math.min(0,changes.width);
changes.y = pt1.y + Math.min(0,changes.height);
changes.width = Math.abs(changes.width);
changes.height = Math.abs(changes.height);
}
finishUp();
break;
case "ellipse":
var c = remap(changes.cx,changes.cy);
changes.cx = c.x;
changes.cy = c.y;
changes.rx = scalew(changes.rx);
changes.ry = scaleh(changes.ry);
changes.rx = Math.abs(changes.rx);
changes.ry = Math.abs(changes.ry);
finishUp();
break;
case "circle":
var c = remap(changes.cx,changes.cy);
changes.cx = c.x;
changes.cy = c.y;
// take the minimum of the new selected box's dimensions for the new circle radius
var tbox = transformBox(box.x, box.y, box.width, box.height, m);
var w = tbox.tr.x - tbox.tl.x, h = tbox.bl.y - tbox.tl.y;
changes.r = Math.min(w/2, h/2);
if(changes.r) changes.r = Math.abs(changes.r);
finishUp();
break;
case "line":
var pt1 = remap(changes.x1,changes.y1),
pt2 = remap(changes.x2,changes.y2);
changes.x1 = pt1.x;
changes.y1 = pt1.y;
changes.x2 = pt2.x;
changes.y2 = pt2.y;
case "text":
case "use":
finishUp();
break;
case "g":
var gsvg = $(selected).data('gsvg');
if(gsvg) {
assignAttributes(gsvg, changes, 1000, true);
}
break;
case "polyline":
case "polygon":
var len = changes.points.length;
for (var i = 0; i < len; ++i) {
var pt = changes.points[i];
pt = remap(pt.x,pt.y);
changes.points[i].x = pt.x;
changes.points[i].y = pt.y;
}
var len = changes.points.length;
var pstr = "";
for (var i = 0; i < len; ++i) {
var pt = changes.points[i];
pstr += pt.x + "," + pt.y + " ";
}
selected.setAttribute("points", pstr);
break;
case "path":
var segList = selected.pathSegList;
var len = segList.numberOfItems;
changes.d = new Array(len);
for (var i = 0; i < len; ++i) {
var seg = segList.getItem(i);
changes.d[i] = {
type: seg.pathSegType,
x: seg.x,
y: seg.y,
x1: seg.x1,
y1: seg.y1,
x2: seg.x2,
y2: seg.y2,
r1: seg.r1,
r2: seg.r2,
angle: seg.angle,
largeArcFlag: seg.largeArcFlag,
sweepFlag: seg.sweepFlag
};
}
var len = changes.d.length,
firstseg = changes.d[0],
currentpt = remap(firstseg.x,firstseg.y);
changes.d[0].x = currentpt.x;
changes.d[0].y = currentpt.y;
for (var i = 1; i < len; ++i) {
var seg = changes.d[i];
var type = seg.type;
// if absolute or first segment, we want to remap x, y, x1, y1, x2, y2
// if relative, we want to scalew, scaleh
if (type % 2 == 0) { // absolute
var thisx = (seg.x != undefined) ? seg.x : currentpt.x, // for V commands
thisy = (seg.y != undefined) ? seg.y : currentpt.y, // for H commands
pt = remap(thisx,thisy),
pt1 = remap(seg.x1,seg.y1),
pt2 = remap(seg.x2,seg.y2);
seg.x = pt.x;
seg.y = pt.y;
seg.x1 = pt1.x;
seg.y1 = pt1.y;
seg.x2 = pt2.x;
seg.y2 = pt2.y;
seg.r1 = scalew(seg.r1),
seg.r2 = scaleh(seg.r2);
}
else { // relative
seg.x = scalew(seg.x);
seg.y = scaleh(seg.y);
seg.x1 = scalew(seg.x1);
seg.y1 = scaleh(seg.y1);
seg.x2 = scalew(seg.x2);
seg.y2 = scaleh(seg.y2);
seg.r1 = scalew(seg.r1),
seg.r2 = scaleh(seg.r2);
}
// tracks the current position (for H,V commands)
if (seg.x) currentpt.x = seg.x;
if (seg.y) currentpt.y = seg.y;
} // for each segment
var dstr = "";
var len = changes.d.length;
for (var i = 0; i < len; ++i) {
var seg = changes.d[i];
var type = seg.type;
dstr += pathMap[type];
switch(type) {
case 13: // relative horizontal line (h)
case 12: // absolute horizontal line (H)
dstr += seg.x + " ";
break;
case 15: // relative vertical line (v)
case 14: // absolute vertical line (V)
dstr += seg.y + " ";
break;
case 3: // relative move (m)
case 5: // relative line (l)
case 19: // relative smooth quad (t)
case 2: // absolute move (M)
case 4: // absolute line (L)
case 18: // absolute smooth quad (T)
dstr += seg.x + "," + seg.y + " ";
break;
case 7: // relative cubic (c)
case 6: // absolute cubic (C)
dstr += seg.x1 + "," + seg.y1 + " " + seg.x2 + "," + seg.y2 + " " +
seg.x + "," + seg.y + " ";
break;
case 9: // relative quad (q)
case 8: // absolute quad (Q)
dstr += seg.x1 + "," + seg.y1 + " " + seg.x + "," + seg.y + " ";
break;
case 11: // relative elliptical arc (a)
case 10: // absolute elliptical arc (A)
dstr += seg.r1 + "," + seg.r2 + " " + seg.angle + " " + (+seg.largeArcFlag) +
" " + (+seg.sweepFlag) + " " + seg.x + "," + seg.y + " ";
break;
case 17: // relative smooth cubic (s)
case 16: // absolute smooth cubic (S)
dstr += seg.x2 + "," + seg.y2 + " " + seg.x + "," + seg.y + " ";
break;
}
}
selected.setAttribute("d", dstr);
break;
}
};
// Function: updateClipPath
// Updates a <clipPath>s values based on the given translation of an element
//
// Parameters:
// attr - The clip-path attribute value with the clipPath's ID
// tx - The translation's x value
// ty - The translation's y value
var updateClipPath = function(attr, tx, ty) {
var path = getRefElem(attr).firstChild;
var cp_xform = getTransformList(path);
var newxlate = svgroot.createSVGTransform();
newxlate.setTranslate(tx, ty);
cp_xform.appendItem(newxlate);
// Update clipPath's dimensions
recalculateDimensions(path);
}
// Function: recalculateDimensions
// Decides the course of action based on the element's transform list
//
// Parameters:
// selected - The DOM element to recalculate
//
// Returns:
// Undo command object with the resulting change
var recalculateDimensions = this.recalculateDimensions = function(selected) {
if (selected == null) return null;
var tlist = getTransformList(selected);
// remove any unnecessary transforms
if (tlist && tlist.numberOfItems > 0) {
var k = tlist.numberOfItems;
while (k--) {
var xform = tlist.getItem(k);
if (xform.type === 0) {
tlist.removeItem(k);
}
// remove identity matrices
else if (xform.type === 1) {
if (isIdentity(xform.matrix)) {
tlist.removeItem(k);
}
}
// remove zero-degree rotations
else if (xform.type === 4) {
if (xform.angle === 0) {
tlist.removeItem(k);
}
}
}
// End here if all it has is a rotation
if(tlist.numberOfItems === 1 && getRotationAngle(selected)) return null;
}
// if this element had no transforms, we are done
if (!tlist || tlist.numberOfItems == 0) {
selected.removeAttribute("transform");
return null;
}
// TODO: Make this work for more than 2
if (tlist) {
var k = tlist.numberOfItems;
var mxs = [];
while (k--) {
var xform = tlist.getItem(k);
if (xform.type === 1) {
mxs.push([xform.matrix, k]);
} else if(mxs.length) {
mxs = [];
}
}
if(mxs.length === 2) {
var m_new = svgroot.createSVGTransformFromMatrix(matrixMultiply(mxs[1][0], mxs[0][0]));
tlist.removeItem(mxs[0][1]);
tlist.removeItem(mxs[1][1]);
tlist.insertItemBefore(m_new, mxs[1][1]);
}
// combine matrix + translate
k = tlist.numberOfItems;
if(k >= 2 && tlist.getItem(k-2).type === 1 && tlist.getItem(k-1).type === 2) {
var mt = svgroot.createSVGTransform();
var m = matrixMultiply(
tlist.getItem(k-2).matrix,
tlist.getItem(k-1).matrix
);
mt.setMatrix(m);
tlist.removeItem(k-2);
tlist.removeItem(k-2);
tlist.appendItem(mt);
}
}
// Grouped SVG element
var gsvg = $(selected).data('gsvg');
// we know we have some transforms, so set up return variable
var batchCmd = new BatchCommand("Transform");
// store initial values that will be affected by reducing the transform list
var changes = {}, initial = null, attrs = [];
switch (selected.tagName)
{
case "line":
attrs = ["x1", "y1", "x2", "y2"];
break;
case "circle":
attrs = ["cx", "cy", "r"];
break;
case "ellipse":
attrs = ["cx", "cy", "rx", "ry"];
break;
case "foreignObject":
case "rect":
case "image":
attrs = ["width", "height", "x", "y"];
break;
case "use":
case "text":
attrs = ["x", "y"];
break;
case "polygon":
case "polyline":
initial = {};
initial["points"] = selected.getAttribute("points");
var list = selected.points;
var len = list.numberOfItems;
changes["points"] = new Array(len);
for (var i = 0; i < len; ++i) {
var pt = list.getItem(i);
changes["points"][i] = {x:pt.x,y:pt.y};
}
break;
case "path":
initial = {};
initial["d"] = selected.getAttribute("d");
changes["d"] = selected.getAttribute("d");
break;
} // switch on element type to get initial values
if(attrs.length) {
changes = $(selected).attr(attrs);
$.each(changes, function(attr, val) {
changes[attr] = convertToNum(attr, val);
});
} else if(gsvg) {
// GSVG exception
changes = {
x: $(gsvg).attr('x') || 0,
y: $(gsvg).attr('y') || 0
};
}
// if we haven't created an initial array in polygon/polyline/path, then
// make a copy of initial values and include the transform
if (initial == null) {
initial = $.extend(true, {}, changes);
$.each(initial, function(attr, val) {
initial[attr] = convertToNum(attr, val);
});
}
// save the start transform value too
initial["transform"] = start_transform ? start_transform : "";
// if it's a regular group, we have special processing to flatten transforms
if ((selected.tagName == "g" && !gsvg) || selected.tagName == "a") {
var box = getBBox(selected),
oldcenter = {x: box.x+box.width/2, y: box.y+box.height/2},
newcenter = transformPoint(box.x+box.width/2, box.y+box.height/2,
transformListToTransform(tlist).matrix),
m = svgroot.createSVGMatrix();
// temporarily strip off the rotate and save the old center
var gangle = getRotationAngle(selected);
if (gangle) {
var a = gangle * Math.PI / 180;
if ( Math.abs(a) > (1.0e-10) ) {
var s = Math.sin(a)/(1 - Math.cos(a));
} else {
// FIXME: This blows up if the angle is exactly 0!
var s = 2/a;
}
for (var i = 0; i < tlist.numberOfItems; ++i) {
var xform = tlist.getItem(i);
if (xform.type == 4) {
// extract old center through mystical arts
var rm = xform.matrix;
oldcenter.y = (s*rm.e + rm.f)/2;
oldcenter.x = (rm.e - s*rm.f)/2;
tlist.removeItem(i);
break;
}
}
}
var tx = 0, ty = 0,
operation = 0,
N = tlist.numberOfItems;
if(N) {
var first_m = tlist.getItem(0).matrix;
}
// first, if it was a scale then the second-last transform will be it
if (N >= 3 && tlist.getItem(N-2).type == 3 &&
tlist.getItem(N-3).type == 2 && tlist.getItem(N-1).type == 2)
{
operation = 3; // scale
// if the children are unrotated, pass the scale down directly
// otherwise pass the equivalent matrix() down directly
var tm = tlist.getItem(N-3).matrix,
sm = tlist.getItem(N-2).matrix,
tmn = tlist.getItem(N-1).matrix;
var children = selected.childNodes;
var c = children.length;
while (c--) {
var child = children.item(c);
tx = 0;
ty = 0;
if (child.nodeType == 1) {
var childTlist = getTransformList(child);
// some children might not have a transform (<metadata>, <defs>, etc)
if (!childTlist) continue;
var m = transformListToTransform(childTlist).matrix;
// Convert a matrix to a scale if applicable
// if(hasMatrixTransform(childTlist) && childTlist.numberOfItems == 1) {
// if(m.b==0 && m.c==0 && m.e==0 && m.f==0) {
// childTlist.removeItem(0);
// var translateOrigin = svgroot.createSVGTransform(),
// scale = svgroot.createSVGTransform(),
// translateBack = svgroot.createSVGTransform();
// translateOrigin.setTranslate(0, 0);
// scale.setScale(m.a, m.d);
// translateBack.setTranslate(0, 0);
// childTlist.appendItem(translateBack);
// childTlist.appendItem(scale);
// childTlist.appendItem(translateOrigin);
// }
// }
var angle = getRotationAngle(child);
var old_start_transform = start_transform;
var childxforms = [];
start_transform = child.getAttribute("transform");
if(angle || hasMatrixTransform(childTlist)) {
var e2t = svgroot.createSVGTransform();
e2t.setMatrix(matrixMultiply(tm, sm, tmn, m));
childTlist.clear();
childTlist.appendItem(e2t);
childxforms.push(e2t);
}
// if not rotated or skewed, push the [T][S][-T] down to the child
else {
// update the transform list with translate,scale,translate
// slide the [T][S][-T] from the front to the back
// [T][S][-T][M] = [M][T2][S2][-T2]
// (only bringing [-T] to the right of [M])
// [T][S][-T][M] = [T][S][M][-T2]
// [-T2] = [M_inv][-T][M]
var t2n = matrixMultiply(m.inverse(), tmn, m);
// [T2] is always negative translation of [-T2]
var t2 = svgroot.createSVGMatrix();
t2.e = -t2n.e;
t2.f = -t2n.f;
// [T][S][-T][M] = [M][T2][S2][-T2]
// [S2] = [T2_inv][M_inv][T][S][-T][M][-T2_inv]
var s2 = matrixMultiply(t2.inverse(), m.inverse(), tm, sm, tmn, m, t2n.inverse());
var translateOrigin = svgroot.createSVGTransform(),
scale = svgroot.createSVGTransform(),
translateBack = svgroot.createSVGTransform();
translateOrigin.setTranslate(t2n.e, t2n.f);
scale.setScale(s2.a, s2.d);
translateBack.setTranslate(t2.e, t2.f);
childTlist.appendItem(translateBack);
childTlist.appendItem(scale);
childTlist.appendItem(translateOrigin);
childxforms.push(translateBack);
childxforms.push(scale);
childxforms.push(translateOrigin);
// logMatrix(translateBack.matrix);
// logMatrix(scale.matrix);
} // not rotated
batchCmd.addSubCommand( recalculateDimensions(child) );
// TODO: If any <use> have this group as a parent and are
// referencing this child, then we need to impose a reverse
// scale on it so that when it won't get double-translated
// var uses = selected.getElementsByTagNameNS(svgns, "use");
// var href = "#"+child.id;
// var u = uses.length;
// while (u--) {
// var useElem = uses.item(u);
// if(href == getHref(useElem)) {
// var usexlate = svgroot.createSVGTransform();
// usexlate.setTranslate(-tx,-ty);
// getTransformList(useElem).insertItemBefore(usexlate,0);
// batchCmd.addSubCommand( recalculateDimensions(useElem) );
// }
// }
start_transform = old_start_transform;
} // element
} // for each child
// Remove these transforms from group
tlist.removeItem(N-1);
tlist.removeItem(N-2);
tlist.removeItem(N-3);
}
else if (N >= 3 && tlist.getItem(N-1).type == 1)
{
operation = 3; // scale
m = transformListToTransform(tlist).matrix;
var e2t = svgroot.createSVGTransform();
e2t.setMatrix(m);
tlist.clear();
tlist.appendItem(e2t);
}
// next, check if the first transform was a translate
// if we had [ T1 ] [ M ] we want to transform this into [ M ] [ T2 ]
// therefore [ T2 ] = [ M_inv ] [ T1 ] [ M ]
else if ( (N == 1 || (N > 1 && tlist.getItem(1).type != 3)) &&
tlist.getItem(0).type == 2)
{
operation = 2; // translate
var T_M = transformListToTransform(tlist).matrix;
tlist.removeItem(0);
var M_inv = transformListToTransform(tlist).matrix.inverse();
var M2 = matrixMultiply( M_inv, T_M );
tx = M2.e;
ty = M2.f;
if (tx != 0 || ty != 0) {
// we pass the translates down to the individual children
var children = selected.childNodes;
var c = children.length;
var clipPaths_done = [];
while (c--) {
var child = children.item(c);
if (child.nodeType == 1) {
// Check if child has clip-path
if(child.getAttribute('clip-path')) {
// tx, ty
var attr = child.getAttribute('clip-path');
if(clipPaths_done.indexOf(attr) === -1) {
updateClipPath(attr, tx, ty);
clipPaths_done.push(attr);
}
}
var old_start_transform = start_transform;
start_transform = child.getAttribute("transform");
var childTlist = getTransformList(child);
// some children might not have a transform (<metadata>, <defs>, etc)
if (childTlist) {
var newxlate = svgroot.createSVGTransform();
newxlate.setTranslate(tx,ty);
if(childTlist.numberOfItems) {
childTlist.insertItemBefore(newxlate, 0);
} else {
childTlist.appendItem(newxlate);
}
batchCmd.addSubCommand( recalculateDimensions(child) );
// If any <use> have this group as a parent and are
// referencing this child, then impose a reverse translate on it
// so that when it won't get double-translated
var uses = selected.getElementsByTagNameNS(svgns, "use");
var href = "#"+child.id;
var u = uses.length;
while (u--) {
var useElem = uses.item(u);
if(href == getHref(useElem)) {
var usexlate = svgroot.createSVGTransform();
usexlate.setTranslate(-tx,-ty);
getTransformList(useElem).insertItemBefore(usexlate,0);
batchCmd.addSubCommand( recalculateDimensions(useElem) );
}
}
start_transform = old_start_transform;
}
}
}
clipPaths_done = [];
start_transform = old_start_transform;
}
}
// else, a matrix imposition from a parent group
// keep pushing it down to the children
else if (N == 1 && tlist.getItem(0).type == 1 && !gangle) {
operation = 1;
var m = tlist.getItem(0).matrix,
children = selected.childNodes,
c = children.length;
while (c--) {
var child = children.item(c);
if (child.nodeType == 1) {
var old_start_transform = start_transform;
start_transform = child.getAttribute("transform");
var childTlist = getTransformList(child);
if (!childTlist) continue;
var em = matrixMultiply(m, transformListToTransform(childTlist).matrix);
var e2m = svgroot.createSVGTransform();
e2m.setMatrix(em);
childTlist.clear();
childTlist.appendItem(e2m,0);
batchCmd.addSubCommand( recalculateDimensions(child) );
start_transform = old_start_transform;
// Convert stroke
// TODO: Find out if this should actually happen somewhere else
var sw = child.getAttribute("stroke-width");
if (child.getAttribute("stroke") !== "none" && !isNaN(sw)) {
var avg = (Math.abs(em.a) + Math.abs(em.d)) / 2;
child.setAttribute('stroke-width', sw * avg);
}
}
}
tlist.clear();
}
// else it was just a rotate
else {
if (gangle) {
var newRot = svgroot.createSVGTransform();
newRot.setRotate(gangle,newcenter.x,newcenter.y);
if(tlist.numberOfItems) {
tlist.insertItemBefore(newRot, 0);
} else {
tlist.appendItem(newRot);
}
}
if (tlist.numberOfItems == 0) {
selected.removeAttribute("transform");
}
return null;
}
// if it was a translate, put back the rotate at the new center
if (operation == 2) {
if (gangle) {
newcenter = {
x: oldcenter.x + first_m.e,
y: oldcenter.y + first_m.f
};
var newRot = svgroot.createSVGTransform();
newRot.setRotate(gangle,newcenter.x,newcenter.y);
if(tlist.numberOfItems) {
tlist.insertItemBefore(newRot, 0);
} else {
tlist.appendItem(newRot);
}
}
}
// if it was a resize
else if (operation == 3) {
var m = transformListToTransform(tlist).matrix;
var roldt = svgroot.createSVGTransform();
roldt.setRotate(gangle, oldcenter.x, oldcenter.y);
var rold = roldt.matrix;
var rnew = svgroot.createSVGTransform();
rnew.setRotate(gangle, newcenter.x, newcenter.y);
var rnew_inv = rnew.matrix.inverse(),
m_inv = m.inverse(),
extrat = matrixMultiply(m_inv, rnew_inv, rold, m);
tx = extrat.e;
ty = extrat.f;
if (tx != 0 || ty != 0) {
// now push this transform down to the children
// we pass the translates down to the individual children
var children = selected.childNodes;
var c = children.length;
while (c--) {
var child = children.item(c);
if (child.nodeType == 1) {
var old_start_transform = start_transform;
start_transform = child.getAttribute("transform");
var childTlist = getTransformList(child);
var newxlate = svgroot.createSVGTransform();
newxlate.setTranslate(tx,ty);
if(childTlist.numberOfItems) {
childTlist.insertItemBefore(newxlate, 0);
} else {
childTlist.appendItem(newxlate);
}
batchCmd.addSubCommand( recalculateDimensions(child) );
start_transform = old_start_transform;
}
}
}
if (gangle) {
if(tlist.numberOfItems) {
tlist.insertItemBefore(rnew, 0);
} else {
tlist.appendItem(rnew);
}
}
}
}
// else, it's a non-group
else {
// FIXME: box might be null for some elements (<metadata> etc), need to handle this
var box = getBBox(selected);
// Paths (and possbly other shapes) will have no BBox while still in <defs>,
// but we still may need to recalculate them (see issue 595).
// TODO: Figure out how to get BBox from these elements in case they
// have a rotation transform
if(!box && selected.tagName != 'path') return null;
var m = svgroot.createSVGMatrix(),
// temporarily strip off the rotate and save the old center
angle = getRotationAngle(selected);
if (angle) {
var oldcenter = {x: box.x+box.width/2, y: box.y+box.height/2},
newcenter = transformPoint(box.x+box.width/2, box.y+box.height/2,
transformListToTransform(tlist).matrix);
var a = angle * Math.PI / 180;
if ( Math.abs(a) > (1.0e-10) ) {
var s = Math.sin(a)/(1 - Math.cos(a));
} else {
// FIXME: This blows up if the angle is exactly 0!
var s = 2/a;
}
for (var i = 0; i < tlist.numberOfItems; ++i) {
var xform = tlist.getItem(i);
if (xform.type == 4) {
// extract old center through mystical arts
var rm = xform.matrix;
oldcenter.y = (s*rm.e + rm.f)/2;
oldcenter.x = (rm.e - s*rm.f)/2;
tlist.removeItem(i);
break;
}
}
}
// 2 = translate, 3 = scale, 4 = rotate, 1 = matrix imposition
var operation = 0;
var N = tlist.numberOfItems;
// Check if it has a gradient with userSpaceOnUse, in which case
// adjust it by recalculating the matrix transform.
// TODO: Make this work in Webkit using SVGEditTransformList
if(!isWebkit) {
var fill = selected.getAttribute('fill');
if(fill && fill.indexOf('url(') === 0) {
var paint = getRefElem(fill);
var type = 'pattern';
if(paint.tagName !== type) type = 'gradient';
var attrVal = paint.getAttribute(type + 'Units');
if(attrVal === 'userSpaceOnUse') {
//Update the userSpaceOnUse element
m = transformListToTransform(tlist).matrix;
var gtlist = getTransformList(paint);
var gmatrix = transformListToTransform(gtlist).matrix;
m = matrixMultiply(m, gmatrix);
var m_str = "matrix(" + [m.a,m.b,m.c,m.d,m.e,m.f].join(",") + ")";
paint.setAttribute(type + 'Transform', m_str);
}
}
}
// first, if it was a scale of a non-skewed element, then the second-last
// transform will be the [S]
// if we had [M][T][S][T] we want to extract the matrix equivalent of
// [T][S][T] and push it down to the element
if (N >= 3 && tlist.getItem(N-2).type == 3 &&
tlist.getItem(N-3).type == 2 && tlist.getItem(N-1).type == 2)
// Removed this so a <use> with a given [T][S][T] would convert to a matrix.
// Is that bad?
// && selected.nodeName != "use"
{
operation = 3; // scale
m = transformListToTransform(tlist,N-3,N-1).matrix;
tlist.removeItem(N-1);
tlist.removeItem(N-2);
tlist.removeItem(N-3);
} // if we had [T][S][-T][M], then this was a skewed element being resized
// Thus, we simply combine it all into one matrix
else if(N == 4 && tlist.getItem(N-1).type == 1) {
operation = 3; // scale
m = transformListToTransform(tlist).matrix;
var e2t = svgroot.createSVGTransform();
e2t.setMatrix(m);
tlist.clear();
tlist.appendItem(e2t);
// reset the matrix so that the element is not re-mapped
m = svgroot.createSVGMatrix();
} // if we had [R][T][S][-T][M], then this was a rotated matrix-element
// if we had [T1][M] we want to transform this into [M][T2]
// therefore [ T2 ] = [ M_inv ] [ T1 ] [ M ] and we can push [T2]
// down to the element
else if ( (N == 1 || (N > 1 && tlist.getItem(1).type != 3)) &&
tlist.getItem(0).type == 2)
{
operation = 2; // translate
var oldxlate = tlist.getItem(0).matrix,
meq = transformListToTransform(tlist,1).matrix,
meq_inv = meq.inverse();
m = matrixMultiply( meq_inv, oldxlate, meq );
tlist.removeItem(0);
}
// else if this child now has a matrix imposition (from a parent group)
// we might be able to simplify
else if (N == 1 && tlist.getItem(0).type == 1 && !angle) {
// Remap all point-based elements
m = transformListToTransform(tlist).matrix;
switch (selected.tagName) {
case 'line':
changes = $(selected).attr(["x1","y1","x2","y2"]);
case 'polyline':
case 'polygon':
changes.points = selected.getAttribute("points");
if(changes.points) {
var list = selected.points;
var len = list.numberOfItems;
changes.points = new Array(len);
for (var i = 0; i < len; ++i) {
var pt = list.getItem(i);
changes.points[i] = {x:pt.x,y:pt.y};
}
}
case 'path':
changes.d = selected.getAttribute("d");
operation = 1;
tlist.clear();
break;
default:
break;
}
}
// if it was a rotation, put the rotate back and return without a command
// (this function has zero work to do for a rotate())
else {
operation = 4; // rotation
if (angle) {
var newRot = svgroot.createSVGTransform();
newRot.setRotate(angle,newcenter.x,newcenter.y);
if(tlist.numberOfItems) {
tlist.insertItemBefore(newRot, 0);
} else {
tlist.appendItem(newRot);
}
}
if (tlist.numberOfItems == 0) {
selected.removeAttribute("transform");
}
return null;
}
// if it was a translate or resize, we need to remap the element and absorb the xform
if (operation == 1 || operation == 2 || operation == 3) {
remapElement(selected,changes,m);
} // if we are remapping
// if it was a translate, put back the rotate at the new center
if (operation == 2) {
if (angle) {
if(!hasMatrixTransform(tlist)) {
newcenter = {
x: oldcenter.x + m.e,
y: oldcenter.y + m.f
};
}
var newRot = svgroot.createSVGTransform();
newRot.setRotate(angle, newcenter.x, newcenter.y);
if(tlist.numberOfItems) {
tlist.insertItemBefore(newRot, 0);
} else {
tlist.appendItem(newRot);
}
}
}
// [Rold][M][T][S][-T] became [Rold][M]
// we want it to be [Rnew][M][Tr] where Tr is the
// translation required to re-center it
// Therefore, [Tr] = [M_inv][Rnew_inv][Rold][M]
else if (operation == 3 && angle) {
var m = transformListToTransform(tlist).matrix;
var roldt = svgroot.createSVGTransform();
roldt.setRotate(angle, oldcenter.x, oldcenter.y);
var rold = roldt.matrix;
var rnew = svgroot.createSVGTransform();
rnew.setRotate(angle, newcenter.x, newcenter.y);
var rnew_inv = rnew.matrix.inverse();
var m_inv = m.inverse();
var extrat = matrixMultiply(m_inv, rnew_inv, rold, m);
remapElement(selected,changes,extrat);
if (angle) {
if(tlist.numberOfItems) {
tlist.insertItemBefore(rnew, 0);
} else {
tlist.appendItem(rnew);
}
}
}
} // a non-group
// if the transform list has been emptied, remove it
if (tlist.numberOfItems == 0) {
selected.removeAttribute("transform");
}
batchCmd.addSubCommand(new ChangeElementCommand(selected, initial));
return batchCmd;
};
// Root Current Transformation Matrix in user units
var root_sctm = null;
// Function: transformPoint
// A (hopefully) quicker function to transform a point by a matrix
// (this function avoids any DOM calls and just does the math)
//
// Parameters:
// x - Float representing the x coordinate
// y - Float representing the y coordinate
// m - Matrix object to transform the point with
// Returns a x,y object representing the transformed point
var transformPoint = function(x, y, m) {
return { x: m.a * x + m.c * y + m.e, y: m.b * x + m.d * y + m.f};
};
// Function: isIdentity
// Helper function to check if the matrix performs no actual transform
// (i.e. exists for identity purposes)
//
// Parameters:
// m - The matrix object to check
//
// Returns:
// Boolean indicating whether or not the matrix is 1,0,0,1,0,0
var isIdentity = function(m) {
return (m.a === 1 && m.b === 0 && m.c === 0 && m.d === 1 && m.e === 0 && m.f === 0);
}
// Function: matrixMultiply
// This function tries to return a SVGMatrix that is the multiplication m1*m2.
// We also round to zero when it's near zero
//
// Parameters:
// >= 2 Matrix objects to multiply
//
// Returns:
// The matrix object resulting from the calculation
var matrixMultiply = this.matrixMultiply = function() {
var NEAR_ZERO = 1e-14,
args = arguments, i = args.length, m = args[i-1];
while(i-- > 1) {
var m1 = args[i-1];
m = m1.multiply(m);
}
if (Math.abs(m.a) < NEAR_ZERO) m.a = 0;
if (Math.abs(m.b) < NEAR_ZERO) m.b = 0;
if (Math.abs(m.c) < NEAR_ZERO) m.c = 0;
if (Math.abs(m.d) < NEAR_ZERO) m.d = 0;
if (Math.abs(m.e) < NEAR_ZERO) m.e = 0;
if (Math.abs(m.f) < NEAR_ZERO) m.f = 0;
return m;
}
// Function: transformListToTransform
// This returns a single matrix Transform for a given Transform List
// (this is the equivalent of SVGTransformList.consolidate() but unlike
// that method, this one does not modify the actual SVGTransformList)
// This function is very liberal with its min,max arguments
//
// Parameters:
// tlist - The transformlist object
// min - Optional integer indicating start transform position
// max - Optional integer indicating end transform position
//
// Returns:
// A single matrix transform object
var transformListToTransform = this.transformListToTransform = function(tlist, min, max) {
if(tlist == null) {
// Or should tlist = null have been prevented before this?
return svgroot.createSVGTransformFromMatrix(svgroot.createSVGMatrix());
}
var min = min == undefined ? 0 : min;
var max = max == undefined ? (tlist.numberOfItems-1) : max;
min = parseInt(min);
max = parseInt(max);
if (min > max) { var temp = max; max = min; min = temp; }
var m = svgroot.createSVGMatrix();
for (var i = min; i <= max; ++i) {
// if our indices are out of range, just use a harmless identity matrix
var mtom = (i >= 0 && i < tlist.numberOfItems ?
tlist.getItem(i).matrix :
svgroot.createSVGMatrix());
m = matrixMultiply(m, mtom);
}
return svgroot.createSVGTransformFromMatrix(m);
};
// Function: hasMatrixTransform
// See if the given transformlist includes a non-indentity matrix transform
//
// Parameters:
// tlist - The transformlist to check
//
// Returns:
// Boolean on whether or not a matrix transform was found
var hasMatrixTransform = this.hasMatrixTransform = function(tlist) {
if(!tlist) return false;
var num = tlist.numberOfItems;
while (num--) {
var xform = tlist.getItem(num);
if (xform.type == 1 && !isIdentity(xform.matrix)) return true;
}
return false;
}
// Function: getMatrix
// Get the matrix object for a given element
//
// Parameters:
// elem - The DOM element to check
//
// Returns:
// The matrix object associated with the element's transformlist
var getMatrix = function(elem) {
var tlist = getTransformList(elem);
return transformListToTransform(tlist).matrix;
}
// Function: transformBox
// Transforms a rectangle based on the given matrix
//
// Parameters:
// l - Float with the box's left coordinate
// t - Float with the box's top coordinate
// w - Float with the box width
// h - Float with the box height
// m - Matrix object to transform the box by
//
// Returns:
// An object with the following values:
// * tl - The top left coordinate (x,y object)
// * tr - The top right coordinate (x,y object)
// * bl - The bottom left coordinate (x,y object)
// * br - The bottom right coordinate (x,y object)
// * aabox - Object with the following values:
// * Float with the axis-aligned x coordinate
// * Float with the axis-aligned y coordinate
// * Float with the axis-aligned width coordinate
// * Float with the axis-aligned height coordinate
var transformBox = this.transformBox = function(l, t, w, h, m) {
var topleft = {x:l,y:t},
topright = {x:(l+w),y:t},
botright = {x:(l+w),y:(t+h)},
botleft = {x:l,y:(t+h)};
topleft = transformPoint( topleft.x, topleft.y, m );
var minx = topleft.x,
maxx = topleft.x,
miny = topleft.y,
maxy = topleft.y;
topright = transformPoint( topright.x, topright.y, m );
minx = Math.min(minx, topright.x);
maxx = Math.max(maxx, topright.x);
miny = Math.min(miny, topright.y);
maxy = Math.max(maxy, topright.y);
botleft = transformPoint( botleft.x, botleft.y, m);
minx = Math.min(minx, botleft.x);
maxx = Math.max(maxx, botleft.x);
miny = Math.min(miny, botleft.y);
maxy = Math.max(maxy, botleft.y);
botright = transformPoint( botright.x, botright.y, m );
minx = Math.min(minx, botright.x);
maxx = Math.max(maxx, botright.x);
miny = Math.min(miny, botright.y);
maxy = Math.max(maxy, botright.y);
return {tl:topleft, tr:topright, bl:botleft, br:botright,
aabox: {x:minx, y:miny, width:(maxx-minx), height:(maxy-miny)} };
};
// Group: Selection
// Function: clearSelection
// Clears the selection. The 'selected' handler is then called.
// Parameters:
// noCall - Optional boolean that when true does not call the "selected" handler
var clearSelection = this.clearSelection = function(noCall) {
if (selectedElements[0] != null) {
var len = selectedElements.length;
for (var i = 0; i < len; ++i) {
var elem = selectedElements[i];
if (elem == null) break;
selectorManager.releaseSelector(elem);
selectedElements[i] = null;
}
selectedBBoxes[0] = null;
}
if(!noCall) call("selected", selectedElements);
};
// TODO: do we need to worry about selectedBBoxes here?
// Function: addToSelection
// Adds a list of elements to the selection. The 'selected' handler is then called.
//
// Parameters:
// elemsToAdd - an array of DOM elements to add to the selection
// showGrips - a boolean flag indicating whether the resize grips should be shown
var addToSelection = this.addToSelection = function(elemsToAdd, showGrips) {
if (elemsToAdd.length == 0) { return; }
// find the first null in our selectedElements array
var j = 0;
while (j < selectedElements.length) {
if (selectedElements[j] == null) {
break;
}
++j;
}
// now add each element consecutively
var i = elemsToAdd.length;
while (i--) {
var elem = elemsToAdd[i];
if (!elem || !getBBox(elem)) continue;
// if it's not already there, add it
if (selectedElements.indexOf(elem) == -1) {
selectedElements[j] = elem;
// only the first selectedBBoxes element is ever used in the codebase these days
if (j == 0) selectedBBoxes[j] = getBBox(elem);
j++;
var sel = selectorManager.requestSelector(elem);
if (selectedElements.length > 1) {
sel.showGrips(false);
}
}
}
if(selectedElements[0] && selectedElements.length === 1 && selectedElements[0].tagName == 'a') {
// Make "a" element's child be the selected element
selectedElements[0] = selectedElements[0].firstChild;
}
call("selected", selectedElements);
if (showGrips || selectedElements.length == 1) {
selectorManager.requestSelector(selectedElements[0]).showGrips(true);
}
else {
selectorManager.requestSelector(selectedElements[0]).showGrips(false);
}
// make sure the elements are in the correct order
// See: http://www.w3.org/TR/DOM-Level-3-Core/core.html#Node3-compareDocumentPosition
selectedElements.sort(function(a,b) {
if(a && b && a.compareDocumentPosition) {
return 3 - (b.compareDocumentPosition(a) & 6);
} else if(a == null) {
return 1;
}
});
// Make sure first elements are not null
while(selectedElements[0] == null) selectedElements.shift(0);
};
// Function: selectOnly()
// Selects only the given elements, shortcut for clearSelection(); addToSelection()
//
// Parameters:
// elems - an array of DOM elements to be selected
var selectOnly = this.selectOnly = function(elems, showGrips) {
clearSelection(true);
addToSelection(elems, showGrips);
}
// TODO: could use slice here to make this faster?
// TODO: should the 'selected' handler
// Function: removeFromSelection
// Removes elements from the selection.
//
// Parameters:
// elemsToRemove - an array of elements to remove from selection
var removeFromSelection = this.removeFromSelection = function(elemsToRemove) {
if (selectedElements[0] == null) { return; }
if (elemsToRemove.length == 0) { return; }
// find every element and remove it from our array copy
var newSelectedItems = new Array(selectedElements.length);
j = 0,
len = selectedElements.length;
for (var i = 0; i < len; ++i) {
var elem = selectedElements[i];
if (elem) {
// keep the item
if (elemsToRemove.indexOf(elem) == -1) {
newSelectedItems[j] = elem;
j++;
}
else { // remove the item and its selector
selectorManager.releaseSelector(elem);
}
}
}
// the copy becomes the master now
selectedElements = newSelectedItems;
};
// Function: selectAllInCurrentLayer
// Clears the selection, then adds all elements in the current layer to the selection.
this.selectAllInCurrentLayer = function() {
if (current_layer) {
current_mode = "select";
selectOnly($(current_group || current_layer).children());
}
};
// Function: smoothControlPoints
// Takes three points and creates a smoother line based on them
//
// Parameters:
// ct1 - Object with x and y values (first control point)
// ct2 - Object with x and y values (second control point)
// pt - Object with x and y values (third point)
//
// Returns:
// Array of two "smoothed" point objects
var smoothControlPoints = this.smoothControlPoints = function(ct1, ct2, pt) {
// each point must not be the origin
var x1 = ct1.x - pt.x,
y1 = ct1.y - pt.y,
x2 = ct2.x - pt.x,
y2 = ct2.y - pt.y;
if ( (x1 != 0 || y1 != 0) && (x2 != 0 || y2 != 0) ) {
var anglea = Math.atan2(y1,x1),
angleb = Math.atan2(y2,x2),
r1 = Math.sqrt(x1*x1+y1*y1),
r2 = Math.sqrt(x2*x2+y2*y2),
nct1 = svgroot.createSVGPoint(),
nct2 = svgroot.createSVGPoint();
if (anglea < 0) { anglea += 2*Math.PI; }
if (angleb < 0) { angleb += 2*Math.PI; }
var angleBetween = Math.abs(anglea - angleb),
angleDiff = Math.abs(Math.PI - angleBetween)/2;
var new_anglea, new_angleb;
if (anglea - angleb > 0) {
new_anglea = angleBetween < Math.PI ? (anglea + angleDiff) : (anglea - angleDiff);
new_angleb = angleBetween < Math.PI ? (angleb - angleDiff) : (angleb + angleDiff);
}
else {
new_anglea = angleBetween < Math.PI ? (anglea - angleDiff) : (anglea + angleDiff);
new_angleb = angleBetween < Math.PI ? (angleb + angleDiff) : (angleb - angleDiff);
}
// rotate the points
nct1.x = r1 * Math.cos(new_anglea) + pt.x;
nct1.y = r1 * Math.sin(new_anglea) + pt.y;
nct2.x = r2 * Math.cos(new_angleb) + pt.x;
nct2.y = r2 * Math.sin(new_angleb) + pt.y;
return [nct1, nct2];
}
return undefined;
};
// Function: getMouseTarget
// Gets the desired element from a mouse event
//
// Parameters:
// evt - Event object from the mouse event
//
// Returns:
// DOM element we want
var getMouseTarget = this.getMouseTarget = function(evt) {
if (evt == null) {
return null;
}
var mouse_target = evt.target;
// if it was a <use>, Opera and WebKit return the SVGElementInstance
if (mouse_target.correspondingUseElement) mouse_target = mouse_target.correspondingUseElement;
// for foreign content, go up until we find the foreignObject
// WebKit browsers set the mouse target to the svgcanvas div
if ([mathns, htmlns].indexOf(mouse_target.namespaceURI) >= 0 &&
mouse_target.id != "svgcanvas")
{
while (mouse_target.nodeName != "foreignObject") {
mouse_target = mouse_target.parentNode;
if(!mouse_target) return svgroot;
}
}
// Get the desired mouse_target with jQuery selector-fu
// If it's root-like, select the root
if([svgroot, container, svgcontent, current_layer].indexOf(mouse_target) >= 0) {
return svgroot;
}
var $target = $(mouse_target);
// If it's a selection grip, return the grip parent
if($target.closest('#selectorParentGroup').length) {
// While we could instead have just returned mouse_target,
// this makes it easier to indentify as being a selector grip
return selectorManager.selectorParentGroup;
}
while (mouse_target.parentNode !== (current_group || current_layer)) {
mouse_target = mouse_target.parentNode;
}
return mouse_target;
//
// // go up until we hit a child of a layer
// while (mouse_target.parentNode.parentNode.tagName == 'g') {
// mouse_target = mouse_target.parentNode;
// }
// Webkit bubbles the mouse event all the way up to the div, so we
// set the mouse_target to the svgroot like the other browsers
// if (mouse_target.nodeName.toLowerCase() == "div") {
// mouse_target = svgroot;
// }
return mouse_target;
};
// Mouse events
(function() {
var off_x, off_y;
var d_attr = null,
start_x = null,
start_y = null,
r_start_x = null,
r_start_y = null,
init_bbox = {},
freehand = {
minx: null,
miny: null,
maxx: null,
maxy: null
};
// - when we are in a create mode, the element is added to the canvas
// but the action is not recorded until mousing up
// - when we are in select mode, select the element, remember the position
// and do nothing else
var mouseDown = function(evt)
{
if(canvas.spaceKey) return;
var right_click = evt.button === 2;
root_sctm = svgcontent.getScreenCTM().inverse();
var pt = transformPoint( evt.pageX, evt.pageY, root_sctm ),
mouse_x = pt.x * current_zoom,
mouse_y = pt.y * current_zoom;
if($.browser.msie) {
var off = $(container.parentNode).offset();
off_x = svgcontent.getAttribute('x')-0 + off.left - container.parentNode.scrollLeft;
off_y = svgcontent.getAttribute('y')-0 + off.top - container.parentNode.scrollTop;
mouse_x = -(off_x - evt.pageX);
mouse_y = -(off_y - evt.pageY);
}
evt.preventDefault();
if(right_click) {
current_mode = "select";
lastClickPoint = pt;
}
// This would seem to be unnecessary...
// if(['select', 'resize'].indexOf(current_mode) == -1) {
// setGradient();
// }
var x = mouse_x / current_zoom,
y = mouse_y / current_zoom,
mouse_target = getMouseTarget(evt);
// real_x/y ignores grid-snap value
var real_x = r_start_x = start_x = x;
var real_y = r_start_y = start_y = y;
if(curConfig.gridSnapping){
x = snapToGrid(x);
y = snapToGrid(y);
start_x = snapToGrid(start_x);
start_y = snapToGrid(start_y);
}
// if it is a selector grip, then it must be a single element selected,
// set the mouse_target to that and update the mode to rotate/resize
if (mouse_target == selectorManager.selectorParentGroup && selectedElements[0] != null) {
var grip = evt.target;
var griptype = elData(grip, "type");
// rotating
if (griptype == "rotate") {
current_mode = "rotate";
}
// resizing
else if(griptype == "resize") {
current_mode = "resize";
current_resize_mode = elData(grip, "dir");
}
mouse_target = selectedElements[0];
}
start_transform = mouse_target.getAttribute("transform");
var tlist = getTransformList(mouse_target);
switch (current_mode) {
case "select":
started = true;
current_resize_mode = "none";
if(right_click) started = false;
if (mouse_target != svgroot) {
// if this element is not yet selected, clear selection and select it
if (selectedElements.indexOf(mouse_target) == -1) {
// only clear selection if shift is not pressed (otherwise, add
// element to selection)
if (!evt.shiftKey) {
// No need to do the call here as it will be done on addToSelection
clearSelection(true);
}
addToSelection([mouse_target]);
justSelected = mouse_target;
pathActions.clear();
}
// else if it's a path, go into pathedit mode in mouseup
if(!right_click) {
// insert a dummy transform so if the element(s) are moved it will have
// a transform to use for its translate
for (var i = 0; i < selectedElements.length; ++i) {
if(selectedElements[i] == null) continue;
var slist = getTransformList(selectedElements[i]);
if(slist.numberOfItems) {
slist.insertItemBefore(svgroot.createSVGTransform(), 0);
} else {
slist.appendItem(svgroot.createSVGTransform());
}
}
}
}
else if(!right_click){
clearSelection();
current_mode = "multiselect";
if (rubberBox == null) {
rubberBox = selectorManager.getRubberBandBox();
}
r_start_x *= current_zoom;
r_start_y *= current_zoom;
// console.log('p',[evt.pageX, evt.pageY]);
// console.log('c',[evt.clientX, evt.clientY]);
// console.log('o',[evt.offsetX, evt.offsetY]);
// console.log('s',[start_x, start_y]);
assignAttributes(rubberBox, {
'x': r_start_x,
'y': r_start_y,
'width': 0,
'height': 0,
'display': 'inline'
}, 100);
}
break;
case "zoom":
started = true;
if (rubberBox == null) {
rubberBox = selectorManager.getRubberBandBox();
}
assignAttributes(rubberBox, {
'x': real_x * current_zoom,
'y': real_x * current_zoom,
'width': 0,
'height': 0,
'display': 'inline'
}, 100);
break;
case "resize":
started = true;
start_x = x;
start_y = y;
// Getting the BBox from the selection box, since we know we
// want to orient around it
init_bbox = getBBox($('#selectedBox0')[0]);
var bb = {};
$.each(init_bbox, function(key, val) {
bb[key] = val/current_zoom;
});
init_bbox = bb;
// append three dummy transforms to the tlist so that
// we can translate,scale,translate in mousemove
var pos = getRotationAngle(mouse_target)?1:0;
if(hasMatrixTransform(tlist)) {
tlist.insertItemBefore(svgroot.createSVGTransform(), pos);
tlist.insertItemBefore(svgroot.createSVGTransform(), pos);
tlist.insertItemBefore(svgroot.createSVGTransform(), pos);
} else {
tlist.appendItem(svgroot.createSVGTransform());
tlist.appendItem(svgroot.createSVGTransform());
tlist.appendItem(svgroot.createSVGTransform());
if(support.nonScalingStroke) {
mouse_target.style.vectorEffect = 'non-scaling-stroke';
var all = mouse_target.getElementsByTagName('*'), len = all.length;
for(var i = 0; i < all.length; i++) {
all[i].style.vectorEffect = 'non-scaling-stroke';
}
}
}
break;
case "fhellipse":
case "fhrect":
case "fhpath":
started = true;
d_attr = real_x + "," + real_y + " ";
var stroke_w = cur_shape.stroke_width == 0?1:cur_shape.stroke_width;
addSvgElementFromJson({
"element": "polyline",
"curStyles": true,
"attr": {
"points": d_attr,
"id": getNextId(),
"fill": "none",
"opacity": cur_shape.opacity / 2,
"stroke-linecap": "round",
"style": "pointer-events:none"
}
});
freehand.minx = real_x;
freehand.maxx = real_x;
freehand.miny = real_y;
freehand.maxy = real_y;
break;
case "image":
started = true;
var newImage = addSvgElementFromJson({
"element": "image",
"attr": {
"x": x,
"y": y,
"width": 0,
"height": 0,
"id": getNextId(),
"opacity": cur_shape.opacity / 2,
"style": "pointer-events:inherit"
}
});
setHref(newImage, last_good_img_url);
preventClickDefault(newImage);
break;
case "square":
// FIXME: once we create the rect, we lose information that this was a square
// (for resizing purposes this could be important)
case "rect":
started = true;
start_x = x;
start_y = y;
addSvgElementFromJson({
"element": "rect",
"curStyles": true,
"attr": {
"x": x,
"y": y,
"width": 0,
"height": 0,
"id": getNextId(),
"opacity": cur_shape.opacity / 2
}
});
break;
case "line":
started = true;
var stroke_w = cur_shape.stroke_width == 0?1:cur_shape.stroke_width;
addSvgElementFromJson({
"element": "line",
"curStyles": true,
"attr": {
"x1": x,
"y1": y,
"x2": x,
"y2": y,
"id": getNextId(),
"stroke": cur_shape.stroke,
"stroke-width": stroke_w,
"stroke-dasharray": cur_shape.stroke_dasharray,
"stroke-linejoin": cur_shape.stroke_linejoin,
"stroke-linecap": cur_shape.stroke_linecap,
"stroke-opacity": cur_shape.stroke_opacity,
"fill": "none",
"opacity": cur_shape.opacity / 2,
"style": "pointer-events:none"
}
});
break;
case "circle":
started = true;
addSvgElementFromJson({
"element": "circle",
"curStyles": true,
"attr": {
"cx": x,
"cy": y,
"r": 0,
"id": getNextId(),
"opacity": cur_shape.opacity / 2
}
});
break;
case "ellipse":
started = true;
addSvgElementFromJson({
"element": "ellipse",
"curStyles": true,
"attr": {
"cx": x,
"cy": y,
"rx": 0,
"ry": 0,
"id": getNextId(),
"opacity": cur_shape.opacity / 2
}
});
break;
case "text":
started = true;
var newText = addSvgElementFromJson({
"element": "text",
"curStyles": true,
"attr": {
"x": x,
"y": y,
"id": getNextId(),
"fill": cur_text.fill,
"stroke-width": cur_text.stroke_width,
"font-size": cur_text.font_size,
"font-family": cur_text.font_family,
"text-anchor": "middle",
"xml:space": "preserve",
"opacity": cur_shape.opacity
}
});
// newText.textContent = "text";
break;
case "path":
// Fall through
case "pathedit":
start_x *= current_zoom;
start_y *= current_zoom;
pathActions.mouseDown(evt, mouse_target, start_x, start_y);
started = true;
break;
case "textedit":
start_x *= current_zoom;
start_y *= current_zoom;
textActions.mouseDown(evt, mouse_target, start_x, start_y);
started = true;
break;
case "rotate":
started = true;
// we are starting an undoable change (a drag-rotation)
canvas.beginUndoableChange("transform", selectedElements);
break;
default:
// This could occur in an extension
break;
}
var ext_result = runExtensions("mouseDown", {
event: evt,
start_x: start_x,
start_y: start_y,
selectedElements: selectedElements
}, true);
$.each(ext_result, function(i, r) {
if(r && r.started) {
started = true;
}
});
};
// in this function we do not record any state changes yet (but we do update
// any elements that are still being created, moved or resized on the canvas)
// TODO: svgcanvas should just retain a reference to the image being dragged instead
// of the getId() and getElementById() funkiness - this will help us customize the ids
// a little bit for squares and paths
var mouseMove = function(evt)
{
if (!started) return;
if(evt.button === 1 || canvas.spaceKey) return;
var selected = selectedElements[0],
pt = transformPoint( evt.pageX, evt.pageY, root_sctm ),
mouse_x = pt.x * current_zoom,
mouse_y = pt.y * current_zoom,
shape = getElem(getId());
// IE9 gives the wrong root_sctm
// TODO: Use non-browser sniffing way to make this work
if($.browser.msie) {
mouse_x = -(off_x - evt.pageX);
mouse_y = -(off_y - evt.pageY);
}
var real_x = x = mouse_x / current_zoom;
var real_y = y = mouse_y / current_zoom;
if(curConfig.gridSnapping){
x = snapToGrid(x);
y = snapToGrid(y);
}
evt.preventDefault();
switch (current_mode)
{
case "select":
// we temporarily use a translate on the element(s) being dragged
// this transform is removed upon mousing up and the element is
// relocated to the new location
if (selectedElements[0] !== null) {
var dx = x - start_x;
var dy = y - start_y;
if(curConfig.gridSnapping){
dx = snapToGrid(dx);
dy = snapToGrid(dy);
}
if(evt.shiftKey) { var xya = Utils.snapToAngle(start_x,start_y,x,y); x=xya.x; y=xya.y; }
if (dx != 0 || dy != 0) {
var len = selectedElements.length;
for (var i = 0; i < len; ++i) {
var selected = selectedElements[i];
if (selected == null) break;
if (i==0) {
var box = getBBox(selected);
// selectedBBoxes[i].x = box.x + dx;
// selectedBBoxes[i].y = box.y + dy;
}
// update the dummy transform in our transform list
// to be a translate
var xform = svgroot.createSVGTransform();
var tlist = getTransformList(selected);
// Note that if Webkit and there's no ID for this
// element, the dummy transform may have gotten lost.
// This results in unexpected behaviour
xform.setTranslate(dx,dy);
if(tlist.numberOfItems) {
tlist.replaceItem(xform, 0);
} else {
tlist.appendItem(xform);
}
// update our internal bbox that we're tracking while dragging
selectorManager.requestSelector(selected).resize();
}
}
}
break;
case "multiselect":
real_x *= current_zoom;
real_y *= current_zoom;
assignAttributes(rubberBox, {
'x': Math.min(r_start_x, real_x),
'y': Math.min(r_start_y, real_y),
'width': Math.abs(real_x - r_start_x),
'height': Math.abs(real_y - r_start_y)
},100);
// for each selected:
// - if newList contains selected, do nothing
// - if newList doesn't contain selected, remove it from selected
// - for any newList that was not in selectedElements, add it to selected
var elemsToRemove = [], elemsToAdd = [],
newList = getIntersectionList(),
len = selectedElements.length;
for (var i = 0; i < len; ++i) {
var ind = newList.indexOf(selectedElements[i]);
if (ind == -1) {
elemsToRemove.push(selectedElements[i]);
}
else {
newList[ind] = null;
}
}
len = newList.length;
for (i = 0; i < len; ++i) { if (newList[i]) elemsToAdd.push(newList[i]); }
if (elemsToRemove.length > 0)
canvas.removeFromSelection(elemsToRemove);
if (elemsToAdd.length > 0)
addToSelection(elemsToAdd);
break;
case "resize":
// we track the resize bounding box and translate/scale the selected element
// while the mouse is down, when mouse goes up, we use this to recalculate
// the shape's coordinates
var tlist = getTransformList(selected),
hasMatrix = hasMatrixTransform(tlist),
box=hasMatrix?init_bbox:getBBox(selected),
left=box.x, top=box.y, width=box.width,
height=box.height, dx=(x-start_x), dy=(y-start_y);
if(curConfig.gridSnapping){
dx = snapToGrid(dx);
dy = snapToGrid(dy);
height = snapToGrid(height);
width = snapToGrid(width);
}
// if rotated, adjust the dx,dy values
var angle = getRotationAngle(selected);
if (angle) {
var r = Math.sqrt( dx*dx + dy*dy ),
theta = Math.atan2(dy,dx) - angle * Math.PI / 180.0;
dx = r * Math.cos(theta);
dy = r * Math.sin(theta);
}
// if not stretching in y direction, set dy to 0
// if not stretching in x direction, set dx to 0
if(current_resize_mode.indexOf("n")==-1 && current_resize_mode.indexOf("s")==-1) {
dy = 0;
}
if(current_resize_mode.indexOf("e")==-1 && current_resize_mode.indexOf("w")==-1) {
dx = 0;
}
var ts = null,
tx = 0, ty = 0,
sy = height ? (height+dy)/height : 1,
sx = width ? (width+dx)/width : 1;
// if we are dragging on the north side, then adjust the scale factor and ty
if(current_resize_mode.indexOf("n") >= 0) {
sy = height ? (height-dy)/height : 1;
ty = height;
}
// if we dragging on the east side, then adjust the scale factor and tx
if(current_resize_mode.indexOf("w") >= 0) {
sx = width ? (width-dx)/width : 1;
tx = width;
}
// update the transform list with translate,scale,translate
var translateOrigin = svgroot.createSVGTransform(),
scale = svgroot.createSVGTransform(),
translateBack = svgroot.createSVGTransform();
if(curConfig.gridSnapping){
left = snapToGrid(left);
tx = snapToGrid(tx);
top = snapToGrid(top);
ty = snapToGrid(ty);
}
translateOrigin.setTranslate(-(left+tx),-(top+ty));
if(evt.shiftKey) {
if(sx == 1) sx = sy
else sy = sx;
}
scale.setScale(sx,sy);
translateBack.setTranslate(left+tx,top+ty);
if(hasMatrix) {
var diff = angle?1:0;
tlist.replaceItem(translateOrigin, 2+diff);
tlist.replaceItem(scale, 1+diff);
tlist.replaceItem(translateBack, 0+diff);
} else {
var N = tlist.numberOfItems;
tlist.replaceItem(translateBack, N-3);
tlist.replaceItem(scale, N-2);
tlist.replaceItem(translateOrigin, N-1);
}
selectorManager.requestSelector(selected).resize();
break;
case "zoom":
real_x *= current_zoom;
real_y *= current_zoom;
assignAttributes(rubberBox, {
'x': Math.min(r_start_x*current_zoom, real_x),
'y': Math.min(r_start_y*current_zoom, real_y),
'width': Math.abs(real_x - r_start_x*current_zoom),
'height': Math.abs(real_y - r_start_y*current_zoom)
},100);
break;
case "text":
assignAttributes(shape,{
'x': x,
'y': y
},1000);
break;
case "line":
// Opera has a problem with suspendRedraw() apparently
var handle = null;
if (!window.opera) svgroot.suspendRedraw(1000);
if(curConfig.gridSnapping){
x = snapToGrid(x);
y = snapToGrid(y);
}
var x2 = x;
var y2 = y;
if(evt.shiftKey) { var xya=Utils.snapToAngle(start_x,start_y,x2,y2); x2=xya.x; y2=xya.y; }
shape.setAttributeNS(null, "x2", x2);
shape.setAttributeNS(null, "y2", y2);
if (!window.opera) svgroot.unsuspendRedraw(handle);
break;
case "foreignObject":
// fall through
case "square":
// fall through
case "rect":
// fall through
case "image":
var square = (current_mode == 'square') || evt.shiftKey,
w = Math.abs(x - start_x),
h = Math.abs(y - start_y),
new_x, new_y;
if(square) {
w = h = Math.max(w, h);
new_x = start_x < x ? start_x : start_x - w;
new_y = start_y < y ? start_y : start_y - h;
} else {
new_x = Math.min(start_x,x);
new_y = Math.min(start_y,y);
}
if(curConfig.gridSnapping){
w = snapToGrid(w);
h = snapToGrid(h);
new_x = snapToGrid(new_x);
new_y = snapToGrid(new_y);
}
assignAttributes(shape,{
'width': w,
'height': h,
'x': new_x,
'y': new_y
},1000);
break;
case "circle":
var c = $(shape).attr(["cx", "cy"]);
var cx = c.cx, cy = c.cy,
rad = Math.sqrt( (x-cx)*(x-cx) + (y-cy)*(y-cy) );
if(curConfig.gridSnapping){
rad = snapToGrid(rad);
}
shape.setAttributeNS(null, "r", rad);
break;
case "ellipse":
var c = $(shape).attr(["cx", "cy"]);
var cx = c.cx, cy = c.cy;
// Opera has a problem with suspendRedraw() apparently
handle = null;
if (!window.opera) svgroot.suspendRedraw(1000);
if(curConfig.gridSnapping){
x = snapToGrid(x);
cx = snapToGrid(cx);
y = snapToGrid(y);
cy = snapToGrid(cy);
}
shape.setAttributeNS(null, "rx", Math.abs(x - cx) );
var ry = Math.abs(evt.shiftKey?(x - cx):(y - cy));
shape.setAttributeNS(null, "ry", ry );
if (!window.opera) svgroot.unsuspendRedraw(handle);
break;
case "fhellipse":
case "fhrect":
freehand.minx = Math.min(real_x, freehand.minx);
freehand.maxx = Math.max(real_x, freehand.maxx);
freehand.miny = Math.min(real_y, freehand.miny);
freehand.maxy = Math.max(real_y, freehand.maxy);
// break; missing on purpose
case "fhpath":
d_attr += + real_x + "," + real_y + " ";
shape.setAttributeNS(null, "points", d_attr);
break;
// update path stretch line coordinates
case "path":
// fall through
case "pathedit":
x *= current_zoom;
y *= current_zoom;
if(curConfig.gridSnapping){
x = snapToGrid(x);
y = snapToGrid(y);
start_x = snapToGrid(start_x);
start_y = snapToGrid(start_y);
}
if(evt.shiftKey) {
var x1 = path.dragging?path.dragging[0]:start_x;
var y1 = path.dragging?path.dragging[1]:start_y;
var xya=Utils.snapToAngle(x1,y1,x,y);
x=xya.x; y=xya.y;
}
if(rubberBox && rubberBox.getAttribute('display') != 'none') {
assignAttributes(rubberBox, {
'x': Math.min(r_start_x, real_x),
'y': Math.min(r_start_y, real_y),
'width': Math.abs(real_x - r_start_x),
'height': Math.abs(real_y - r_start_y)
},100);
}
pathActions.mouseMove(x, y);
break;
case "textedit":
x *= current_zoom;
y *= current_zoom;
// if(rubberBox && rubberBox.getAttribute('display') != 'none') {
// assignAttributes(rubberBox, {
// 'x': Math.min(start_x,x),
// 'y': Math.min(start_y,y),
// 'width': Math.abs(x-start_x),
// 'height': Math.abs(y-start_y)
// },100);
// }
textActions.mouseMove(mouse_x, mouse_y);
break;
case "rotate":
var box = getBBox(selected),
cx = box.x + box.width/2,
cy = box.y + box.height/2,
m = getMatrix(selected),
center = transformPoint(cx,cy,m);
cx = center.x;
cy = center.y;
var angle = ((Math.atan2(cy-y,cx-x) * (180/Math.PI))-90) % 360;
if(curConfig.gridSnapping){
angle = snapToGrid(angle);
}
if(evt.shiftKey) { // restrict rotations to nice angles (WRS)
var snap = 45;
angle= Math.round(angle/snap)*snap;
}
canvas.setRotationAngle(angle<-180?(360+angle):angle, true);
call("changed", selectedElements);
break;
default:
break;
}
runExtensions("mouseMove", {
event: evt,
mouse_x: mouse_x,
mouse_y: mouse_y,
selected: selected
});
}; // mouseMove()
// - in create mode, the element's opacity is set properly, we create an InsertElementCommand
// and store it on the Undo stack
// - in move/resize mode, the element's attributes which were affected by the move/resize are
// identified, a ChangeElementCommand is created and stored on the stack for those attrs
// this is done in when we recalculate the selected dimensions()
var mouseUp = function(evt)
{
if(evt.button === 2) return;
var tempJustSelected = justSelected;
justSelected = null;
if (!started) return;
var pt = transformPoint( evt.pageX, evt.pageY, root_sctm ),
mouse_x = pt.x * current_zoom,
mouse_y = pt.y * current_zoom,
x = mouse_x / current_zoom,
y = mouse_y / current_zoom,
element = getElem(getId()),
keep = false;
var real_x = x;
var real_y = y;
// TODO: Make true when in multi-unit mode
var useUnit = false; // (curConfig.baseUnit !== 'px');
started = false;
switch (current_mode)
{
// intentionally fall-through to select here
case "resize":
case "multiselect":
if (rubberBox != null) {
rubberBox.setAttribute("display", "none");
curBBoxes = [];
}
current_mode = "select";
case "select":
if (selectedElements[0] != null) {
// if we only have one selected element
if (selectedElements[1] == null) {
// set our current stroke/fill properties to the element's
var selected = selectedElements[0];
if (selected.tagName != "g" && selected.tagName != "image" && selected.tagName != "foreignObject") {
cur_properties.fill = selected.getAttribute("fill");
cur_properties.fill_opacity = selected.getAttribute("fill-opacity");
cur_properties.stroke = selected.getAttribute("stroke");
cur_properties.stroke_opacity = selected.getAttribute("stroke-opacity");
cur_properties.stroke_width = selected.getAttribute("stroke-width");
cur_properties.stroke_dasharray = selected.getAttribute("stroke-dasharray");
cur_properties.stroke_linejoin = selected.getAttribute("stroke-linejoin");
cur_properties.stroke_linecap = selected.getAttribute("stroke-linecap");
}
if (selected.tagName == "text") {
cur_text.font_size = selected.getAttribute("font-size");
cur_text.font_family = selected.getAttribute("font-family");
}
selectorManager.requestSelector(selected).showGrips(true);
// This shouldn't be necessary as it was done on mouseDown...
// call("selected", [selected]);
}
// always recalculate dimensions to strip off stray identity transforms
recalculateAllSelectedDimensions();
// if it was being dragged/resized
if (real_x != r_start_x || real_y != r_start_y) {
var len = selectedElements.length;
for (var i = 0; i < len; ++i) {
if (selectedElements[i] == null) break;
if(selectedElements[i].tagName != 'g') {
// Not needed for groups (incorrectly resizes elems), possibly not needed at all?
selectorManager.requestSelector(selectedElements[i]).resize();
}
}
}
// no change in position/size, so maybe we should move to pathedit
else {
var t = evt.target;
if (selectedElements[0].nodeName === "path" && selectedElements[1] == null) {
pathActions.select(selectedElements[0]);
} // if it was a path
// else, if it was selected and this is a shift-click, remove it from selection
else if (evt.shiftKey) {
if(tempJustSelected != t) {
canvas.removeFromSelection([t]);
}
}
} // no change in mouse position
// Remove non-scaling stroke
if(support.nonScalingStroke) {
var elem = selectedElements[0];
elem.removeAttribute('style');
walkTree(elem, function(elem) {
elem.removeAttribute('style');
});
}
}
// we return immediately from select so that the obj_num is not incremented
return;
break;
case "zoom":
if (rubberBox != null) {
rubberBox.setAttribute("display", "none");
}
var factor = evt.shiftKey?.5:2;
call("zoomed", {
'x': Math.min(r_start_x, real_x),
'y': Math.min(r_start_y, real_y),
'width': Math.abs(real_x - r_start_x),
'height': Math.abs(real_y - r_start_y),
'factor': factor
});
return;
case "fhpath":
// Check that the path contains at least 2 points; a degenerate one-point path
// causes problems.
// Webkit ignores how we set the points attribute with commas and uses space
// to separate all coordinates, see https://bugs.webkit.org/show_bug.cgi?id=29870
var coords = element.getAttribute('points');
var commaIndex = coords.indexOf(',');
if (commaIndex >= 0) {
keep = coords.indexOf(',', commaIndex+1) >= 0;
} else {
keep = coords.indexOf(' ', coords.indexOf(' ')+1) >= 0;
}
if (keep) {
element = pathActions.smoothPolylineIntoPath(element);
}
break;
case "line":
var attrs = $(element).attr(["x1", "x2", "y1", "y2"]);
keep = (attrs.x1 != attrs.x2 || attrs.y1 != attrs.y2);
break;
case "foreignObject":
case "square":
case "rect":
case "image":
var attrs = $(element).attr(["width", "height"]);
// Image should be kept regardless of size (use inherit dimensions later)
keep = (attrs.width != 0 || attrs.height != 0) || current_mode === "image";
break;
case "circle":
keep = (element.getAttribute('r') != 0);
break;
case "ellipse":
var attrs = $(element).attr(["rx", "ry"]);
keep = (attrs.rx != null || attrs.ry != null);
break;
case "fhellipse":
if ((freehand.maxx - freehand.minx) > 0 &&
(freehand.maxy - freehand.miny) > 0) {
element = addSvgElementFromJson({
"element": "ellipse",
"curStyles": true,
"attr": {
"cx": (freehand.minx + freehand.maxx) / 2,
"cy": (freehand.miny + freehand.maxy) / 2,
"rx": (freehand.maxx - freehand.minx) / 2,
"ry": (freehand.maxy - freehand.miny) / 2,
"id": getId()
}
});
call("changed",[element]);
keep = true;
}
break;
case "fhrect":
if ((freehand.maxx - freehand.minx) > 0 &&
(freehand.maxy - freehand.miny) > 0) {
element = addSvgElementFromJson({
"element": "rect",
"curStyles": true,
"attr": {
"x": freehand.minx,
"y": freehand.miny,
"width": (freehand.maxx - freehand.minx),
"height": (freehand.maxy - freehand.miny),
"id": getId()
}
});
call("changed",[element]);
keep = true;
}
break;
case "text":
keep = true;
selectOnly([element]);
textActions.start(element);
break;
case "path":
// set element to null here so that it is not removed nor finalized
element = null;
// continue to be set to true so that mouseMove happens
started = true;
var res = pathActions.mouseUp(evt, element, mouse_x, mouse_y);
element = res.element
keep = res.keep;
break;
case "pathedit":
keep = true;
element = null;
pathActions.mouseUp(evt);
break;
case "textedit":
keep = false;
element = null;
textActions.mouseUp(evt, mouse_x, mouse_y);
break;
case "rotate":
keep = true;
element = null;
current_mode = "select";
var batchCmd = canvas.finishUndoableChange();
if (!batchCmd.isEmpty()) {
addCommandToHistory(batchCmd);
}
// perform recalculation to weed out any stray identity transforms that might get stuck
recalculateAllSelectedDimensions();
call("changed", selectedElements);
break;
default:
// This could occur in an extension
break;
}
var ext_result = runExtensions("mouseUp", {
event: evt,
mouse_x: mouse_x,
mouse_y: mouse_y
}, true);
$.each(ext_result, function(i, r) {
if(r) {
keep = r.keep || keep;
element = r.element;
started = r.started || started;
}
});
if (!keep && element != null) {
element.parentNode.removeChild(element);
element = null;
var t = evt.target;
// if this element is in a group, go up until we reach the top-level group
// just below the layer groups
// TODO: once we implement links, we also would have to check for <a> elements
while (t.parentNode.parentNode.tagName == "g") {
t = t.parentNode;
}
// if we are not in the middle of creating a path, and we've clicked on some shape,
// then go to Select mode.
// WebKit returns <div> when the canvas is clicked, Firefox/Opera return <svg>
if ( (current_mode != "path" || current_path_pts.length == 0) &&
t.parentNode.id != "selectorParentGroup" &&
t.id != "svgcanvas" && t.id != "svgroot")
{
// switch into "select" mode if we've clicked on an element
canvas.setMode("select");
selectOnly([t], true);
}
} else if (element != null) {
canvas.addedNew = true;
if(useUnit) unitConvertAttrs(element);
var ani_dur = .2, c_ani;
if(opac_ani.beginElement && element.getAttribute('opacity') != cur_shape.opacity) {
c_ani = $(opac_ani).clone().attr({
to: cur_shape.opacity,
dur: ani_dur
}).appendTo(element);
try {
// Fails in FF4 on foreignObject
c_ani[0].beginElement();
} catch(e){}
} else {
ani_dur = 0;
}
// Ideally this would be done on the endEvent of the animation,
// but that doesn't seem to be supported in Webkit
setTimeout(function() {
if(c_ani) c_ani.remove();
element.setAttribute("opacity", cur_shape.opacity);
element.setAttribute("style", "pointer-events:inherit");
cleanupElement(element);
if(current_mode === "path") {
pathActions.toEditMode(element);
} else {
selectOnly([element], true);
}
// we create the insert command that is stored on the stack
// undo means to call cmd.unapply(), redo means to call cmd.apply()
addCommandToHistory(new InsertElementCommand(element));
call("changed",[element]);
}, ani_dur * 1000);
}
start_transform = null;
};
var dblClick = function(evt) {
var evt_target = evt.target;
var parent = evt_target.parentNode;
// Do nothing if already in current group
if(parent === current_group) return;
var mouse_target = getMouseTarget(evt);
var tagName = mouse_target.tagName;
if(tagName === 'text' && current_mode !== 'textedit') {
var pt = transformPoint( evt.pageX, evt.pageY, root_sctm );
textActions.select(mouse_target, pt.x, pt.y);
}
if(tagName === "g" && getRotationAngle(mouse_target)) {
// TODO: Allow method of in-group editing without having to do
// this (similar to editing rotated paths)
// Ungroup and regroup
pushGroupProperties(mouse_target);
mouse_target = selectedElements[0];
clearSelection(true);
}
// Reset context
if(current_group) {
leaveContext();
}
if(parent.tagName !== 'g' || parent === current_layer || mouse_target === selectorManager.selectorParentGroup) {
// Escape from in-group edit
return;
}
setContext(mouse_target);
}
// prevent links from being followed in the canvas
var handleLinkInCanvas = function(e) {
e.preventDefault();
return false;
};
$(container).mousedown(mouseDown).mousemove(mouseMove).click(handleLinkInCanvas).dblclick(dblClick);
$(window).mouseup(mouseUp);
$(container).bind("mousewheel DOMMouseScroll", function(e){
if(!e.shiftKey) return;
e.preventDefault();
root_sctm = svgcontent.getScreenCTM().inverse();
var pt = transformPoint( e.pageX, e.pageY, root_sctm );
var bbox = {
'x': pt.x,
'y': pt.y,
'width': 0,
'height': 0
};
// Respond to mouse wheel in IE/Webkit/Opera.
// (It returns up/dn motion in multiples of 120)
if(e.wheelDelta) {
if (e.wheelDelta >= 120) {
bbox.factor = 2;
} else if (e.wheelDelta <= -120) {
bbox.factor = .5;
}
} else if(e.detail) {
if (e.detail > 0) {
bbox.factor = .5;
} else if (e.detail < 0) {
bbox.factor = 2;
}
}
if(!bbox.factor) return;
call("zoomed", bbox);
});
}());
// Function: preventClickDefault
// Prevents default browser click behaviour on the given element
//
// Parameters:
// img - The DOM element to prevent the cilck on
var preventClickDefault = function(img) {
$(img).click(function(e){e.preventDefault()});
}
// Group: Text edit functions
// Functions relating to editing text elements
var textActions = canvas.textActions = function() {
var curtext;
var textinput;
var cursor;
var selblock;
var blinker;
var chardata = [];
var textbb, transbb;
var matrix;
var last_x, last_y;
var allow_dbl;
function setCursor(index) {
var empty = (textinput.value === "");
$(textinput).focus();
if(!arguments.length) {
if(empty) {
index = 0;
} else {
if(textinput.selectionEnd !== textinput.selectionStart) return;
index = textinput.selectionEnd;
}
}
var charbb;
charbb = chardata[index];
if(!empty) {
textinput.setSelectionRange(index, index);
}
cursor = getElem("text_cursor");
if (!cursor) {
cursor = document.createElementNS(svgns, "line");
assignAttributes(cursor, {
'id': "text_cursor",
'stroke': "#333",
'stroke-width': 1
});
cursor = getElem("selectorParentGroup").appendChild(cursor);
}
if(!blinker) {
blinker = setInterval(function() {
var show = (cursor.getAttribute('display') === 'none');
cursor.setAttribute('display', show?'inline':'none');
}, 600);
}
var start_pt = ptToScreen(charbb.x, textbb.y);
var end_pt = ptToScreen(charbb.x, (textbb.y + textbb.height));
assignAttributes(cursor, {
x1: start_pt.x,
y1: start_pt.y,
x2: end_pt.x,
y2: end_pt.y,
visibility: 'visible',
display: 'inline'
});
if(selblock) selblock.setAttribute('d', '');
}
function setSelection(start, end, skipInput) {
if(start === end) {
setCursor(end);
return;
}
if(!skipInput) {
textinput.setSelectionRange(start, end);
}
selblock = getElem("text_selectblock");
if (!selblock) {
selblock = document.createElementNS(svgns, "path");
assignAttributes(selblock, {
'id': "text_selectblock",
'fill': "green",
'opacity': .5,
'style': "pointer-events:none"
});
getElem("selectorParentGroup").appendChild(selblock);
}
var startbb = chardata[start];
var endbb = chardata[end];
cursor.setAttribute('visibility', 'hidden');
var tl = ptToScreen(startbb.x, textbb.y),
tr = ptToScreen(startbb.x + (endbb.x - startbb.x), textbb.y),
bl = ptToScreen(startbb.x, textbb.y + textbb.height),
br = ptToScreen(startbb.x + (endbb.x - startbb.x), textbb.y + textbb.height);
var dstr = "M" + tl.x + "," + tl.y
+ " L" + tr.x + "," + tr.y
+ " " + br.x + "," + br.y
+ " " + bl.x + "," + bl.y + "z";
assignAttributes(selblock, {
d: dstr,
'display': 'inline'
});
}
function getIndexFromPoint(mouse_x, mouse_y) {
// Position cursor here
var pt = svgroot.createSVGPoint();
pt.x = mouse_x;
pt.y = mouse_y;
// No content, so return 0
if(chardata.length == 1) return 0;
// Determine if cursor should be on left or right of character
var charpos = curtext.getCharNumAtPosition(pt);
if(charpos < 0) {
// Out of text range, look at mouse coords
charpos = chardata.length - 2;
if(mouse_x <= chardata[0].x) {
charpos = 0;
}
} else if(charpos >= chardata.length - 2) {
charpos = chardata.length - 2;
}
var charbb = chardata[charpos];
var mid = charbb.x + (charbb.width/2);
if(mouse_x > mid) {
charpos++;
}
return charpos;
}
function setCursorFromPoint(mouse_x, mouse_y) {
setCursor(getIndexFromPoint(mouse_x, mouse_y));
}
function setEndSelectionFromPoint(x, y, apply) {
var i1 = textinput.selectionStart;
var i2 = getIndexFromPoint(x, y);
var start = Math.min(i1, i2);
var end = Math.max(i1, i2);
setSelection(start, end, !apply);
}
function screenToPt(x_in, y_in) {
var out = {
x: x_in,
y: y_in
}
out.x /= current_zoom;
out.y /= current_zoom;
if(matrix) {
var pt = transformPoint(out.x, out.y, matrix.inverse());
out.x = pt.x;
out.y = pt.y;
}
return out;
}
function ptToScreen(x_in, y_in) {
var out = {
x: x_in,
y: y_in
}
if(matrix) {
var pt = transformPoint(out.x, out.y, matrix);
out.x = pt.x;
out.y = pt.y;
}
out.x *= current_zoom;
out.y *= current_zoom;
return out;
}
function hideCursor() {
if(cursor) {
cursor.setAttribute('visibility', 'hidden');
}
}
function selectAll(evt) {
setSelection(0, curtext.textContent.length);
$(this).unbind(evt);
}
function selectWord(evt) {
if(!allow_dbl || !curtext) return;
var ept = transformPoint( evt.pageX, evt.pageY, root_sctm ),
mouse_x = ept.x * current_zoom,
mouse_y = ept.y * current_zoom;
var pt = screenToPt(mouse_x, mouse_y);
var index = getIndexFromPoint(pt.x, pt.y);
var str = curtext.textContent;
var first = str.substr(0, index).replace(/[a-z0-9]+$/i, '').length;
var m = str.substr(index).match(/^[a-z0-9]+/i);
var last = (m?m[0].length:0) + index;
setSelection(first, last);
// Set tripleclick
$(evt.target).click(selectAll);
setTimeout(function() {
$(evt.target).unbind('click', selectAll);
}, 300);
}
return {
select: function(target, x, y) {
curtext = target;
textActions.toEditMode(x, y);
},
start: function(elem) {
curtext = elem;
textActions.toEditMode();
},
mouseDown: function(evt, mouse_target, start_x, start_y) {
var pt = screenToPt(start_x, start_y);
textinput.focus();
setCursorFromPoint(pt.x, pt.y);
last_x = start_x;
last_y = start_y;
// TODO: Find way to block native selection
},
mouseMove: function(mouse_x, mouse_y) {
var pt = screenToPt(mouse_x, mouse_y);
setEndSelectionFromPoint(pt.x, pt.y);
},
mouseUp: function(evt, mouse_x, mouse_y) {
var pt = screenToPt(mouse_x, mouse_y);
setEndSelectionFromPoint(pt.x, pt.y, true);
// TODO: Find a way to make this work: Use transformed BBox instead of evt.target
// if(last_x === mouse_x && last_y === mouse_y
// && !Utils.rectsIntersect(transbb, {x: pt.x, y: pt.y, width:0, height:0})) {
// textActions.toSelectMode(true);
// }
if(last_x === mouse_x && last_y === mouse_y && evt.target !== curtext) {
textActions.toSelectMode(true);
}
},
setCursor: setCursor,
toEditMode: function(x, y) {
allow_dbl = false;
current_mode = "textedit";
selectorManager.requestSelector(curtext).showGrips(false);
// Make selector group accept clicks
var sel = selectorManager.requestSelector(curtext).selectorRect;
textActions.init();
$(curtext).css('cursor', 'text');
// if(support.editableText) {
// curtext.setAttribute('editable', 'simple');
// return;
// }
if(!arguments.length) {
setCursor();
} else {
var pt = screenToPt(x, y);
setCursorFromPoint(pt.x, pt.y);
}
setTimeout(function() {
allow_dbl = true;
}, 300);
},
toSelectMode: function(selectElem) {
current_mode = "select";
clearInterval(blinker);
blinker = null;
if(selblock) $(selblock).attr('display','none');
if(cursor) $(cursor).attr('visibility','hidden');
$(curtext).css('cursor', 'move');
if(selectElem) {
clearSelection();
$(curtext).css('cursor', 'move');
call("selected", [curtext]);
addToSelection([curtext], true);
}
if(curtext && !curtext.textContent.length) {
// No content, so delete
canvas.deleteSelectedElements();
}
$(textinput).blur();
curtext = false;
// if(support.editableText) {
// curtext.removeAttribute('editable');
// }
},
setInputElem: function(elem) {
textinput = elem;
// $(textinput).blur(hideCursor);
},
clear: function() {
if(current_mode == "textedit") {
textActions.toSelectMode();
}
},
init: function(inputElem) {
if(!curtext) return;
// if(support.editableText) {
// curtext.select();
// return;
// }
if(!curtext.parentNode) {
// Result of the ffClone, need to get correct element
curtext = selectedElements[0];
selectorManager.requestSelector(curtext).showGrips(false);
}
var str = curtext.textContent;
var len = str.length;
var xform = curtext.getAttribute('transform');
textbb = getBBox(curtext);
matrix = xform?getMatrix(curtext):null;
chardata = Array(len);
textinput.focus();
$(curtext).unbind('dblclick', selectWord).dblclick(selectWord);
if(!len) {
var end = {x: textbb.x + (textbb.width/2), width: 0};
}
for(var i=0; i<len; i++) {
var start = curtext.getStartPositionOfChar(i);
var end = curtext.getEndPositionOfChar(i);
// Get a "bbox" equivalent for each character. Uses the
// bbox data of the actual text for y, height purposes
// TODO: Decide if y, width and height are actually necessary
chardata[i] = {
x: start.x,
y: textbb.y, // start.y?
width: end.x - start.x,
height: textbb.height
};
}
// Add a last bbox for cursor at end of text
chardata.push({
x: end.x,
width: 0
});
setSelection(textinput.selectionStart, textinput.selectionEnd, true);
}
}
}();
// Group: Path edit functions
// Functions relating to editing path elements
var pathActions = this.pathActions = function() {
var subpath = false;
var pathData = {};
var current_path;
var path;
var segData = {
2: ['x','y'],
4: ['x','y'],
6: ['x','y','x1','y1','x2','y2'],
8: ['x','y','x1','y1'],
10: ['x','y','r1','r2','angle','largeArcFlag','sweepFlag'],
12: ['x'],
14: ['y'],
16: ['x','y','x2','y2'],
18: ['x','y']
};
function retPath() {
return path;
}
function resetD(p) {
p.setAttribute("d", pathActions.convertPath(p));
}
function insertItemBefore(elem, newseg, index) {
// Support insertItemBefore on paths for FF2
var list = elem.pathSegList;
if(support.pathInsertItemBefore) {
list.insertItemBefore(newseg, index);
return;
}
var len = list.numberOfItems;
var arr = [];
for(var i=0; i<len; i++) {
var cur_seg = list.getItem(i);
arr.push(cur_seg)
}
list.clear();
for(var i=0; i<len; i++) {
if(i == index) { //index+1
list.appendItem(newseg);
}
list.appendItem(arr[i]);
}
}
// TODO: See if this should just live in replacePathSeg
function ptObjToArr(type, seg_item) {
var arr = segData[type], len = arr.length;
var out = Array(len);
for(var i=0; i<len; i++) {
out[i] = seg_item[arr[i]];
}
return out;
}
function getGripContainer() {
var c = getElem("pathpointgrip_container");
if (!c) {
var parent = getElem("selectorParentGroup");
c = parent.appendChild(document.createElementNS(svgns, "g"));
c.id = "pathpointgrip_container";
}
return c;
}
var addPointGrip = function(index, x, y) {
// create the container of all the point grips
var pointGripContainer = getGripContainer();
var pointGrip = getElem("pathpointgrip_"+index);
// create it
if (!pointGrip) {
pointGrip = document.createElementNS(svgns, "circle");
assignAttributes(pointGrip, {
'id': "pathpointgrip_" + index,
'display': "none",
'r': 4,
'fill': "#0FF",
'stroke': "#00F",
'stroke-width': 2,
'cursor': 'move',
'style': 'pointer-events:all',
'xlink:title': uiStrings.pathNodeTooltip
});
pointGrip = pointGripContainer.appendChild(pointGrip);
var grip = $('#pathpointgrip_'+index);
grip.dblclick(function() {
if(path) path.setSegType();
});
}
if(x && y) {
// set up the point grip element and display it
assignAttributes(pointGrip, {
'cx': x,
'cy': y,
'display': "inline"
});
}
return pointGrip;
};
var getPointGrip = function(seg, update) {
var index = seg.index;
var pointGrip = addPointGrip(index);
if(update) {
var pt = getGripPt(seg);
assignAttributes(pointGrip, {
'cx': pt.x,
'cy': pt.y,
'display': "inline"
});
}
return pointGrip;
}
var getSegSelector = function(seg, update) {
var index = seg.index;
var segLine = getElem("segline_" + index);
if(!segLine) {
var pointGripContainer = getGripContainer();
// create segline
segLine = document.createElementNS(svgns, "path");
assignAttributes(segLine, {
'id': "segline_" + index,
'display': 'none',
'fill': "none",
'stroke': "#0FF",
'stroke-width': 2,
'style':'pointer-events:none',
'd': 'M0,0 0,0'
});
pointGripContainer.appendChild(segLine);
}
if(update) {
var prev = seg.prev;
if(!prev) {
segLine.setAttribute("display", "none");
return segLine;
}
var pt = getGripPt(prev);
// Set start point
replacePathSeg(2, 0, [pt.x, pt.y], segLine);
var pts = ptObjToArr(seg.type, seg.item, true);
for(var i=0; i < pts.length; i+=2) {
var pt = getGripPt(seg, {x:pts[i], y:pts[i+1]});
pts[i] = pt.x;
pts[i+1] = pt.y;
}
replacePathSeg(seg.type, 1, pts, segLine);
}
return segLine;
}
var getControlPoints = function(seg) {
var item = seg.item;
var index = seg.index;
if(!("x1" in item) || !("x2" in item)) return null;
var cpt = {};
var pointGripContainer = getGripContainer();
// Note that this is intentionally not seg.prev.item
var prev = path.segs[index-1].item;
var seg_items = [prev, item];
for(var i=1; i<3; i++) {
var id = index + 'c' + i;
var ctrlLine = cpt['c' + i + '_line'] = getElem("ctrlLine_"+id);
if(!ctrlLine) {
ctrlLine = document.createElementNS(svgns, "line");
assignAttributes(ctrlLine, {
'id': "ctrlLine_"+id,
'stroke': "#555",
'stroke-width': 1,
"style": "pointer-events:none"
});
pointGripContainer.appendChild(ctrlLine);
}
var pt = getGripPt(seg, {x:item['x' + i], y:item['y' + i]});
var gpt = getGripPt(seg, {x:seg_items[i-1].x, y:seg_items[i-1].y});
assignAttributes(ctrlLine, {
'x1': pt.x,
'y1': pt.y,
'x2': gpt.x,
'y2': gpt.y,
'display': "inline"
});
cpt['c' + i + '_line'] = ctrlLine;
var pointGrip = cpt['c' + i] = getElem("ctrlpointgrip_"+id);
// create it
if (!pointGrip) {
pointGrip = document.createElementNS(svgns, "circle");
assignAttributes(pointGrip, {
'id': "ctrlpointgrip_" + id,
'display': "none",
'r': 4,
'fill': "#0FF",
'stroke': "#55F",
'stroke-width': 1,
'cursor': 'move',
'style': 'pointer-events:all',
'xlink:title': uiStrings.pathCtrlPtTooltip
});
pointGripContainer.appendChild(pointGrip);
}
assignAttributes(pointGrip, {
'cx': pt.x,
'cy': pt.y,
'display': "inline"
});
cpt['c' + i] = pointGrip;
}
return cpt;
}
function getGripPt(seg, alt_pt) {
var out = {
x: alt_pt? alt_pt.x : seg.item.x,
y: alt_pt? alt_pt.y : seg.item.y
}, path = seg.path;
if(path.matrix) {
var pt = transformPoint(out.x, out.y, path.matrix);
out = pt;
}
out.x *= current_zoom;
out.y *= current_zoom;
return out;
}
function getPointFromGrip(pt, path) {
var out = {
x: pt.x,
y: pt.y
}
if(path.matrix) {
var pt = transformPoint(out.x, out.y, path.imatrix);
out.x = pt.x;
out.y = pt.y;
}
out.x /= current_zoom;
out.y /= current_zoom;
return out;
}
function Segment(index, item) {
var s = this;
s.index = index;
s.selected = false;
s.type = item.pathSegType;
var grip;
s.addGrip = function() {
grip = s.ptgrip = getPointGrip(s, true);
s.ctrlpts = getControlPoints(s, true);
s.segsel = getSegSelector(s, true);
}
s.item = item;
s.show = function(y) {
if(grip) {
grip.setAttribute("display", y?"inline":"none");
s.segsel.setAttribute("display", y?"inline":"none");
// Show/hide all control points if available
s.showCtrlPts(y);
}
}
s.select = function(y) {
if(grip) {
grip.setAttribute("stroke", y?"#0FF":"#00F");
s.segsel.setAttribute("display", y?"inline":"none");
if(s.ctrlpts) {
s.selectCtrls(y);
}
s.selected = y;
}
}
s.selectCtrls = function(y) {
$('#ctrlpointgrip_' + s.index + 'c1, #ctrlpointgrip_' + s.index + 'c2').attr('fill',y?'#0FF':'#EEE');
}
s.update = function(full) {
item = s.item;
if(grip) {
var pt = getGripPt(s);
assignAttributes(grip, {
'cx': pt.x,
'cy': pt.y
});
getSegSelector(s, true);
if(s.ctrlpts) {
if(full) {
s.item = path.elem.pathSegList.getItem(s.index);
s.type = s.item.pathSegType;
}
getControlPoints(s);
}
// this.segsel.setAttribute("display", y?"inline":"none");
}
}
s.move = function(dx, dy) {
var item = s.item;
var cur = s;
if(cur.ctrlpts) {
var cur_pts = [item.x += dx, item.y += dy,
item.x1, item.y1, item.x2 += dx, item.y2 += dy];
} else {
var cur_pts = [item.x += dx, item.y += dy];
}
replacePathSeg(cur.type, cur.index, cur_pts);
if(s.next && s.next.ctrlpts) {
var next = s.next.item;
var next_pts = [next.x, next.y,
next.x1 += dx, next.y1 += dy, next.x2, next.y2];
replacePathSeg(s.next.type, s.next.index, next_pts);
}
if(s.mate) {
// The last point of a closed subpath has a "mate",
// which is the "M" segment of the subpath
var item = s.mate.item;
var pts = [item.x += dx, item.y += dy];
replacePathSeg(s.mate.type, s.mate.index, pts);
// Has no grip, so does not need "updating"?
}
s.update(true);
if(s.next) s.next.update(true);
}
s.setLinked = function(num) {
var seg, anum, pt;
if(num == 2) {
anum = 1;
seg = s.next;
if(!seg) return;
pt = s.item;
} else {
anum = 2;
seg = s.prev;
if(!seg) return;
pt = seg.item;
}
var item = seg.item;
item['x' + anum] = pt.x + (pt.x - s.item['x' + num]);
item['y' + anum] = pt.y + (pt.y - s.item['y' + num]);
var pts = [item.x,item.y,
item.x1,item.y1, item.x2,item.y2];
replacePathSeg(seg.type, seg.index, pts);
seg.update(true);
}
s.moveCtrl = function(num, dx, dy) {
var item = s.item;
item['x' + num] += dx;
item['y' + num] += dy;
var pts = [item.x,item.y,
item.x1,item.y1, item.x2,item.y2];
replacePathSeg(s.type, s.index, pts);
s.update(true);
}
s.setType = function(new_type, pts) {
replacePathSeg(new_type, index, pts);
s.type = new_type;
s.item = path.elem.pathSegList.getItem(index);
s.showCtrlPts(new_type === 6);
s.ctrlpts = getControlPoints(s);
s.update(true);
}
s.showCtrlPts = function(y) {
if(s.ctrlpts) {
for (var o in s.ctrlpts) {
s.ctrlpts[o].setAttribute("display", y?"inline":"none");
}
}
}
}
function Path(elem) {
if(!elem || elem.tagName !== "path") return false;
var p = path = this;
this.elem = elem;
this.segs = [];
this.selected_pts = [];
// Reset path data
this.init = function() {
// Hide all grips, etc
$(getGripContainer()).find("*").attr("display", "none");
var segList = elem.pathSegList;
var len = segList.numberOfItems;
p.segs = [];
p.selected_pts = [];
p.first_seg = null;
// Set up segs array
for(var i=0; i < len; i++) {
var item = segList.getItem(i);
var segment = new Segment(i, item);
segment.path = p;
p.segs.push(segment);
}
var segs = p.segs;
var start_i = null;
for(var i=0; i < len; i++) {
var seg = segs[i];
var next_seg = (i+1) >= len ? null : segs[i+1];
var prev_seg = (i-1) < 0 ? null : segs[i-1];
if(seg.type === 2) {
if(prev_seg && prev_seg.type !== 1) {
// New sub-path, last one is open,
// so add a grip to last sub-path's first point
var start_seg = segs[start_i];
start_seg.next = segs[start_i+1];
start_seg.next.prev = start_seg;
start_seg.addGrip();
}
// Remember that this is a starter seg
start_i = i;
} else if(next_seg && next_seg.type === 1) {
// This is the last real segment of a closed sub-path
// Next is first seg after "M"
seg.next = segs[start_i+1];
// First seg after "M"'s prev is this
seg.next.prev = seg;
seg.mate = segs[start_i];
seg.addGrip();
if(p.first_seg == null) {
p.first_seg = seg;
}
} else if(!next_seg) {
if(seg.type !== 1) {
// Last seg, doesn't close so add a grip
// to last sub-path's first point
var start_seg = segs[start_i];
start_seg.next = segs[start_i+1];
start_seg.next.prev = start_seg;
start_seg.addGrip();
seg.addGrip();
if(!p.first_seg) {
// Open path, so set first as real first and add grip
p.first_seg = segs[start_i];
}
}
} else if(seg.type !== 1){
// Regular segment, so add grip and its "next"
seg.addGrip();
// Don't set its "next" if it's an "M"
if(next_seg && next_seg.type !== 2) {
seg.next = next_seg;
seg.next.prev = seg;
}
}
}
return p;
}
this.init();
// Update position of all points
this.update = function() {
if(getRotationAngle(p.elem)) {
p.matrix = getMatrix(path.elem);
p.imatrix = p.matrix.inverse();
} else {
p.matrix = null;
p.imatrix = null;
}
p.eachSeg(function(i) {
this.item = elem.pathSegList.getItem(i);
this.update();
});
return p;
}
this.eachSeg = function(fn) {
var len = p.segs.length
for(var i=0; i < len; i++) {
var ret = fn.call(p.segs[i], i);
if(ret === false) break;
}
}
this.addSeg = function(index) {
// Adds a new segment
var seg = p.segs[index];
if(!seg.prev) return;
var prev = seg.prev;
var newseg;
switch(seg.item.pathSegType) {
case 4:
var new_x = (seg.item.x + prev.item.x) / 2;
var new_y = (seg.item.y + prev.item.y) / 2;
newseg = elem.createSVGPathSegLinetoAbs(new_x, new_y);
break;
case 6: //make it a curved segment to preserve the shape (WRS)
// http://en.wikipedia.org/wiki/De_Casteljau%27s_algorithm#Geometric_interpretation
var p0_x = (prev.item.x + seg.item.x1)/2;
var p1_x = (seg.item.x1 + seg.item.x2)/2;
var p2_x = (seg.item.x2 + seg.item.x)/2;
var p01_x = (p0_x + p1_x)/2;
var p12_x = (p1_x + p2_x)/2;
var new_x = (p01_x + p12_x)/2;
var p0_y = (prev.item.y + seg.item.y1)/2;
var p1_y = (seg.item.y1 + seg.item.y2)/2;
var p2_y = (seg.item.y2 + seg.item.y)/2;
var p01_y = (p0_y + p1_y)/2;
var p12_y = (p1_y + p2_y)/2;
var new_y = (p01_y + p12_y)/2;
newseg = elem.createSVGPathSegCurvetoCubicAbs(new_x,new_y, p0_x,p0_y, p01_x,p01_y);
var pts = [seg.item.x,seg.item.y,p12_x,p12_y,p2_x,p2_y];
replacePathSeg(seg.type,index,pts);
break;
}
insertItemBefore(elem, newseg, index);
}
this.deleteSeg = function(index) {
var seg = p.segs[index];
var list = elem.pathSegList;
seg.show(false);
var next = seg.next;
if(seg.mate) {
// Make the next point be the "M" point
var pt = [next.item.x, next.item.y];
replacePathSeg(2, next.index, pt);
// Reposition last node
replacePathSeg(4, seg.index, pt);
list.removeItem(seg.mate.index);
} else if(!seg.prev) {
// First node of open path, make next point the M
var item = seg.item;
var pt = [next.item.x, next.item.y];
replacePathSeg(2, seg.next.index, pt);
list.removeItem(index);
} else {
list.removeItem(index);
}
}
this.endChanges = function(text) {
if(isWebkit) resetD(p.elem);
var cmd = new ChangeElementCommand(elem, {d: p.last_d}, text);
addCommandToHistory(cmd);
call("changed", [elem]);
}
this.subpathIsClosed = function(index) {
var closed = false;
// Check if subpath is already open
path.eachSeg(function(i) {
if(i <= index) return true;
if(this.type === 2) {
// Found M first, so open
return false;
} else if(this.type === 1) {
// Found Z first, so closed
closed = true;
return false;
}
});
return closed;
}
this.addPtsToSelection = function(indexes) {
if(!$.isArray(indexes)) indexes = [indexes];
for(var i=0; i< indexes.length; i++) {
var index = indexes[i];
var seg = p.segs[index];
if(seg.ptgrip) {
if(p.selected_pts.indexOf(index) == -1 && index >= 0) {
p.selected_pts.push(index);
}
}
};
p.selected_pts.sort();
var i = p.selected_pts.length,
grips = new Array(i);
// Loop through points to be selected and highlight each
while(i--) {
var pt = p.selected_pts[i];
var seg = p.segs[pt];
seg.select(true);
grips[i] = seg.ptgrip;
}
// TODO: Correct this:
pathActions.canDeleteNodes = true;
pathActions.closed_subpath = p.subpathIsClosed(p.selected_pts[0]);
call("selected", grips);
}
this.removePtFromSelection = function(index) {
var pos = p.selected_pts.indexOf(index);
if(pos == -1) {
return;
}
p.segs[index].select(false);
p.selected_pts.splice(pos, 1);
}
this.clearSelection = function() {
p.eachSeg(function(i) {
this.select(false);
});
p.selected_pts = [];
}
this.selectPt = function(pt, ctrl_num) {
p.clearSelection();
if(pt == null) {
p.eachSeg(function(i) {
if(this.prev) {
pt = i;
}
});
}
p.addPtsToSelection(pt);
if(ctrl_num) {
p.dragctrl = ctrl_num;
if(link_control_pts) {
p.segs[pt].setLinked(ctrl_num);
}
}
}
this.storeD = function() {
this.last_d = elem.getAttribute('d');
}
this.show = function(y) {
// Shows this path's segment grips
p.eachSeg(function() {
this.show(y);
});
if(y) {
p.selectPt(p.first_seg.index);
}
return p;
}
// Move selected points
this.movePts = function(d_x, d_y) {
var i = p.selected_pts.length;
while(i--) {
var seg = p.segs[p.selected_pts[i]];
seg.move(d_x, d_y);
}
}
this.moveCtrl = function(d_x, d_y) {
var seg = p.segs[p.selected_pts[0]];
seg.moveCtrl(p.dragctrl, d_x, d_y);
if(link_control_pts) {
seg.setLinked(p.dragctrl);
}
}
this.setSegType = function(new_type) {
p.storeD();
var i = p.selected_pts.length;
var text;
while(i--) {
var sel_pt = p.selected_pts[i];
// Selected seg
var cur = p.segs[sel_pt];
var prev = cur.prev;
if(!prev) continue;
if(!new_type) { // double-click, so just toggle
text = "Toggle Path Segment Type";
// Toggle segment to curve/straight line
var old_type = cur.type;
new_type = (old_type == 6) ? 4 : 6;
}
new_type = new_type-0;
var cur_x = cur.item.x;
var cur_y = cur.item.y;
var prev_x = prev.item.x;
var prev_y = prev.item.y;
var points;
switch ( new_type ) {
case 6:
if(cur.olditem) {
var old = cur.olditem;
points = [cur_x,cur_y, old.x1,old.y1, old.x2,old.y2];
} else {
var diff_x = cur_x - prev_x;
var diff_y = cur_y - prev_y;
// get control points from straight line segment
/*
var ct1_x = (prev_x + (diff_y/2));
var ct1_y = (prev_y - (diff_x/2));
var ct2_x = (cur_x + (diff_y/2));
var ct2_y = (cur_y - (diff_x/2));
*/
//create control points on the line to preserve the shape (WRS)
var ct1_x = (prev_x + (diff_x/3));
var ct1_y = (prev_y + (diff_y/3));
var ct2_x = (cur_x - (diff_x/3));
var ct2_y = (cur_y - (diff_y/3));
points = [cur_x,cur_y, ct1_x,ct1_y, ct2_x,ct2_y];
}
break;
case 4:
points = [cur_x,cur_y];
// Store original prevve segment nums
cur.olditem = cur.item;
break;
}
cur.setType(new_type, points);
}
path.endChanges(text);
return;
}
}
function getPath(elem) {
var p = pathData[elem.id];
if(!p) p = pathData[elem.id] = new Path(elem);
return p;
}
var pathFuncs = [],
current_path = null,
current_path_pts = [],
link_control_pts = false,
hasMoved = false;
// This function converts a polyline (created by the fh_path tool) into
// a path element and coverts every three line segments into a single bezier
// curve in an attempt to smooth out the free-hand
var smoothPolylineIntoPath = function(element) {
var points = element.points;
var N = points.numberOfItems;
if (N >= 4) {
// loop through every 3 points and convert to a cubic bezier curve segment
//
// NOTE: this is cheating, it means that every 3 points has the potential to
// be a corner instead of treating each point in an equal manner. In general,
// this technique does not look that good.
//
// I am open to better ideas!
//
// Reading:
// - http://www.efg2.com/Lab/Graphics/Jean-YvesQueinecBezierCurves.htm
// - http://www.codeproject.com/KB/graphics/BezierSpline.aspx?msg=2956963
// - http://www.ian-ko.com/ET_GeoWizards/UserGuide/smooth.htm
// - http://www.cs.mtu.edu/~shene/COURSES/cs3621/NOTES/spline/Bezier/bezier-der.html
var curpos = points.getItem(0), prevCtlPt = null;
var d = [];
d.push(["M",curpos.x,",",curpos.y," C"].join(""));
for (var i = 1; i <= (N-4); i += 3) {
var ct1 = points.getItem(i);
var ct2 = points.getItem(i+1);
var end = points.getItem(i+2);
// if the previous segment had a control point, we want to smooth out
// the control points on both sides
if (prevCtlPt) {
var newpts = smoothControlPoints( prevCtlPt, ct1, curpos );
if (newpts && newpts.length == 2) {
var prevArr = d[d.length-1].split(',');
prevArr[2] = newpts[0].x;
prevArr[3] = newpts[0].y;
d[d.length-1] = prevArr.join(',');
ct1 = newpts[1];
}
}
d.push([ct1.x,ct1.y,ct2.x,ct2.y,end.x,end.y].join(','));
curpos = end;
prevCtlPt = ct2;
}
// handle remaining line segments
d.push("L");
for(;i < N;++i) {
var pt = points.getItem(i);
d.push([pt.x,pt.y].join(","));
}
d = d.join(" ");
// create new path element
element = addSvgElementFromJson({
"element": "path",
"curStyles": true,
"attr": {
"id": getId(),
"d": d,
"fill": "none"
}
});
call("changed",[element]);
}
return element;
};
// This replaces the segment at the given index. Type is given as number.
var replacePathSeg = function(type, index, pts, elem) {
var path = elem || retPath().elem;
var func = 'createSVGPathSeg' + pathFuncs[type];
var seg = path[func].apply(path, pts);
if(support.pathReplaceItem) {
path.pathSegList.replaceItem(seg, index);
} else {
var segList = path.pathSegList;
var len = segList.numberOfItems;
var arr = [];
for(var i=0; i<len; i++) {
var cur_seg = segList.getItem(i);
arr.push(cur_seg)
}
segList.clear();
for(var i=0; i<len; i++) {
if(i == index) {
segList.appendItem(seg);
} else {
segList.appendItem(arr[i]);
}
}
}
}
// If the path was rotated, we must now pay the piper:
// Every path point must be rotated into the rotated coordinate system of
// its old center, then determine the new center, then rotate it back
// This is because we want the path to remember its rotation
// TODO: This is still using ye olde transform methods, can probably
// be optimized or even taken care of by recalculateDimensions
var recalcRotatedPath = function() {
var current_path = path.elem;
var angle = getRotationAngle(current_path, true);
if(!angle) return;
selectedBBoxes[0] = path.oldbbox;
var box = getBBox(current_path),
oldbox = selectedBBoxes[0],
oldcx = oldbox.x + oldbox.width/2,
oldcy = oldbox.y + oldbox.height/2,
newcx = box.x + box.width/2,
newcy = box.y + box.height/2,
// un-rotate the new center to the proper position
dx = newcx - oldcx,
dy = newcy - oldcy,
r = Math.sqrt(dx*dx + dy*dy),
theta = Math.atan2(dy,dx) + angle;
newcx = r * Math.cos(theta) + oldcx;
newcy = r * Math.sin(theta) + oldcy;
var getRotVals = function(x, y) {
dx = x - oldcx;
dy = y - oldcy;
// rotate the point around the old center
r = Math.sqrt(dx*dx + dy*dy);
theta = Math.atan2(dy,dx) + angle;
dx = r * Math.cos(theta) + oldcx;
dy = r * Math.sin(theta) + oldcy;
// dx,dy should now hold the actual coordinates of each
// point after being rotated
// now we want to rotate them around the new center in the reverse direction
dx -= newcx;
dy -= newcy;
r = Math.sqrt(dx*dx + dy*dy);
theta = Math.atan2(dy,dx) - angle;
return {'x':(r * Math.cos(theta) + newcx)/1,
'y':(r * Math.sin(theta) + newcy)/1};
}
var list = current_path.pathSegList,
i = list.numberOfItems;
while (i) {
i -= 1;
var seg = list.getItem(i),
type = seg.pathSegType;
if(type == 1) continue;
var rvals = getRotVals(seg.x,seg.y),
points = [rvals.x, rvals.y];
if(seg.x1 != null && seg.x2 != null) {
c_vals1 = getRotVals(seg.x1, seg.y1);
c_vals2 = getRotVals(seg.x2, seg.y2);
points.splice(points.length, 0, c_vals1.x , c_vals1.y, c_vals2.x, c_vals2.y);
}
replacePathSeg(type, i, points);
} // loop for each point
box = getBBox(current_path);
selectedBBoxes[0].x = box.x; selectedBBoxes[0].y = box.y;
selectedBBoxes[0].width = box.width; selectedBBoxes[0].height = box.height;
// now we must set the new transform to be rotated around the new center
var R_nc = svgroot.createSVGTransform(),
tlist = getTransformList(current_path);
R_nc.setRotate((angle * 180.0 / Math.PI), newcx, newcy);
tlist.replaceItem(R_nc,0);
}
return {
init: function() {
pathFuncs = [0,'ClosePath'];
var pathFuncsStrs = ['Moveto','Lineto','CurvetoCubic','CurvetoQuadratic','Arc','LinetoHorizontal','LinetoVertical','CurvetoCubicSmooth','CurvetoQuadraticSmooth'];
$.each(pathFuncsStrs,function(i,s){pathFuncs.push(s+'Abs');pathFuncs.push(s+'Rel');});
},
getPath: function() {
return path;
},
mouseDown: function(evt, mouse_target, start_x, start_y) {
if(current_mode == "path") return;
// TODO: Make sure current_path isn't null at this point
if(!path) return;
path.storeD();
var id = evt.target.id;
if (id.substr(0,14) == "pathpointgrip_") {
// Select this point
var cur_pt = path.cur_pt = parseInt(id.substr(14));
path.dragging = [start_x, start_y];
var seg = path.segs[cur_pt];
// only clear selection if shift is not pressed (otherwise, add
// node to selection)
if (!evt.shiftKey) {
if(path.selected_pts.length <= 1 || !seg.selected) {
path.clearSelection();
}
path.addPtsToSelection(cur_pt);
} else if(seg.selected) {
path.removePtFromSelection(cur_pt);
} else {
path.addPtsToSelection(cur_pt);
}
} else if(id.indexOf("ctrlpointgrip_") == 0) {
path.dragging = [start_x, start_y];
var parts = id.split('_')[1].split('c');
var cur_pt = parts[0]-0;
var ctrl_num = parts[1]-0;
path.selectPt(cur_pt, ctrl_num);
}
// Start selection box
if(!path.dragging) {
if (rubberBox == null) {
rubberBox = selectorManager.getRubberBandBox();
}
assignAttributes(rubberBox, {
'x': start_x * current_zoom,
'y': start_y * current_zoom,
'width': 0,
'height': 0,
'display': 'inline'
}, 100);
}
},
mouseMove: function(mouse_x, mouse_y) {
hasMoved = true;
if(current_mode == "path") {
var line = getElem("path_stretch_line");
if (line) {
line.setAttribute("x2", mouse_x);
line.setAttribute("y2", mouse_y);
}
return;
}
// if we are dragging a point, let's move it
if (path.dragging) {
var pt = getPointFromGrip({
x: path.dragging[0],
y: path.dragging[1]
}, path);
var mpt = getPointFromGrip({
x: mouse_x,
y: mouse_y
}, path);
var diff_x = mpt.x - pt.x;
var diff_y = mpt.y - pt.y;
path.dragging = [mouse_x, mouse_y];
if(path.dragctrl) {
path.moveCtrl(diff_x, diff_y);
} else {
path.movePts(diff_x, diff_y);
}
} else {
path.selected_pts = [];
path.eachSeg(function(i) {
var seg = this;
if(!seg.next && !seg.prev) return;
var item = seg.item;
var rbb = rubberBox.getBBox();
var pt = getGripPt(seg);
var pt_bb = {
x: pt.x,
y: pt.y,
width: 0,
height: 0
};
var sel = Utils.rectsIntersect(rbb, pt_bb);
this.select(sel);
//Note that addPtsToSelection is not being run
if(sel) path.selected_pts.push(seg.index);
});
}
},
mouseUp: function(evt, element, mouse_x, mouse_y) {
// Create mode
if(current_mode == "path") {
var x = mouse_x/current_zoom,
y = mouse_y/current_zoom,
stretchy = getElem("path_stretch_line");
if(curConfig.gridSnapping){
x = snapToGrid(x);
y = snapToGrid(y);
mouse_x = snapToGrid(mouse_x);
mouse_y = snapToGrid(mouse_y);
}
if (!stretchy) {
stretchy = document.createElementNS(svgns, "line");
assignAttributes(stretchy, {
'id': "path_stretch_line",
'stroke': "#22C",
'stroke-width': "0.5"
});
stretchy = getElem("selectorParentGroup").appendChild(stretchy);
}
stretchy.setAttribute("display", "inline");
var keep = null;
// if pts array is empty, create path element with M at current point
if (current_path_pts.length == 0) {
current_path_pts.push(x);
current_path_pts.push(y);
d_attr = "M" + x + "," + y + " ";
addSvgElementFromJson({
"element": "path",
"curStyles": true,
"attr": {
"d": d_attr,
"id": getNextId(),
"opacity": cur_shape.opacity / 2,
}
});
// set stretchy line to first point
assignAttributes(stretchy, {
'x1': mouse_x,
'y1': mouse_y,
'x2': mouse_x,
'y2': mouse_y
});
var index = subpath ? path.segs.length : 0;
addPointGrip(index, mouse_x, mouse_y);
}
else {
// determine if we clicked on an existing point
var i = current_path_pts.length;
var FUZZ = 6/current_zoom;
var clickOnPoint = false;
while(i) {
i -= 2;
var px = current_path_pts[i], py = current_path_pts[i+1];
// found a matching point
if ( x >= (px-FUZZ) && x <= (px+FUZZ) && y >= (py-FUZZ) && y <= (py+FUZZ) ) {
clickOnPoint = true;
break;
}
}
// get path element that we are in the process of creating
var id = getId();
// Remove previous path object if previously created
if(id in pathData) delete pathData[id];
var newpath = getElem(id);
var len = current_path_pts.length;
// if we clicked on an existing point, then we are done this path, commit it
// (i,i+1) are the x,y that were clicked on
if (clickOnPoint) {
// if clicked on any other point but the first OR
// the first point was clicked on and there are less than 3 points
// then leave the path open
// otherwise, close the path
if (i == 0 && len >= 6) {
// Create end segment
var abs_x = current_path_pts[0];
var abs_y = current_path_pts[1];
d_attr += ['L',abs_x,',',abs_y,'z'].join('');
newpath.setAttribute("d", d_attr);
} else if(len < 3) {
keep = false;
return keep;
}
$(stretchy).remove();
// this will signal to commit the path
element = newpath;
current_path_pts = [];
started = false;
if(subpath) {
if(path.matrix) {
remapElement(newpath, {}, path.matrix.inverse());
}
var new_d = newpath.getAttribute("d");
var orig_d = $(path.elem).attr("d");
$(path.elem).attr("d", orig_d + new_d);
$(newpath).remove();
if(path.matrix) {
recalcRotatedPath();
}
path.init();
pathActions.toEditMode(path.elem);
path.selectPt();
return false;
}
}
// else, create a new point, append to pts array, update path element
else {
// Checks if current target or parents are #svgcontent
if(!$.contains(container, getMouseTarget(evt))) {
// Clicked outside canvas, so don't make point
console.log("Clicked outside canvas");
return false;
}
var lastx = current_path_pts[len-2], lasty = current_path_pts[len-1];
if(evt.shiftKey) { var xya=Utils.snapToAngle(lastx,lasty,x,y); x=xya.x; y=xya.y; }
// we store absolute values in our path points array for easy checking above
current_path_pts.push(x);
current_path_pts.push(y);
d_attr += "L" + round(x) + "," + round(y) + " ";
newpath.setAttribute("d", d_attr);
x *= current_zoom;
y *= current_zoom;
// set stretchy line to latest point
assignAttributes(stretchy, {
'x1': x,
'y1': y,
'x2': x,
'y2': y
});
var index = (current_path_pts.length/2 - 1);
if(subpath) index += path.segs.length;
addPointGrip(index, x, y);
}
keep = true;
}
return {
keep: keep,
element: element
}
}
// Edit mode
if (path.dragging) {
var last_pt = path.cur_pt;
path.dragging = false;
path.dragctrl = false;
path.update();
if(hasMoved) {
path.endChanges("Move path point(s)");
}
if(!evt.shiftKey && !hasMoved) {
path.selectPt(last_pt);
}
}
else if(rubberBox && rubberBox.getAttribute('display') != 'none') {
// Done with multi-node-select
rubberBox.setAttribute("display", "none");
if(rubberBox.getAttribute('width') <= 2 && rubberBox.getAttribute('height') <= 2) {
pathActions.toSelectMode(evt.target);
}
// else, move back to select mode
} else {
pathActions.toSelectMode(evt.target);
}
hasMoved = false;
},
clearData: function() {
pathData = {};
},
toEditMode: function(element) {
path = getPath(element);
current_mode = "pathedit";
clearSelection();
path.show(true).update();
path.oldbbox = getBBox(path.elem);
subpath = false;
},
toSelectMode: function(elem) {
var selPath = (elem == path.elem);
current_mode = "select";
path.show(false);
current_path = false;
clearSelection();
if(path.matrix) {
// Rotated, so may need to re-calculate the center
recalcRotatedPath();
}
if(selPath) {
call("selected", [elem]);
addToSelection([elem], true);
}
},
addSubPath: function(on) {
if(on) {
// Internally we go into "path" mode, but in the UI it will
// still appear as if in "pathedit" mode.
current_mode = "path";
subpath = true;
} else {
pathActions.clear(true);
pathActions.toEditMode(path.elem);
}
},
select: function(target) {
if (current_path === target) {
pathActions.toEditMode(target);
current_mode = "pathedit";
} // going into pathedit mode
else {
current_path = target;
}
},
reorient: function() {
var elem = selectedElements[0];
if(!elem) return;
var angle = getRotationAngle(elem);
if(angle == 0) return;
var batchCmd = new BatchCommand("Reorient path");
var changes = {
d: elem.getAttribute('d'),
transform: elem.getAttribute('transform')
};
batchCmd.addSubCommand(new ChangeElementCommand(elem, changes));
clearSelection();
this.resetOrientation(elem);
addCommandToHistory(batchCmd);
// Set matrix to null
getPath(elem).show(false).matrix = null;
this.clear();
addToSelection([elem], true);
call("changed", selectedElements);
},
clear: function(remove) {
current_path = null;
if (current_mode == "path" && current_path_pts.length > 0) {
var elem = getElem(getId());
$(getElem("path_stretch_line")).remove();
$(elem).remove();
$(getElem("pathpointgrip_container")).find('*').attr('display', 'none');
current_path_pts = [];
started = false;
} else if (current_mode == "pathedit") {
this.toSelectMode();
}
if(path) path.init().show(false);
},
resetOrientation: function(path) {
if(path == null || path.nodeName != 'path') return false;
var tlist = getTransformList(path);
var m = transformListToTransform(tlist).matrix;
tlist.clear();
path.removeAttribute("transform");
var segList = path.pathSegList;
// Opera/win/non-EN throws an error here.
// TODO: Find out why!
// Presumed fixed in Opera 10.5, so commented out for now
// try {
var len = segList.numberOfItems;
// } catch(err) {
// var fixed_d = pathActions.convertPath(path);
// path.setAttribute('d', fixed_d);
// segList = path.pathSegList;
// var len = segList.numberOfItems;
// }
for (var i = 0; i < len; ++i) {
var seg = segList.getItem(i);
var type = seg.pathSegType;
if(type == 1) continue;
var pts = [];
$.each(['',1,2], function(j, n) {
var x = seg['x'+n], y = seg['y'+n];
if(x && y) {
var pt = transformPoint(x, y, m);
pts.splice(pts.length, 0, pt.x, pt.y);
}
});
replacePathSeg(type, i, pts, path);
}
},
zoomChange: function() {
if(current_mode == "pathedit") {
path.update();
}
},
getNodePoint: function() {
var sel_pt = path.selected_pts.length ? path.selected_pts[0] : 1;
var seg = path.segs[sel_pt];
return {
x: seg.item.x,
y: seg.item.y,
type: seg.type
};
},
linkControlPoints: function(linkPoints) {
link_control_pts = linkPoints;
},
clonePathNode: function() {
path.storeD();
var sel_pts = path.selected_pts;
var segs = path.segs;
var i = sel_pts.length;
var nums = [];
while(i--) {
var pt = sel_pts[i];
path.addSeg(pt);
nums.push(pt + i);
nums.push(pt + i + 1);
}
path.init().addPtsToSelection(nums);
path.endChanges("Clone path node(s)");
},
opencloseSubPath: function() {
var sel_pts = path.selected_pts;
// Only allow one selected node for now
if(sel_pts.length !== 1) return;
var elem = path.elem;
var list = elem.pathSegList;
var len = list.numberOfItems;
var index = sel_pts[0];
var open_pt = null;
var start_item = null;
// Check if subpath is already open
path.eachSeg(function(i) {
if(this.type === 2 && i <= index) {
start_item = this.item;
}
if(i <= index) return true;
if(this.type === 2) {
// Found M first, so open
open_pt = i;
return false;
} else if(this.type === 1) {
// Found Z first, so closed
open_pt = false;
return false;
}
});
if(open_pt == null) {
// Single path, so close last seg
open_pt = path.segs.length - 1;
}
if(open_pt !== false) {
// Close this path
// Create a line going to the previous "M"
var newseg = elem.createSVGPathSegLinetoAbs(start_item.x, start_item.y);
var closer = elem.createSVGPathSegClosePath();
if(open_pt == path.segs.length - 1) {
list.appendItem(newseg);
list.appendItem(closer);
} else {
insertItemBefore(elem, closer, open_pt);
insertItemBefore(elem, newseg, open_pt);
}
path.init().selectPt(open_pt+1);
return;
}
// M 1,1 L 2,2 L 3,3 L 1,1 z // open at 2,2
// M 2,2 L 3,3 L 1,1
// M 1,1 L 2,2 L 1,1 z M 4,4 L 5,5 L6,6 L 5,5 z
// M 1,1 L 2,2 L 1,1 z [M 4,4] L 5,5 L(M)6,6 L 5,5 z
var seg = path.segs[index];
if(seg.mate) {
list.removeItem(index); // Removes last "L"
list.removeItem(index); // Removes the "Z"
path.init().selectPt(index - 1);
return;
}
var last_m, z_seg;
// Find this sub-path's closing point and remove
for(var i=0; i<list.numberOfItems; i++) {
var item = list.getItem(i);
if(item.pathSegType === 2) {
// Find the preceding M
last_m = i;
} else if(i === index) {
// Remove it
list.removeItem(last_m);
// index--;
} else if(item.pathSegType === 1 && index < i) {
// Remove the closing seg of this subpath
z_seg = i-1;
list.removeItem(i);
break;
}
}
var num = (index - last_m) - 1;
while(num--) {
insertItemBefore(elem, list.getItem(last_m), z_seg);
}
var pt = list.getItem(last_m);
// Make this point the new "M"
replacePathSeg(2, last_m, [pt.x, pt.y]);
var i = index
path.init().selectPt(0);
},
deletePathNode: function() {
if(!pathActions.canDeleteNodes) return;
path.storeD();
var sel_pts = path.selected_pts;
var i = sel_pts.length;
while(i--) {
var pt = sel_pts[i];
path.deleteSeg(pt);
}
// Cleanup
var cleanup = function() {
var segList = path.elem.pathSegList;
var len = segList.numberOfItems;
var remItems = function(pos, count) {
while(count--) {
segList.removeItem(pos);
}
}
if(len <= 1) return true;
while(len--) {
var item = segList.getItem(len);
if(item.pathSegType === 1) {
var prev = segList.getItem(len-1);
var nprev = segList.getItem(len-2);
if(prev.pathSegType === 2) {
remItems(len-1, 2);
cleanup();
break;
} else if(nprev.pathSegType === 2) {
remItems(len-2, 3);
cleanup();
break;
}
} else if(item.pathSegType === 2) {
if(len > 0) {
var prev_type = segList.getItem(len-1).pathSegType;
// Path has M M
if(prev_type === 2) {
remItems(len-1, 1);
cleanup();
break;
// Entire path ends with Z M
} else if(prev_type === 1 && segList.numberOfItems-1 === len) {
remItems(len, 1);
cleanup();
break;
}
}
}
}
return false;
}
cleanup();
// Completely delete a path with 1 or 0 segments
if(path.elem.pathSegList.numberOfItems <= 1) {
pathActions.toSelectMode(path.elem);
canvas.deleteSelectedElements();
return;
}
path.init();
path.clearSelection();
// TODO: Find right way to select point now
// path.selectPt(sel_pt);
if(window.opera) { // Opera repaints incorrectly
var cp = $(path.elem); cp.attr('d',cp.attr('d'));
}
path.endChanges("Delete path node(s)");
},
smoothPolylineIntoPath: smoothPolylineIntoPath,
setSegType: function(v) {
path.setSegType(v);
},
moveNode: function(attr, newValue) {
var sel_pts = path.selected_pts;
if(!sel_pts.length) return;
path.storeD();
// Get first selected point
var seg = path.segs[sel_pts[0]];
var diff = {x:0, y:0};
diff[attr] = newValue - seg.item[attr];
seg.move(diff.x, diff.y);
path.endChanges("Move path point");
},
fixEnd: function(elem) {
// Adds an extra segment if the last seg before a Z doesn't end
// at its M point
// M0,0 L0,100 L100,100 z
var segList = elem.pathSegList;
var len = segList.numberOfItems;
var last_m;
for (var i = 0; i < len; ++i) {
var item = segList.getItem(i);
if(item.pathSegType === 2) {
last_m = item;
}
if(item.pathSegType === 1) {
var prev = segList.getItem(i-1);
if(prev.x != last_m.x || prev.y != last_m.y) {
// Add an L segment here
var newseg = elem.createSVGPathSegLinetoAbs(last_m.x, last_m.y);
insertItemBefore(elem, newseg, i);
// Can this be done better?
pathActions.fixEnd(elem);
break;
}
}
}
if(isWebkit) resetD(elem);
},
// Convert a path to one with only absolute or relative values
convertPath: function(path, toRel) {
var segList = path.pathSegList;
var len = segList.numberOfItems;
var curx = 0, cury = 0;
var d = "";
var last_m = null;
for (var i = 0; i < len; ++i) {
var seg = segList.getItem(i);
// if these properties are not in the segment, set them to zero
var x = seg.x || 0,
y = seg.y || 0,
x1 = seg.x1 || 0,
y1 = seg.y1 || 0,
x2 = seg.x2 || 0,
y2 = seg.y2 || 0;
var type = seg.pathSegType;
var letter = pathMap[type]['to'+(toRel?'Lower':'Upper')+'Case']();
var addToD = function(pnts, more, last) {
var str = '';
var more = more?' '+more.join(' '):'';
var last = last?' '+shortFloat(last):'';
$.each(pnts, function(i, pnt) {
pnts[i] = shortFloat(pnt);
});
d += letter + pnts.join(' ') + more + last;
}
switch (type) {
case 1: // z,Z closepath (Z/z)
d += "z";
break;
case 12: // absolute horizontal line (H)
x -= curx;
case 13: // relative horizontal line (h)
if(toRel) {
curx += x;
} else {
x += curx;
curx = x;
}
addToD([[x]]);
break;
case 14: // absolute vertical line (V)
y -= cury;
case 15: // relative vertical line (v)
if(toRel) {
cury += y;
} else {
y += cury;
cury = y;
}
addToD([[y]]);
break;
case 2: // absolute move (M)
case 4: // absolute line (L)
case 18: // absolute smooth quad (T)
x -= curx;
y -= cury;
case 5: // relative line (l)
case 3: // relative move (m)
// If the last segment was a "z", this must be relative to
if(last_m && segList.getItem(i-1).pathSegType === 1 && !toRel) {
curx = last_m[0];
cury = last_m[1];
}
case 19: // relative smooth quad (t)
if(toRel) {
curx += x;
cury += y;
} else {
x += curx;
y += cury;
curx = x;
cury = y;
}
if(type === 3) last_m = [curx, cury];
addToD([[x,y]]);
break;
case 6: // absolute cubic (C)
x -= curx; x1 -= curx; x2 -= curx;
y -= cury; y1 -= cury; y2 -= cury;
case 7: // relative cubic (c)
if(toRel) {
curx += x;
cury += y;
} else {
x += curx; x1 += curx; x2 += curx;
y += cury; y1 += cury; y2 += cury;
curx = x;
cury = y;
}
addToD([[x1,y1],[x2,y2],[x,y]]);
break;
case 8: // absolute quad (Q)
x -= curx; x1 -= curx;
y -= cury; y1 -= cury;
case 9: // relative quad (q)
if(toRel) {
curx += x;
cury += y;
} else {
x += curx; x1 += curx;
y += cury; y1 += cury;
curx = x;
cury = y;
}
addToD([[x1,y1],[x,y]]);
break;
case 10: // absolute elliptical arc (A)
x -= curx;
y -= cury;
case 11: // relative elliptical arc (a)
if(toRel) {
curx += x;
cury += y;
} else {
x += curx;
y += cury;
curx = x;
cury = y;
}
addToD([[seg.r1,seg.r2]], [
seg.angle,
(seg.largeArcFlag ? 1 : 0),
(seg.sweepFlag ? 1 : 0)
],[x,y]
);
break;
case 16: // absolute smooth cubic (S)
x -= curx; x2 -= curx;
y -= cury; y2 -= cury;
case 17: // relative smooth cubic (s)
if(toRel) {
curx += x;
cury += y;
} else {
x += curx; x2 += curx;
y += cury; y2 += cury;
curx = x;
cury = y;
}
addToD([[x2,y2],[x,y]]);
break;
} // switch on path segment type
} // for each segment
return d;
}
}
}();
pathActions.init();
// Group: Serialization
// Function: removeUnusedDefElems
// Looks at DOM elements inside the <defs> to see if they are referred to,
// removes them from the DOM if they are not.
//
// Returns:
// The amount of elements that were removed
var removeUnusedDefElems = this.removeUnusedDefElems = function() {
var defs = svgcontent.getElementsByTagNameNS(svgns, "defs");
if(!defs || !defs.length) return 0;
var defelem_uses = [],
numRemoved = 0;
var attrs = ['fill', 'stroke', 'filter', 'marker-start', 'marker-mid', 'marker-end'];
var alen = attrs.length;
var all_els = svgcontent.getElementsByTagNameNS(svgns, '*');
var all_len = all_els.length;
for(var i=0; i<all_len; i++) {
var el = all_els[i];
for(var j = 0; j < alen; j++) {
var ref = getUrlFromAttr(el.getAttribute(attrs[j]));
if(ref) defelem_uses.push(ref.substr(1));
}
// gradients can refer to other gradients
var href = getHref(el);
if (href && href.indexOf('#') === 0) {
defelem_uses.push(href.substr(1));
}
};
var defelems = $(svgcontent).find("linearGradient, radialGradient, filter, marker, svg, symbol");
defelem_ids = [],
i = defelems.length;
while (i--) {
var defelem = defelems[i];
var id = defelem.id;
if(defelem_uses.indexOf(id) < 0) {
// Not found, so remove (but remember)
removedElements[id] = defelem;
defelem.parentNode.removeChild(defelem);
numRemoved++;
}
}
// Remove defs if empty
var i = defs.length;
while (i--) {
var def = defs[i];
if(!def.getElementsByTagNameNS(svgns,'*').length) {
def.parentNode.removeChild(def);
}
}
return numRemoved;
}
// Function: svgCanvasToString
// Main function to set up the SVG content for output
//
// Returns:
// String containing the SVG image for output
var svgCanvasToString = this.svgCanvasToString = function() {
// keep calling it until there are none to remove
while (removeUnusedDefElems() > 0) {};
pathActions.clear(true);
// Keep SVG-Edit comment on top
$.each(svgcontent.childNodes, function(i, node) {
if(i && node.nodeType === 8 && node.data.indexOf('Created with') >= 0) {
svgcontent.insertBefore(node, svgcontent.firstChild);
}
});
// Move out of in-group editing mode
if(current_group) {
leaveContext();
selectOnly([current_group]);
}
var naked_svgs = [];
// Unwrap gsvg if it has no special attributes (only id and style)
$(svgcontent).find('g:data(gsvg)').each(function() {
var attrs = this.attributes;
var len = attrs.length;
for(var i=0; i<len; i++) {
if(attrs[i].nodeName == 'id' || attrs[i].nodeName == 'style') {
len--;
}
}
// No significant attributes, so ungroup
if(len <= 0) {
var svg = this.firstChild;
naked_svgs.push(svg);
$(this).replaceWith(svg);
}
});
var output = svgToString(svgcontent, 0);
// Rewrap gsvg
if(naked_svgs.length) {
$(naked_svgs).each(function() {
groupSvgElem(this);
});
}
return output;
}
// Function: svgToString
// Sub function ran on each SVG element to convert it to a string as desired
//
// Parameters:
// elem - The SVG element to convert
// indent - Integer with the amount of spaces to indent this tag
//
// Returns:
// String with the given element as an SVG tag
var svgToString = this.svgToString = function(elem, indent) {
var out = new Array(), toXml = Utils.toXml;
var unit = curConfig.baseUnit
var unit_re = new RegExp('^-?[\\d\\.]+' + unit + '$');
if (elem) {
cleanupElement(elem);
var attrs = elem.attributes,
attr,
i,
childs = elem.childNodes;
for (var i=0; i<indent; i++) out.push(" ");
out.push("<"); out.push(elem.nodeName);
if(elem.id === 'svgcontent') {
// Process root element separately
var res = getResolution();
var vb = "";
// TODO: Allow this by dividing all values by current baseVal
// Note that this also means we should properly deal with this on import
// if(curConfig.baseUnit !== "px") {
// var unit = curConfig.baseUnit;
// var unit_m = unit_types[unit];
// res.w = shortFloat(res.w / unit_m)
// res.h = shortFloat(res.h / unit_m)
// vb = ' viewBox="' + [0, 0, res.w, res.h].join(' ') + '"';
// res.w += unit;
// res.h += unit;
// }
out.push(' width="' + res.w + '" height="' + res.h + '"' + vb + ' xmlns="'+svgns+'"');
var nsuris = {};
// Check elements for namespaces, add if found
$(elem).find('*').andSelf().each(function() {
var el = this;
$.each(this.attributes, function(i, attr) {
var uri = attr.namespaceURI;
if(uri && !nsuris[uri] && nsMap[uri] !== 'xmlns' && nsMap[uri] !== 'xml' ) {
nsuris[uri] = true;
out.push(" xmlns:" + nsMap[uri] + '="' + uri +'"');
}
});
});
var i = attrs.length;
var attr_names = ['width','height','xmlns','x','y','viewBox','id','overflow'];
while (i--) {
attr = attrs.item(i);
var attrVal = toXml(attr.nodeValue);
// Namespaces have already been dealt with, so skip
if(attr.nodeName.indexOf('xmlns:') === 0) continue;
// only serialize attributes we don't use internally
if (attrVal != "" && attr_names.indexOf(attr.localName) == -1)
{
if(!attr.namespaceURI || nsMap[attr.namespaceURI]) {
out.push(' ');
out.push(attr.nodeName); out.push("=\"");
out.push(attrVal); out.push("\"");
}
}
}
} else {
var moz_attrs = ['-moz-math-font-style', '_moz-math-font-style'];
for (var i=attrs.length-1; i>=0; i--) {
attr = attrs.item(i);
var attrVal = toXml(attr.nodeValue);
//remove bogus attributes added by Gecko
if (moz_attrs.indexOf(attr.localName) >= 0) continue;
if (attrVal != "") {
if(attrVal.indexOf('pointer-events') === 0) continue;
if(attr.localName === "class" && attrVal.indexOf('se_') === 0) continue;
out.push(" ");
if(attr.localName === 'd') attrVal = pathActions.convertPath(elem, true);
if(!isNaN(attrVal)) {
attrVal = shortFloat(attrVal);
} else if(unit_re.test(attrVal)) {
attrVal = shortFloat(attrVal) + unit;
}
// Embed images when saving
if(save_options.apply
&& elem.nodeName === 'image'
&& attr.localName === 'href'
&& save_options.images
&& save_options.images === 'embed')
{
var img = encodableImages[attrVal];
if(img) attrVal = img;
}
// map various namespaces to our fixed namespace prefixes
// (the default xmlns attribute itself does not get a prefix)
if(!attr.namespaceURI || attr.namespaceURI == svgns || nsMap[attr.namespaceURI]) {
out.push(attr.nodeName); out.push("=\"");
out.push(attrVal); out.push("\"");
}
}
}
}
if (elem.hasChildNodes()) {
out.push(">");
indent++;
var bOneLine = false;
for (var i=0; i<childs.length; i++)
{
var child = childs.item(i);
switch(child.nodeType) {
case 1: // element node
out.push("\n");
out.push(svgToString(childs.item(i), indent));
break;
case 3: // text node
var str = child.nodeValue.replace(/^\s+|\s+$/g, "");
if (str != "") {
bOneLine = true;
out.push(toXml(str) + "");
}
break;
case 8: // comment
out.push("\n");
out.push(new Array(indent+1).join(" "));
out.push("<!--");
out.push(child.data);
out.push("-->");
break;
} // switch on node type
}
indent--;
if (!bOneLine) {
out.push("\n");
for (var i=0; i<indent; i++) out.push(" ");
}
out.push("</"); out.push(elem.nodeName); out.push(">");
} else {
out.push("/>");
}
}
return out.join('');
}; // end svgToString()
// Function: embedImage
// Converts a given image file to a data URL when possible, then runs a given callback
//
// Parameters:
// val - String with the path/URL of the image
// callback - Optional function to run when image data is found, supplies the
// result (data URL or false) as first parameter.
this.embedImage = function(val, callback) {
// load in the image and once it's loaded, get the dimensions
$(new Image()).load(function() {
// create a canvas the same size as the raster image
var canvas = document.createElement("canvas");
canvas.width = this.width;
canvas.height = this.height;
// load the raster image into the canvas
canvas.getContext("2d").drawImage(this,0,0);
// retrieve the data: URL
try {
var urldata = ';svgedit_url=' + encodeURIComponent(val);
urldata = canvas.toDataURL().replace(';base64',urldata+';base64');
encodableImages[val] = urldata;
} catch(e) {
encodableImages[val] = false;
}
last_good_img_url = val;
if(callback) callback(encodableImages[val]);
}).attr('src',val);
}
// Function: setGoodImage
// Sets a given URL to be a "last good image" URL
this.setGoodImage = function(val) {
last_good_img_url = val;
}
this.open = function() {
// Nothing by default, handled by optional widget/extension
};
// Function: save
// Serializes the current drawing into SVG XML text and returns it to the 'saved' handler.
// This function also includes the XML prolog. Clients of the SvgCanvas bind their save
// function to the 'saved' event.
//
// Returns:
// Nothing
this.save = function(opts) {
// remove the selected outline before serializing
clearSelection();
// Update save options if provided
if(opts) $.extend(save_options, opts);
save_options.apply = true;
// no need for doctype, see http://jwatt.org/svg/authoring/#doctype-declaration
var str = svgCanvasToString();
call("saved", str);
};
// Function: rasterExport
// Generates a PNG Data URL based on the current image, then calls "exported"
// with an object including the string and any issues found
this.rasterExport = function() {
// remove the selected outline before serializing
clearSelection();
// Check for known CanVG issues
var issues = [];
// Selector and notice
var issue_list = {
'feGaussianBlur': uiStrings.exportNoBlur,
'foreignObject': uiStrings.exportNoforeignObject,
'[stroke-dasharray]': uiStrings.exportNoDashArray
};
var content = $(svgcontent);
// Add font/text check if Canvas Text API is not implemented
if(!("font" in $('<canvas>')[0].getContext('2d'))) {
issue_list['text'] = uiStrings.exportNoText;
}
$.each(issue_list, function(sel, descr) {
if(content.find(sel).length) {
issues.push(descr);
}
});
var str = svgCanvasToString();
call("exported", {svg: str, issues: issues});
};
// Function: getSvgString
// Returns the current drawing as raw SVG XML text.
//
// Returns:
// The current drawing as raw SVG XML text.
this.getSvgString = function() {
save_options.apply = false;
return svgCanvasToString();
};
//function randomizeIds
// This function determines whether to add a nonce to the prefix, when
// generating IDs in SVG-Edit
//
// Parameters:
// an opional boolean, which, if true, adds a nonce to the prefix. Thus
// svgCanvas.randomizeIds() <==> svgCanvas.randomizeIds(true)
//
// if you're controlling SVG-Edit externally, and want randomized IDs, call
// this BEFORE calling svgCanvas.setSvgString
//
this.randomizeIds = function() {
if (arguments.length > 0 && arguments[0] == false) {
randomize_ids = false;
if (extensions["Arrows"]) call("unsetarrownonce") ;
} else {
randomize_ids = true;
if (!svgcontent.getAttributeNS(se_ns, 'nonce')) {
svgcontent.setAttributeNS(se_ns, 'se:nonce', nonce);
if (extensions["Arrows"]) call("setarrownonce", nonce) ;
}
}
}
// Function: uniquifyElems
// Ensure each element has a unique ID
//
// Parameters:
// g - The parent element of the tree to give unique IDs
var uniquifyElems = this.uniquifyElems = function(g) {
var ids = {};
var ref_elems = ["filter", "linearGradient", "pattern", "radialGradient", "textPath", "use"];
walkTree(g, function(n) {
// if it's an element node
if (n.nodeType == 1) {
// and the element has an ID
if (n.id) {
// and we haven't tracked this ID yet
if (!(n.id in ids)) {
// add this id to our map
ids[n.id] = {elem:null, attrs:[], hrefs:[]};
}
ids[n.id]["elem"] = n;
}
// now search for all attributes on this element that might refer
// to other elements
$.each(ref_attrs,function(i,attr) {
var attrnode = n.getAttributeNode(attr);
if (attrnode) {
// the incoming file has been sanitized, so we should be able to safely just strip off the leading #
var url = getUrlFromAttr(attrnode.value),
refid = url ? url.substr(1) : null;
if (refid) {
if (!(refid in ids)) {
// add this id to our map
ids[refid] = {elem:null, attrs:[], hrefs:[]};
}
ids[refid]["attrs"].push(attrnode);
}
}
});
// check xlink:href now
var href = getHref(n);
// TODO: what if an <image> or <a> element refers to an element internally?
if(href && ref_elems.indexOf(n.nodeName) >= 0)
{
var refid = href.substr(1);
if (!(refid in ids)) {
// add this id to our map
ids[refid] = {elem:null, attrs:[], hrefs:[]};
}
ids[refid]["hrefs"].push(n);
}
}
});
// in ids, we now have a map of ids, elements and attributes, let's re-identify
for (var oldid in ids) {
var elem = ids[oldid]["elem"];
if (elem) {
var newid = getNextId();
// manually increment obj_num because our cloned elements are not in the DOM yet
obj_num++;
// assign element its new id
elem.id = newid;
// remap all url() attributes
var attrs = ids[oldid]["attrs"];
var j = attrs.length;
while (j--) {
var attr = attrs[j];
attr.ownerElement.setAttribute(attr.name, "url(#" + newid + ")");
}
// remap all href attributes
var hreffers = ids[oldid]["hrefs"];
var k = hreffers.length;
while (k--) {
var hreffer = hreffers[k];
setHref(hreffer, "#"+newid);
}
}
}
// manually increment obj_num because our cloned elements are not in the DOM yet
obj_num++;
}
// Function convertGradients
// Converts gradients from userSpaceOnUse to objectBoundingBox
var convertGradients = this.convertGradients = function(elem) {
var elems = $(elem).find('linearGradient, radialGradient');
if(!elems.length && isWebkit) {
// Bug in webkit prevents regular *Gradient selector search
elems = $(elem).find('*').filter(function() {
return (this.tagName.indexOf('Gradient') >= 0);
});
}
elems.each(function() {
var grad = this;
if($(grad).attr('gradientUnits') === 'userSpaceOnUse') {
// TODO: Support more than one element with this ref by duplicating parent grad
var elems = $(svgcontent).find('[fill=url(#' + grad.id + ')],[stroke=url(#' + grad.id + ')]');
if(!elems.length) return;
// get object's bounding box
var bb = getBBox(elems[0]);
// This will occur if the element is inside a <defs> or a <symbol>,
// in which we shouldn't need to convert anyway.
if(!bb) return;
if(grad.tagName === 'linearGradient') {
var g_coords = $(grad).attr(['x1', 'y1', 'x2', 'y2']);
// If has transform, convert
var tlist = grad.gradientTransform.baseVal;
if(tlist && tlist.numberOfItems > 0) {
var m = transformListToTransform(tlist).matrix;
var pt1 = transformPoint(g_coords.x1, g_coords.y1, m);
var pt2 = transformPoint(g_coords.x2, g_coords.y2, m);
g_coords.x1 = pt1.x;
g_coords.y1 = pt1.y;
g_coords.x2 = pt2.x;
g_coords.y2 = pt2.y;
grad.removeAttribute('gradientTransform');
}
$(grad).attr({
x1: (g_coords.x1 - bb.x) / bb.width,
y1: (g_coords.y1 - bb.y) / bb.height,
x2: (g_coords.x2 - bb.x) / bb.width,
y2: (g_coords.y2 - bb.y) / bb.height
});
grad.removeAttribute('gradientUnits');
} else {
// Note: radialGradient elements cannot be easily converted
// because userSpaceOnUse will keep circular gradients, while
// objectBoundingBox will x/y scale the gradient according to
// its bbox.
// For now we'll do nothing, though we should probably have
// the gradient be updated as the element is moved, as
// inkscape/illustrator do.
// var g_coords = $(grad).attr(['cx', 'cy', 'r']);
//
// $(grad).attr({
// cx: (g_coords.cx - bb.x) / bb.width,
// cy: (g_coords.cy - bb.y) / bb.height,
// r: g_coords.r
// });
//
// grad.removeAttribute('gradientUnits');
}
}
});
}
// Function: convertToGroup
// Converts selected/given <use> or child SVG element to a group
var convertToGroup = this.convertToGroup = function(elem) {
if(!elem) {
elem = selectedElements[0];
}
var $elem = $(elem);
var batchCmd = new BatchCommand();
var ts;
if($elem.data('gsvg')) {
// Use the gsvg as the new group
var svg = elem.firstChild;
var pt = $(svg).attr(['x', 'y']);
$(elem.firstChild.firstChild).unwrap();
$(elem).removeData('gsvg');
var tlist = getTransformList(elem);
var xform = svgroot.createSVGTransform();
xform.setTranslate(pt.x, pt.y);
tlist.appendItem(xform);
recalculateDimensions(elem);
call("selected", [elem]);
} else if($elem.data('symbol')) {
elem = $elem.data('symbol');
ts = $elem.attr('transform');
var pos = $elem.attr(['x','y']);
// if(ts.length) {
//
// ts += " ";
// }
// Not ideal, but works
ts += "translate(" + (pos.x || 0) + "," + (pos.y || 0) + ")";
var prev = $elem.prev();
// Remove <use> element
batchCmd.addSubCommand(new RemoveElementCommand($elem[0], $elem[0].parentNode));
$elem.remove();
// See if other elements reference this symbol
var has_more = $(svgcontent).find('use:data(symbol)').length;
var g = svgdoc.createElementNS(svgns, "g");
var childs = elem.childNodes;
for(var i = 0; i < childs.length; i++) {
g.appendChild(childs[i].cloneNode(true));
}
// while (elem.hasChildNodes())
// g.appendChild(elem.firstChild.cloneNode(true));
if (ts)
g.setAttribute("transform", ts);
var parent = elem.parentNode;
uniquifyElems(g);
// now give the g itself a new id
g.id = getNextId();
prev.after(g);
if(parent) {
if(!has_more) {
// remove symbol/svg element
parent.removeChild(elem);
batchCmd.addSubCommand(new RemoveElementCommand(elem, parent));
}
batchCmd.addSubCommand(new InsertElementCommand(g));
}
convertGradients(g);
// recalculate dimensions on the top-level children so that unnecessary transforms
// are removed
walkTreePost(g, function(n){try{recalculateDimensions(n)}catch(e){console.log(e)}});
// Give ID for any visible element missing one
$(g).find(visElems).each(function() {
if(!this.id) this.id = getNextId();
});
selectOnly([g]);
batchCmd.addSubCommand(pushGroupProperties(g, true));
//
addCommandToHistory(batchCmd);
} else {
console.log('Unexpected element to ungroup:', elem);
}
}
//
// Function: setSvgString
// This function sets the current drawing as the input SVG XML.
//
// Parameters:
// xmlString - The SVG as XML text.
//
// Returns:
// This function returns false if the set was unsuccessful, true otherwise.
this.setSvgString = function(xmlString) {
try {
// convert string into XML document
var newDoc = Utils.text2xml(xmlString);
// run it through our sanitizer to remove anything we do not support
sanitizeSvg(newDoc.documentElement);
var batchCmd = new BatchCommand("Change Source");
// remove old svg document
var oldzoom = svgroot.removeChild(svgcontent);
batchCmd.addSubCommand(new RemoveElementCommand(oldzoom, svgroot));
// set new svg document
svgcontent = svgroot.appendChild(svgdoc.importNode(newDoc.documentElement, true));
var content = $(svgcontent);
// retrieve or set the nonce
n = svgcontent.getAttributeNS(se_ns, 'nonce');
if (n) {
randomize_ids = true;
nonce = n;
if (extensions["Arrows"]) call("setarrownonce", n) ;
} else if (randomize_ids) {
svgcontent.setAttributeNS(xmlnsns, 'xmlns:se', se_ns);
svgcontent.setAttributeNS(se_ns, 'se:nonce', nonce);
if (extensions["Arrows"]) call("setarrownonce", nonce) ;
}
// change image href vals if possible
content.find('image').each(function() {
var image = this;
preventClickDefault(image);
var val = getHref(this);
if(val.indexOf('data:') === 0) {
// Check if an SVG-edit data URI
var m = val.match(/svgedit_url=(.*?);/);
if(m) {
var url = decodeURIComponent(m[1]);
$(new Image()).load(function() {
image.setAttributeNS(xlinkns,'xlink:href',url);
}).attr('src',url);
}
}
// Add to encodableImages if it loads
canvas.embedImage(val);
});
// Wrap child SVGs in group elements
content.find('svg').each(function() {
// Skip if it's in a <defs>
if($(this).closest('defs').length) return;
uniquifyElems(this);
// Check if it already has a gsvg group
var pa = this.parentNode;
if(pa.childNodes.length === 1 && pa.nodeName === 'g') {
$(pa).data('gsvg', this);
pa.id = pa.id || getNextId();
} else {
groupSvgElem(this);
}
});
// For Firefox: Put all paint elems in defs
if(isGecko) {
content.find('linearGradient, radialGradient, pattern').appendTo(findDefs());
}
// Set ref element for <use> elements
// TODO: This should also be done if the object is re-added through "redo"
content.find('use').each(function() {
var id = getHref(this).substr(1);
var ref_elem = getElem(id);
$(this).data('ref', ref_elem);
if(ref_elem.tagName == 'symbol' || ref_elem.tagName == 'svg') {
$(this).data('symbol', ref_elem);
}
});
convertGradients(content[0]);
// recalculate dimensions on the top-level children so that unnecessary transforms
// are removed
walkTreePost(svgcontent, function(n){try{recalculateDimensions(n)}catch(e){console.log(e)}});
var attrs = {
id: 'svgcontent',
overflow: curConfig.show_outside_canvas?'visible':'hidden'
};
var percs = false;
// determine proper size
if (content.attr("viewBox")) {
var vb = content.attr("viewBox").split(' ');
attrs.width = vb[2];
attrs.height = vb[3];
}
// handle content that doesn't have a viewBox
else {
$.each(['width', 'height'], function(i, dim) {
// Set to 100 if not given
var val = content.attr(dim);
if(!val) val = '100%';
if((val+'').substr(-1) === "%") {
// Use user units if percentage given
percs = true;
} else {
attrs[dim] = convertToNum(dim, val);
}
});
}
// identify layers
identifyLayers();
// Give ID for any visible layer children missing one
content.children().find(visElems).each(function() {
if(!this.id) this.id = getNextId();
});
// Percentage width/height, so let's base it on visible elements
if(percs) {
var bb = getStrokedBBox();
attrs.width = bb.width + bb.x;
attrs.height = bb.height + bb.y;
}
// Just in case negative numbers are given or
// result from the percs calculation
if(attrs.width <= 0) attrs.width = 100;
if(attrs.height <= 0) attrs.height = 100;
content.attr(attrs);
this.contentW = attrs['width'];
this.contentH = attrs['height'];
batchCmd.addSubCommand(new InsertElementCommand(svgcontent));
// update root to the correct size
var changes = content.attr(["width", "height"]);
batchCmd.addSubCommand(new ChangeElementCommand(svgroot, changes));
// reset zoom
current_zoom = 1;
// reset transform lists
svgTransformLists = {};
clearSelection();
pathActions.clearData();
svgroot.appendChild(selectorManager.selectorParentGroup);
addCommandToHistory(batchCmd);
call("changed", [svgcontent]);
} catch(e) {
console.log(e);
return false;
}
return true;
};
// Function: importSvgString
// This function imports the input SVG XML as a <symbol> in the <defs>, then adds a
// <use> to the current layer.
//
// Parameters:
// xmlString - The SVG as XML text.
//
// Returns:
// This function returns false if the import was unsuccessful, true otherwise.
// TODO:
// * properly handle if namespace is introduced by imported content (must add to svgcontent
// and update all prefixes in the imported node)
// * properly handle recalculating dimensions, recalculateDimensions() doesn't handle
// arbitrary transform lists, but makes some assumptions about how the transform list
// was obtained
// * import should happen in top-left of current zoomed viewport
this.importSvgString = function(xmlString) {
try {
// convert string into XML document
var newDoc = Utils.text2xml(xmlString);
// run it through our sanitizer to remove anything we do not support
sanitizeSvg(newDoc.documentElement);
var batchCmd = new BatchCommand("Change Source");
// import new svg document into our document
var svg = svgdoc.importNode(newDoc.documentElement, true);
uniquifyElems(svg);
var innerw = convertToNum('width', svg.getAttribute("width")),
innerh = convertToNum('height', svg.getAttribute("height")),
innervb = svg.getAttribute("viewBox"),
// if no explicit viewbox, create one out of the width and height
vb = innervb ? innervb.split(" ") : [0,0,innerw,innerh];
for (var j = 0; j < 4; ++j)
vb[j] = +(vb[j]);
// TODO: properly handle preserveAspectRatio
var canvasw = +svgcontent.getAttribute("width"),
canvash = +svgcontent.getAttribute("height");
// imported content should be 1/3 of the canvas on its largest dimension
if (innerh > innerw) {
var ts = "scale(" + (canvash/3)/vb[3] + ")";
}
else {
var ts = "scale(" + (canvash/3)/vb[2] + ")";
}
// Hack to make recalculateDimensions understand how to scale
ts = "translate(0) " + ts + " translate(0)";
var symbol = svgdoc.createElementNS(svgns, "symbol");
var defs = findDefs();
if(isGecko) {
// Move all gradients into root for Firefox, workaround for this bug:
// https://bugzilla.mozilla.org/show_bug.cgi?id=353575
$(svg).find('linearGradient, radialGradient, pattern').appendTo(defs);
}
while (svg.firstChild) {
var first = svg.firstChild;
symbol.appendChild(first);
}
var attrs = svg.attributes;
for(var i=0; i < attrs.length; i++) {
var attr = attrs[i];
symbol.setAttribute(attr.nodeName, attr.nodeValue);
}
// var symbol = svg;
symbol.id = getNextId();
var use_el = svgdoc.createElementNS(svgns, "use");
setHref(use_el, "#" + symbol.id);
findDefs().appendChild(symbol);
(current_group || current_layer).appendChild(use_el);
use_el.id = getNextId();
clearSelection();
use_el.setAttribute("transform", ts);
recalculateDimensions(use_el);
$(use_el).data('symbol', symbol);
addToSelection([use_el]);
return true;
// TODO: Find way to add this in a recalculateDimensions-parsable way
// if (vb[0] != 0 || vb[1] != 0)
// ts = "translate(" + (-vb[0]) + "," + (-vb[1]) + ") " + ts;
} catch(e) {
console.log(e);
return false;
}
return true;
};
// Layer API Functions
// Group: Layers
// Function: identifyLayers
// Updates layer system
var identifyLayers = function() {
all_layers = [];
leaveContext();
var numchildren = svgcontent.childNodes.length;
// loop through all children of svgcontent
var orphans = [], layernames = [];
for (var i = 0; i < numchildren; ++i) {
var child = svgcontent.childNodes.item(i);
// for each g, find its layer name
if (child && child.nodeType == 1) {
if (child.tagName == "g") {
var name = $("title",child).text();
// Hack for Opera 10.60
if(!name && isOpera && child.querySelectorAll) {
name = $(child.querySelectorAll('title')).text();
}
// store layer and name in global variable
if (name) {
layernames.push(name);
all_layers.push( [name,child] );
current_layer = child;
walkTree(child, function(e){e.setAttribute("style", "pointer-events:inherit");});
current_layer.setAttribute("style", "pointer-events:none");
}
// if group did not have a name, it is an orphan
else {
orphans.push(child);
}
}
// if child has a bbox (i.e. not a <title> or <defs> element), then it is an orphan
else if(getBBox(child) && child.nodeName != 'defs') { // Opera returns a BBox for defs
var bb = getBBox(child);
orphans.push(child);
}
}
}
// create a new layer and add all the orphans to it
if (orphans.length > 0) {
var i = 1;
while (layernames.indexOf(("Layer " + i)) >= 0) { i++; }
var newname = "Layer " + i;
current_layer = svgdoc.createElementNS(svgns, "g");
var layer_title = svgdoc.createElementNS(svgns, "title");
layer_title.textContent = newname;
current_layer.appendChild(layer_title);
for (var j = 0; j < orphans.length; ++j) {
current_layer.appendChild(orphans[j]);
}
current_layer = svgcontent.appendChild(current_layer);
all_layers.push( [newname, current_layer] );
}
walkTree(current_layer, function(e){e.setAttribute("style","pointer-events:inherit");});
current_layer.setAttribute("style","pointer-events:all");
};
// Function: createLayer
// Creates a new top-level layer in the drawing with the given name, sets the current layer
// to it, and then clears the selection This function then calls the 'changed' handler.
// This is an undoable action.
//
// Parameters:
// name - The given name
this.createLayer = function(name) {
var batchCmd = new BatchCommand("Create Layer");
var new_layer = svgdoc.createElementNS(svgns, "g");
var layer_title = svgdoc.createElementNS(svgns, "title");
layer_title.textContent = name;
new_layer.appendChild(layer_title);
new_layer = svgcontent.appendChild(new_layer);
batchCmd.addSubCommand(new InsertElementCommand(new_layer));
addCommandToHistory(batchCmd);
clearSelection();
identifyLayers();
canvas.setCurrentLayer(name);
call("changed", [new_layer]);
};
// Function: cloneLayer
// Creates a new top-level layer in the drawing with the given name, copies all the current layer's contents
// to it, and then clears the selection This function then calls the 'changed' handler.
// This is an undoable action.
//
// Parameters:
// name - The given name
this.cloneLayer = function(name) {
var batchCmd = new BatchCommand("Duplicate Layer");
var new_layer = svgdoc.createElementNS(svgns, "g");
var layer_title = svgdoc.createElementNS(svgns, "title");
layer_title.textContent = name;
new_layer.appendChild(layer_title);
$(current_layer).after(new_layer);
var childs = current_layer.childNodes;
for(var i = 0; i < childs.length; i++) {
var ch = childs[i];
if(ch.localName == 'title') continue;
new_layer.appendChild(copyElem(ch));
}
clearSelection();
identifyLayers();
batchCmd.addSubCommand(new InsertElementCommand(new_layer));
addCommandToHistory(batchCmd);
canvas.setCurrentLayer(name);
call("changed", [new_layer]);
};
// Function: deleteCurrentLayer
// Deletes the current layer from the drawing and then clears the selection. This function
// then calls the 'changed' handler. This is an undoable action.
this.deleteCurrentLayer = function() {
if (current_layer && all_layers.length > 1) {
var batchCmd = new BatchCommand("Delete Layer");
// actually delete from the DOM and store in our Undo History
var parent = current_layer.parentNode;
batchCmd.addSubCommand(new RemoveElementCommand(current_layer, parent));
parent.removeChild(current_layer);
addCommandToHistory(batchCmd);
clearSelection();
identifyLayers();
canvas.setCurrentLayer(all_layers[all_layers.length-1][0]);
call("changed", [svgcontent]);
return true;
}
return false;
};
// Function: hasLayer
// Check if layer with given name already exists
this.hasLayer = function(name) {
for(var i = 0; i < all_layers.length; i++) {
if(all_layers[i][0] == name) return true;
}
return false;
};
// Function: getNumLayers
// Returns the number of layers in the current drawing.
//
// Returns:
// The number of layers in the current drawing.
this.getNumLayers = function() {
return all_layers.length;
};
// Function: getLayer
// Returns the name of the ith layer. If the index is out of range, an empty string is returned.
//
// Parameters:
// i - the zero-based index of the layer you are querying.
//
// Returns:
// The name of the ith layer
this.getLayer = function(i) {
if (i >= 0 && i < canvas.getNumLayers()) {
return all_layers[i][0];
}
return "";
};
// Function: getCurrentLayer
// Returns the name of the currently selected layer. If an error occurs, an empty string
// is returned.
//
// Returns:
// The name of the currently active layer.
this.getCurrentLayer = function() {
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][1] == current_layer) {
return all_layers[i][0];
}
}
return "";
};
// Function: setCurrentLayer
// Sets the current layer. If the name is not a valid layer name, then this function returns
// false. Otherwise it returns true. This is not an undo-able action.
//
// Parameters:
// name - the name of the layer you want to switch to.
//
// Returns:
// true if the current layer was switched, otherwise false
this.setCurrentLayer = function(name) {
name = Utils.toXml(name);
for (var i = 0; i < all_layers.length; ++i) {
if (name == all_layers[i][0]) {
if (current_layer != all_layers[i][1]) {
clearSelection();
current_layer.setAttribute("style", "pointer-events:none");
current_layer = all_layers[i][1];
current_layer.setAttribute("style", "pointer-events:all");
}
return true;
}
}
return false;
};
// Function: renameCurrentLayer
// Renames the current layer. If the layer name is not valid (i.e. unique), then this function
// does nothing and returns false, otherwise it returns true. This is an undo-able action.
//
// Parameters:
// newname - the new name you want to give the current layer. This name must be unique
// among all layer names.
//
// Returns:
// true if the rename succeeded, false otherwise.
this.renameCurrentLayer = function(newname) {
if (current_layer) {
var oldLayer = current_layer;
// setCurrentLayer will return false if the name doesn't already exists
if (!canvas.setCurrentLayer(newname)) {
var batchCmd = new BatchCommand("Rename Layer");
// find the index of the layer
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][1] == oldLayer) break;
}
var oldname = all_layers[i][0];
all_layers[i][0] = Utils.toXml(newname);
// now change the underlying title element contents
var len = oldLayer.childNodes.length;
for (var i = 0; i < len; ++i) {
var child = oldLayer.childNodes.item(i);
// found the <title> element, now append all the
if (child && child.tagName == "title") {
// wipe out old name
while (child.firstChild) { child.removeChild(child.firstChild); }
child.textContent = newname;
batchCmd.addSubCommand(new ChangeElementCommand(child, {"#text":oldname}));
addCommandToHistory(batchCmd);
call("changed", [oldLayer]);
return true;
}
}
}
current_layer = oldLayer;
}
return false;
};
// Function: setCurrentLayerPosition
// Changes the position of the current layer to the new value. If the new index is not valid,
// this function does nothing and returns false, otherwise it returns true. This is an
// undo-able action.
//
// Parameters:
// newpos - The zero-based index of the new position of the layer. This should be between
// 0 and (number of layers - 1)
//
// Returns:
// true if the current layer position was changed, false otherwise.
this.setCurrentLayerPosition = function(newpos) {
if (current_layer && newpos >= 0 && newpos < all_layers.length) {
for (var oldpos = 0; oldpos < all_layers.length; ++oldpos) {
if (all_layers[oldpos][1] == current_layer) break;
}
// some unknown error condition (current_layer not in all_layers)
if (oldpos == all_layers.length) { return false; }
if (oldpos != newpos) {
// if our new position is below us, we need to insert before the node after newpos
var refLayer = null;
var oldNextSibling = current_layer.nextSibling;
if (newpos > oldpos ) {
if (newpos < all_layers.length-1) {
refLayer = all_layers[newpos+1][1];
}
}
// if our new position is above us, we need to insert before the node at newpos
else {
refLayer = all_layers[newpos][1];
}
svgcontent.insertBefore(current_layer, refLayer);
addCommandToHistory(new MoveElementCommand(current_layer, oldNextSibling, svgcontent));
identifyLayers();
canvas.setCurrentLayer(all_layers[newpos][0]);
return true;
}
}
return false;
};
// Function: getLayerVisibility
// Returns whether the layer is visible. If the layer name is not valid, then this function
// returns false.
//
// Parameters:
// layername - the name of the layer which you want to query.
//
// Returns:
// The visibility state of the layer, or false if the layer name was invalid.
this.getLayerVisibility = function(layername) {
// find the layer
var layer = null;
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][0] == layername) {
layer = all_layers[i][1];
break;
}
}
if (!layer) return false;
return (layer.getAttribute("display") != "none");
};
// Function: setLayerVisibility
// Sets the visibility of the layer. If the layer name is not valid, this function return
// false, otherwise it returns true. This is an undo-able action.
//
// Parameters:
// layername - the name of the layer to change the visibility
// bVisible - true/false, whether the layer should be visible
//
// Returns:
// true if the layer's visibility was set, false otherwise
this.setLayerVisibility = function(layername, bVisible) {
// find the layer
var layer = null;
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][0] == layername) {
layer = all_layers[i][1];
break;
}
}
if (!layer) return false;
var oldDisplay = layer.getAttribute("display");
if (!oldDisplay) oldDisplay = "inline";
layer.setAttribute("display", bVisible ? "inline" : "none");
addCommandToHistory(new ChangeElementCommand(layer, {"display":oldDisplay}, "Layer Visibility"));
if (layer == current_layer) {
clearSelection();
pathActions.clear();
}
// call("changed", [selected]);
return true;
};
// Function: moveSelectedToLayer
// Moves the selected elements to layername. If the name is not a valid layer name, then false
// is returned. Otherwise it returns true. This is an undo-able action.
//
// Parameters:
// layername - the name of the layer you want to which you want to move the selected elements
//
// Returns:
// true if the selected elements were moved to the layer, false otherwise.
this.moveSelectedToLayer = function(layername) {
// find the layer
var layer = null;
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][0] == layername) {
layer = all_layers[i][1];
break;
}
}
if (!layer) return false;
var batchCmd = new BatchCommand("Move Elements to Layer");
// loop for each selected element and move it
var selElems = selectedElements;
var i = selElems.length;
while (i--) {
var elem = selElems[i];
if (!elem) continue;
var oldNextSibling = elem.nextSibling;
// TODO: this is pretty brittle!
var oldLayer = elem.parentNode;
layer.appendChild(elem);
batchCmd.addSubCommand(new MoveElementCommand(elem, oldNextSibling, oldLayer));
}
addCommandToHistory(batchCmd);
return true;
};
this.mergeLayer = function(skipHistory) {
var batchCmd = new BatchCommand("Merge Layer");
var prev = $(current_layer).prev()[0];
if(!prev) return;
var childs = current_layer.childNodes;
var len = childs.length;
batchCmd.addSubCommand(new RemoveElementCommand(current_layer, svgcontent));
while(current_layer.firstChild) {
var ch = current_layer.firstChild;
if(ch.localName == 'title') {
batchCmd.addSubCommand(new RemoveElementCommand(ch, current_layer));
current_layer.removeChild(ch);
continue;
}
var oldNextSibling = ch.nextSibling;
prev.appendChild(ch);
batchCmd.addSubCommand(new MoveElementCommand(ch, oldNextSibling, current_layer));
}
// Remove current layer
svgcontent.removeChild(current_layer);
if(!skipHistory) {
clearSelection();
identifyLayers();
call("changed", [svgcontent]);
addCommandToHistory(batchCmd);
}
current_layer = prev;
return batchCmd;
}
this.mergeAllLayers = function() {
var batchCmd = new BatchCommand("Merge all Layers");
current_layer = all_layers[all_layers.length-1][1];
while($(svgcontent).children('g').length > 1) {
batchCmd.addSubCommand(canvas.mergeLayer(true));
}
clearSelection();
identifyLayers();
call("changed", [svgcontent]);
addCommandToHistory(batchCmd);
}
// Function: getLayerOpacity
// Returns the opacity of the given layer. If the input name is not a layer, null is returned.
//
// Parameters:
// layername - name of the layer on which to get the opacity
//
// Returns:
// The opacity value of the given layer. This will be a value between 0.0 and 1.0, or null
// if layername is not a valid layer
this.getLayerOpacity = function(layername) {
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][0] == layername) {
var g = all_layers[i][1];
var opacity = g.getAttribute("opacity");
if (!opacity) {
opacity = "1.0";
}
return parseFloat(opacity);
}
}
return null;
};
// Function: setLayerOpacity
// Sets the opacity of the given layer. If the input name is not a layer, nothing happens.
// This is not an undo-able action. NOTE: this function exists solely to apply
// a highlighting/de-emphasis effect to a layer, when it is possible for a user to affect
// the opacity of a layer, we will need to allow this function to produce an undo-able action.
// If opacity is not a value between 0.0 and 1.0, then nothing happens.
//
// Parameters:
// layername - name of the layer on which to set the opacity
// opacity - a float value in the range 0.0-1.0
this.setLayerOpacity = function(layername, opacity) {
if (opacity < 0.0 || opacity > 1.0) return;
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][0] == layername) {
var g = all_layers[i][1];
g.setAttribute("opacity", opacity);
break;
}
}
};
// Function: leaveContext
// Return from a group context to the regular kind, make any previously
// disabled elements enabled again
var leaveContext = this.leaveContext = function() {
var len = disabled_elems.length;
if(len) {
for(var i = 0; i < len; i++) {
var elem = disabled_elems[i];
var orig = elData(elem, 'orig_opac');
if(orig !== 1) {
elem.setAttribute('opacity', orig);
} else {
elem.removeAttribute('opacity');
}
elem.setAttribute('style', 'pointer-events: inherit');
}
disabled_elems = [];
clearSelection(true);
call("contextset", null);
}
current_group = null;
}
// Function: setContext
// Set the current context (for in-group editing)
var setContext = this.setContext = function(elem) {
leaveContext();
if(typeof elem === 'string') {
elem = getElem(elem);
}
// Edit inside this group
current_group = elem;
// Disable other elements
$(elem).parentsUntil('#svgcontent').andSelf().siblings().each(function() {
var opac = this.getAttribute('opacity') || 1;
// Store the original's opacity
elData(this, 'orig_opac', opac);
this.setAttribute('opacity', opac * .33);
this.setAttribute('style', 'pointer-events: none');
disabled_elems.push(this);
});
clearSelection();
call("contextset", current_group);
}
// Group: Document functions
// Function: clear
// Clears the current document. This is not an undoable action.
this.clear = function() {
pathActions.clear();
// clear the svgcontent node
var nodes = svgcontent.childNodes;
var len = svgcontent.childNodes.length;
var i = 0;
clearSelection();
for(var rep = 0; rep < len; rep++){
if (nodes[i].nodeType == 1) { // element node
svgcontent.removeChild(nodes[i]);
} else {
i++;
}
}
// create empty first layer
all_layers = [];
canvas.createLayer("Layer 1");
// clear the undo stack
canvas.undoMgr.resetUndoStack();
// reset the selector manager
selectorManager.initGroup();
// reset the rubber band box
rubberBox = selectorManager.getRubberBandBox();
call("cleared");
};
// Function: linkControlPoints
// Alias function
this.linkControlPoints = pathActions.linkControlPoints;
// Function: getContentElem
// Returns the content DOM element
this.getContentElem = function() { return svgcontent; };
// Function: getRootElem
// Returns the root DOM element
this.getRootElem = function() { return svgroot; };
// Function: getSelectedElems
// Returns the array with selected DOM elements
this.getSelectedElems = function() { return selectedElements; };
// Function: getResolution
// Returns the current dimensions and zoom level in an object
var getResolution = this.getResolution = function() {
// var vb = svgcontent.getAttribute("viewBox").split(' ');
// return {'w':vb[2], 'h':vb[3], 'zoom': current_zoom};
return {
'w':svgcontent.getAttribute("width")/current_zoom,
'h':svgcontent.getAttribute("height")/current_zoom,
'zoom': current_zoom
};
};
// Function: getZoom
// Returns the current zoom level
this.getZoom = function(){return current_zoom;};
// Function: getVersion
// Returns a string which describes the revision number of SvgCanvas.
this.getVersion = function() {
return "svgcanvas.js ($Rev: 1814 $)";
};
// Function: setUiStrings
// Update interface strings with given values
//
// Parameters:
// strs - Object with strings (see uiStrings for examples)
this.setUiStrings = function(strs) {
$.extend(uiStrings, strs);
}
// Function: setConfig
// Update configuration options with given values
//
// Parameters:
// opts - Object with options (see curConfig for examples)
this.setConfig = function(opts) {
$.extend(curConfig, opts);
}
// Function: getDocumentTitle
// Returns the current group/SVG's title contents
this.getTitle = function(elem) {
elem = elem || selectedElements[0];
if(!elem) return;
elem = $(elem).data('gsvg') || $(elem).data('symbol') || elem;
var childs = elem.childNodes;
for (var i=0; i<childs.length; i++) {
if(childs[i].nodeName == 'title') {
return childs[i].textContent;
}
}
return '';
}
// Function: getHref
// Returns the given element's xlink:href value
var getHref = this.getHref = function(elem) {
return elem.getAttributeNS(xlinkns, "href");
}
// Function: setHref
// Sets the given element's xlink:href value
var setHref = this.setHref = function(elem, val) {
elem.setAttributeNS(xlinkns, "xlink:href", val);
}
// Function: setGroupTitle
// Sets the group/SVG's title content
// TODO: Combine this with setDocumentTitle
this.setGroupTitle = function(val) {
var elem = selectedElements[0];
elem = $(elem).data('gsvg') || elem;
var ts = $(elem).children('title');
var batchCmd = new BatchCommand("Set Label");
if(!val.length) {
// Remove title element
batchCmd.addSubCommand(new RemoveElementCommand(ts[0], elem));
ts.remove();
} else if(ts.length) {
// Change title contents
var title = ts[0];
batchCmd.addSubCommand(new ChangeElementCommand(title, {'#text': title.textContent}));
title.textContent = val;
} else {
// Add title element
title = svgdoc.createElementNS(svgns, "title");
title.textContent = val;
$(elem).prepend(title);
batchCmd.addSubCommand(new InsertElementCommand(title));
}
addCommandToHistory(batchCmd);
}
// Function: getDocumentTitle
// Returns the current document title or an empty string if not found
this.getDocumentTitle = function() {
return canvas.getTitle(svgcontent);
}
// Function: setDocumentTitle
// Adds/updates a title element for the document with the given name.
// This is an undoable action
//
// Parameters:
// newtitle - String with the new title
this.setDocumentTitle = function(newtitle) {
var childs = svgcontent.childNodes, doc_title = false, old_title = '';
var batchCmd = new BatchCommand("Change Image Title");
for (var i=0; i<childs.length; i++) {
if(childs[i].nodeName == 'title') {
doc_title = childs[i];
old_title = doc_title.textContent;
break;
}
}
if(!doc_title) {
doc_title = svgdoc.createElementNS(svgns, "title");
svgcontent.insertBefore(doc_title, svgcontent.firstChild);
}
if(newtitle.length) {
doc_title.textContent = newtitle;
} else {
// No title given, so element is not necessary
doc_title.parentNode.removeChild(doc_title);
}
batchCmd.addSubCommand(new ChangeElementCommand(doc_title, {'#text': old_title}));
addCommandToHistory(batchCmd);
}
// Function: getEditorNS
// Returns the editor's namespace URL, optionally adds it to root element
//
// Parameters:
// add - Boolean to indicate whether or not to add the namespace value
this.getEditorNS = function(add) {
if(add) {
svgcontent.setAttribute('xmlns:se', se_ns);
}
return se_ns;
}
// Function: setResolution
// Changes the document's dimensions to the given size
//
// Parameters:
// x - Number with the width of the new dimensions in user units.
// Can also be the string "fit" to indicate "fit to content"
// y - Number with the height of the new dimensions in user units.
//
// Returns:
// Boolean to indicate if resolution change was succesful.
// It will fail on "fit to content" option with no content to fit to.
this.setResolution = function(x, y) {
var res = getResolution();
var w = res.w, h = res.h;
var batchCmd;
if(x == 'fit') {
// Get bounding box
var bbox = getStrokedBBox();
if(bbox) {
batchCmd = new BatchCommand("Fit Canvas to Content");
var visEls = getVisibleElements();
addToSelection(visEls);
var dx = [], dy = [];
$.each(visEls, function(i, item) {
dx.push(bbox.x*-1);
dy.push(bbox.y*-1);
});
var cmd = canvas.moveSelectedElements(dx, dy, true);
batchCmd.addSubCommand(cmd);
clearSelection();
x = Math.round(bbox.width);
y = Math.round(bbox.height);
} else {
return false;
}
}
if (x != w || y != h) {
var handle = svgroot.suspendRedraw(1000);
if(!batchCmd) {
batchCmd = new BatchCommand("Change Image Dimensions");
}
x = convertToNum('width', x);
y = convertToNum('height', y);
svgcontent.setAttribute('width', x);
svgcontent.setAttribute('height', y);
this.contentW = x;
this.contentH = y;
batchCmd.addSubCommand(new ChangeElementCommand(svgcontent, {"width":w, "height":h}));
svgcontent.setAttribute("viewBox", [0, 0, x/current_zoom, y/current_zoom].join(' '));
batchCmd.addSubCommand(new ChangeElementCommand(svgcontent, {"viewBox": ["0 0", w, h].join(' ')}));
addCommandToHistory(batchCmd);
svgroot.unsuspendRedraw(handle);
call("changed", [svgcontent]);
}
return true;
};
// Function: getOffset
// Returns an object with x, y values indicating the svgcontent element's
// position in the editor's canvas.
this.getOffset = function() {
return $(svgcontent).attr(['x', 'y']);
}
// Function: setBBoxZoom
// Sets the zoom level on the canvas-side based on the given value
//
// Parameters:
// val - Bounding box object to zoom to or string indicating zoom option
// editor_w - Integer with the editor's workarea box's width
// editor_h - Integer with the editor's workarea box's height
this.setBBoxZoom = function(val, editor_w, editor_h) {
var spacer = .85;
var bb;
var calcZoom = function(bb) {
if(!bb) return false;
var w_zoom = Math.round((editor_w / bb.width)*100 * spacer)/100;
var h_zoom = Math.round((editor_h / bb.height)*100 * spacer)/100;
var zoomlevel = Math.min(w_zoom,h_zoom);
canvas.setZoom(zoomlevel);
return {'zoom': zoomlevel, 'bbox': bb};
}
if(typeof val == 'object') {
bb = val;
if(bb.width == 0 || bb.height == 0) {
var newzoom = bb.zoom?bb.zoom:current_zoom * bb.factor;
canvas.setZoom(newzoom);
return {'zoom': current_zoom, 'bbox': bb};
}
return calcZoom(bb);
}
switch (val) {
case 'selection':
if(!selectedElements[0]) return;
var sel_elems = $.map(selectedElements, function(n){ if(n) return n; });
bb = getStrokedBBox(sel_elems);
break;
case 'canvas':
var res = getResolution();
spacer = .95;
bb = {width:res.w, height:res.h ,x:0, y:0};
break;
case 'content':
bb = getStrokedBBox();
break;
case 'layer':
bb = getStrokedBBox(getVisibleElements(current_layer));
break;
default:
return;
}
return calcZoom(bb);
}
// Function: setZoom
// Sets the zoom to the given level
//
// Parameters:
// zoomlevel - Float indicating the zoom level to change to
this.setZoom = function(zoomlevel) {
var res = getResolution();
svgcontent.setAttribute("viewBox", "0 0 " + res.w/zoomlevel + " " + res.h/zoomlevel);
current_zoom = zoomlevel;
$.each(selectedElements, function(i, elem) {
if(!elem) return;
selectorManager.requestSelector(elem).resize();
});
pathActions.zoomChange();
runExtensions("zoomChanged", zoomlevel);
}
// Function: getMode
// Returns the current editor mode string
this.getMode = function() {
return current_mode;
};
// Function: setMode
// Sets the editor's mode to the given string
//
// Parameters:
// name - String with the new mode to change to
this.setMode = function(name) {
pathActions.clear(true);
textActions.clear();
cur_properties = (selectedElements[0] && selectedElements[0].nodeName == 'text') ? cur_text : cur_shape;
current_mode = name;
};
// Group: Element Styling
// Function: getColor
// Returns the current fill/stroke option
this.getColor = function(type) {
return cur_properties[type];
};
// Function: setColor
// Change the current stroke/fill color/gradient value
//
// Parameters:
// type - String indicating fill or stroke
// val - The value to set the stroke attribute to
// preventUndo - Boolean indicating whether or not this should be and undoable option
this.setColor = function(type, val, preventUndo) {
cur_shape[type] = val;
cur_properties[type + '_paint'] = {type:"solidColor"};
var elems = [];
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (elem) {
if (elem.tagName == "g")
walkTree(elem, function(e){if(e.nodeName!="g") elems.push(e);});
else {
if(type == 'fill') {
if(elem.tagName != "polyline" && elem.tagName != "line") {
elems.push(elem);
}
} else {
elems.push(elem);
}
}
}
}
if (elems.length > 0) {
if (!preventUndo) {
changeSelectedAttribute(type, val, elems);
call("changed", elems);
} else
changeSelectedAttributeNoUndo(type, val, elems);
}
}
// Function: findDefs
// Return the document's <defs> element, create it first if necessary
var findDefs = function() {
var defs = svgcontent.getElementsByTagNameNS(svgns, "defs");
if (defs.length > 0) {
defs = defs[0];
}
else {
// first child is a comment, so call nextSibling
defs = svgcontent.insertBefore( svgdoc.createElementNS(svgns, "defs" ), svgcontent.firstChild.nextSibling);
}
return defs;
};
// Function: setGradient
// Apply the current gradient to selected element's fill or stroke
//
// Parameters
// type - String indicating "fill" or "stroke" to apply to an element
var setGradient = this.setGradient = function(type) {
if(!cur_properties[type + '_paint'] || cur_properties[type + '_paint'].type == "solidColor") return;
var grad = canvas[type + 'Grad'];
// find out if there is a duplicate gradient already in the defs
var duplicate_grad = findDuplicateGradient(grad);
var defs = findDefs();
// no duplicate found, so import gradient into defs
if (!duplicate_grad) {
var orig_grad = grad;
grad = defs.appendChild( svgdoc.importNode(grad, true) );
// get next id and set it on the grad
grad.id = getNextId();
}
else { // use existing gradient
grad = duplicate_grad;
}
canvas.setColor(type, "url(#" + grad.id + ")");
}
// Function: findDuplicateGradient
// Check if exact gradient already exists
//
// Parameters:
// grad - The gradient DOM element to compare to others
//
// Returns:
// The existing gradient if found, null if not
var findDuplicateGradient = function(grad) {
var defs = findDefs();
var existing_grads = $(defs).find("linearGradient, radialGradient");
var i = existing_grads.length;
var rad_attrs = ['r','cx','cy','fx','fy'];
while (i--) {
var og = existing_grads[i];
if(grad.tagName == "linearGradient") {
if (grad.getAttribute('x1') != og.getAttribute('x1') ||
grad.getAttribute('y1') != og.getAttribute('y1') ||
grad.getAttribute('x2') != og.getAttribute('x2') ||
grad.getAttribute('y2') != og.getAttribute('y2'))
{
continue;
}
} else {
var grad_attrs = $(grad).attr(rad_attrs);
var og_attrs = $(og).attr(rad_attrs);
var diff = false;
$.each(rad_attrs, function(i, attr) {
if(grad_attrs[attr] != og_attrs[attr]) diff = true;
});
if(diff) continue;
}
// else could be a duplicate, iterate through stops
var stops = grad.getElementsByTagNameNS(svgns, "stop");
var ostops = og.getElementsByTagNameNS(svgns, "stop");
if (stops.length != ostops.length) {
continue;
}
var j = stops.length;
while(j--) {
var stop = stops[j];
var ostop = ostops[j];
if (stop.getAttribute('offset') != ostop.getAttribute('offset') ||
stop.getAttribute('stop-opacity') != ostop.getAttribute('stop-opacity') ||
stop.getAttribute('stop-color') != ostop.getAttribute('stop-color'))
{
break;
}
}
if (j == -1) {
return og;
}
} // for each gradient in defs
return null;
};
// Function: setPaint
// Set a color/gradient to a fill/stroke
//
// Parameters:
// type - String with "fill" or "stroke"
// paint - The jGraduate paint object to apply
this.setPaint = function(type, paint) {
// make a copy
var p = new $.jGraduate.Paint(paint);
this.setPaintOpacity(type, p.alpha/100, true);
// now set the current paint object
cur_properties[type + '_paint'] = p;
switch ( p.type ) {
case "solidColor":
this.setColor(type, p.solidColor != "none" ? "#"+p.solidColor : "none");;
break;
case "linearGradient":
case "radialGradient":
canvas[type + 'Grad'] = p[p.type];
setGradient(type);
break;
default:
// console.log("none!");
}
};
// this.setStrokePaint = function(p) {
// // make a copy
// var p = new $.jGraduate.Paint(p);
// this.setStrokeOpacity(p.alpha/100);
//
// // now set the current paint object
// cur_properties.stroke_paint = p;
// switch ( p.type ) {
// case "solidColor":
// this.setColor('stroke', p.solidColor != "none" ? "#"+p.solidColor : "none");;
// break;
// case "linearGradient"
// case "radialGradient"
// canvas.strokeGrad = p[p.type];
// setGradient(type);
// default:
// // console.log("none!");
// }
// };
//
// this.setFillPaint = function(p, addGrad) {
// // make a copy
// var p = new $.jGraduate.Paint(p);
// this.setFillOpacity(p.alpha/100, true);
//
// // now set the current paint object
// cur_properties.fill_paint = p;
// if (p.type == "solidColor") {
// this.setColor('fill', p.solidColor != "none" ? "#"+p.solidColor : "none");
// }
// else if(p.type == "linearGradient") {
// canvas.fillGrad = p.linearGradient;
// if(addGrad) setGradient();
// }
// else if(p.type == "radialGradient") {
// canvas.fillGrad = p.radialGradient;
// if(addGrad) setGradient();
// }
// else {
// // console.log("none!");
// }
// };
// Function: getStrokeWidth
// Returns the current stroke-width value
this.getStrokeWidth = function() {
return cur_properties.stroke_width;
};
// Function: setStrokeWidth
// Sets the stroke width for the current selected elements
// When attempting to set a line's width to 0, this changes it to 1 instead
//
// Parameters:
// val - A Float indicating the new stroke width value
this.setStrokeWidth = function(val) {
if(val == 0 && ['line', 'path'].indexOf(current_mode) >= 0) {
canvas.setStrokeWidth(1);
return;
}
cur_properties.stroke_width = val;
var elems = [];
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (elem) {
if (elem.tagName == "g")
walkTree(elem, function(e){if(e.nodeName!="g") elems.push(e);});
else
elems.push(elem);
}
}
if (elems.length > 0) {
changeSelectedAttribute("stroke-width", val, elems);
call("changed", selectedElements);
}
};
// Function: setStrokeAttr
// Set the given stroke-related attribute the given value for selected elements
//
// Parameters:
// attr - String with the attribute name
// val - String or number with the attribute value
this.setStrokeAttr = function(attr, val) {
cur_shape[attr.replace('-','_')] = val;
var elems = [];
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (elem) {
if (elem.tagName == "g")
walkTree(elem, function(e){if(e.nodeName!="g") elems.push(e);});
else
elems.push(elem);
}
}
if (elems.length > 0) {
changeSelectedAttribute(attr, val, elems);
call("changed", selectedElements);
}
};
// Function: getStyle
// Returns current style options
this.getStyle = function() {
return cur_shape;
}
// Function: getOpacity
// Returns the current opacity
this.getOpacity = function() {
return cur_shape.opacity;
};
// Function: setOpacity
// Sets the given opacity to the current selected elements
this.setOpacity = function(val) {
cur_shape.opacity = val;
changeSelectedAttribute("opacity", val);
};
// Function: getOpacity
// Returns the current fill opacity
this.getFillOpacity = function() {
return cur_shape.fill_opacity;
};
// Function: getStrokeOpacity
// Returns the current stroke opacity
this.getStrokeOpacity = function() {
return cur_shape.stroke_opacity;
};
// Function: setPaintOpacity
// Sets the current fill/stroke opacity
//
// Parameters:
// type - String with "fill" or "stroke"
// val - Float with the new opacity value
// preventUndo - Boolean indicating whether or not this should be an undoable action
this.setPaintOpacity = function(type, val, preventUndo) {
cur_shape[type + '_opacity'] = val;
if (!preventUndo)
changeSelectedAttribute(type + "-opacity", val);
else
changeSelectedAttributeNoUndo(type + "-opacity", val);
};
// Function: getBlur
// Gets the stdDeviation blur value of the given element
//
// Parameters:
// elem - The element to check the blur value for
this.getBlur = function(elem) {
var val = 0;
// var elem = selectedElements[0];
if(elem) {
var filter_url = elem.getAttribute('filter');
if(filter_url) {
var blur = getElem(elem.id + '_blur');
if(blur) {
val = blur.firstChild.getAttribute('stdDeviation');
}
}
}
return val;
};
(function() {
var cur_command = null;
var filter = null;
var filterHidden = false;
// Function: setBlurNoUndo
// Sets the stdDeviation blur value on the selected element without being undoable
//
// Parameters:
// val - The new stdDeviation value
canvas.setBlurNoUndo = function(val) {
if(!filter) {
canvas.setBlur(val);
return;
}
if(val === 0) {
// Don't change the StdDev, as that will hide the element.
// Instead, just remove the value for "filter"
changeSelectedAttributeNoUndo("filter", "");
filterHidden = true;
} else {
if(filterHidden) {
changeSelectedAttributeNoUndo("filter", 'url(#' + selectedElements[0].id + '_blur)');
}
changeSelectedAttributeNoUndo("stdDeviation", val, [filter.firstChild]);
canvas.setBlurOffsets(filter, val);
}
}
function finishChange() {
var bCmd = canvas.finishUndoableChange();
cur_command.addSubCommand(bCmd);
addCommandToHistory(cur_command);
cur_command = null;
filter = null;
}
// Function: setBlurOffsets
// Sets the x, y, with, height values of the filter element in order to
// make the blur not be clipped. Removes them if not neeeded
//
// Parameters:
// filter - The filter DOM element to update
// stdDev - The standard deviation value on which to base the offset size
canvas.setBlurOffsets = function(filter, stdDev) {
if(stdDev > 3) {
// TODO: Create algorithm here where size is based on expected blur
assignAttributes(filter, {
x: '-50%',
y: '-50%',
width: '200%',
height: '200%',
}, 100);
} else {
filter.removeAttribute('x');
filter.removeAttribute('y');
filter.removeAttribute('width');
filter.removeAttribute('height');
}
}
// Function: setBlur
// Adds/updates the blur filter to the selected element
//
// Parameters:
// val - Float with the new stdDeviation blur value
// complete - Boolean indicating whether or not the action should be completed (to add to the undo manager)
canvas.setBlur = function(val, complete) {
if(cur_command) {
finishChange();
return;
}
// Looks for associated blur, creates one if not found
var elem = selectedElements[0];
var elem_id = elem.id;
filter = getElem(elem_id + '_blur');
val -= 0;
var batchCmd = new BatchCommand();
// Blur found!
if(filter) {
if(val === 0) {
filter = null;
}
} else {
// Not found, so create
var newblur = addSvgElementFromJson({ "element": "feGaussianBlur",
"attr": {
"in": 'SourceGraphic',
"stdDeviation": val
}
});
filter = addSvgElementFromJson({ "element": "filter",
"attr": {
"id": elem_id + '_blur'
}
});
filter.appendChild(newblur);
findDefs().appendChild(filter);
batchCmd.addSubCommand(new InsertElementCommand(filter));
}
var changes = {filter: elem.getAttribute('filter')};
if(val === 0) {
elem.removeAttribute("filter");
batchCmd.addSubCommand(new ChangeElementCommand(elem, changes));
return;
} else {
changeSelectedAttribute("filter", 'url(#' + elem_id + '_blur)');
batchCmd.addSubCommand(new ChangeElementCommand(elem, changes));
canvas.setBlurOffsets(filter, val);
}
cur_command = batchCmd;
canvas.beginUndoableChange("stdDeviation", [filter?filter.firstChild:null]);
if(complete) {
canvas.setBlurNoUndo(val);
finishChange();
}
};
}());
// Function: getBold
// Check whether selected element is bold or not
//
// Returns:
// Boolean indicating whether or not element is bold
this.getBold = function() {
// should only have one element selected
var selected = selectedElements[0];
if (selected != null && selected.tagName == "text" &&
selectedElements[1] == null)
{
return (selected.getAttribute("font-weight") == "bold");
}
return false;
};
// Function: setBold
// Make the selected element bold or normal
//
// Parameters:
// b - Boolean indicating bold (true) or normal (false)
this.setBold = function(b) {
var selected = selectedElements[0];
if (selected != null && selected.tagName == "text" &&
selectedElements[1] == null)
{
changeSelectedAttribute("font-weight", b ? "bold" : "normal");
}
if(!selectedElements[0].textContent) {
textActions.setCursor();
}
};
// Function: getItalic
// Check whether selected element is italic or not
//
// Returns:
// Boolean indicating whether or not element is italic
this.getItalic = function() {
var selected = selectedElements[0];
if (selected != null && selected.tagName == "text" &&
selectedElements[1] == null)
{
return (selected.getAttribute("font-style") == "italic");
}
return false;
};
// Function: setItalic
// Make the selected element italic or normal
//
// Parameters:
// b - Boolean indicating italic (true) or normal (false)
this.setItalic = function(i) {
var selected = selectedElements[0];
if (selected != null && selected.tagName == "text" &&
selectedElements[1] == null)
{
changeSelectedAttribute("font-style", i ? "italic" : "normal");
}
if(!selectedElements[0].textContent) {
textActions.setCursor();
}
};
// Function: getFontFamily
// Returns the current font family
this.getFontFamily = function() {
return cur_text.font_family;
};
// Function: setFontFamily
// Set the new font family
//
// Parameters:
// val - String with the new font family
this.setFontFamily = function(val) {
cur_text.font_family = val;
changeSelectedAttribute("font-family", val);
if(selectedElements[0] && !selectedElements[0].textContent) {
textActions.setCursor();
}
};
// Function: getFontSize
// Returns the current font size
this.getFontSize = function() {
return cur_text.font_size;
};
// Function: setFontSize
// Applies the given font size to the selected element
//
// Parameters:
// val - Float with the new font size
this.setFontSize = function(val) {
cur_text.font_size = val;
changeSelectedAttribute("font-size", val);
if(!selectedElements[0].textContent) {
textActions.setCursor();
}
};
// Function: getText
// Returns the current text (textContent) of the selected element
this.getText = function() {
var selected = selectedElements[0];
if (selected == null) { return ""; }
return selected.textContent;
};
// Function: setTextContent
// Updates the text element with the given string
//
// Parameters:
// val - String with the new text
this.setTextContent = function(val) {
changeSelectedAttribute("#text", val);
textActions.init(val);
textActions.setCursor();
};
// Function: setImageURL
// Sets the new image URL for the selected image element. Updates its size if
// a new URL is given
//
// Parameters:
// val - String with the image URL/path
this.setImageURL = function(val) {
var elem = selectedElements[0];
if(!elem) return;
var attrs = $(elem).attr(['width', 'height']);
var setsize = (!attrs.width || !attrs.height);
var cur_href = getHref(elem);
// Do nothing if no URL change or size change
if(cur_href !== val) {
setsize = true;
} else if(!setsize) return;
var batchCmd = new BatchCommand("Change Image URL");
setHref(elem, val);
batchCmd.addSubCommand(new ChangeElementCommand(elem, {
"#href": cur_href
}));
if(setsize) {
$(new Image()).load(function() {
var changes = $(elem).attr(['width', 'height']);
$(elem).attr({
width: this.width,
height: this.height
});
selectorManager.requestSelector(elem).resize();
batchCmd.addSubCommand(new ChangeElementCommand(elem, changes));
addCommandToHistory(batchCmd);
call("changed", [elem]);
}).attr('src',val);
} else {
addCommandToHistory(batchCmd);
}
};
// Function: setRectRadius
// Sets the rx & ry values to the selected rect element to change its corner radius
//
// Parameters:
// val - The new radius
this.setRectRadius = function(val) {
var selected = selectedElements[0];
if (selected != null && selected.tagName == "rect") {
var r = selected.getAttribute("rx");
if (r != val) {
selected.setAttribute("rx", val);
selected.setAttribute("ry", val);
addCommandToHistory(new ChangeElementCommand(selected, {"rx":r, "ry":r}, "Radius"));
call("changed", [selected]);
}
}
};
// Group: Element manipulation
// Function: setSegType
// Sets the new segment type to the selected segment(s).
//
// Parameters:
// new_type - Integer with the new segment type
// See http://www.w3.org/TR/SVG/paths.html#InterfaceSVGPathSeg for list
this.setSegType = function(new_type) {
pathActions.setSegType(new_type);
}
// Function: convertToPath
// Convert selected element to a path, or get the BBox of an element-as-path
//
// Parameters:
// elem - The DOM element to be converted
// getBBox - Boolean on whether or not to only return the path's BBox
//
// Returns:
// If the getBBox flag is true, the resulting path's bounding box object.
// Otherwise the resulting path element is returned.
this.convertToPath = function(elem, getBBox) {
if(elem == null) {
var elems = selectedElements;
$.each(selectedElements, function(i, elem) {
if(elem) canvas.convertToPath(elem);
});
return;
}
if(!getBBox) {
var batchCmd = new BatchCommand("Convert element to Path");
}
var attrs = getBBox?{}:{
"fill": cur_shape.fill,
"fill-opacity": cur_shape.fill_opacity,
"stroke": cur_shape.stroke,
"stroke-width": cur_shape.stroke_width,
"stroke-dasharray": cur_shape.stroke_dasharray,
"stroke-linejoin": cur_shape.stroke_linejoin,
"stroke-linecap": cur_shape.stroke_linecap,
"stroke-opacity": cur_shape.stroke_opacity,
"opacity": cur_shape.opacity,
"visibility":"hidden"
};
// any attribute on the element not covered by the above
// TODO: make this list global so that we can properly maintain it
// TODO: what about @transform, @clip-rule, @fill-rule, etc?
$.each(['marker-start', 'marker-end', 'marker-mid', 'filter', 'clip-path'], function() {
if (elem.getAttribute(this)) {
attrs[this] = elem.getAttribute(this);
}
});
var path = addSvgElementFromJson({
"element": "path",
"attr": attrs
});
var eltrans = elem.getAttribute("transform");
if(eltrans) {
path.setAttribute("transform",eltrans);
}
var id = elem.id;
var parent = elem.parentNode;
if(elem.nextSibling) {
parent.insertBefore(path, elem);
} else {
parent.appendChild(path);
}
var d = '';
var joinSegs = function(segs) {
$.each(segs, function(j, seg) {
var l = seg[0], pts = seg[1];
d += l;
for(var i=0; i < pts.length; i+=2) {
d += (pts[i] +','+pts[i+1]) + ' ';
}
});
}
// Possibly the cubed root of 6, but 1.81 works best
var num = 1.81;
switch (elem.tagName) {
case 'ellipse':
case 'circle':
var a = $(elem).attr(['rx', 'ry', 'cx', 'cy']);
var cx = a.cx, cy = a.cy, rx = a.rx, ry = a.ry;
if(elem.tagName == 'circle') {
rx = ry = $(elem).attr('r');
}
joinSegs([
['M',[(cx-rx),(cy)]],
['C',[(cx-rx),(cy-ry/num), (cx-rx/num),(cy-ry), (cx),(cy-ry)]],
['C',[(cx+rx/num),(cy-ry), (cx+rx),(cy-ry/num), (cx+rx),(cy)]],
['C',[(cx+rx),(cy+ry/num), (cx+rx/num),(cy+ry), (cx),(cy+ry)]],
['C',[(cx-rx/num),(cy+ry), (cx-rx),(cy+ry/num), (cx-rx),(cy)]],
['Z',[]]
]);
break;
case 'path':
d = elem.getAttribute('d');
break;
case 'line':
var a = $(elem).attr(["x1", "y1", "x2", "y2"]);
d = "M"+a.x1+","+a.y1+"L"+a.x2+","+a.y2;
break;
case 'polyline':
case 'polygon':
d = "M" + elem.getAttribute('points');
break;
case 'rect':
var r = $(elem).attr(['rx', 'ry']);
var rx = r.rx, ry = r.ry;
var b = elem.getBBox();
var x = b.x, y = b.y, w = b.width, h = b.height;
var num = 4-num; // Why? Because!
if(!rx && !ry) {
// Regular rect
joinSegs([
['M',[x, y]],
['L',[x+w, y]],
['L',[x+w, y+h]],
['L',[x, y+h]],
['L',[x, y]],
['Z',[]]
]);
} else {
joinSegs([
['M',[x, y+ry]],
['C',[x,y+ry/num, x+rx/num,y, x+rx,y]],
['L',[x+w-rx, y]],
['C',[x+w-rx/num,y, x+w,y+ry/num, x+w,y+ry]],
['L',[x+w, y+h-ry]],
['C',[x+w, y+h-ry/num, x+w-rx/num,y+h, x+w-rx,y+h]],
['L',[x+rx, y+h]],
['C',[x+rx/num, y+h, x,y+h-ry/num, x,y+h-ry]],
['L',[x, y+ry]],
['Z',[]]
]);
}
break;
default:
path.parentNode.removeChild(path);
break;
}
if(d) {
path.setAttribute('d',d);
}
if(!getBBox) {
// Replace the current element with the converted one
// Reorient if it has a matrix
if(eltrans) {
var tlist = getTransformList(path);
if(hasMatrixTransform(tlist)) {
pathActions.resetOrientation(path);
}
}
batchCmd.addSubCommand(new RemoveElementCommand(elem, parent));
batchCmd.addSubCommand(new InsertElementCommand(path));
clearSelection();
elem.parentNode.removeChild(elem)
path.setAttribute('id', id);
path.removeAttribute("visibility");
addToSelection([path], true);
addCommandToHistory(batchCmd);
} else {
// Get the correct BBox of the new path, then discard it
pathActions.resetOrientation(path);
var bb = false;
try {
bb = path.getBBox();
} catch(e) {
// Firefox fails
}
path.parentNode.removeChild(path);
return bb;
}
}
// Function: changeSelectedAttributeNoUndo
// This function makes the changes to the elements. It does not add the change
// to the history stack.
//
// Parameters:
// attr - String with the attribute name
// newValue - String or number with the new attribute value
// elems - The DOM elements to apply the change to
var changeSelectedAttributeNoUndo = function(attr, newValue, elems) {
var handle = svgroot.suspendRedraw(1000);
if(current_mode == 'pathedit') {
// Editing node
pathActions.moveNode(attr, newValue);
}
var elems = elems || selectedElements;
var i = elems.length;
var no_xy_elems = ['g', 'polyline', 'path'];
var good_g_attrs = ['transform', 'opacity', 'filter'];
while (i--) {
var elem = elems[i];
if (elem == null) continue;
// Go into "select" mode for text changes
if(current_mode === "textedit" && attr !== "#text" && elem.textContent.length) {
textActions.toSelectMode(elem);
}
// Set x,y vals on elements that don't have them
if((attr === 'x' || attr === 'y') && no_xy_elems.indexOf(elem.tagName) >= 0) {
var bbox = getStrokedBBox([elem]);
var diff_x = attr === 'x' ? newValue - bbox.x : 0;
var diff_y = attr === 'y' ? newValue - bbox.y : 0;
canvas.moveSelectedElements(diff_x*current_zoom, diff_y*current_zoom, true);
continue;
}
// only allow the transform/opacity/filter attribute to change on <g> elements, slightly hacky
if (elem.tagName === "g" && good_g_attrs.indexOf(attr) >= 0);
var oldval = attr === "#text" ? elem.textContent : elem.getAttribute(attr);
if (oldval == null) oldval = "";
if (oldval !== String(newValue)) {
if (attr == "#text") {
var old_w = getBBox(elem).width;
elem.textContent = newValue;
elem = ffClone(elem);
// Hoped to solve the issue of moving text with text-anchor="start",
// but this doesn't actually fix it. Hopefully on the right track, though. -Fyrd
// var box=getBBox(elem), left=box.x, top=box.y, width=box.width,
// height=box.height, dx = width - old_w, dy=0;
// var angle = getRotationAngle(elem, true);
// if (angle) {
// var r = Math.sqrt( dx*dx + dy*dy );
// var theta = Math.atan2(dy,dx) - angle;
// dx = r * Math.cos(theta);
// dy = r * Math.sin(theta);
//
// elem.setAttribute('x', elem.getAttribute('x')-dx);
// elem.setAttribute('y', elem.getAttribute('y')-dy);
// }
} else if (attr == "#href") {
setHref(elem, newValue);
}
else elem.setAttribute(attr, newValue);
if (i==0)
selectedBBoxes[i] = getBBox(elem);
// Use the Firefox ffClone hack for text elements with gradients or
// where other text attributes are changed.
if(elem.nodeName == 'text') {
if((newValue+'').indexOf('url') == 0 || ['font-size','font-family','x','y'].indexOf(attr) >= 0 && elem.textContent) {
elem = ffClone(elem);
}
}
// Timeout needed for Opera & Firefox
// codedread: it is now possible for this function to be called with elements
// that are not in the selectedElements array, we need to only request a
// selector if the element is in that array
if (selectedElements.indexOf(elem) >= 0) {
setTimeout(function() {
// Due to element replacement, this element may no longer
// be part of the DOM
if(!elem.parentNode) return;
selectorManager.requestSelector(elem).resize();
},0);
}
// if this element was rotated, and we changed the position of this element
// we need to update the rotational transform attribute
var angle = getRotationAngle(elem);
if (angle != 0 && attr != "transform") {
var tlist = getTransformList(elem);
var n = tlist.numberOfItems;
while (n--) {
var xform = tlist.getItem(n);
if (xform.type == 4) {
// remove old rotate
tlist.removeItem(n);
var box = getBBox(elem);
var center = transformPoint(box.x+box.width/2, box.y+box.height/2, transformListToTransform(tlist).matrix);
var cx = center.x,
cy = center.y;
var newrot = svgroot.createSVGTransform();
newrot.setRotate(angle, cx, cy);
tlist.insertItemBefore(newrot, n);
break;
}
}
}
} // if oldValue != newValue
} // for each elem
svgroot.unsuspendRedraw(handle);
};
// Function: changeSelectedAttribute
// Change the given/selected element and add the original value to the history stack
// If you want to change all selectedElements, ignore the elems argument.
// If you want to change only a subset of selectedElements, then send the
// subset to this function in the elems argument.
//
// Parameters:
// attr - String with the attribute name
// newValue - String or number with the new attribute value
// elems - The DOM elements to apply the change to
var changeSelectedAttribute = this.changeSelectedAttribute = function(attr, val, elems) {
var elems = elems || selectedElements;
canvas.beginUndoableChange(attr, elems);
var i = elems.length;
changeSelectedAttributeNoUndo(attr, val, elems);
var batchCmd = canvas.finishUndoableChange();
if (!batchCmd.isEmpty()) {
addCommandToHistory(batchCmd);
}
};
// Function: deleteSelectedElements
// Removes all selected elements from the DOM and adds the change to the
// history stack
this.deleteSelectedElements = function() {
var batchCmd = new BatchCommand("Delete Elements");
var len = selectedElements.length;
var selectedCopy = []; //selectedElements is being deleted
for (var i = 0; i < len; ++i) {
var selected = selectedElements[i];
if (selected == null) break;
var parent = selected.parentNode;
var t = selected;
// this will unselect the element and remove the selectedOutline
selectorManager.releaseSelector(t);
var elem = parent.removeChild(t);
selectedCopy.push(selected) //for the copy
selectedElements[i] = null;
batchCmd.addSubCommand(new RemoveElementCommand(elem, parent));
}
if (!batchCmd.isEmpty()) addCommandToHistory(batchCmd);
call("changed", selectedCopy);
clearSelection();
};
// Function: cutSelectedElements
// Removes all selected elements from the DOM and adds the change to the
// history stack. Remembers removed elements on the clipboard
// TODO: Combine similar code with deleteSelectedElements
this.cutSelectedElements = function() {
var batchCmd = new BatchCommand("Cut Elements");
var len = selectedElements.length;
var selectedCopy = []; //selectedElements is being deleted
for (var i = 0; i < len; ++i) {
var selected = selectedElements[i];
if (selected == null) break;
var parent = selected.parentNode;
var t = selected;
// this will unselect the element and remove the selectedOutline
selectorManager.releaseSelector(t);
var elem = parent.removeChild(t);
selectedCopy.push(selected) //for the copy
selectedElements[i] = null;
batchCmd.addSubCommand(new RemoveElementCommand(elem, parent));
}
if (!batchCmd.isEmpty()) addCommandToHistory(batchCmd);
call("changed", selectedCopy);
clearSelection();
canvas.clipBoard = selectedCopy;
};
// Function: copySelectedElements
// Remembers the current selected elements on the clipboard
this.copySelectedElements = function() {
canvas.clipBoard = $.merge([], selectedElements);
};
this.pasteElements = function(type) {
var cb = canvas.clipBoard;
var len = cb.length;
if(!len) return;
var pasted = [];
var batchCmd = new BatchCommand('Paste elements');
// Move elements to lastClickPoint
while (len--) {
var elem = cb[len];
if(!elem) continue;
var copy = copyElem(elem);
// See if elem with elem ID is in the DOM already
if(!getElem(elem.id)) copy.id = elem.id;
pasted.push(copy);
(current_group || current_layer).appendChild(copy);
batchCmd.addSubCommand(new InsertElementCommand(copy));
}
selectOnly(pasted);
if(type !== 'in_place') {
var bbox = getStrokedBBox(pasted);
var cx = lastClickPoint.x - (bbox.x + bbox.width/2),
cy = lastClickPoint.y - (bbox.y + bbox.height/2),
dx = [],
dy = [];
$.each(pasted, function(i, item) {
dx.push(cx);
dy.push(cy);
});
var cmd = canvas.moveSelectedElements(dx, dy, false);
batchCmd.addSubCommand(cmd);
}
addCommandToHistory(batchCmd);
call("changed", pasted);
}
// Function: groupSelectedElements
// Wraps all the selected elements in a group (g) element
this.groupSelectedElements = function() {
var batchCmd = new BatchCommand("Group Elements");
// create and insert the group element
var g = addSvgElementFromJson({
"element": "g",
"attr": {
"id": getNextId()
}
});
batchCmd.addSubCommand(new InsertElementCommand(g));
// now move all children into the group
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (elem == null) continue;
var oldNextSibling = elem.nextSibling;
var oldParent = elem.parentNode;
g.appendChild(elem);
batchCmd.addSubCommand(new MoveElementCommand(elem, oldNextSibling, oldParent));
}
if (!batchCmd.isEmpty()) addCommandToHistory(batchCmd);
// update selection
selectOnly([g], true);
};
// Function: pushGroupProperties
// Pushes all appropriate parent group properties down to its children, then
// removes them from the group
var pushGroupProperties = this.pushGroupProperties = function(g, undoable) {
var children = g.childNodes;
var len = children.length;
var xform = g.getAttribute("transform");
var glist = getTransformList(g);
var m = transformListToTransform(glist).matrix;
var batchCmd = new BatchCommand("Push group properties");
// TODO: get all fill/stroke properties from the group that we are about to destroy
// "fill", "fill-opacity", "fill-rule", "stroke", "stroke-dasharray", "stroke-dashoffset",
// "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity",
// "stroke-width"
// and then for each child, if they do not have the attribute (or the value is 'inherit')
// then set the child's attribute
var i = 0;
var gangle = getRotationAngle(g);
var gattrs = $(g).attr(['filter', 'opacity']);
var gfilter, gblur;
for(var i = 0; i < len; i++) {
var elem = children[i];
if(gattrs.opacity !== null && gattrs.opacity !== 1) {
var c_opac = elem.getAttribute('opacity') || 1;
var new_opac = Math.round((elem.getAttribute('opacity') || 1) * gattrs.opacity * 100)/100;
changeSelectedAttribute('opacity', new_opac, [elem]);
}
if(gattrs.filter) {
var cblur = this.getBlur(elem);
var orig_cblur = cblur;
if(!gblur) gblur = this.getBlur(g);
if(cblur) {
// Is this formula correct?
cblur = (gblur-0) + (cblur-0);
} else if(cblur === 0) {
cblur = gblur;
}
// If child has no current filter, get group's filter or clone it.
if(!orig_cblur) {
// Set group's filter to use first child's ID
if(!gfilter) {
gfilter = getRefElem(gattrs.filter);
} else {
// Clone the group's filter
gfilter = copyElem(gfilter);
findDefs().appendChild(gfilter);
}
} else {
gfilter = getRefElem(elem.getAttribute('filter'));
}
// Change this in future for different filters
var suffix = (gfilter.firstChild.tagName === 'feGaussianBlur')?'blur':'filter';
gfilter.id = elem.id + '_' + suffix;
changeSelectedAttribute('filter', 'url(#' + gfilter.id + ')', [elem]);
// Update blur value
if(cblur) {
changeSelectedAttribute('stdDeviation', cblur, [gfilter.firstChild]);
canvas.setBlurOffsets(gfilter, cblur);
}
}
var chtlist = getTransformList(elem);
// Don't process gradient transforms
if(~elem.tagName.indexOf('Gradient')) chtlist = null;
// Hopefully not a problem to add this. Necessary for elements like <desc/>
if(!chtlist) continue;
if (glist.numberOfItems) {
// TODO: if the group's transform is just a rotate, we can always transfer the
// rotate() down to the children (collapsing consecutive rotates and factoring
// out any translates)
if (gangle && glist.numberOfItems == 1) {
// [Rg] [Rc] [Mc]
// we want [Tr] [Rc2] [Mc] where:
// - [Rc2] is at the child's current center but has the
// sum of the group and child's rotation angles
// - [Tr] is the equivalent translation that this child
// undergoes if the group wasn't there
// [Tr] = [Rg] [Rc] [Rc2_inv]
// get group's rotation matrix (Rg)
var rgm = glist.getItem(0).matrix;
// get child's rotation matrix (Rc)
var rcm = svgroot.createSVGMatrix();
var cangle = getRotationAngle(elem);
if (cangle) {
rcm = chtlist.getItem(0).matrix;
}
// get child's old center of rotation
var cbox = getBBox(elem);
var ceqm = transformListToTransform(chtlist).matrix;
var coldc = transformPoint(cbox.x+cbox.width/2, cbox.y+cbox.height/2,ceqm);
// sum group and child's angles
var sangle = gangle + cangle;
// get child's rotation at the old center (Rc2_inv)
var r2 = svgroot.createSVGTransform();
r2.setRotate(sangle, coldc.x, coldc.y);
// calculate equivalent translate
var trm = matrixMultiply(rgm, rcm, r2.matrix.inverse());
// set up tlist
if (cangle) {
chtlist.removeItem(0);
}
if (sangle) {
if(chtlist.numberOfItems) {
chtlist.insertItemBefore(r2, 0);
} else {
chtlist.appendItem(r2);
}
}
if (trm.e || trm.f) {
var tr = svgroot.createSVGTransform();
tr.setTranslate(trm.e, trm.f);
if(chtlist.numberOfItems) {
chtlist.insertItemBefore(tr, 0);
} else {
chtlist.appendItem(tr);
}
}
}
else { // more complicated than just a rotate
// transfer the group's transform down to each child and then
// call recalculateDimensions()
var oldxform = elem.getAttribute("transform");
var changes = {};
changes["transform"] = oldxform ? oldxform : "";
var newxform = svgroot.createSVGTransform();
// [ gm ] [ chm ] = [ chm ] [ gm' ]
// [ gm' ] = [ chm_inv ] [ gm ] [ chm ]
var chm = transformListToTransform(chtlist).matrix,
chm_inv = chm.inverse();
var gm = matrixMultiply( chm_inv, m, chm );
newxform.setMatrix(gm);
chtlist.appendItem(newxform);
}
batchCmd.addSubCommand(recalculateDimensions(elem));
}
}
// remove transform and make it undo-able
if (xform) {
var changes = {};
changes["transform"] = xform;
g.setAttribute("transform", "");
g.removeAttribute("transform");
batchCmd.addSubCommand(new ChangeElementCommand(g, changes));
}
if (undoable && !batchCmd.isEmpty()) {
return batchCmd;
}
}
// Function: ungroupSelectedElement
// Unwraps all the elements in a selected group (g) element. This requires
// significant recalculations to apply group's transforms, etc to its children
this.ungroupSelectedElement = function() {
var g = selectedElements[0];
if($(g).data('gsvg') || $(g).data('symbol')) {
// Is svg, so actually convert to group
convertToGroup(g);
return;
} else if(g.tagName === 'use') {
// Somehow doesn't have data set, so retrieve
var symbol = getElem(getHref(g).substr(1));
$(g).data('symbol', symbol);
convertToGroup(g);
return;
}
if (g.tagName === "g") {
var batchCmd = new BatchCommand("Ungroup Elements");
var cmd = pushGroupProperties(g, true);
if(cmd) batchCmd.addSubCommand(cmd);
var parent = g.parentNode;
var anchor = g.nextSibling;
var children = new Array(g.childNodes.length);
var i = 0;
while (g.firstChild) {
var elem = g.firstChild;
var oldNextSibling = elem.nextSibling;
var oldParent = elem.parentNode;
// Remove child title elements
if(elem.tagName === 'title') {
batchCmd.addSubCommand(new RemoveElementCommand(elem, oldParent));
oldParent.removeChild(elem);
continue;
}
children[i++] = elem = parent.insertBefore(elem, anchor);
batchCmd.addSubCommand(new MoveElementCommand(elem, oldNextSibling, oldParent));
}
// remove the group from the selection
clearSelection();
// delete the group element (but make undo-able)
g = parent.removeChild(g);
batchCmd.addSubCommand(new RemoveElementCommand(g, parent));
if (!batchCmd.isEmpty()) addCommandToHistory(batchCmd);
// update selection
addToSelection(children);
}
};
// Function: moveToTopSelectedElement
// Repositions the selected element to the bottom in the DOM to appear on top of
// other elements
this.moveToTopSelectedElement = function() {
var selected = selectedElements[0];
if (selected != null) {
var t = selected;
var oldParent = t.parentNode;
var oldNextSibling = t.nextSibling;
t = t.parentNode.appendChild(t);
addCommandToHistory(new MoveElementCommand(t, oldNextSibling, oldParent, "top"));
}
};
// Function: moveToBottomSelectedElement
// Repositions the selected element to the top in the DOM to appear under
// other elements
this.moveToBottomSelectedElement = function() {
var selected = selectedElements[0];
if (selected != null) {
var t = selected;
var oldParent = t.parentNode;
var oldNextSibling = t.nextSibling;
var firstChild = t.parentNode.firstChild;
if (firstChild.tagName == 'title') {
firstChild = firstChild.nextSibling;
}
// This can probably be removed, as the defs should not ever apppear
// inside a layer group
if (firstChild.tagName == 'defs') {
firstChild = firstChild.nextSibling;
}
t = t.parentNode.insertBefore(t, firstChild);
addCommandToHistory(new MoveElementCommand(t, oldNextSibling, oldParent, "bottom"));
}
};
// Function: moveUpDownSelected
// Moves the select element up or down the stack, based on the visibly
// intersecting elements
//
// Parameters:
// dir - String that's either 'Up' or 'Down'
this.moveUpDownSelected = function(dir) {
var selected = selectedElements[0];
if (!selected) return;
curBBoxes = [];
var closest, found_cur;
// jQuery sorts this list
var list = $(getIntersectionList(getStrokedBBox([selected]))).toArray();
if(dir == 'Down') list.reverse();
$.each(list, function() {
if(!found_cur) {
if(this == selected) {
found_cur = true;
}
return;
}
closest = this;
return false;
});
if(!closest) return;
var t = selected;
var oldParent = t.parentNode;
var oldNextSibling = t.nextSibling;
$(closest)[dir == 'Down'?'before':'after'](t);
addCommandToHistory(new MoveElementCommand(t, oldNextSibling, oldParent, "Move " + dir));
}
// Function: moveSelectedElements
// Moves selected elements on the X/Y axis
//
// Parameters:
// dx - Float with the distance to move on the x-axis
// dy - Float with the distance to move on the y-axis
// undoable - Boolean indicating whether or not the action should be undoable
//
// Returns:
// Batch command for the move
this.moveSelectedElements = function(dx, dy, undoable) {
// if undoable is not sent, default to true
// if single values, scale them to the zoom
if (dx.constructor != Array) {
dx /= current_zoom;
dy /= current_zoom;
}
var undoable = undoable || true;
var batchCmd = new BatchCommand("position");
var i = selectedElements.length;
while (i--) {
var selected = selectedElements[i];
if (selected != null) {
if (i==0)
selectedBBoxes[i] = getBBox(selected);
var b = {};
for(var j in selectedBBoxes[i]) b[j] = selectedBBoxes[i][j];
selectedBBoxes[i] = b;
var xform = svgroot.createSVGTransform();
var tlist = getTransformList(selected);
// dx and dy could be arrays
if (dx.constructor == Array) {
if (i==0) {
selectedBBoxes[i].x += dx[i];
selectedBBoxes[i].y += dy[i];
}
xform.setTranslate(dx[i],dy[i]);
} else {
if (i==0) {
selectedBBoxes[i].x += dx;
selectedBBoxes[i].y += dy;
}
xform.setTranslate(dx,dy);
}
if(tlist.numberOfItems) {
tlist.insertItemBefore(xform, 0);
} else {
tlist.appendItem(xform);
}
var cmd = recalculateDimensions(selected);
if (cmd) {
batchCmd.addSubCommand(cmd);
}
selectorManager.requestSelector(selected).resize();
}
}
if (!batchCmd.isEmpty()) {
if (undoable)
addCommandToHistory(batchCmd);
call("changed", selectedElements);
return batchCmd;
}
};
// Function: cloneSelectedElements
// Create deep DOM copies (clones) of all selected elements and move them slightly
// from their originals
this.cloneSelectedElements = function() {
var batchCmd = new BatchCommand("Clone Elements");
// find all the elements selected (stop at first null)
var len = selectedElements.length;
for (var i = 0; i < len; ++i) {
var elem = selectedElements[i];
if (elem == null) break;
}
// use slice to quickly get the subset of elements we need
var copiedElements = selectedElements.slice(0,i);
this.clearSelection(true);
// note that we loop in the reverse way because of the way elements are added
// to the selectedElements array (top-first)
var i = copiedElements.length;
while (i--) {
// clone each element and replace it within copiedElements
var elem = copiedElements[i] = copyElem(copiedElements[i]);
(current_group || current_layer).appendChild(elem);
batchCmd.addSubCommand(new InsertElementCommand(elem));
}
if (!batchCmd.isEmpty()) {
addToSelection(copiedElements.reverse()); // Need to reverse for correct selection-adding
this.moveSelectedElements(20,20,false);
addCommandToHistory(batchCmd);
}
};
// Function: alignSelectedElements
// Aligns selected elements
//
// Parameters:
// type - String with single character indicating the alignment type
// relative_to - String that must be one of the following:
// "selected", "largest", "smallest", "page"
this.alignSelectedElements = function(type, relative_to) {
var bboxes = [], angles = [];
var minx = Number.MAX_VALUE, maxx = Number.MIN_VALUE, miny = Number.MAX_VALUE, maxy = Number.MIN_VALUE;
var curwidth = Number.MIN_VALUE, curheight = Number.MIN_VALUE;
var len = selectedElements.length;
if (!len) return;
for (var i = 0; i < len; ++i) {
if (selectedElements[i] == null) break;
var elem = selectedElements[i];
bboxes[i] = getStrokedBBox([elem]);
// now bbox is axis-aligned and handles rotation
switch (relative_to) {
case 'smallest':
if ( (type == 'l' || type == 'c' || type == 'r') && (curwidth == Number.MIN_VALUE || curwidth > bboxes[i].width) ||
(type == 't' || type == 'm' || type == 'b') && (curheight == Number.MIN_VALUE || curheight > bboxes[i].height) ) {
minx = bboxes[i].x;
miny = bboxes[i].y;
maxx = bboxes[i].x + bboxes[i].width;
maxy = bboxes[i].y + bboxes[i].height;
curwidth = bboxes[i].width;
curheight = bboxes[i].height;
}
break;
case 'largest':
if ( (type == 'l' || type == 'c' || type == 'r') && (curwidth == Number.MIN_VALUE || curwidth < bboxes[i].width) ||
(type == 't' || type == 'm' || type == 'b') && (curheight == Number.MIN_VALUE || curheight < bboxes[i].height) ) {
minx = bboxes[i].x;
miny = bboxes[i].y;
maxx = bboxes[i].x + bboxes[i].width;
maxy = bboxes[i].y + bboxes[i].height;
curwidth = bboxes[i].width;
curheight = bboxes[i].height;
}
break;
default: // 'selected'
if (bboxes[i].x < minx) minx = bboxes[i].x;
if (bboxes[i].y < miny) miny = bboxes[i].y;
if (bboxes[i].x + bboxes[i].width > maxx) maxx = bboxes[i].x + bboxes[i].width;
if (bboxes[i].y + bboxes[i].height > maxy) maxy = bboxes[i].y + bboxes[i].height;
break;
}
} // loop for each element to find the bbox and adjust min/max
if (relative_to == 'page') {
minx = 0;
miny = 0;
maxx = canvas.contentW;
maxy = canvas.contentH;
}
var dx = new Array(len);
var dy = new Array(len);
for (var i = 0; i < len; ++i) {
if (selectedElements[i] == null) break;
var elem = selectedElements[i];
var bbox = bboxes[i];
dx[i] = 0;
dy[i] = 0;
switch (type) {
case 'l': // left (horizontal)
dx[i] = minx - bbox.x;
break;
case 'c': // center (horizontal)
dx[i] = (minx+maxx)/2 - (bbox.x + bbox.width/2);
break;
case 'r': // right (horizontal)
dx[i] = maxx - (bbox.x + bbox.width);
break;
case 't': // top (vertical)
dy[i] = miny - bbox.y;
break;
case 'm': // middle (vertical)
dy[i] = (miny+maxy)/2 - (bbox.y + bbox.height/2);
break;
case 'b': // bottom (vertical)
dy[i] = maxy - (bbox.y + bbox.height);
break;
}
}
this.moveSelectedElements(dx,dy);
};
// Group: Additional editor tools
this.contentW = getResolution().w;
this.contentH = getResolution().h;
// Function: updateCanvas
// Updates the editor canvas width/height/position after a zoom has occurred
//
// Parameters:
// w - Float with the new width
// h - Float with the new height
//
// Returns:
// Object with the following values:
// * x - The canvas' new x coordinate
// * y - The canvas' new y coordinate
// * old_x - The canvas' old x coordinate
// * old_y - The canvas' old y coordinate
// * d_x - The x position difference
// * d_y - The y position difference
this.updateCanvas = function(w, h) {
svgroot.setAttribute("width", w);
svgroot.setAttribute("height", h);
var bg = $('#canvasBackground')[0];
var old_x = svgcontent.getAttribute('x');
var old_y = svgcontent.getAttribute('y');
var x = (w/2 - this.contentW*current_zoom/2);
var y = (h/2 - this.contentH*current_zoom/2);
assignAttributes(svgcontent, {
width: this.contentW*current_zoom,
height: this.contentH*current_zoom,
'x': x,
'y': y,
"viewBox" : "0 0 " + this.contentW + " " + this.contentH
});
assignAttributes(bg, {
width: svgcontent.getAttribute('width'),
height: svgcontent.getAttribute('height'),
x: x,
y: y
});
selectorManager.selectorParentGroup.setAttribute("transform","translate(" + x + "," + y + ")");
return {x:x, y:y, old_x:old_x, old_y:old_y, d_x:x - old_x, d_y:y - old_y};
}
// Function: setBackground
// Set the background of the editor (NOT the actual document)
//
// Parameters:
// color - String with fill color to apply
// url - URL or path to image to use
this.setBackground = function(color, url) {
var bg = getElem('canvasBackground');
var border = $(bg).find('rect')[0];
var bg_img = getElem('background_image');
border.setAttribute('fill',color);
if(url) {
if(!bg_img) {
bg_img = svgdoc.createElementNS(svgns, "image");
assignAttributes(bg_img, {
'id': 'background_image',
'width': '100%',
'height': '100%',
'preserveAspectRatio': 'xMinYMin',
'style':'pointer-events:none'
});
}
setHref(bg_img, url);
bg.appendChild(bg_img);
} else if(bg_img) {
bg_img.parentNode.removeChild(bg_img);
}
}
// Function: cycleElement
// Select the next/previous element within the current layer
//
// Parameters:
// next - Boolean where true = next and false = previous element
this.cycleElement = function(next) {
var cur_elem = selectedElements[0];
var elem = false;
var all_elems = getVisibleElements(current_group || current_layer);
if(!all_elems.length) return;
if (cur_elem == null) {
var num = next?all_elems.length-1:0;
elem = all_elems[num];
} else {
var i = all_elems.length;
while(i--) {
if(all_elems[i] == cur_elem) {
var num = next?i-1:i+1;
if(num >= all_elems.length) {
num = 0;
} else if(num < 0) {
num = all_elems.length-1;
}
elem = all_elems[num];
break;
}
}
}
selectOnly([elem], true);
call("selected", selectedElements);
}
this.clear();
// DEPRECATED: getPrivateMethods
// Since all methods are/should be public somehow, this function should be removed
// Being able to access private methods publicly seems wrong somehow,
// but currently appears to be the best way to allow testing and provide
// access to them to plugins.
this.getPrivateMethods = function() {
var obj = {
addCommandToHistory: addCommandToHistory,
setGradient: setGradient,
addSvgElementFromJson: addSvgElementFromJson,
assignAttributes: assignAttributes,
BatchCommand: BatchCommand,
call: call,
ChangeElementCommand: ChangeElementCommand,
cleanupElement: cleanupElement,
copyElem: copyElem,
ffClone: ffClone,
findDefs: findDefs,
findDuplicateGradient: findDuplicateGradient,
getElem: getElem,
getId: getId,
getIntersectionList: getIntersectionList,
getMouseTarget: getMouseTarget,
getNextId: getNextId,
getPathBBox: getPathBBox,
getUrlFromAttr: getUrlFromAttr,
hasMatrixTransform: hasMatrixTransform,
identifyLayers: identifyLayers,
InsertElementCommand: InsertElementCommand,
isIdentity: isIdentity,
logMatrix: logMatrix,
matrixMultiply: matrixMultiply,
MoveElementCommand: MoveElementCommand,
preventClickDefault: preventClickDefault,
recalculateAllSelectedDimensions: recalculateAllSelectedDimensions,
recalculateDimensions: recalculateDimensions,
remapElement: remapElement,
RemoveElementCommand: RemoveElementCommand,
removeUnusedDefElems: removeUnusedDefElems,
round: round,
runExtensions: runExtensions,
sanitizeSvg: sanitizeSvg,
SelectorManager: SelectorManager,
shortFloat: shortFloat,
svgCanvasToString: svgCanvasToString,
SVGEditTransformList: SVGEditTransformList,
svgToString: svgToString,
toString: toString,
transformBox: transformBox,
transformListToTransform: transformListToTransform,
transformPoint: transformPoint,
walkTree: walkTree
}
return obj;
};
// Temporary fix until MS fixes:
// https://connect.microsoft.com/IE/feedback/details/599257/
function disableAdvancedTextEdit() {
var curtext;
var textInput = $('#text').css({
position: 'static'
});
$.each(['mouseDown','mouseUp','mouseMove', 'setCursor', 'init', 'select', 'toEditMode'], function() {
textActions[this] = $.noop;
});
textActions.init = function(elem) {
curtext = elem;
$(curtext).unbind('dblclick').bind('dblclick', function() {
textInput.focus();
});
}
canvas.textActions = textActions;
}
// Test support for features/bugs
(function() {
// segList functions (for FF1.5 and 2.0)
var path = document.createElementNS(svgns,'path');
path.setAttribute('d','M0,0 10,10');
var seglist = path.pathSegList;
var seg = path.createSVGPathSegLinetoAbs(5,5);
try {
seglist.replaceItem(seg, 0);
support.pathReplaceItem = true;
} catch(err) {
support.pathReplaceItem = false;
}
try {
seglist.insertItemBefore(seg, 0);
support.pathInsertItemBefore = true;
} catch(err) {
support.pathInsertItemBefore = false;
}
var text = document.createElementNS(svgns,'text');
text.textContent = 'a';
svgcontent.appendChild(text);
// text character positioning
try {
text.getStartPositionOfChar(0);
support.textCharPos = true;
} catch(err) {
support.textCharPos = false;
disableAdvancedTextEdit();
}
svgcontent.removeChild(text);
// TODO: Find better way to check support for this
support.editableText = isOpera;
// Correct decimals on clone attributes (Opera < 10.5/win/non-en)
var rect = document.createElementNS(svgns,'rect');
rect.setAttribute('x',.1);
var crect = rect.cloneNode(false);
support.goodDecimals = (crect.getAttribute('x').indexOf(',') == -1);
if(!support.goodDecimals) {
$.alert("NOTE: This version of Opera is known to contain bugs in SVG-edit.\n\
Please upgrade to the <a href='http://opera.com'>latest version</a> in which the problems have been fixed.");
}
// Get correct em/ex values
var rect = document.createElementNS(svgns,'rect');
rect.setAttribute('width',"1em");
rect.setAttribute('height',"1ex");
rect.setAttribute('x',"1in");
svgcontent.appendChild(rect);
var bb = rect.getBBox();
unit_types.em = bb.width;
unit_types.ex = bb.height;
var inch = bb.x;
unit_types['in'] = inch;
unit_types.cm = inch / 2.54;
unit_types.mm = inch / 25.4;
unit_types.pt = inch / 72;
unit_types.pc = inch / 6;
unit_types['%'] = 0;
rect.setAttribute('style','vector-effect:non-scaling-stroke');
support.nonScalingStroke = (rect.style.vectorEffect === 'non-scaling-stroke');
svgcontent.removeChild(rect);
}());
}