Upgraded to Rails 2.0.2, except that we maintain vendor/rails/actionpack/lib/action_controller/routing.rb from Rail 1.2.6 (at least for now), so that Routes don't change. We still get to enjoy Rails's many new features. Also fixed a bug in Chunk-handling: disable WikiWord processing in tags (for real this time).
218 lines
8.8 KiB
Ruby
218 lines
8.8 KiB
Ruby
require 'action_view/helpers/tag_helper'
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require 'action_view/helpers/prototype_helper'
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module ActionView
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module Helpers
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# Provides functionality for working with JavaScript in your views.
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#
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# == Ajax, controls and visual effects
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#
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# * For information on using Ajax, see
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# ActionView::Helpers::PrototypeHelper.
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# * For information on using controls and visual effects, see
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# ActionView::Helpers::ScriptaculousHelper.
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#
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# == Including the JavaScript libraries into your pages
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#
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# Rails includes the Prototype JavaScript framework and the Scriptaculous
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# JavaScript controls and visual effects library. If you wish to use
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# these libraries and their helpers (ActionView::Helpers::PrototypeHelper
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# and ActionView::Helpers::ScriptaculousHelper), you must do one of the
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# following:
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#
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# * Use <tt><%= javascript_include_tag :defaults %></tt> in the HEAD
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# section of your page (recommended): This function will return
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# references to the JavaScript files created by the +rails+ command in
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# your <tt>public/javascripts</tt> directory. Using it is recommended as
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# the browser can then cache the libraries instead of fetching all the
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# functions anew on every request.
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# * Use <tt><%= javascript_include_tag 'prototype' %></tt>: As above, but
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# will only include the Prototype core library, which means you are able
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# to use all basic AJAX functionality. For the Scriptaculous-based
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# JavaScript helpers, like visual effects, autocompletion, drag and drop
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# and so on, you should use the method described above.
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# * Use <tt><%= define_javascript_functions %></tt>: this will copy all the
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# JavaScript support functions within a single script block. Not
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# recommended.
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#
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# For documentation on +javascript_include_tag+ see
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# ActionView::Helpers::AssetTagHelper.
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module JavaScriptHelper
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unless const_defined? :JAVASCRIPT_PATH
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JAVASCRIPT_PATH = File.join(File.dirname(__FILE__), 'javascripts')
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end
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include PrototypeHelper
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# Returns a link that will trigger a JavaScript +function+ using the
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# onclick handler and return false after the fact.
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#
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# The +function+ argument can be omitted in favor of an +update_page+
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# block, which evaluates to a string when the template is rendered
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# (instead of making an Ajax request first).
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#
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# Examples:
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# link_to_function "Greeting", "alert('Hello world!')"
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# Produces:
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# <a onclick="alert('Hello world!'); return false;" href="#">Greeting</a>
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#
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# link_to_function(image_tag("delete"), "if (confirm('Really?')) do_delete()")
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# Produces:
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# <a onclick="if (confirm('Really?')) do_delete(); return false;" href="#">
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# <img src="/images/delete.png?" alt="Delete"/>
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# </a>
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#
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# link_to_function("Show me more", nil, :id => "more_link") do |page|
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# page[:details].visual_effect :toggle_blind
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# page[:more_link].replace_html "Show me less"
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# end
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# Produces:
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# <a href="#" id="more_link" onclick="try {
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# $("details").visualEffect("toggle_blind");
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# $("more_link").update("Show me less");
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# }
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# catch (e) {
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# alert('RJS error:\n\n' + e.toString());
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# alert('$(\"details\").visualEffect(\"toggle_blind\");
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# \n$(\"more_link\").update(\"Show me less\");');
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# throw e
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# };
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# return false;">Show me more</a>
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#
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def link_to_function(name, *args, &block)
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html_options = args.extract_options!
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function = args[0] || ''
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html_options.symbolize_keys!
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function = update_page(&block) if block_given?
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content_tag(
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"a", name,
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html_options.merge({
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:href => html_options[:href] || "#",
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:onclick => (html_options[:onclick] ? "#{html_options[:onclick]}; " : "") + "#{function}; return false;"
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})
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)
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end
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# Returns a button that'll trigger a JavaScript +function+ using the
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# onclick handler.
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#
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# The +function+ argument can be omitted in favor of an +update_page+
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# block, which evaluates to a string when the template is rendered
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# (instead of making an Ajax request first).
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#
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# Examples:
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# button_to_function "Greeting", "alert('Hello world!')"
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# button_to_function "Delete", "if (confirm('Really?')) do_delete()"
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# button_to_function "Details" do |page|
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# page[:details].visual_effect :toggle_slide
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# end
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# button_to_function "Details", :class => "details_button" do |page|
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# page[:details].visual_effect :toggle_slide
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# end
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def button_to_function(name, *args, &block)
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html_options = args.extract_options!
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function = args[0] || ''
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html_options.symbolize_keys!
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function = update_page(&block) if block_given?
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tag(:input, html_options.merge({
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:type => "button", :value => name,
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:onclick => (html_options[:onclick] ? "#{html_options[:onclick]}; " : "") + "#{function};"
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}))
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end
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# Includes the Action Pack JavaScript libraries inside a single <script>
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# tag. The function first includes prototype.js and then its core extensions,
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# (determined by filenames starting with "prototype").
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# Afterwards, any additional scripts will be included in undefined order.
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#
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# Note: The recommended approach is to copy the contents of
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# lib/action_view/helpers/javascripts/ into your application's
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# public/javascripts/ directory, and use +javascript_include_tag+ to
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# create remote <script> links.
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def define_javascript_functions
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javascript = "<script type=\"#{Mime::JS}\">"
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# load prototype.js and its extensions first
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prototype_libs = Dir.glob(File.join(JAVASCRIPT_PATH, 'prototype*')).sort.reverse
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prototype_libs.each do |filename|
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javascript << "\n" << IO.read(filename)
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end
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# load other libraries
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(Dir.glob(File.join(JAVASCRIPT_PATH, '*')) - prototype_libs).each do |filename|
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javascript << "\n" << IO.read(filename)
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end
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javascript << '</script>'
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end
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# Escape carrier returns and single and double quotes for JavaScript segments.
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def escape_javascript(javascript)
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(javascript || '').gsub('\\','\0\0').gsub('</','<\/').gsub(/\r\n|\n|\r/, "\\n").gsub(/["']/) { |m| "\\#{m}" }
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end
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# Returns a JavaScript tag with the +content+ inside. Example:
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# javascript_tag "alert('All is good')"
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#
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# Returns:
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# <script type="text/javascript">
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# //<![CDATA[
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# alert('All is good')
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# //]]>
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# </script>
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#
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# +html_options+ may be a hash of attributes for the <script> tag. Example:
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# javascript_tag "alert('All is good')", :defer => 'defer'
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# # => <script defer="defer" type="text/javascript">alert('All is good')</script>
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#
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# Instead of passing the content as an argument, you can also use a block
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# in which case, you pass your +html_options+ as the first parameter.
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# <% javascript_tag :defer => 'defer' do -%>
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# alert('All is good')
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# <% end -%>
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def javascript_tag(content_or_options_with_block = nil, html_options = {}, &block)
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if block_given?
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html_options = content_or_options_with_block if content_or_options_with_block.is_a?(Hash)
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content = capture(&block)
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else
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content = content_or_options_with_block
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end
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javascript_tag = content_tag("script", javascript_cdata_section(content), html_options.merge(:type => Mime::JS))
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if block_given? && block_is_within_action_view?(block)
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concat(javascript_tag, block.binding)
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else
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javascript_tag
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end
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end
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def javascript_cdata_section(content) #:nodoc:
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"\n//#{cdata_section("\n#{content}\n//")}\n"
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end
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protected
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def options_for_javascript(options)
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'{' + options.map {|k, v| "#{k}:#{v}"}.sort.join(', ') + '}'
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end
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def array_or_string_for_javascript(option)
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js_option = if option.kind_of?(Array)
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"['#{option.join('\',\'')}']"
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elsif !option.nil?
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"'#{option}'"
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end
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js_option
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end
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private
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def block_is_within_action_view?(block)
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eval("defined? _erbout", block.binding)
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end
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end
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JavascriptHelper = JavaScriptHelper unless const_defined? :JavascriptHelper
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end
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end
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