instiki/public/svg-edit/editor/svgcanvas.js
Jacques Distler 1d8318cfd2 foreignObject are now selectable, etc
They are now selectable, draggable, resizable
and rotatable.

The MathML content behave strangely when you
resize, but snaps back to its correct size when
you let go of the mouse.

(Resizing the MathML involves changing the font-size
on the containing foreignObject. No interface for
that, yet.)
2010-02-10 11:37:26 -06:00

7926 lines
242 KiB
JavaScript

/*
* svgcanvas.js
*
* Licensed under the Apache License, Version 2
*
* Copyright(c) 2010 Alexis Deveria
* Copyright(c) 2010 Pavol Rusnak
* Copyright(c) 2010 Jeff Schiller
*
*/
if(!window.console) {
window.console = {};
window.console.log = function(str) {};
window.console.dir = function(str) {};
}
if(window.opera) {
window.console.log = function(str) {opera.postError(str);};
window.console.dir = function(str) {};
}
(function() {
// This fixes $(...).attr() to work as expected with SVG elements.
// Does not currently use *AttributeNS() since we rarely need that.
// See http://api.jquery.com/attr/ for basic documentation of .attr()
// Additional functionality:
// - When getting attributes, a string that's a number is return as type number.
// - If an array is supplied as first parameter, multiple values are returned
// as an object with values for each given attributes
var proxied = jQuery.fn.attr, svgns = "http://www.w3.org/2000/svg";
jQuery.fn.attr = function(key, value) {
var len = this.length;
if(!len) return this;
for(var i=0; i<len; i++) {
var elem = this[i];
// set/get SVG attribute
if(elem.namespaceURI === svgns) {
// Setting attribute
if(value !== undefined) {
elem.setAttribute(key, value);
} else if($.isArray(key)) {
// Getting attributes from array
var j = key.length, obj = {};
while(j--) {
var aname = key[j];
var attr = elem.getAttribute(aname);
// This returns a number when appropriate
if(attr || attr === "0") {
attr = isNaN(attr)?attr:attr-0;
}
obj[aname] = attr;
}
return obj;
} else if(typeof key === "object") {
// Setting attributes form object
for(v in key) {
elem.setAttribute(v, key[v]);
}
// Getting attribute
} else {
var attr = elem.getAttribute(key);
if(attr || attr === "0") {
attr = isNaN(attr)?attr:attr-0;
}
return attr;
}
} else {
return proxied.apply(this, arguments);
}
}
return this;
};
}());
function SvgCanvas(container)
{
var isOpera = !!window.opera,
isWebkit = navigator.userAgent.indexOf("AppleWebKit") != -1,
support = {},
htmlns = "http://www.w3.org/1999/xhtml",
mathns = "http://www.w3.org/1998/Math/MathML",
// this defines which elements and attributes that we support
svgWhiteList = {
// SVG Elements
"a": ["class", "clip-path", "clip-rule", "fill", "fill-opacity", "fill-rule", "filter", "id", "mask", "opacity", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform", "xlink:href", "xlink:title"],
"circle": ["class", "clip-path", "clip-rule", "cx", "cy", "fill", "fill-opacity", "fill-rule", "filter", "id", "mask", "opacity", "r", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform"],
"clipPath": ["class", "clipPathUnits", "id"],
"defs": [],
"desc": [],
"ellipse": ["class", "clip-path", "clip-rule", "cx", "cy", "fill", "fill-opacity", "fill-rule", "filter", "id", "mask", "opacity", "requiredFeatures", "rx", "ry", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform"],
"feGaussianBlur": ["class", "id", "requiredFeatures", "stdDeviation"],
"filter": ["class", "filterRes", "filterUnits", "height", "id", "primitiveUnits", "requiredFeatures", "width", "x", "xlink:href", "y"],
"foreignObject": ["class", "font-size", "height", "id", "markdown", "opacity", "overflow", "requiredFeatures", "style", "width", "x", "y"],
"g": ["class", "clip-path", "clip-rule", "id", "display", "fill", "fill-opacity", "fill-rule", "filter", "mask", "opacity", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform"],
"image": ["class", "clip-path", "clip-rule", "filter", "height", "id", "mask", "opacity", "requiredFeatures", "style", "systemLanguage", "transform", "width", "x", "xlink:href", "xlink:title", "y"],
"line": ["class", "clip-path", "clip-rule", "fill", "fill-opacity", "fill-rule", "filter", "id", "marker-end", "marker-mid", "marker-start", "mask", "opacity", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform", "x1", "x2", "y1", "y2"],
"linearGradient": ["class", "id", "gradientTransform", "gradientUnits", "requiredFeatures", "spreadMethod", "systemLanguage", "x1", "x2", "xlink:href", "y1", "y2"],
"marker": ["id", "class", "markerHeight", "markerUnits", "markerWidth", "orient", "preserveAspectRatio", "refX", "refY", "systemLanguage", "viewBox"],
"mask": ["class", "height", "id", "maskContentUnits", "maskUnits", "width", "x", "y"],
"metadata": ["class", "id"],
"path": ["class", "clip-path", "clip-rule", "d", "fill", "fill-opacity", "fill-rule", "filter", "id", "marker-end", "marker-mid", "marker-start", "mask", "opacity", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform"],
"pattern": ["class", "height", "id", "patternContentUnits", "patternTransform", "patternUnits", "requiredFeatures", "style", "systemLanguage", "width", "x", "xlink:href", "y"],
"polygon": ["class", "clip-path", "clip-rule", "id", "fill", "fill-opacity", "fill-rule", "filter", "id", "class", "marker-end", "marker-mid", "marker-start", "mask", "opacity", "points", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform"],
"polyline": ["class", "clip-path", "clip-rule", "id", "fill", "fill-opacity", "fill-rule", "filter", "marker-end", "marker-mid", "marker-start", "mask", "opacity", "points", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform"],
"radialGradient": ["class", "cx", "cy", "fx", "fy", "gradientTransform", "gradientUnits", "id", "r", "requiredFeatures", "spreadMethod", "systemLanguage", "xlink:href"],
"rect": ["class", "clip-path", "clip-rule", "fill", "fill-opacity", "fill-rule", "filter", "height", "id", "mask", "opacity", "requiredFeatures", "rx", "ry", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform", "width", "x", "y"],
"stop": ["class", "id", "offset", "requiredFeatures", "stop-color", "stop-opacity", "style", "systemLanguage"],
"svg": ["class", "clip-path", "clip-rule", "filter", "id", "height", "markdown", "mask", "preserveAspectRatio", "requiredFeatures", "style", "systemLanguage", "transform", "viewBox", "width", "xmlns", "xmlns:xlink"],
"switch": ["class", "id", "requiredFeatures", "systemLanguage"],
"symbol": ["class", "fill", "fill-opacity", "fill-rule", "filter", "font-family", "font-size", "font-style", "font-weight", "id", "opacity", "preserveAspectRatio", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "transform", "viewBox"],
"text": ["class", "clip-path", "clip-rule", "fill", "fill-opacity", "fill-rule", "filter", "font-family", "font-size", "font-style", "font-weight", "id", "mask", "opacity", "requiredFeatures", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "text-anchor", "transform", "x", "xml:space", "y"],
"textPath": ["class", "id", "method", "requiredFeatures", "spacing", "startOffset", "style", "systemLanguage", "transform", "xlink:href"],
"title": [],
"tspan": ["class", "clip-path", "clip-rule", "dx", "dy", "fill", "fill-opacity", "fill-rule", "filter", "font-family", "font-size", "font-style", "font-weight", "id", "mask", "opacity", "requiredFeatures", "rotate", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "systemLanguage", "text-anchor", "textLength", "transform", "x", "xml:space", "y"],
"use": ["class", "clip-path", "clip-rule", "fill", "fill-opacity", "fill-rule", "filter", "height", "id", "mask", "stroke", "stroke-dasharray", "stroke-dashoffset", "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity", "stroke-width", "style", "transform", "width", "x", "xlink:href", "y"],
// MathML Elements
"annotation-xml": ["encoding"],
"maction": ["actiontype", "other", "selection"],
"math": ["class", "id", "display", "xmlns"],
"merror": [],
"mfrac": ["linethickness"],
"mi": ["mathvariant"],
"mmultiscripts": [],
"mn": [],
"mo": ["fence", "lspace", "maxsize", "minsize", "rspace", "stretchy"],
"mover": [],
"mpadded": ["lspace", "width"],
"mphantom": [],
"mprescripts": [],
"mroot": [],
"mrow": ["xlink:href", "xlink:type", "xmlns:xlink"],
"mspace": ["depth", "height", "width"],
"msqrt": [],
"mstyle": ["displaystyle", "mathbackground", "mathcolor", "mathvariant", "scriptlevel"],
"msub": [],
"msubsup": [],
"msup": [],
"mtable": ["align", "columnalign", "columnlines", "columnspacing", "displaystyle", "equalcolumns", "equalrows", "frame", "rowalign", "rowlines", "rowspacing", "width"],
"mtd": ["columnalign", "columnspan", "rowalign", "rowspan"],
"mtext": [],
"mtr": ["columnalign", "rowalign"],
"munder": [],
"munderover": [],
"none": [],
"semantics": []
},
// console.log('Start profiling')
// setTimeout(function() {
// canvas.addToSelection(canvas.getVisibleElements());
// console.log('Stop profiling')
// },3000);
uiStrings = {
"pathNodeTooltip":"Drag node to move it. Double-click node to change segment type",
"pathCtrlPtTooltip":"Drag control point to adjust curve properties"
},
toXml = function(str) {
return $('<p/>').text(str).html();
},
fromXml = function(str) {
return $('<p/>').html(str).text();
};
var unit_types = {'em':0,'ex':0,'px':1,'cm':35.43307,'mm':3.543307,'in':90,'pt':1.25,'pc':15,'%':0};
// These command objects are used for the Undo/Redo stack
// attrs contains the values that the attributes had before the change
function ChangeElementCommand(elem, attrs, text) {
this.elem = elem;
this.text = text ? ("Change " + elem.tagName + " " + text) : ("Change " + elem.tagName);
this.newValues = {};
this.oldValues = attrs;
for (var attr in attrs) {
if (attr == "#text") this.newValues[attr] = elem.textContent;
else this.newValues[attr] = elem.getAttribute(attr);
}
this.apply = function() {
var bChangedTransform = false;
for(var attr in this.newValues ) {
if (this.newValues[attr]) {
if (attr == "#text") this.elem.textContent = this.newValues[attr];
else this.elem.setAttribute(attr, this.newValues[attr]);
}
else {
if (attr == "#text") this.elem.textContent = "";
else {
this.elem.setAttribute(attr, "");
this.elem.removeAttribute(attr);
}
}
if (attr == "transform") { bChangedTransform = true; }
}
// relocate rotational transform, if necessary
if(!bChangedTransform) {
var angle = canvas.getRotationAngle(elem);
if (angle) {
var bbox = elem.getBBox();
var cx = bbox.x + bbox.width/2,
cy = bbox.y + bbox.height/2;
var rotate = ["rotate(", angle, " ", cx, ",", cy, ")"].join('');
if (rotate != elem.getAttribute("transform")) {
elem.setAttribute("transform", rotate);
}
}
}
// if we are changing layer names, re-identify all layers
if (this.elem.tagName == "title" && this.elem.parentNode.parentNode == svgcontent) {
identifyLayers();
}
return true;
};
this.unapply = function() {
var bChangedTransform = false;
for(var attr in this.oldValues ) {
if (this.oldValues[attr]) {
if (attr == "#text") this.elem.textContent = this.oldValues[attr];
else this.elem.setAttribute(attr, this.oldValues[attr]);
}
else {
if (attr == "#text") this.elem.textContent = "";
else this.elem.removeAttribute(attr);
}
if (attr == "transform") { bChangedTransform = true; }
}
// relocate rotational transform, if necessary
if(!bChangedTransform) {
var angle = canvas.getRotationAngle(elem);
if (angle) {
var bbox = elem.getBBox();
var cx = bbox.x + bbox.width/2,
cy = bbox.y + bbox.height/2;
var rotate = ["rotate(", angle, " ", cx, ",", cy, ")"].join('');
if (rotate != elem.getAttribute("transform")) {
elem.setAttribute("transform", rotate);
}
}
}
// if we are changing layer names, re-identify all layers
if (this.elem.tagName == "title" && this.elem.parentNode.parentNode == svgcontent) {
identifyLayers();
}
return true;
};
this.elements = function() { return [this.elem]; }
}
function InsertElementCommand(elem, text) {
this.elem = elem;
this.text = text || ("Create " + elem.tagName);
this.parent = elem.parentNode;
this.apply = function() {
this.elem = this.parent.insertBefore(this.elem, this.elem.nextSibling);
if (this.parent == svgcontent) {
identifyLayers();
}
};
this.unapply = function() {
this.parent = this.elem.parentNode;
this.elem = this.elem.parentNode.removeChild(this.elem);
if (this.parent == svgcontent) {
identifyLayers();
}
};
this.elements = function() { return [this.elem]; };
}
// this is created for an element that has or will be removed from the DOM
// (creating this object does not remove the element from the DOM itself)
function RemoveElementCommand(elem, parent, text) {
this.elem = elem;
this.text = text || ("Delete " + elem.tagName);
this.parent = parent;
this.apply = function() {
this.parent = this.elem.parentNode;
this.elem = this.parent.removeChild(this.elem);
if (this.parent == svgcontent) {
identifyLayers();
}
};
this.unapply = function() {
this.elem = this.parent.insertBefore(this.elem, this.elem.nextSibling);
if (this.parent == svgcontent) {
identifyLayers();
}
};
this.elements = function() { return [this.elem]; };
// special hack for webkit: remove this element's entry in the svgTransformLists map
if (svgTransformLists[elem.id]) {
delete svgTransformLists[elem.id];
}
}
function MoveElementCommand(elem, oldNextSibling, oldParent, text) {
this.elem = elem;
this.text = text ? ("Move " + elem.tagName + " to " + text) : ("Move " + elem.tagName);
this.oldNextSibling = oldNextSibling;
this.oldParent = oldParent;
this.newNextSibling = elem.nextSibling;
this.newParent = elem.parentNode;
this.apply = function() {
this.elem = this.newParent.insertBefore(this.elem, this.newNextSibling);
if (this.newParent == svgcontent) {
identifyLayers();
}
};
this.unapply = function() {
this.elem = this.oldParent.insertBefore(this.elem, this.oldNextSibling);
if (this.oldParent == svgcontent) {
identifyLayers();
}
};
this.elements = function() { return [this.elem]; };
}
// TODO: create a 'typing' command object that tracks changes in text
// if a new Typing command is created and the top command on the stack is also a Typing
// and they both affect the same element, then collapse the two commands into one
// this command object acts an arbitrary number of subcommands
function BatchCommand(text) {
this.text = text || "Batch Command";
this.stack = [];
this.apply = function() {
var len = this.stack.length;
for (var i = 0; i < len; ++i) {
this.stack[i].apply();
}
};
this.unapply = function() {
for (var i = this.stack.length-1; i >= 0; i--) {
this.stack[i].unapply();
}
};
this.elements = function() {
// iterate through all our subcommands and find all the elements we are changing
var elems = [];
var cmd = this.stack.length;
while (cmd--) {
var thisElems = this.stack[cmd].elements();
var elem = thisElems.length;
while (elem--) {
if (elems.indexOf(thisElems[elem]) == -1) elems.push(thisElems[elem]);
}
}
return elems;
};
this.addSubCommand = function(cmd) { this.stack.push(cmd); };
this.isEmpty = function() { return this.stack.length == 0; };
}
// private members
// **************************************************************************************
function Selector(id, elem) {
// this is the selector's unique number
this.id = id;
// this holds a reference to the element for which this selector is being used
this.selectedElement = elem;
// this is a flag used internally to track whether the selector is being used or not
this.locked = true;
// this function is used to reset the id and element that the selector is attached to
this.reset = function(e, update) {
this.locked = true;
this.selectedElement = e;
this.resize();
this.selectorGroup.setAttribute("display", "inline");
};
// this holds a reference to the <g> element that holds all visual elements of the selector
this.selectorGroup = addSvgElementFromJson({ "element": "g",
"attr": {"id": ("selectorGroup"+this.id)}
});
// this holds a reference to the path rect
this.selectorRect = this.selectorGroup.appendChild( addSvgElementFromJson({
"element": "path",
"attr": {
"id": ("selectedBox"+this.id),
"fill": "none",
"stroke": "#22C",
"stroke-width": "1",
"stroke-dasharray": "5,5",
// need to specify this so that the rect is not selectable
"style": "pointer-events:none"
}
}) );
// this holds a reference to the grip elements for this selector
this.selectorGrips = { "nw":null,
"n":null,
"ne":null,
"e":null,
"se":null,
"s":null,
"sw":null,
"w":null
};
this.rotateGripConnector = this.selectorGroup.appendChild( addSvgElementFromJson({
"element": "line",
"attr": {
"id": ("selectorGrip_rotateconnector_" + this.id),
"stroke": "#22C",
"stroke-width": "1"
}
}) );
this.rotateGrip = this.selectorGroup.appendChild( addSvgElementFromJson({
"element": "circle",
"attr": {
"id": ("selectorGrip_rotate_" + this.id),
"fill": "lime",
"r": 4,
"stroke": "#22C",
"stroke-width": 2,
"style": "cursor:url(images/rotate.png) 12 12, auto;"
}
}) );
// add the corner grips
for (var dir in this.selectorGrips) {
this.selectorGrips[dir] = this.selectorGroup.appendChild(
addSvgElementFromJson({
"element": "circle",
"attr": {
"id": ("selectorGrip_resize_" + dir + "_" + this.id),
"fill": "#22C",
"r": 4,
"style": ("cursor:" + dir + "-resize"),
// This expands the mouse-able area of the grips making them
// easier to grab with the mouse.
// This works in Opera and WebKit, but does not work in Firefox
// see https://bugzilla.mozilla.org/show_bug.cgi?id=500174
"stroke-width": 2,
"pointer-events":"all",
"display":"none"
}
}) );
}
this.showGrips = function(show) {
// TODO: use suspendRedraw() here
var bShow = show ? "inline" : "none";
this.rotateGrip.setAttribute("display", bShow);
this.rotateGripConnector.setAttribute("display", bShow);
var elem = this.selectedElement;
for (var dir in this.selectorGrips) {
this.selectorGrips[dir].setAttribute("display", bShow);
}
if(elem) this.updateGripCursors(canvas.getRotationAngle(elem));
};
// Updates cursors for corner grips on rotation so arrows point the right way
this.updateGripCursors = function(angle) {
var dir_arr = [];
var steps = Math.round(angle / 45);
if(steps < 0) steps += 8;
for (var dir in this.selectorGrips) {
dir_arr.push(dir);
}
while(steps > 0) {
dir_arr.push(dir_arr.shift());
steps--;
}
var i = 0;
for (var dir in this.selectorGrips) {
this.selectorGrips[dir].setAttribute('style', ("cursor:" + dir_arr[i] + "-resize"));
i++;
};
};
this.resize = function() {
var selectedBox = this.selectorRect,
selectedGrips = this.selectorGrips,
selected = this.selectedElement,
sw = round(selected.getAttribute("stroke-width"));
var offset = 1/canvas.getZoom();
if (selected.getAttribute("stroke") != "none" && !isNaN(sw)) {
offset += sw/2;
}
if (selected.tagName == "text") {
offset += 2/canvas.getZoom();
}
var bbox = canvas.getBBox(selected);
if(selected.tagName == 'g') {
// The bbox for a group does not include stroke vals, so we
// get the bbox based on its children.
var stroked_bbox = canvas.getStrokedBBox(selected.childNodes);
$.each(bbox, function(key, val) {
bbox[key] = stroked_bbox[key];
});
}
// loop and transform our bounding box until we reach our first rotation
var tlist = canvas.getTransformList(selected),
m = transformListToTransform(tlist).matrix;
// This should probably be handled somewhere else, but for now
// it keeps the selection box correctly positioned when zoomed
m.e *= current_zoom;
m.f *= current_zoom;
// apply the transforms
var l=bbox.x-offset, t=bbox.y-offset, w=bbox.width+(offset<<1), h=bbox.height+(offset<<1),
bbox = {x:l, y:t, width:w, height:h};
// we need to handle temporary transforms too
// if skewed, get its transformed box, then find its axis-aligned bbox
//*
var nbox = transformBox(l*current_zoom, t*current_zoom, w*current_zoom, h*current_zoom, m),
nbax = nbox.aabox.x,
nbay = nbox.aabox.y,
nbaw = nbox.aabox.width,
nbah = nbox.aabox.height;
// now if the shape is rotated, un-rotate it
var cx = nbax + nbaw/2,
cy = nbay + nbah/2;
var angle = canvas.getRotationAngle(selected);
if (angle) {
var rot = svgroot.createSVGTransform();
rot.setRotate(-angle,cx,cy);
var rotm = rot.matrix;
nbox.tl = transformPoint(nbox.tl.x,nbox.tl.y,rotm);
nbox.tr = transformPoint(nbox.tr.x,nbox.tr.y,rotm);
nbox.bl = transformPoint(nbox.bl.x,nbox.bl.y,rotm);
nbox.br = transformPoint(nbox.br.x,nbox.br.y,rotm);
// calculate the axis-aligned bbox
var minx = nbox.tl.x,
miny = nbox.tl.y,
maxx = nbox.tl.x,
maxy = nbox.tl.y;
minx = Math.min(minx, Math.min(nbox.tr.x, Math.min(nbox.bl.x, nbox.br.x) ) );
miny = Math.min(miny, Math.min(nbox.tr.y, Math.min(nbox.bl.y, nbox.br.y) ) );
maxx = Math.max(maxx, Math.max(nbox.tr.x, Math.max(nbox.bl.x, nbox.br.x) ) );
maxy = Math.max(maxy, Math.max(nbox.tr.y, Math.max(nbox.bl.y, nbox.br.y) ) );
nbax = minx;
nbay = miny;
nbaw = (maxx-minx);
nbah = (maxy-miny);
}
var sr_handle = svgroot.suspendRedraw(100);
var dstr = "M" + nbax + "," + nbay
+ " L" + (nbax+nbaw) + "," + nbay
+ " " + (nbax+nbaw) + "," + (nbay+nbah)
+ " " + nbax + "," + (nbay+nbah) + "z";
assignAttributes(selectedBox, {'d': dstr});
var gripCoords = {
nw: [nbax, nbay],
ne: [nbax+nbaw, nbay],
sw: [nbax, nbay+nbah],
se: [nbax+nbaw, nbay+nbah],
n: [nbax + (nbaw)/2, nbay],
w: [nbax, nbay + (nbah)/2],
e: [nbax + nbaw, nbay + (nbah)/2],
s: [nbax + (nbaw)/2, nbay + nbah]
};
if(selected == selectedElements[0]) {
for(var dir in gripCoords) {
var coords = gripCoords[dir];
assignAttributes(selectedGrips[dir], {
cx: coords[0], cy: coords[1]
});
};
}
if (angle) {
this.selectorGroup.setAttribute("transform", "rotate(" + [angle,cx,cy].join(",") + ")");
}
else {
this.selectorGroup.setAttribute("transform", "");
}
// we want to go 20 pixels in the negative transformed y direction, ignoring scale
assignAttributes(this.rotateGripConnector, { x1: nbax + (nbaw)/2,
y1: nbay,
x2: nbax + (nbaw)/2,
y2: nbay- 20});
assignAttributes(this.rotateGrip, { cx: nbax + (nbaw)/2,
cy: nbay - 20 });
svgroot.unsuspendRedraw(sr_handle);
};
// now initialize the selector
this.reset(elem);
};
function SelectorManager() {
// this will hold the <g> element that contains all selector rects/grips
this.selectorParentGroup = null;
// this is a special rect that is used for multi-select
this.rubberBandBox = null;
// this will hold objects of type Selector (see above)
this.selectors = [];
// this holds a map of SVG elements to their Selector object
this.selectorMap = {};
// local reference to this object
var mgr = this;
this.initGroup = function() {
// remove old selector parent group if it existed
if (mgr.selectorParentGroup && mgr.selectorParentGroup.parentNode) {
mgr.selectorParentGroup.parentNode.removeChild(mgr.selectorParentGroup);
}
// create parent selector group and add it to svgroot
mgr.selectorParentGroup = svgdoc.createElementNS(svgns, "g");
mgr.selectorParentGroup.setAttribute("id", "selectorParentGroup");
svgroot.appendChild(mgr.selectorParentGroup);
mgr.selectorMap = {};
mgr.selectors = [];
mgr.rubberBandBox = null;
if($("#canvasBackground").length) return;
var canvasbg = svgdoc.createElementNS(svgns, "svg");
assignAttributes(canvasbg, {
'id':'canvasBackground',
'width': 640,
'height': 480,
'x': 0,
'y': 0,
'style': 'pointer-events:none'
});
var rect = svgdoc.createElementNS(svgns, "rect");
assignAttributes(rect, {
'width': '100%',
'height': '100%',
'x': 0,
'y': 0,
'stroke-width': 1,
'stroke': '#000',
'fill': '#FFF',
'style': 'pointer-events:none'
});
canvasbg.appendChild(rect);
svgroot.insertBefore(canvasbg, svgcontent);
};
this.requestSelector = function(elem) {
if (elem == null) return null;
var N = this.selectors.length;
// if we've already acquired one for this element, return it
if (typeof(this.selectorMap[elem.id]) == "object") {
this.selectorMap[elem.id].locked = true;
return this.selectorMap[elem.id];
}
for (var i = 0; i < N; ++i) {
if (this.selectors[i] && !this.selectors[i].locked) {
this.selectors[i].locked = true;
this.selectors[i].reset(elem);
this.selectorMap[elem.id] = this.selectors[i];
return this.selectors[i];
}
}
// if we reached here, no available selectors were found, we create one
this.selectors[N] = new Selector(N, elem);
this.selectorParentGroup.appendChild(this.selectors[N].selectorGroup);
this.selectorMap[elem.id] = this.selectors[N];
return this.selectors[N];
};
this.releaseSelector = function(elem) {
if (elem == null) return;
var N = this.selectors.length,
sel = this.selectorMap[elem.id];
for (var i = 0; i < N; ++i) {
if (this.selectors[i] && this.selectors[i] == sel) {
if (sel.locked == false) {
console.log("WARNING! selector was released but was already unlocked");
}
delete this.selectorMap[elem.id];
sel.locked = false;
sel.selectedElement = null;
sel.showGrips(false);
// remove from DOM and store reference in JS but only if it exists in the DOM
try {
sel.selectorGroup.setAttribute("display", "none");
} catch(e) { }
break;
}
}
};
this.getRubberBandBox = function() {
if (this.rubberBandBox == null) {
this.rubberBandBox = this.selectorParentGroup.appendChild(
addSvgElementFromJson({ "element": "rect",
"attr": {
"id": "selectorRubberBand",
"fill": "#22C",
"fill-opacity": 0.15,
"stroke": "#22C",
"stroke-width": 0.5,
"display": "none",
"style": "pointer-events:none"
}
}));
}
return this.rubberBandBox;
};
this.initGroup();
}
// **************************************************************************************
// **************************************************************************************
// SVGTransformList implementation for Webkit
// These methods do not currently raise any exceptions.
// These methods also do not check that transforms are being inserted or handle if
// a transform is already in the list, etc. This is basically implementing as much
// of SVGTransformList that we need to get the job done.
//
// interface SVGEditTransformList {
// attribute unsigned long numberOfItems;
// void clear ( )
// SVGTransform initialize ( in SVGTransform newItem )
// SVGTransform getItem ( in unsigned long index )
// SVGTransform insertItemBefore ( in SVGTransform newItem, in unsigned long index )
// SVGTransform replaceItem ( in SVGTransform newItem, in unsigned long index )
// SVGTransform removeItem ( in unsigned long index )
// SVGTransform appendItem ( in SVGTransform newItem )
// NOT IMPLEMENTED: SVGTransform createSVGTransformFromMatrix ( in SVGMatrix matrix );
// NOT IMPLEMENTED: SVGTransform consolidate ( );
// }
// **************************************************************************************
var svgTransformLists = {};
var SVGEditTransformList = function(elem) {
this._elem = elem || null;
this._xforms = [];
// TODO: how do we capture the undo-ability in the changed transform list?
this._update = function() {
var tstr = "";
var concatMatrix = svgroot.createSVGMatrix();
for (var i = 0; i < this.numberOfItems; ++i) {
var xform = this._list.getItem(i);
tstr += transformToObj(xform).text + " ";
}
this._elem.setAttribute("transform", tstr);
};
this._list = this;
this._init = function() {
// Transform attribute parser
var str = this._elem.getAttribute("transform");
if(!str) return;
// TODO: Add skew support in future
var re = /\s*((scale|matrix|rotate|translate)\s*\(.*?\))\s*,?\s*/;
var arr = [];
var m = true;
while(m) {
m = str.match(re);
str = str.replace(re,'');
if(m && m[1]) {
var x = m[1];
var bits = x.split(/\s*\(/);
var name = bits[0];
var val_bits = bits[1].match(/\s*(.*?)\s*\)/);
var val_arr = val_bits[1].split(/[, ]+/);
var letters = 'abcdef'.split('');
var mtx = svgroot.createSVGMatrix();
$.each(val_arr, function(i, item) {
val_arr[i] = parseFloat(item);
if(name == 'matrix') {
mtx[letters[i]] = val_arr[i];
}
});
var xform = svgroot.createSVGTransform();
var fname = 'set' + name.charAt(0).toUpperCase() + name.slice(1);
var values = name=='matrix'?[mtx]:val_arr;
xform[fname].apply(xform, values);
this._list.appendItem(xform);
}
}
}
this.numberOfItems = 0;
this.clear = function() {
this.numberOfItems = 0;
this._xforms = [];
};
this.initialize = function(newItem) {
this.numberOfItems = 1;
this._xforms = [newItem];
};
this.getItem = function(index) {
if (index < this.numberOfItems && index >= 0) {
return this._xforms[index];
}
return null;
};
this.insertItemBefore = function(newItem, index) {
var retValue = null;
if (index >= 0) {
if (index < this.numberOfItems) {
var newxforms = new Array(this.numberOfItems + 1);
// TODO: use array copying and slicing
for ( var i = 0; i < index; ++i) {
newxforms[i] = this._xforms[i];
}
newxforms[i] = newItem;
for ( var j = i+1; i < this.numberOfItems; ++j, ++i) {
newxforms[j] = this._xforms[i];
}
this.numberOfItems++;
this._xforms = newxforms;
retValue = newItem;
this._list._update();
}
else {
retValue = this._list.appendItem(newItem);
}
}
return retValue;
};
this.replaceItem = function(newItem, index) {
var retValue = null;
if (index < this.numberOfItems && index >= 0) {
this._xforms[index] = newItem;
retValue = newItem;
this._list._update();
}
return retValue;
};
this.removeItem = function(index) {
var retValue = null;
if (index < this.numberOfItems && index >= 0) {
var retValue = this._xforms[index];
var newxforms = new Array(this.numberOfItems - 1);
for (var i = 0; i < index; ++i) {
newxforms[i] = this._xforms[i];
}
for (var j = i; j < this.numberOfItems-1; ++j, ++i) {
newxforms[j] = this._xforms[i+1];
}
this.numberOfItems--;
this._xforms = newxforms;
this._list._update();
}
return retValue;
};
this.appendItem = function(newItem) {
this._xforms.push(newItem);
this.numberOfItems++;
this._list._update();
return newItem;
};
};
// **************************************************************************************
var addSvgElementFromJson = function(data) {
return canvas.updateElementFromJson(data)
};
// TODO: declare the variables and set them as null, then move this setup stuff to
// an initialization function - probably just use clear()
var canvas = this,
svgns = "http://www.w3.org/2000/svg",
xlinkns = "http://www.w3.org/1999/xlink",
xmlns = "http://www.w3.org/XML/1998/namespace",
se_ns = "http://svg-edit.googlecode.com",
idprefix = "svg_",
svgdoc = container.ownerDocument,
svgroot = svgdoc.createElementNS(svgns, "svg");
$(svgroot).attr({
width: 640,
height: 480,
id: "svgroot",
xmlns: svgns,
"xmlns:xlink": xlinkns
}).appendTo(container);
var svgcontent = svgdoc.createElementNS(svgns, "svg");
$(svgcontent).attr({
id: 'svgcontent',
width: 640,
height: 480,
x: 640,
y: 480,
overflow: 'visible',
xmlns: svgns,
"xmlns:xlink": xlinkns
}).appendTo(svgroot);
var convertToNum, convertToUnit, setUnitAttr;
(function() {
var w_attrs = ['x', 'x1', 'cx', 'rx', 'width'];
var h_attrs = ['y', 'y1', 'cy', 'ry', 'height'];
var unit_attrs = $.merge(['r','radius'], w_attrs);
$.merge(unit_attrs, h_attrs);
// Converts given values to numbers. Attributes must be supplied in
// case a percentage is given
convertToNum = function(attr, val) {
// Return a number if that's what it already is
if(!isNaN(val)) return val-0;
if(val.substr(-1) === '%') {
// Deal with percentage, depends on attribute
var num = val.substr(0, val.length-1)/100;
var res = canvas.getResolution();
if($.inArray(attr, w_attrs) !== -1) {
return num * res.w;
} else if($.inArray(attr, w_attrs) !== -1) {
return num * res.h;
} else {
return num * Math.sqrt((res.w*res.w) + (res.h*res.h))/Math.sqrt(2);
}
} else {
var unit = val.substr(-2);
var num = val.substr(0, val.length-2);
// Note that this multiplication turns the string into a number
return num * unit_types[unit];
}
};
setUnitAttr = function(elem, attr, val) {
if(!isNaN(val)) {
// New value is a number, so check currently used unit
var old_val = elem.getAttribute(attr);
if(old_val !== null && isNaN(old_val)) {
// Old value was a number, so get unit, then convert
var unit;
if(old_val.substr(-1) === '%') {
var res = canvas.getResolution();
unit = '%';
val *= 100;
if($.inArray(attr, w_attrs) !== -1) {
val = val / res.w;
} else if($.inArray(attr, w_attrs) !== -1) {
val = val / res.h;
} else {
return val / Math.sqrt((res.w*res.w) + (res.h*res.h))/Math.sqrt(2);
}
} else {
unit = old_val.substr(-2);
val = val / unit_types[unit];
}
val += unit;
}
}
elem.setAttribute(attr, val);
}
canvas.isValidUnit = function(attr, val) {
var valid = false;
if($.inArray(attr, unit_attrs) != -1) {
// True if it's just a number
if(!isNaN(val)) {
valid = true;
} else {
// Not a number, check if it has a valid unit
val = val.toLowerCase();
$.each(unit_types, function(unit) {
if(valid) return;
var re = new RegExp('^-?[\\d\\.]+' + unit + '$');
if(re.test(val)) valid = true;
});
}
} else valid = true;
return valid;
}
})();
var assignAttributes = function(node, attrs, suspendLength, unitCheck) {
if(!suspendLength) suspendLength = 0;
// Opera has a problem with suspendRedraw() apparently
var handle = null;
if (!window.opera) svgroot.suspendRedraw(suspendLength);
for (var i in attrs) {
var ns = (i.substr(0,4) == "xml:" ? xmlns :
i.substr(0,6) == "xlink:" ? xlinkns : null);
if(ns || !unitCheck) {
node.setAttributeNS(ns, i, attrs[i]);
} else {
setUnitAttr(node, i, attrs[i]);
}
}
if (!window.opera) svgroot.unsuspendRedraw(handle);
};
// remove unneeded attributes
// makes resulting SVG smaller
var cleanupElement = function(element) {
var handle = svgroot.suspendRedraw(60);
var defaults = {
'fill-opacity':1,
'opacity':1,
'stroke':'none',
'stroke-dasharray':'none',
'stroke-opacity':1,
'stroke-width':1,
'rx':0,
'ry':0
}
for(var attr in defaults) {
var val = defaults[attr];
if(element.getAttribute(attr) == val) {
element.removeAttribute(attr);
}
}
svgroot.unsuspendRedraw(handle);
};
this.updateElementFromJson = function(data) {
var shape = getElem(data.attr.id);
// if shape is a path but we need to create a rect/ellipse, then remove the path
if (shape && data.element != shape.tagName) {
current_layer.removeChild(shape);
shape = null;
}
if (!shape) {
shape = svgdoc.createElementNS(svgns, data.element);
if (current_layer) {
current_layer.appendChild(shape);
}
}
assignAttributes(shape, data.attr, 100);
cleanupElement(shape);
return shape;
};
(function() {
// TODO: make this string optional and set by the client
var comment = svgdoc.createComment(" Created with SVG-edit - http://svg-edit.googlecode.com/ ");
svgcontent.appendChild(comment);
// TODO For Issue 208: this is a start on a thumbnail
// var svgthumb = svgdoc.createElementNS(svgns, "use");
// svgthumb.setAttribute('width', '100');
// svgthumb.setAttribute('height', '100');
// svgthumb.setAttributeNS(xlinkns, 'href', '#svgcontent');
// svgroot.appendChild(svgthumb);
})();
// z-ordered array of tuples containing layer names and <g> elements
// the first layer is the one at the bottom of the rendering
var all_layers = [],
encodableImages = {},
last_good_img_url = 'images/logo.png',
// pointer to the current layer <g>
current_layer = null,
save_options = {round_digits: 5},
started = false,
obj_num = 1,
start_transform = null,
current_mode = "select",
current_resize_mode = "none",
all_properties = {
shape: {
fill: "#FF0000",
fill_paint: null,
fill_opacity: 1,
stroke: "#000000",
stroke_paint: null,
stroke_opacity: 1,
stroke_width: 5,
stroke_style: 'none',
opacity: 1
}
};
all_properties.text = $.extend(true, {}, all_properties.shape);
$.extend(all_properties.text, {
fill: "#000000",
stroke_width: 0,
font_size: 24,
font_family: 'serif'
});
var cur_shape = all_properties.shape,
cur_text = all_properties.text,
cur_properties = cur_shape,
current_zoom = 1,
// this will hold all the currently selected elements
// default size of 1 until it needs to grow bigger
selectedElements = new Array(1),
// this holds the selected's bbox
selectedBBoxes = new Array(1),
justSelected = null,
// this object manages selectors for us
selectorManager = new SelectorManager(),
rubberBox = null,
events = {},
undoStackPointer = 0,
undoStack = [],
curBBoxes = [],
extensions = {};
// Should this return an array by default, so extension results aren't overwritten?
var runExtensions = this.runExtensions = function(action, vars, returnArray) {
var result = false;
if(returnArray) result = [];
$.each(extensions, function(name, opts) {
if(action in opts) {
if(returnArray) {
result.push(opts[action](vars))
} else {
result = opts[action](vars);
}
}
});
return result;
}
// This method rounds the incoming value to the nearest value based on the current_zoom
var round = function(val){
return parseInt(val*current_zoom)/current_zoom;
};
// This method sends back an array or a NodeList full of elements that
// intersect the multi-select rubber-band-box on the current_layer only.
//
// Since the only browser that supports the SVG DOM getIntersectionList is Opera,
// we need to provide an implementation here. We brute-force it for now.
//
// Reference:
// Firefox does not implement getIntersectionList(), see https://bugzilla.mozilla.org/show_bug.cgi?id=501421
// Webkit does not implement getIntersectionList(), see https://bugs.webkit.org/show_bug.cgi?id=11274
var getIntersectionList = function(rect) {
if (rubberBox == null) { return null; }
if(!curBBoxes.length) {
// Cache all bboxes
curBBoxes = canvas.getVisibleElements(current_layer, true);
}
var resultList = null;
try {
resultList = current_layer.getIntersectionList(rect, null);
} catch(e) { }
if (resultList == null || typeof(resultList.item) != "function") {
resultList = [];
var rubberBBox = rubberBox.getBBox();
$.each(rubberBBox, function(key, val) {
rubberBBox[key] = val / current_zoom;
});
var i = curBBoxes.length;
while (i--) {
if(!rubberBBox.width || !rubberBBox.width) continue;
if (Utils.rectsIntersect(rubberBBox, curBBoxes[i].bbox)) {
resultList.push(curBBoxes[i].elem);
}
}
}
// addToSelection expects an array, but it's ok to pass a NodeList
// because using square-bracket notation is allowed:
// http://www.w3.org/TR/DOM-Level-2-Core/ecma-script-binding.html
return resultList;
};
// FIXME: we MUST compress consecutive text changes to the same element
// (right now each keystroke is saved as a separate command that includes the
// entire text contents of the text element)
// TODO: consider limiting the history that we store here (need to do some slicing)
var addCommandToHistory = function(cmd) {
// if our stack pointer is not at the end, then we have to remove
// all commands after the pointer and insert the new command
if (undoStackPointer < undoStack.length && undoStack.length > 0) {
undoStack = undoStack.splice(0, undoStackPointer);
}
undoStack.push(cmd);
undoStackPointer = undoStack.length;
};
// private functions
var getId = function() {
if (events["getid"]) return call("getid", obj_num);
return idprefix + obj_num;
};
var getNextId = function() {
// ensure the ID does not exist
var id = getId();
while (getElem(id)) {
obj_num++;
id = getId();
}
return id;
};
var call = function(event, arg) {
if (events[event]) {
return events[event](this,arg);
}
};
// this function sanitizes the input node and its children
// this function only keeps what is allowed from our whitelist defined above
var sanitizeSvg = function(node) {
// we only care about element nodes
// automatically return for all comment, etc nodes
// for text, we do a whitespace trim
if (node.nodeType == 3) {
node.nodeValue = node.nodeValue.replace(/^\s+|\s+$/g, "");
// Remove empty text nodes
if(!node.nodeValue.length) node.parentNode.removeChild(node);
}
if (node.nodeType != 1) return;
var doc = node.ownerDocument;
var parent = node.parentNode;
// can parent ever be null here? I think the root node's parent is the document...
if (!doc || !parent) return;
var allowedAttrs = svgWhiteList[node.nodeName];
// if this element is allowed
if (allowedAttrs != undefined) {
var se_attrs = [];
var i = node.attributes.length;
while (i--) {
// if the attribute is not in our whitelist, then remove it
// could use jQuery's inArray(), but I don't know if that's any better
var attr = node.attributes.item(i);
// TODO: use localName here and grab the namespace URI. Then, make sure that
// anything in our whitelist with a prefix is parsed out properly.
// i.e. "xlink:href" in our whitelist would mean we check that localName matches
// "href" and that namespaceURI matches the XLINK namespace
var attrName = attr.nodeName;
if (allowedAttrs.indexOf(attrName) == -1) {
// Bypassing the whitelist to allow se: prefixes. Is there
// a more appropriate way to do this?
if(attrName.indexOf('se:') == 0) {
se_attrs.push([attrName, attr.nodeValue]);
}
node.removeAttribute(attrName);
}
// special handling for path d attribute
if (node.nodeName == 'path' && attrName == 'd') {
// Convert to absolute
node.setAttribute('d',pathActions.convertPath(node));
}
// for the style attribute, rewrite it in terms of XML presentational attributes
if (attrName == "style") {
var props = attr.nodeValue.split(";"),
p = props.length;
while(p--) {
var nv = props[p].split(":");
// now check that this attribute is supported
if (allowedAttrs.indexOf(nv[0]) != -1) {
node.setAttribute(nv[0],nv[1]);
}
}
}
}
$.each(se_attrs, function(i, attr) {
node.setAttributeNS(se_ns, attr[0], attr[1]);
});
// for some elements that have a xlink:href, ensure the URI refers to a local element
// (but not for links)
var href = node.getAttributeNS(xlinkns,"href");
if(href &&
$.inArray(node.nodeName, ["filter", "linearGradient", "pattern",
"radialGradient", "textPath", "use"]) != -1)
{
// TODO: we simply check if the first character is a #, is this bullet-proof?
if (href[0] != "#") {
// remove the attribute (but keep the element)
node.setAttributeNS(xlinkns, "href", "");
node.removeAttributeNS(xlinkns, "href");
}
}
// if the element has attributes pointing to a non-local reference,
// need to remove the attribute
$.each(["clip-path", "fill", "marker-end", "marker-mid", "marker-start", "mask", "stroke"],function(i,attr) {
var val = node.getAttribute(attr);
if (val) {
val = getUrlFromAttr(val);
// simply check for first character being a '#'
if (val && val[0] != "#") {
node.setAttribute(attr, "");
node.removeAttribute(attr);
}
}
});
// recurse to children
i = node.childNodes.length;
while (i--) { sanitizeSvg(node.childNodes.item(i)); }
}
// else, remove this element
else {
// remove all children from this node and insert them before this node
// FIXME: in the case of animation elements this will hardly ever be correct
var children = [];
while (node.hasChildNodes()) {
children.push(parent.insertBefore(node.firstChild, node));
}
// remove this node from the document altogether
parent.removeChild(node);
// call sanitizeSvg on each of those children
var i = children.length;
while (i--) { sanitizeSvg(children[i]); }
}
};
// extracts the URL from the url(...) syntax of some attributes. Three variants:
// i.e. <circle fill="url(someFile.svg#foo)" /> or
// <circle fill="url('someFile.svg#foo')" /> or
// <circle fill='url("someFile.svg#foo")' />
this.getUrlFromAttr = function(attrVal) {
if (attrVal) {
// url("#somegrad")
if (attrVal.indexOf('url("') == 0) {
return attrVal.substring(5,attrVal.indexOf('"',6));
}
// url('#somegrad')
else if (attrVal.indexOf("url('") == 0) {
return attrVal.substring(5,attrVal.indexOf("'",6));
}
else if (attrVal.indexOf("url(") == 0) {
return attrVal.substring(4,attrVal.indexOf(')'));
}
}
return null;
};
var getUrlFromAttr = this.getUrlFromAttr;
var removeUnusedGrads = function() {
var defs = svgcontent.getElementsByTagNameNS(svgns, "defs");
if(!defs || !defs.length) return 0;
var all_els = svgcontent.getElementsByTagNameNS(svgns, '*'),
grad_uses = [],
numRemoved = 0;
$.each(all_els, function(i, el) {
var fill = getUrlFromAttr(el.getAttribute('fill'));
if(fill) {
grad_uses.push(fill.substr(1));
}
var stroke = getUrlFromAttr(el.getAttribute('stroke'));
if (stroke) {
grad_uses.push(stroke.substr(1));
}
// gradients can refer to other gradients
var href = el.getAttributeNS(xlinkns, "href");
if (href && href.indexOf('#') == 0) {
grad_uses.push(href.substr(1));
}
});
var lgrads = svgcontent.getElementsByTagNameNS(svgns, "linearGradient"),
grad_ids = [],
i = lgrads.length;
while (i--) {
var grad = lgrads[i];
var id = grad.id;
if($.inArray(id, grad_uses) == -1) {
// Not found, so remove
grad.parentNode.removeChild(grad);
numRemoved++;
}
}
// Remove defs if empty
var i = defs.length;
while (i--) {
var def = defs[i];
if(!def.getElementsByTagNameNS(svgns,'*').length) {
def.parentNode.removeChild(def);
}
}
return numRemoved;
}
var svgCanvasToString = function() {
// keep calling it until there are none to remove
while (removeUnusedGrads() > 0) {};
pathActions.clear(true);
// Keep SVG-Edit comment on top
$.each(svgcontent.childNodes, function(i, node) {
if(i && node.nodeType == 8 && node.data.indexOf('Created with') != -1) {
svgcontent.insertBefore(node, svgcontent.firstChild);
}
});
var output = svgToString(svgcontent, 0);
return output;
}
var svgToString = function(elem, indent) {
var out = new Array();
if (elem) {
cleanupElement(elem);
var attrs = elem.attributes,
attr,
i,
childs = elem.childNodes;
for (var i=0; i<indent; i++) out.push(" ");
out.push("<"); out.push(elem.nodeName);
if(elem.id == 'svgcontent') {
// Process root element separately; Prevents errors caused
// in webkit when removing attributes
var res = canvas.getResolution();
out.push(' width="' + res.w + '" height="' + res.h
+ '" xmlns:xlink="'+xlinkns+'" xmlns="'+svgns+'"');
if(svgcontent.getAttribute("xmlns:se")) {
// TODO: Check if any se: attributes are actually used
out.push(' xmlns:se="'+se_ns+'"');
}
} else {
for (var i=attrs.length-1; i>=0; i--) {
attr = attrs.item(i);
var attrVal = attr.nodeValue;
if (attr.localName == '-moz-math-font-style') continue;
if (attrVal != "") {
if(attrVal.indexOf('pointer-events') == 0) continue;
if(attr.localName == "class" && attrVal.indexOf('se_') == 0) continue;
out.push(" ");
if(attr.localName == 'd') attrVal = pathActions.convertPath(elem, true);
if(!isNaN(attrVal)) {
attrVal = shortFloat(attrVal);
}
// Embed images when saving
if(save_options.apply
&& elem.nodeName == 'image'
&& attr.localName == 'href'
&& save_options.images
&& save_options.images == 'embed') {
var img = encodableImages[attrVal];
if(img) attrVal = img;
}
// map various namespaces to our fixed namespace prefixes
// TODO: put this into a map and do a look-up instead of if-else
if (attr.namespaceURI == xlinkns) {
out.push('xlink:');
}
else if(attr.namespaceURI == 'http://www.w3.org/2000/xmlns/' && attr.localName != 'xmlns') {
out.push('xmlns:');
}
else if(attr.namespaceURI == xmlns) {
out.push('xml:');
}
else if(attr.namespaceURI == se_ns) {
out.push('se:');
}
out.push(attr.localName); out.push("=\"");
out.push(attrVal); out.push("\"");
}
}
}
if (elem.hasChildNodes()) {
out.push(">");
indent++;
var bOneLine = false;
for (var i=0; i<childs.length; i++)
{
var child = childs.item(i);
switch(child.nodeType) {
case 1: // element node
out.push("\n");
out.push(svgToString(childs.item(i), indent));
break;
case 3: // text node
var str = child.nodeValue.replace(/^\s+|\s+$/g, "");
if (str != "") {
bOneLine = true;
out.push(toXml(str) + "");
}
break;
case 8: // comment
out.push("\n");
out.push(new Array(indent+1).join(" "));
out.push("<!--");
out.push(child.data);
out.push("-->");
break;
} // switch on node type
}
indent--;
if (!bOneLine) {
out.push("\n");
for (var i=0; i<indent; i++) out.push(" ");
}
out.push("</"); out.push(elem.nodeName); out.push(">");
} else {
out.push("/>");
}
}
return out.join('');
}; // end svgToString()
this.embedImage = function(val, callback) {
// load in the image and once it's loaded, get the dimensions
$(new Image()).load(function() {
// create a canvas the same size as the raster image
var canvas = document.createElement("canvas");
canvas.width = this.width;
canvas.height = this.height;
// load the raster image into the canvas
canvas.getContext("2d").drawImage(this,0,0);
// retrieve the data: URL
try {
var urldata = ';svgedit_url=' + encodeURIComponent(val);
urldata = canvas.toDataURL().replace(';base64',urldata+';base64');
encodableImages[val] = urldata;
} catch(e) {
encodableImages[val] = false;
}
last_good_img_url = val;
if(callback) callback(encodableImages[val]);
}).attr('src',val);
}
// importNode, like cloneNode, causes the comma-to-period
// issue in Opera/Win/non-en. Thankfully we can compare to the original XML
// and simply use the original value when necessary
this.fixOperaXML = function(elem, orig_el) {
var x_attrs = elem.attributes;
$.each(x_attrs, function(i, attr) {
if(attr.nodeValue.indexOf(',') == -1) return;
// attr val has comma, so let's get the good value
var ns = attr.prefix == 'xlink' ? xlinkns :
attr.prefix == "xml" ? xmlns : null;
var good_attrval = orig_el.getAttribute(attr.localName);
if(ns) {
elem.setAttributeNS(ns, attr.nodeName, good_attrval);
} else {
elem.setAttribute(attr.nodeName, good_attrval);
}
});
var childs = elem.childNodes;
var o_childs = orig_el.childNodes;
$.each(childs, function(i, child) {
if(child.nodeType == 1) {
canvas.fixOperaXML(child, o_childs[i]);
}
});
}
var recalculateAllSelectedDimensions = function() {
var text = (current_resize_mode == "none" ? "position" : "size");
var batchCmd = new BatchCommand(text);
var i = selectedElements.length;
while(i--) {
var cmd = recalculateDimensions(selectedElements[i]);
if (cmd) {
batchCmd.addSubCommand(cmd);
}
}
if (!batchCmd.isEmpty()) {
addCommandToHistory(batchCmd);
call("changed", selectedElements);
}
};
// this is how we map paths to our preferred relative segment types
var pathMap = [0, 'z', 'M', 'm', 'L', 'l', 'C', 'c', 'Q', 'q', 'A', 'a',
'H', 'h', 'V', 'v', 'S', 's', 'T', 't'];
var logMatrix = function(m) {
console.log([m.a,m.b,m.c,m.d,m.e,m.f]);
};
var remapElement = function(selected,changes,m) {
var remap = function(x,y) { return transformPoint(x,y,m); },
scalew = function(w) { return m.a*w; },
scaleh = function(h) { return m.d*h; },
box = canvas.getBBox(selected);
switch (selected.tagName)
{
case "line":
var pt1 = remap(changes["x1"],changes["y1"]),
pt2 = remap(changes["x2"],changes["y2"]);
changes["x1"] = pt1.x;
changes["y1"] = pt1.y;
changes["x2"] = pt2.x;
changes["y2"] = pt2.y;
break;
case "circle":
var c = remap(changes["cx"],changes["cy"]);
changes["cx"] = c.x;
changes["cy"] = c.y;
// take the minimum of the new selected box's dimensions for the new circle radius
var tbox = transformBox(box.x, box.y, box.width, box.height, m);
var w = tbox.tr.x - tbox.tl.x, h = tbox.bl.y - tbox.tl.y;
changes["r"] = Math.min(w/2, h/2);
break;
case "ellipse":
var c = remap(changes["cx"],changes["cy"]);
changes["cx"] = c.x;
changes["cy"] = c.y;
changes["rx"] = scalew(changes["rx"]);
changes["ry"] = scaleh(changes["ry"]);
break;
case "foreignObject":
case "rect":
case "image":
var pt1 = remap(changes["x"],changes["y"]);
changes["x"] = pt1.x;
changes["y"] = pt1.y;
changes["width"] = scalew(changes["width"]);
changes["height"] = scaleh(changes["height"]);
break;
case "use":
var pt1 = remap(changes["x"],changes["y"]);
changes["x"] = pt1.x;
changes["y"] = pt1.y;
break;
case "text":
// if it was a translate, then just update x,y
if (m.a == 1 && m.b == 0 && m.c == 0 && m.d == 1 &&
(m.e != 0 || m.f != 0) )
{
// [T][M] = [M][T']
// therefore [T'] = [M_inv][T][M]
var existing = transformListToTransform(selected).matrix,
t_new = matrixMultiply(existing.inverse(), m, existing);
changes["x"] = parseFloat(changes["x"]) + t_new.e;
changes["y"] = parseFloat(changes["y"]) + t_new.f;
}
else {
// we just absorb all matrices into the element and don't do any remapping
var chlist = canvas.getTransformList(selected);
var mt = svgroot.createSVGTransform();
mt.setMatrix(matrixMultiply(transformListToTransform(chlist).matrix,m));
chlist.clear();
chlist.appendItem(mt);
}
break;
case "polygon":
case "polyline":
var len = changes["points"].length;
for (var i = 0; i < len; ++i) {
var pt = changes["points"][i];
pt = remap(pt.x,pt.y);
changes["points"][i].x = pt.x;
changes["points"][i].y = pt.y;
}
break;
case "path":
var segList = selected.pathSegList;
var len = segList.numberOfItems;
changes.d = new Array(len);
for (var i = 0; i < len; ++i) {
var seg = segList.getItem(i);
changes.d[i] = {
type: seg.pathSegType,
x: seg.x,
y: seg.y,
x1: seg.x1,
y1: seg.y1,
x2: seg.x2,
y2: seg.y2,
r1: seg.r1,
r2: seg.r2,
angle: seg.angle,
largeArcFlag: seg.largeArcFlag,
sweepFlag: seg.sweepFlag
};
}
var len = changes["d"].length,
firstseg = changes["d"][0],
currentpt = remap(firstseg.x,firstseg.y);
changes["d"][0].x = currentpt.x;
changes["d"][0].y = currentpt.y;
for (var i = 1; i < len; ++i) {
var seg = changes["d"][i];
var type = seg.type;
// if absolute or first segment, we want to remap x, y, x1, y1, x2, y2
// if relative, we want to scalew, scaleh
if (type % 2 == 0) { // absolute
var thisx = seg.x ? seg.x : currentpt.x, // for V commands
thisy = seg.y ? seg.y : currentpt.y, // for H commands
pt = remap(thisx,thisy),
pt1 = remap(seg.x1,seg.y1),
pt2 = remap(seg.x2,seg.y2);
seg.x = pt.x;
seg.y = pt.y;
seg.x1 = pt1.x;
seg.y1 = pt1.y;
seg.x2 = pt2.x;
seg.y2 = pt2.y;
seg.r1 = scalew(seg.r1),
seg.r2 = scaleh(seg.r2);
}
else { // relative
seg.x = scalew(seg.x);
seg.y = scaleh(seg.y);
seg.x1 = scalew(seg.x1);
seg.y1 = scaleh(seg.y1);
seg.x2 = scalew(seg.x2);
seg.y2 = scaleh(seg.y2);
seg.r1 = scalew(seg.r1),
seg.r2 = scaleh(seg.r2);
}
// tracks the current position (for H,V commands)
if (seg.x) currentpt.x = seg.x;
if (seg.y) currentpt.y = seg.y;
} // for each segment
break;
} // switch on element type to get initial values
// now we have a set of changes and an applied reduced transform list
// we apply the changes directly to the DOM
// TODO: merge this switch with the above one and optimize
switch (selected.tagName)
{
case "foreignObject":
case "rect":
case "image":
changes.x = changes.x-0 + Math.min(0,changes.width);
changes.y = changes.y-0 + Math.min(0,changes.height);
changes.width = Math.abs(changes.width);
changes.height = Math.abs(changes.height);
assignAttributes(selected, changes, 1000, true);
break;
case "use":
assignAttributes(selected, changes, 1000, true);
break;
case "ellipse":
changes.rx = Math.abs(changes.rx);
changes.ry = Math.abs(changes.ry);
case "circle":
if(changes.r) changes.r = Math.abs(changes.r);
case "line":
case "text":
assignAttributes(selected, changes, 1000, true);
break;
case "polyline":
case "polygon":
var len = changes["points"].length;
var pstr = "";
for (var i = 0; i < len; ++i) {
var pt = changes["points"][i];
pstr += pt.x + "," + pt.y + " ";
}
selected.setAttribute("points", pstr);
break;
case "path":
var dstr = "";
var len = changes["d"].length;
for (var i = 0; i < len; ++i) {
var seg = changes["d"][i];
var type = seg.type;
dstr += pathMap[type];
switch(type) {
case 13: // relative horizontal line (h)
case 12: // absolute horizontal line (H)
dstr += seg.x + " ";
break;
case 15: // relative vertical line (v)
case 14: // absolute vertical line (V)
dstr += seg.y + " ";
break;
case 3: // relative move (m)
case 5: // relative line (l)
case 19: // relative smooth quad (t)
case 2: // absolute move (M)
case 4: // absolute line (L)
case 18: // absolute smooth quad (T)
dstr += seg.x + "," + seg.y + " ";
break;
case 7: // relative cubic (c)
case 6: // absolute cubic (C)
dstr += seg.x1 + "," + seg.y1 + " " + seg.x2 + "," + seg.y2 + " " +
seg.x + "," + seg.y + " ";
break;
case 9: // relative quad (q)
case 8: // absolute quad (Q)
dstr += seg.x + "," + seg.y + " " + seg.x1 + "," + seg.y1 + " ";
break;
case 11: // relative elliptical arc (a)
case 10: // absolute elliptical arc (A)
dstr += seg.r1 + "," + seg.r2 + " " + seg.angle + " " + Number(seg.largeArcFlag) +
" " + Number(seg.sweepFlag) + " " + seg.x + "," + seg.y + " ";
break;
case 17: // relative smooth cubic (s)
case 16: // absolute smooth cubic (S)
dstr += seg.x + "," + seg.y + " " + seg.x2 + "," + seg.y2 + " ";
break;
}
}
selected.setAttribute("d", dstr);
break;
}
};
// this function returns the command which resulted from the selected change
// TODO: use suspendRedraw() and unsuspendRedraw() around this function
var recalculateDimensions = function(selected) {
if (selected == null) return null;
var tlist = canvas.getTransformList(selected);
// remove any unnecessary transforms
if (tlist && tlist.numberOfItems > 0) {
var k = tlist.numberOfItems;
while (k--) {
var xform = tlist.getItem(k);
if (xform.type == 0) {
tlist.removeItem(k);
}
// remove identity matrices
else if (xform.type == 1) {
if (isIdentity(xform.matrix)) {
tlist.removeItem(k);
}
}
// remove zero-degree rotations
else if (xform.type == 4) {
if (xform.angle == 0) {
tlist.removeItem(k);
}
}
}
}
// if this element had no transforms, we are done
if (tlist.numberOfItems == 0) {
selected.removeAttribute("transform");
return null;
}
// we know we have some transforms, so set up return variable
var batchCmd = new BatchCommand("Transform");
// store initial values that will be affected by reducing the transform list
var changes = {}, initial = null, attrs = [];
switch (selected.tagName)
{
case "line":
attrs = ["x1", "y1", "x2", "y2"];
break;
case "circle":
attrs = ["cx", "cy", "r"];
break;
case "ellipse":
attrs = ["cx", "cy", "rx", "ry"];
break;
case "foreignObject":
case "rect":
case "image":
attrs = ["width", "height", "x", "y"];
break;
case "use":
attrs = ["x", "y"];
break;
case "text":
attrs = ["x", "y"];
break;
case "polygon":
case "polyline":
initial = {};
initial["points"] = selected.getAttribute("points");
var list = selected.points;
var len = list.numberOfItems;
changes["points"] = new Array(len);
for (var i = 0; i < len; ++i) {
var pt = list.getItem(i);
changes["points"][i] = {x:pt.x,y:pt.y};
}
break;
case "path":
initial = {};
initial["d"] = selected.getAttribute("d");
changes["d"] = selected.getAttribute("d");
break;
} // switch on element type to get initial values
if(attrs.length) {
changes = $(selected).attr(attrs);
$.each(changes, function(attr, val) {
changes[attr] = convertToNum(attr, val);
});
}
// if we haven't created an initial array in polygon/polyline/path, then
// make a copy of initial values and include the transform
if (initial == null) {
initial = $.extend(true, {}, changes);
$.each(initial, function(attr, val) {
initial[attr] = convertToNum(attr, val);
});
}
// save the start transform value too
initial["transform"] = start_transform ? start_transform : "";
// if it's a group, we have special processing to flatten transforms
if (selected.tagName == "g" || selected.tagName == "a") {
var box = canvas.getBBox(selected),
oldcenter = {x: box.x+box.width/2, y: box.y+box.height/2},
newcenter = transformPoint(box.x+box.width/2, box.y+box.height/2,
transformListToTransform(tlist).matrix),
m = svgroot.createSVGMatrix();
// temporarily strip off the rotate and save the old center
var gangle = canvas.getRotationAngle(selected);
if (gangle) {
for (var i = 0; i < tlist.numberOfItems; ++i) {
var xform = tlist.getItem(i);
if (xform.type == 4) {
// extract old center through mystical arts
var rm = xform.matrix;
var a = gangle * Math.PI / 180;
// FIXME: This blows up if the angle is exactly 0 or 180 degrees!
oldcenter.y = 0.5 * (Math.sin(a)*rm.e + (1-Math.cos(a))*rm.f) / (1 - Math.cos(a));
oldcenter.x = ((1 - Math.cos(a)) * oldcenter.y - rm.f) / Math.sin(a);
tlist.removeItem(i);
break;
}
}
}
var tx = 0, ty = 0,
operation = 0,
N = tlist.numberOfItems;
// first, if it was a scale then the second-last transform will be it
if (N >= 3 && tlist.getItem(N-2).type == 3 &&
tlist.getItem(N-3).type == 2 && tlist.getItem(N-1).type == 2)
{
operation = 3; // scale
// if the children are unrotated, pass the scale down directly
// otherwise pass the equivalent matrix() down directly
var tm = tlist.getItem(N-3).matrix,
sm = tlist.getItem(N-2).matrix,
tmn = tlist.getItem(N-1).matrix;
var children = selected.childNodes;
var c = children.length;
while (c--) {
var child = children.item(c);
tx = 0;
ty = 0;
if (child.nodeType == 1) {
var childTlist = canvas.getTransformList(child);
var m = transformListToTransform(childTlist).matrix;
var angle = canvas.getRotationAngle(child);
var old_start_transform = start_transform;
start_transform = child.getAttribute("transform");
if(angle || hasMatrixTransform(childTlist)) {
var e2t = svgroot.createSVGTransform();
e2t.setMatrix(matrixMultiply(tm, sm, tmn, m));
childTlist.clear();
childTlist.appendItem(e2t,0);
}
// if not rotated or skewed, push the [T][S][-T] down to the child
else {
// update the transform list with translate,scale,translate
// slide the [T][S][-T] from the front to the back
// [T][S][-T][M] = [M][T2][S2][-T2]
// [T][S][-T][M] = [T][S][M][-T2]
// [-T2] = [M_inv][-T][M]
var t2n = matrixMultiply(m.inverse(), tmn, m);
// [T2] is always negative translation of [-T2]
var t2 = svgroot.createSVGMatrix();
t2.e = -t2n.e;
t2.f = -t2n.f;
// [T][S][-T][M] = [M][T2][S2][-T2]
// [S2] = [T2_inv][M_inv][T][S][-T][M][-T2_inv]
var s2 = matrixMultiply(t2.inverse(), m.inverse(), tm, sm, tmn, m, t2n.inverse());
var translateOrigin = svgroot.createSVGTransform(),
scale = svgroot.createSVGTransform(),
translateBack = svgroot.createSVGTransform();
translateOrigin.setTranslate(t2n.e, t2n.f);
scale.setScale(s2.a, s2.d);
translateBack.setTranslate(t2.e, t2.f);
childTlist.appendItem(translateBack);
childTlist.appendItem(scale);
childTlist.appendItem(translateOrigin);
} // not rotated
batchCmd.addSubCommand( recalculateDimensions(child) );
start_transform = old_start_transform;
} // element
} // for each child
// Remove these transforms from group
tlist.removeItem(N-1);
tlist.removeItem(N-2);
tlist.removeItem(N-3);
}
else if (N >= 3 && tlist.getItem(N-1).type == 1)
{
operation = 3; // scale
m = transformListToTransform(tlist).matrix;
var e2t = svgroot.createSVGTransform();
e2t.setMatrix(m);
tlist.clear();
tlist.appendItem(e2t);
}
// next, check if the first transform was a translate
// if we had [ T1 ] [ M ] we want to transform this into [ M ] [ T2 ]
// therefore [ T2 ] = [ M_inv ] [ T1 ] [ M ]
else if ( (N == 1 || (N > 1 && tlist.getItem(1).type != 3)) &&
tlist.getItem(0).type == 2)
{
operation = 2; // translate
var T_M = transformListToTransform(tlist).matrix;
tlist.removeItem(0);
var M_inv = transformListToTransform(tlist).matrix.inverse();
var M2 = matrixMultiply( M_inv, T_M );
tx = M2.e;
ty = M2.f;
if (tx != 0 || ty != 0) {
// we pass the translates down to the individual children
var children = selected.childNodes;
var c = children.length;
while (c--) {
var child = children.item(c);
if (child.nodeType == 1) {
var old_start_transform = start_transform;
start_transform = child.getAttribute("transform");
var childTlist = canvas.getTransformList(child);
var newxlate = svgroot.createSVGTransform();
newxlate.setTranslate(tx,ty);
childTlist.insertItemBefore(newxlate, 0);
batchCmd.addSubCommand( recalculateDimensions(child) );
start_transform = old_start_transform;
}
}
start_transform = old_start_transform;
}
}
// else, a matrix imposition from a parent group
// keep pushing it down to the children
else if (N == 1 && tlist.getItem(0).type == 1 && !gangle) {
operation = 1;
var m = tlist.getItem(0).matrix,
children = selected.childNodes,
c = children.length;
while (c--) {
var child = children.item(c);
if (child.nodeType == 1) {
var old_start_transform = start_transform;
start_transform = child.getAttribute("transform");
var childTlist = canvas.getTransformList(child);
var em = matrixMultiply(m, transformListToTransform(childTlist).matrix);
var e2m = svgroot.createSVGTransform();
e2m.setMatrix(em);
childTlist.clear();
childTlist.appendItem(e2m,0);
batchCmd.addSubCommand( recalculateDimensions(child) );
start_transform = old_start_transform;
}
}
tlist.clear();
}
// else it was just a rotate
else {
if (gangle) {
var newRot = svgroot.createSVGTransform();
newRot.setRotate(gangle,newcenter.x,newcenter.y);
tlist.insertItemBefore(newRot, 0);
}
if (tlist.numberOfItems == 0) {
selected.removeAttribute("transform");
}
return null;
}
// if it was a translate, put back the rotate at the new center
if (operation == 2) {
if (gangle) {
var newRot = svgroot.createSVGTransform();
newRot.setRotate(gangle,newcenter.x,newcenter.y);
tlist.insertItemBefore(newRot, 0);
}
}
// if it was a resize
else if (operation == 3) {
var m = transformListToTransform(tlist).matrix;
var roldt = svgroot.createSVGTransform();
roldt.setRotate(gangle, oldcenter.x, oldcenter.y);
var rold = roldt.matrix;
var rnew = svgroot.createSVGTransform();
rnew.setRotate(gangle, newcenter.x, newcenter.y);
var rnew_inv = rnew.matrix.inverse(),
m_inv = m.inverse(),
extrat = matrixMultiply(m_inv, rnew_inv, rold, m);
tx = extrat.e;
ty = extrat.f;
if (tx != 0 || ty != 0) {
// now push this transform down to the children
// we pass the translates down to the individual children
var children = selected.childNodes;
var c = children.length;
while (c--) {
var child = children.item(c);
if (child.nodeType == 1) {
var old_start_transform = start_transform;
start_transform = child.getAttribute("transform");
var childTlist = canvas.getTransformList(child);
var newxlate = svgroot.createSVGTransform();
newxlate.setTranslate(tx,ty);
childTlist.insertItemBefore(newxlate, 0);
batchCmd.addSubCommand( recalculateDimensions(child) );
start_transform = old_start_transform;
}
}
}
if (gangle) {
tlist.insertItemBefore(rnew, 0);
}
}
}
// else, it's a non-group
else {
var box = canvas.getBBox(selected),
oldcenter = {x: box.x+box.width/2, y: box.y+box.height/2},
newcenter = transformPoint(box.x+box.width/2, box.y+box.height/2,
transformListToTransform(tlist).matrix),
m = svgroot.createSVGMatrix(),
// temporarily strip off the rotate and save the old center
angle = canvas.getRotationAngle(selected);
if (angle) {
for (var i = 0; i < tlist.numberOfItems; ++i) {
var xform = tlist.getItem(i);
if (xform.type == 4) {
// extract old center through mystical arts
var rm = xform.matrix;
var a = angle * Math.PI / 180;
// FIXME: This blows up if the angle is exactly 0 or 180 degrees!
oldcenter.y = 0.5 * (Math.sin(a)*rm.e + (1-Math.cos(a))*rm.f) / (1 - Math.cos(a));
oldcenter.x = ((1 - Math.cos(a)) * oldcenter.y - rm.f) / Math.sin(a);
tlist.removeItem(i);
break;
}
}
}
// 2 = translate, 3 = scale, 4 = rotate, 1 = matrix imposition
var operation = 0;
var N = tlist.numberOfItems;
// first, if it was a scale of a non-skewed element, then the second-last
// transform will be the [S]
// if we had [M][T][S][T] we want to extract the matrix equivalent of
// [T][S][T] and push it down to the element
if (N >= 3 && tlist.getItem(N-2).type == 3 &&
tlist.getItem(N-3).type == 2 && tlist.getItem(N-1).type == 2 &&
selected.nodeName != "use")
{
operation = 3; // scale
m = transformListToTransform(tlist,N-3,N-1).matrix;
tlist.removeItem(N-1);
tlist.removeItem(N-2);
tlist.removeItem(N-3);
} // if we had [T][S][-T][M], then this was a skewed element being resized
// Thus, we simply combine it all into one matrix
else if(N == 4 && tlist.getItem(N-1).type == 1) {
operation = 3; // scale
m = transformListToTransform(tlist).matrix;
var e2t = svgroot.createSVGTransform();
e2t.setMatrix(m);
tlist.clear();
tlist.appendItem(e2t);
// reset the matrix so that the element is not re-mapped
m = svgroot.createSVGMatrix();
} // if we had [R][T][S][-T][M], then this was a rotated matrix-element
// if we had [T1][M] we want to transform this into [M][T2]
// therefore [ T2 ] = [ M_inv ] [ T1 ] [ M ] and we can push [T2]
// down to the element
else if ( (N == 1 || (N > 1 && tlist.getItem(1).type != 3)) &&
tlist.getItem(0).type == 2)
{
operation = 2; // translate
var oldxlate = tlist.getItem(0).matrix,
meq = transformListToTransform(tlist,1).matrix,
meq_inv = meq.inverse();
m = matrixMultiply( meq_inv, oldxlate, meq );
tlist.removeItem(0);
}
// else if this child now has a matrix imposition (from a parent group)
// we might be able to simplify
else if (N == 1 && tlist.getItem(0).type == 1 && !angle) {
// Remap all point-based elements
m = transformListToTransform(tlist).matrix;
switch (selected.tagName) {
case 'line':
changes = $(selected).attr(["x1","y1","x2","y2"]);
case 'polyline':
case 'polygon':
changes.points = selected.getAttribute("points");
if(changes.points) {
var list = selected.points;
var len = list.numberOfItems;
changes.points = new Array(len);
for (var i = 0; i < len; ++i) {
var pt = list.getItem(i);
changes.points[i] = {x:pt.x,y:pt.y};
}
}
case 'path':
changes.d = selected.getAttribute("d");
operation = 1;
tlist.clear();
break;
default:
break;
}
}
// if it was a rotation, put the rotate back and return without a command
// (this function has zero work to do for a rotate())
else {
operation = 4; // rotation
if (angle) {
var newRot = svgroot.createSVGTransform();
newRot.setRotate(angle,newcenter.x,newcenter.y);
tlist.insertItemBefore(newRot, 0);
}
if (tlist.numberOfItems == 0) {
selected.removeAttribute("transform");
}
return null;
}
// if it was a translate or resize, we need to remap the element and absorb the xform
if (operation == 1 || operation == 2 || operation == 3) {
remapElement(selected,changes,m);
} // if we are remapping
// if it was a translate, put back the rotate at the new center
if (operation == 2) {
if (angle) {
var newRot = svgroot.createSVGTransform();
newRot.setRotate(angle,newcenter.x,newcenter.y);
tlist.insertItemBefore(newRot, 0);
}
}
// [Rold][M][T][S][-T] became [Rold][M]
// we want it to be [Rnew][M][Tr] where Tr is the
// translation required to re-center it
// Therefore, [Tr] = [M_inv][Rnew_inv][Rold][M]
else if (operation == 3) {
var m = transformListToTransform(tlist).matrix;
var roldt = svgroot.createSVGTransform();
roldt.setRotate(angle, oldcenter.x, oldcenter.y);
var rold = roldt.matrix;
var rnew = svgroot.createSVGTransform();
rnew.setRotate(angle, newcenter.x, newcenter.y);
var rnew_inv = rnew.matrix.inverse();
var m_inv = m.inverse();
var extrat = matrixMultiply(m_inv, rnew_inv, rold, m);
remapElement(selected,changes,extrat);
if (angle) {
tlist.insertItemBefore(rnew,0);
}
}
} // a non-group
// if the transform list has been emptied, remove it
if (tlist.numberOfItems == 0) {
selected.removeAttribute("transform");
}
batchCmd.addSubCommand(new ChangeElementCommand(selected, initial));
return batchCmd;
};
// public events
// Group: Selection
// Function: clearSelection
// Clears the selection. The 'selected' handler is then called.
this.clearSelection = function() {
if (selectedElements[0] != null) {
var len = selectedElements.length;
for (var i = 0; i < len; ++i) {
var elem = selectedElements[i];
if (elem == null) break;
selectorManager.releaseSelector(elem);
selectedElements[i] = null;
}
selectedBBoxes[0] = null;
}
call("selected", selectedElements);
};
// TODO: do we need to worry about selectedBBoxes here?
// Function: addToSelection
// Adds a list of elements to the selection. The 'selected' handler is then called.
//
// Parameters:
// elemsToAdd - an array of DOM elements to add to the selection
// showGrips - a boolean flag indicating whether the resize grips should be shown
this.addToSelection = function(elemsToAdd, showGrips) {
if (elemsToAdd.length == 0) { return; }
// find the first null in our selectedElements array
var j = 0;
while (j < selectedElements.length) {
if (selectedElements[j] == null) {
break;
}
++j;
}
// now add each element consecutively
var i = elemsToAdd.length;
while (i--) {
var elem = elemsToAdd[i];
// we ignore any selectors
if (!elem || elem.id.substr(0,13) == "selectorGrip_" || !this.getBBox(elem)) continue;
// if it's not already there, add it
if (selectedElements.indexOf(elem) == -1) {
selectedElements[j] = elem;
// only the first selectedBBoxes element is ever used in the codebase these days
if (j == 0) selectedBBoxes[j] = this.getBBox(elem);
j++;
var sel = selectorManager.requestSelector(elem);
if (selectedElements.length > 1) {
sel.showGrips(false);
}
}
}
call("selected", selectedElements);
if (showGrips || selectedElements.length == 1) {
selectorManager.requestSelector(selectedElements[0]).showGrips(true);
}
else {
selectorManager.requestSelector(selectedElements[0]).showGrips(false);
}
// make sure the elements are in the correct order
// See: http://www.w3.org/TR/DOM-Level-3-Core/core.html#Node3-compareDocumentPosition
selectedElements.sort(function(a,b) {
if(a && b && a.compareDocumentPosition) {
return 3 - (b.compareDocumentPosition(a) & 6);
} else if(a == null) {
return 1;
}
});
// Make sure first elements are not null
while(selectedElements[0] == null) selectedElements.shift(0);
};
// TODO: could use slice here to make this faster?
// TODO: should the 'selected' handler
// Function: removeFromSelection
// Removes elements from the selection.
//
// Parameters:
// elemsToRemove - an array of elements to remove from selection
this.removeFromSelection = function(elemsToRemove) {
if (selectedElements[0] == null) { return; }
if (elemsToRemove.length == 0) { return; }
// find every element and remove it from our array copy
var newSelectedItems = new Array(selectedElements.length),
newSelectedBBoxes = new Array(selectedBBoxes.length),
j = 0,
len = selectedElements.length;
for (var i = 0; i < len; ++i) {
var elem = selectedElements[i];
if (elem) {
// keep the item
if (elemsToRemove.indexOf(elem) == -1) {
newSelectedItems[j] = elem;
if (j==0) newSelectedBBoxes[j] = selectedBBoxes[i];
j++;
}
else { // remove the item and its selector
selectorManager.releaseSelector(elem);
}
}
}
// the copy becomes the master now
selectedElements = newSelectedItems;
selectedBBoxes = newSelectedBBoxes;
};
// Some global variables that we may need to refactor
var root_sctm = null;
// A (hopefully) quicker function to transform a point by a matrix
// (this function avoids any DOM calls and just does the math)
// Returns a x,y object representing the transformed point
var transformPoint = function(x, y, m) {
return { x: m.a * x + m.c * y + m.e, y: m.b * x + m.d * y + m.f};
};
var isIdentity = function(m) {
return (m.a == 1 && m.b == 0 && m.c == 0 && m.d == 1 && m.e == 0 && m.f == 0);
}
// expects three points to be sent, each point must have an x,y field
// returns an array of two points that are the smoothed
this.smoothControlPoints = function(ct1, ct2, pt) {
// each point must not be the origin
var x1 = ct1.x - pt.x,
y1 = ct1.y - pt.y,
x2 = ct2.x - pt.x,
y2 = ct2.y - pt.y;
if ( (x1 != 0 || y1 != 0) && (x2 != 0 || y2 != 0) ) {
var anglea = Math.atan2(y1,x1),
angleb = Math.atan2(y2,x2),
r1 = Math.sqrt(x1*x1+y1*y1),
r2 = Math.sqrt(x2*x2+y2*y2),
nct1 = svgroot.createSVGPoint(),
nct2 = svgroot.createSVGPoint();
if (anglea < 0) { anglea += 2*Math.PI; }
if (angleb < 0) { angleb += 2*Math.PI; }
var angleBetween = Math.abs(anglea - angleb),
angleDiff = Math.abs(Math.PI - angleBetween)/2;
var new_anglea, new_angleb;
if (anglea - angleb > 0) {
new_anglea = angleBetween < Math.PI ? (anglea + angleDiff) : (anglea - angleDiff);
new_angleb = angleBetween < Math.PI ? (angleb - angleDiff) : (angleb + angleDiff);
}
else {
new_anglea = angleBetween < Math.PI ? (anglea - angleDiff) : (anglea + angleDiff);
new_angleb = angleBetween < Math.PI ? (angleb + angleDiff) : (angleb - angleDiff);
}
// rotate the points
nct1.x = r1 * Math.cos(new_anglea) + pt.x;
nct1.y = r1 * Math.sin(new_anglea) + pt.y;
nct2.x = r2 * Math.cos(new_angleb) + pt.x;
nct2.y = r2 * Math.sin(new_angleb) + pt.y;
return [nct1, nct2];
}
return undefined;
};
var smoothControlPoints = this.smoothControlPoints;
// matrixMultiply() is provided because WebKit didn't implement multiply() correctly
// on the SVGMatrix interface. See https://bugs.webkit.org/show_bug.cgi?id=16062
// This function tries to return a SVGMatrix that is the multiplication m1*m2.
// We also round to zero when it's near zero
this.matrixMultiply = function() {
var NEAR_ZERO = 1e-14,
multi2 = function(m1, m2) {
var m = svgroot.createSVGMatrix();
m.a = m1.a*m2.a + m1.c*m2.b;
m.b = m1.b*m2.a + m1.d*m2.b,
m.c = m1.a*m2.c + m1.c*m2.d,
m.d = m1.b*m2.c + m1.d*m2.d,
m.e = m1.a*m2.e + m1.c*m2.f + m1.e,
m.f = m1.b*m2.e + m1.d*m2.f + m1.f;
return m;
},
args = arguments, i = args.length, m = args[i-1];
while(i-- > 1) {
var m1 = args[i-1];
m = multi2(m1, m);
}
if (Math.abs(m.a) < NEAR_ZERO) m.a = 0;
if (Math.abs(m.b) < NEAR_ZERO) m.b = 0;
if (Math.abs(m.c) < NEAR_ZERO) m.c = 0;
if (Math.abs(m.d) < NEAR_ZERO) m.d = 0;
if (Math.abs(m.e) < NEAR_ZERO) m.e = 0;
if (Math.abs(m.f) < NEAR_ZERO) m.f = 0;
return m;
}
var matrixMultiply = this.matrixMultiply;
// This returns a single matrix Transform for a given Transform List
// (this is the equivalent of SVGTransformList.consolidate() but unlike
// that method, this one does not modify the actual SVGTransformList)
// This function is very liberal with its min,max arguments
var transformListToTransform = function(tlist, min, max) {
var min = min == undefined ? 0 : min;
var max = max == undefined ? (tlist.numberOfItems-1) : max;
min = parseInt(min);
max = parseInt(max);
if (min > max) { var temp = max; max = min; min = temp; }
var m = svgroot.createSVGMatrix();
for (var i = min; i <= max; ++i) {
// if our indices are out of range, just use a harmless identity matrix
var mtom = (i >= 0 && i < tlist.numberOfItems ?
tlist.getItem(i).matrix :
svgroot.createSVGMatrix());
m = matrixMultiply(m, mtom);
}
return svgroot.createSVGTransformFromMatrix(m);
};
var hasMatrixTransform = function(tlist) {
var num = tlist.numberOfItems;
while (num--) {
var xform = tlist.getItem(num);
if (xform.type == 1 && !isIdentity(xform.matrix)) return true;
}
return false;
}
// // Easy way to loop through transform list, but may not be worthwhile
// var eachXform = function(elem, callback) {
// var tlist = canvas.getTransformList(elem);
// var num = tlist.numberOfItems;
// if(num == 0) return;
// while(num--) {
// var xform = tlist.getItem(num);
// callback(xform, tlist);
// }
// }
// FIXME: this should not have anything to do with zoom here - update the one place it is used this way
// converts a tiny object equivalent of a SVGTransform
// has the following properties:
// - tx, ty, sx, sy, angle, cx, cy, string
var transformToObj = function(xform, mZoom) {
var m = xform.matrix,
tobj = {tx:0,ty:0,sx:1,sy:1,angle:0,cx:0,cy:0,text:""},
z = mZoom?current_zoom:1;
switch(xform.type) {
case 1: // MATRIX
tobj.text = "matrix(" + [m.a,m.b,m.c,m.d,m.e,m.f].join(",") + ")";
break;
case 2: // TRANSLATE
tobj.tx = m.e;
tobj.ty = m.f;
tobj.text = "translate(" + m.e*z + "," + m.f*z + ")";
break;
case 3: // SCALE
tobj.sx = m.a;
tobj.sy = m.d;
if (m.a == m.d) tobj.text = "scale(" + m.a + ")";
else tobj.text = "scale(" + m.a + "," + m.d + ")";
break;
case 4: // ROTATE
tobj.angle = xform.angle;
// this prevents divide by zero
if (xform.angle != 0) {
var K = 1 - m.a;
tobj.cy = ( K * m.f + m.b*m.e ) / ( K*K + m.b*m.b );
tobj.cx = ( m.e - m.b * tobj.cy ) / K;
}
tobj.text = "rotate(" + xform.angle + " " + tobj.cx*z + "," + tobj.cy*z + ")";
break;
// TODO: matrix, skewX, skewY
}
return tobj;
};
var transformBox = function(l, t, w, h, m) {
var topleft = {x:l,y:t},
topright = {x:(l+w),y:t},
botright = {x:(l+w),y:(t+h)},
botleft = {x:l,y:(t+h)};
topleft = transformPoint( topleft.x, topleft.y, m );
var minx = topleft.x,
maxx = topleft.x,
miny = topleft.y,
maxy = topleft.y;
topright = transformPoint( topright.x, topright.y, m );
minx = Math.min(minx, topright.x);
maxx = Math.max(maxx, topright.x);
miny = Math.min(miny, topright.y);
maxy = Math.max(maxy, topright.y);
botleft = transformPoint( botleft.x, botleft.y, m);
minx = Math.min(minx, botleft.x);
maxx = Math.max(maxx, botleft.x);
miny = Math.min(miny, botleft.y);
maxy = Math.max(maxy, botleft.y);
botright = transformPoint( botright.x, botright.y, m );
minx = Math.min(minx, botright.x);
maxx = Math.max(maxx, botright.x);
miny = Math.min(miny, botright.y);
maxy = Math.max(maxy, botright.y);
return {tl:topleft, tr:topright, bl:botleft, br:botright,
aabox: {x:minx, y:miny, width:(maxx-minx), height:(maxy-miny)} };
};
// Mouse events
(function() {
var d_attr = null,
start_x = null,
start_y = null,
init_bbox = {},
freehand = {
minx: null,
miny: null,
maxx: null,
maxy: null
};
// - when we are in a create mode, the element is added to the canvas
// but the action is not recorded until mousing up
// - when we are in select mode, select the element, remember the position
// and do nothing else
var mouseDown = function(evt)
{
root_sctm = svgcontent.getScreenCTM().inverse();
var pt = transformPoint( evt.pageX, evt.pageY, root_sctm ),
mouse_x = pt.x * current_zoom,
mouse_y = pt.y * current_zoom;
evt.preventDefault();
if($.inArray(current_mode, ['select', 'resize']) == -1) {
addGradient();
}
var x = mouse_x / current_zoom,
y = mouse_y / current_zoom,
mouse_target = evt.target;
start_x = x;
start_y = y;
// if it was a <use>, Opera and WebKit return the SVGElementInstance
if (mouse_target.correspondingUseElement)
mouse_target = mouse_target.correspondingUseElement;
// for foreign content, go up until we find the foreignObject
if ($.inArray(mouse_target.namespaceURI, [mathns, htmlns]) != -1) {
while (mouse_target.nodeName != "foreignObject") {
mouse_target = mouse_target.parentNode;
}
}
// go up until we hit a child of a layer
while (mouse_target.parentNode.parentNode.tagName == "g") {
mouse_target = mouse_target.parentNode;
}
// Webkit bubbles the mouse event all the way up to the div, so we
// set the mouse_target to the svgroot like the other browsers
if (mouse_target.nodeName.toLowerCase() == "div") {
mouse_target = svgroot;
}
// if it is a selector grip, then it must be a single element selected,
// set the mouse_target to that and update the mode to rotate/resize
if (mouse_target.parentNode == selectorManager.selectorParentGroup && selectedElements[0] != null) {
var gripid = evt.target.id,
griptype = gripid.substr(0,20);
// rotating
if (griptype == "selectorGrip_rotate_") {
current_mode = "rotate";
}
// resizing
else if(griptype == "selectorGrip_resize_") {
current_mode = "resize";
current_resize_mode = gripid.substr(20,gripid.indexOf("_",20)-20);
}
mouse_target = selectedElements[0];
}
start_transform = mouse_target.getAttribute("transform");
var tlist = canvas.getTransformList(mouse_target);
switch (current_mode) {
case "select":
started = true;
current_resize_mode = "none";
if (mouse_target != svgroot) {
// if this element is not yet selected, clear selection and select it
if (selectedElements.indexOf(mouse_target) == -1) {
// only clear selection if shift is not pressed (otherwise, add
// element to selection)
if (!evt.shiftKey) {
canvas.clearSelection();
}
canvas.addToSelection([mouse_target]);
justSelected = mouse_target;
pathActions.clear();
}
// else if it's a path, go into pathedit mode in mouseup
// insert a dummy transform so if the element(s) are moved it will have
// a transform to use for its translate
for (var i = 0; i < selectedElements.length; ++i) {
if(selectedElements[i] == null) continue;
var slist = canvas.getTransformList(selectedElements[i]);
slist.insertItemBefore(svgroot.createSVGTransform(), 0);
}
}
else {
canvas.clearSelection();
current_mode = "multiselect";
if (rubberBox == null) {
rubberBox = selectorManager.getRubberBandBox();
}
start_x *= current_zoom;
start_y *= current_zoom;
assignAttributes(rubberBox, {
'x': start_x,
'y': start_y,
'width': 0,
'height': 0,
'display': 'inline'
}, 100);
}
break;
case "zoom":
started = true;
start_x = x;
start_y = y;
if (rubberBox == null) {
rubberBox = selectorManager.getRubberBandBox();
}
assignAttributes(rubberBox, {
'x': start_x * current_zoom,
'y': start_y * current_zoom,
'width': 0,
'height': 0,
'display': 'inline'
}, 100);
break;
case "resize":
started = true;
start_x = x;
start_y = y;
// Getting the BBox from the selection box, since we know we
// want to orient around it
init_bbox = canvas.getBBox($('#selectedBox0')[0]);
$.each(init_bbox, function(key, val) {
init_bbox[key] = val/current_zoom;
});
// append three dummy transforms to the tlist so that
// we can translate,scale,translate in mousemove
var pos = canvas.getRotationAngle(mouse_target)?1:0;
if(hasMatrixTransform(tlist)) {
tlist.insertItemBefore(svgroot.createSVGTransform(), pos);
tlist.insertItemBefore(svgroot.createSVGTransform(), pos);
tlist.insertItemBefore(svgroot.createSVGTransform(), pos);
} else {
tlist.appendItem(svgroot.createSVGTransform());
tlist.appendItem(svgroot.createSVGTransform());
tlist.appendItem(svgroot.createSVGTransform());
}
break;
case "fhellipse":
case "fhrect":
case "fhpath":
started = true;
start_x = x;
start_y = y;
d_attr = x + "," + y + " ";
var stroke_w = cur_shape.stroke_width == 0?1:cur_shape.stroke_width;
addSvgElementFromJson({
"element": "polyline",
"attr": {
"points": d_attr,
"id": getNextId(),
"fill": "none",
"stroke": cur_shape.stroke,
"stroke-width": stroke_w,
"stroke-dasharray": cur_shape.stroke_style,
"stroke-opacity": cur_shape.stroke_opacity,
"stroke-linecap": "round",
"stroke-linejoin": "round",
"opacity": cur_shape.opacity / 2,
"style": "pointer-events:none"
}
});
freehand.minx = x;
freehand.maxx = x;
freehand.miny = y;
freehand.maxy = y;
break;
case "image":
started = true;
start_x = x;
start_y = y;
var newImage = addSvgElementFromJson({
"element": "image",
"attr": {
"x": x,
"y": y,
"width": 0,
"height": 0,
"id": getNextId(),
"opacity": cur_shape.opacity / 2,
"style": "pointer-events:inherit"
}
});
newImage.setAttributeNS(xlinkns, "href", last_good_img_url);
preventClickDefault(newImage);
break;
case "square":
// FIXME: once we create the rect, we lose information that this was a square
// (for resizing purposes this could be important)
case "rect":
started = true;
start_x = x;
start_y = y;
addSvgElementFromJson({
"element": "rect",
"attr": {
"x": x,
"y": y,
"width": 0,
"height": 0,
"id": getNextId(),
"fill": cur_shape.fill,
"stroke": cur_shape.stroke,
"stroke-width": cur_shape.stroke_width,
"stroke-dasharray": cur_shape.stroke_style,
"stroke-opacity": cur_shape.stroke_opacity,
"fill-opacity": cur_shape.fill_opacity,
"opacity": cur_shape.opacity / 2,
"style": "pointer-events:inherit"
}
});
break;
case "line":
started = true;
var stroke_w = cur_shape.stroke_width == 0?1:cur_shape.stroke_width;
addSvgElementFromJson({
"element": "line",
"attr": {
"x1": x,
"y1": y,
"x2": x,
"y2": y,
"id": getNextId(),
"stroke": cur_shape.stroke,
"stroke-width": stroke_w,
"stroke-dasharray": cur_shape.stroke_style,
"stroke-opacity": cur_shape.stroke_opacity,
"fill": "none",
"opacity": cur_shape.opacity / 2,
"style": "pointer-events:none"
}
});
break;
case "circle":
started = true;
addSvgElementFromJson({
"element": "circle",
"attr": {
"cx": x,
"cy": y,
"r": 0,
"id": getNextId(),
"fill": cur_shape.fill,
"stroke": cur_shape.stroke,
"stroke-width": cur_shape.stroke_width,
"stroke-dasharray": cur_shape.stroke_style,
"stroke-opacity": cur_shape.stroke_opacity,
"fill-opacity": cur_shape.fill_opacity,
"opacity": cur_shape.opacity / 2,
"style": "pointer-events:inherit"
}
});
break;
case "ellipse":
started = true;
addSvgElementFromJson({
"element": "ellipse",
"attr": {
"cx": x,
"cy": y,
"rx": 0,
"ry": 0,
"id": getNextId(),
"fill": cur_shape.fill,
"stroke": cur_shape.stroke,
"stroke-width": cur_shape.stroke_width,
"stroke-dasharray": cur_shape.stroke_style,
"stroke-opacity": cur_shape.stroke_opacity,
"fill-opacity": cur_shape.fill_opacity,
"opacity": cur_shape.opacity / 2,
"style": "pointer-events:inherit"
}
});
break;
case "text":
started = true;
var newText = addSvgElementFromJson({
"element": "text",
"attr": {
"x": x,
"y": y,
"id": getNextId(),
"fill": cur_text.fill,
"stroke": cur_shape.stroke,
"stroke-width": cur_text.stroke_width,
"stroke-dasharray": cur_shape.stroke_style,
"stroke-opacity": cur_shape.stroke_opacity,
"fill-opacity": cur_shape.fill_opacity,
// fix for bug where text elements were always 50% opacity
"opacity": cur_shape.opacity,
"font-size": cur_text.font_size,
"font-family": cur_text.font_family,
"text-anchor": "middle",
"style": "pointer-events:inherit",
"xml:space": "preserve"
}
});
newText.textContent = "text";
break;
case "path":
// Fall through
case "pathedit":
start_x *= current_zoom;
start_y *= current_zoom;
pathActions.mouseDown(evt, mouse_target, start_x, start_y);
started = true;
break;
case "rotate":
started = true;
// we are starting an undoable change (a drag-rotation)
canvas.beginUndoableChange("transform", selectedElements);
break;
default:
// This could occur in an extension
break;
}
var ext_result = runExtensions("mouseDown", {
event: evt,
start_x: start_x,
start_y: start_y,
selectedElements: selectedElements
});
if(ext_result) {
started = ext_result.started;
}
};
// in this function we do not record any state changes yet (but we do update
// any elements that are still being created, moved or resized on the canvas)
// TODO: svgcanvas should just retain a reference to the image being dragged instead
// of the getId() and getElementById() funkiness - this will help us customize the ids
// a little bit for squares and paths
var mouseMove = function(evt)
{
if (!started) return;
var selected = selectedElements[0],
pt = transformPoint( evt.pageX, evt.pageY, root_sctm ),
mouse_x = pt.x * current_zoom,
mouse_y = pt.y * current_zoom,
shape = getElem(getId());
x = mouse_x / current_zoom;
y = mouse_y / current_zoom;
evt.preventDefault();
switch (current_mode)
{
case "select":
// we temporarily use a translate on the element(s) being dragged
// this transform is removed upon mousing up and the element is
// relocated to the new location
if (selectedElements[0] != null) {
var dx = x - start_x;
var dy = y - start_y;
if (dx != 0 || dy != 0) {
var len = selectedElements.length;
for (var i = 0; i < len; ++i) {
var selected = selectedElements[i];
if (selected == null) break;
if (i==0) {
var box = canvas.getBBox(selected);
selectedBBoxes[i].x = box.x + dx;
selectedBBoxes[i].y = box.y + dy;
}
// update the dummy transform in our transform list
// to be a translate
var xform = svgroot.createSVGTransform();
var tlist = canvas.getTransformList(selected);
xform.setTranslate(dx,dy);
if(tlist.numberOfItems) {
tlist.replaceItem(xform, 0);
// TODO: Webkit returns null here, find out why
// console.log(selected.getAttribute("transform"))
} else {
tlist.appendItem(xform);
}
// update our internal bbox that we're tracking while dragging
selectorManager.requestSelector(selected).resize();
}
}
}
break;
case "multiselect":
x *= current_zoom;
y *= current_zoom;
assignAttributes(rubberBox, {
'x': Math.min(start_x,x),
'y': Math.min(start_y,y),
'width': Math.abs(x-start_x),
'height': Math.abs(y-start_y)
},100);
// for each selected:
// - if newList contains selected, do nothing
// - if newList doesn't contain selected, remove it from selected
// - for any newList that was not in selectedElements, add it to selected
var elemsToRemove = [], elemsToAdd = [],
newList = getIntersectionList(),
len = selectedElements.length;
for (var i = 0; i < len; ++i) {
var ind = newList.indexOf(selectedElements[i]);
if (ind == -1) {
elemsToRemove.push(selectedElements[i]);
}
else {
newList[ind] = null;
}
}
len = newList.length;
for (i = 0; i < len; ++i) { if (newList[i]) elemsToAdd.push(newList[i]); }
if (elemsToRemove.length > 0)
canvas.removeFromSelection(elemsToRemove);
if (elemsToAdd.length > 0)
canvas.addToSelection(elemsToAdd);
break;
case "resize":
// we track the resize bounding box and translate/scale the selected element
// while the mouse is down, when mouse goes up, we use this to recalculate
// the shape's coordinates
var tlist = canvas.getTransformList(selected),
hasMatrix = hasMatrixTransform(tlist),
box=hasMatrix?init_bbox:canvas.getBBox(selected),
left=box.x, top=box.y, width=box.width,
height=box.height, dx=(x-start_x), dy=(y-start_y);
// if rotated, adjust the dx,dy values
var angle = canvas.getRotationAngle(selected);
if (angle) {
var r = Math.sqrt( dx*dx + dy*dy ),
theta = Math.atan2(dy,dx) - angle * Math.PI / 180.0;
dx = r * Math.cos(theta);
dy = r * Math.sin(theta);
}
// if not stretching in y direction, set dy to 0
// if not stretching in x direction, set dx to 0
if(current_resize_mode.indexOf("n")==-1 && current_resize_mode.indexOf("s")==-1) {
dy = 0;
}
if(current_resize_mode.indexOf("e")==-1 && current_resize_mode.indexOf("w")==-1) {
dx = 0;
}
var ts = null,
tx = 0, ty = 0,
sy = height ? (height+dy)/height : 1,
sx = width ? (width+dx)/width : 1;
// if we are dragging on the north side, then adjust the scale factor and ty
if(current_resize_mode.indexOf("n") != -1) {
sy = height ? (height-dy)/height : 1;
ty = height;
}
// if we dragging on the east side, then adjust the scale factor and tx
if(current_resize_mode.indexOf("w") != -1) {
sx = width ? (width-dx)/width : 1;
tx = width;
}
// update the transform list with translate,scale,translate
var translateOrigin = svgroot.createSVGTransform(),
scale = svgroot.createSVGTransform(),
translateBack = svgroot.createSVGTransform();
translateOrigin.setTranslate(-(left+tx),-(top+ty));
if(evt.shiftKey) {
if(sx == 1) sx = sy
else sy = sx;
}
scale.setScale(sx,sy);
translateBack.setTranslate(left+tx,top+ty);
if(hasMatrix) {
var diff = angle?1:0;
tlist.replaceItem(translateOrigin, 2+diff);
tlist.replaceItem(scale, 1+diff);
tlist.replaceItem(translateBack, 0+diff);
} else {
var N = tlist.numberOfItems;
tlist.replaceItem(translateBack, N-3);
tlist.replaceItem(scale, N-2);
tlist.replaceItem(translateOrigin, N-1);
}
var selectedBBox = selectedBBoxes[0];
// reset selected bbox top-left position
selectedBBox.x = left;
selectedBBox.y = top;
// if this is a translate, adjust the box position
if (tx) {
selectedBBox.x += dx;
}
if (ty) {
selectedBBox.y += dy;
}
selectorManager.requestSelector(selected).resize();
break;
case "zoom":
x *= current_zoom;
y *= current_zoom;
assignAttributes(rubberBox, {
'x': Math.min(start_x*current_zoom,x),
'y': Math.min(start_y*current_zoom,y),
'width': Math.abs(x-start_x*current_zoom),
'height': Math.abs(y-start_y*current_zoom)
},100);
break;
case "text":
assignAttributes(shape,{
'x': x,
'y': y
},1000);
break;
case "line":
// Opera has a problem with suspendRedraw() apparently
var handle = null;
if (!window.opera) svgroot.suspendRedraw(1000);
shape.setAttributeNS(null, "x2", x);
shape.setAttributeNS(null, "y2", y);
if (!window.opera) svgroot.unsuspendRedraw(handle);
break;
case "foreignObject":
// fall through
case "square":
// fall through
case "rect":
// fall through
case "image":
var square = (current_mode == 'square') || evt.shiftKey,
w = Math.abs(x - start_x),
h = Math.abs(y - start_y),
new_x, new_y;
if(square) {
w = h = Math.max(w, h);
new_x = start_x < x ? start_x : start_x - w;
new_y = start_y < y ? start_y : start_y - h;
} else {
new_x = Math.min(start_x,x);
new_y = Math.min(start_y,y);
}
assignAttributes(shape,{
'width': w,
'height': h,
'x': new_x,
'y': new_y
},1000);
break;
case "circle":
var c = $(shape).attr(["cx", "cy"]);
var cx = c.cx, cy = c.cy,
rad = Math.sqrt( (x-cx)*(x-cx) + (y-cy)*(y-cy) );
shape.setAttributeNS(null, "r", rad);
break;
case "ellipse":
var c = $(shape).attr(["cx", "cy"]);
var cx = c.cx, cy = c.cy;
// Opera has a problem with suspendRedraw() apparently
handle = null;
if (!window.opera) svgroot.suspendRedraw(1000);
shape.setAttributeNS(null, "rx", Math.abs(x - cx) );
var ry = Math.abs(evt.shiftKey?(x - cx):(y - cy));
shape.setAttributeNS(null, "ry", ry );
if (!window.opera) svgroot.unsuspendRedraw(handle);
break;
case "fhellipse":
case "fhrect":
freehand.minx = Math.min(x, freehand.minx);
freehand.maxx = Math.max(x, freehand.maxx);
freehand.miny = Math.min(y, freehand.miny);
freehand.maxy = Math.max(y, freehand.maxy);
// break; missing on purpose
case "fhpath":
start_x = x;
start_y = y;
d_attr += + x + "," + y + " ";
shape.setAttributeNS(null, "points", d_attr);
break;
// update path stretch line coordinates
case "path":
// fall through
case "pathedit":
x *= current_zoom;
y *= current_zoom;
if(rubberBox && rubberBox.getAttribute('display') != 'none') {
assignAttributes(rubberBox, {
'x': Math.min(start_x,x),
'y': Math.min(start_y,y),
'width': Math.abs(x-start_x),
'height': Math.abs(y-start_y)
},100);
}
pathActions.mouseMove(mouse_x, mouse_y);
break;
case "rotate":
var box = canvas.getBBox(selected),
cx = box.x + box.width/2,
cy = box.y + box.height/2,
m = transformListToTransform(canvas.getTransformList(selected)).matrix,
center = transformPoint(cx,cy,m);
cx = center.x;
cy = center.y;
var angle = ((Math.atan2(cy-y,cx-x) * (180/Math.PI))-90) % 360;
canvas.setRotationAngle(angle<-180?(360+angle):angle, true);
call("changed", selectedElements);
break;
default:
break;
}
runExtensions("mouseMove", {
event: evt,
mouse_x: mouse_x,
mouse_y: mouse_y,
selected: selected
});
}; // mouseMove()
var mouseUp = function(evt)
{
var tempJustSelected = justSelected;
justSelected = null;
if (!started) return;
var pt = transformPoint( evt.pageX, evt.pageY, root_sctm ),
mouse_x = pt.x * current_zoom,
mouse_y = pt.y * current_zoom,
x = mouse_x / current_zoom,
y = mouse_y / current_zoom,
element = getElem(getId()),
keep = false;
started = false;
switch (current_mode)
{
// intentionally fall-through to select here
case "resize":
case "multiselect":
if (rubberBox != null) {
rubberBox.setAttribute("display", "none");
curBBoxes = [];
}
current_mode = "select";
case "select":
if (selectedElements[0] != null) {
// if we only have one selected element
if (selectedElements[1] == null) {
// set our current stroke/fill properties to the element's
var selected = selectedElements[0];
if (selected.tagName != "g" && selected.tagName != "image") {
cur_properties.fill = selected.getAttribute("fill");
cur_properties.fill_opacity = selected.getAttribute("fill-opacity");
cur_properties.stroke = selected.getAttribute("stroke");
cur_properties.stroke_opacity = selected.getAttribute("stroke-opacity");
cur_properties.stroke_width = selected.getAttribute("stroke-width");
cur_properties.stroke_style = selected.getAttribute("stroke-dasharray");
}
if (selected.tagName == "text") {
cur_text.font_size = selected.getAttribute("font-size");
cur_text.font_family = selected.getAttribute("font-family");
}
selectorManager.requestSelector(selected).showGrips(true);
call("selected", [selected]);
}
// always recalculate dimensions to strip off stray identity transforms
recalculateAllSelectedDimensions();
// if it was being dragged/resized
if (x != start_x || y != start_y) {
var len = selectedElements.length;
for (var i = 0; i < len; ++i) {
if (selectedElements[i] == null) break;
if(selectedElements[i].tagName != 'g') {
// Not needed for groups (incorrectly resizes elems), possibly not needed at all?
selectorManager.requestSelector(selectedElements[i]).resize();
}
}
}
// no change in position/size, so maybe we should move to pathedit
else {
var t = evt.target;
if (selectedElements[0].nodeName == "path" && selectedElements[1] == null) {
pathActions.select(t);
} // if it was a path
// else, if it was selected and this is a shift-click, remove it from selection
else if (evt.shiftKey) {
if(tempJustSelected != t) {
canvas.removeFromSelection([t]);
}
}
} // no change in mouse position
}
// we return immediately from select so that the obj_num is not incremented
return;
break;
case "zoom":
if (rubberBox != null) {
rubberBox.setAttribute("display", "none");
}
var factor = evt.shiftKey?.5:2;
call("zoomed", {
'x': Math.min(start_x,x),
'y': Math.min(start_y,y),
'width': Math.abs(x-start_x),
'height': Math.abs(y-start_y),
'factor': factor
});
return;
case "fhpath":
// Check that the path contains at least 2 points; a degenerate one-point path
// causes problems.
// Webkit ignores how we set the points attribute with commas and uses space
// to separate all coordinates, see https://bugs.webkit.org/show_bug.cgi?id=29870
var coords = element.getAttribute('points');
var commaIndex = coords.indexOf(',');
if (commaIndex >= 0) {
keep = coords.indexOf(',', commaIndex+1) >= 0;
} else {
keep = coords.indexOf(' ', coords.indexOf(' ')+1) >= 0;
}
if (keep) {
element = pathActions.smoothPolylineIntoPath(element);
}
break;
case "line":
var attrs = $(element).attr(["x1", "x2", "y1", "y2"]);
keep = (attrs.x1 != attrs.x2 || attrs.y1 != attrs.y2);
break;
case "foreignObject":
case "square":
case "rect":
case "image":
var attrs = $(element).attr(["width", "height"]);
keep = (attrs.width != 0 || attrs.height != 0);
break;
case "circle":
keep = (element.getAttribute('r') != 0);
break;
case "ellipse":
var attrs = $(element).attr(["rx", "ry"]);
keep = (attrs.rx != null || attrs.ry != null);
break;
case "fhellipse":
if ((freehand.maxx - freehand.minx) > 0 &&
(freehand.maxy - freehand.miny) > 0) {
element = addSvgElementFromJson({
"element": "ellipse",
"attr": {
"cx": (freehand.minx + freehand.maxx) / 2,
"cy": (freehand.miny + freehand.maxy) / 2,
"rx": (freehand.maxx - freehand.minx) / 2,
"ry": (freehand.maxy - freehand.miny) / 2,
"id": getId(),
"fill": cur_shape.fill,
"stroke": cur_shape.stroke,
"stroke-width": cur_shape.stroke_width,
"stroke-dasharray": cur_shape.stroke_style,
"opacity": cur_shape.opacity,
"stroke-opacity": cur_shape.stroke_opacity,
"fill-opacity": cur_shape.fill_opacity,
"style": "pointer-events:inherit"
}
});
call("changed",[element]);
keep = true;
}
break;
case "fhrect":
if ((freehand.maxx - freehand.minx) > 0 &&
(freehand.maxy - freehand.miny) > 0) {
element = addSvgElementFromJson({
"element": "rect",
"attr": {
"x": freehand.minx,
"y": freehand.miny,
"width": (freehand.maxx - freehand.minx),
"height": (freehand.maxy - freehand.miny),
"id": getId(),
"fill": cur_shape.fill,
"stroke": cur_shape.stroke,
"stroke-width": cur_shape.stroke_width,
"stroke-dasharray": cur_shape.stroke_style,
"opacity": cur_shape.opacity,
"stroke-opacity": cur_shape.stroke_opacity,
"fill-opacity": cur_shape.fill_opacity,
"style": "pointer-events:inherit"
}
});
call("changed",[element]);
keep = true;
}
break;
case "text":
keep = true;
canvas.clearSelection();
break;
case "path":
// set element to null here so that it is not removed nor finalized
element = null;
// continue to be set to true so that mouseMove happens
started = true;
var res = pathActions.mouseUp(evt, element, mouse_x, mouse_y);
element = res.element
keep = res.keep;
break;
case "pathedit":
keep = true;
element = null;
pathActions.mouseUp(evt);
break;
case "rotate":
keep = true;
element = null;
current_mode = "select";
var batchCmd = canvas.finishUndoableChange();
if (!batchCmd.isEmpty()) {
addCommandToHistory(batchCmd);
}
// perform recalculation to weed out any stray identity transforms that might get stuck
recalculateAllSelectedDimensions();
break;
default:
// This could occur in an extension
break;
}
var ext_result = runExtensions("mouseUp", {
event: evt,
mouse_x: mouse_x,
mouse_y: mouse_y
});
if(ext_result) {
keep = ext_result.keep;
element = ext_result.element;
started = ext_result.started;
}
if (!keep && element != null) {
element.parentNode.removeChild(element);
element = null;
var t = evt.target;
// if this element is in a group, go up until we reach the top-level group
// just below the layer groups
// TODO: once we implement links, we also would have to check for <a> elements
while (t.parentNode.parentNode.tagName == "g") {
t = t.parentNode;
}
// if we are not in the middle of creating a path, and we've clicked on some shape,
// then go to Select mode.
// WebKit returns <div> when the canvas is clicked, Firefox/Opera return <svg>
if ( (current_mode != "path" || current_path_pts.length == 0) &&
t.parentNode.id != "selectorParentGroup" &&
t.id != "svgcanvas" && t.id != "svgroot")
{
// switch into "select" mode if we've clicked on an element
canvas.addToSelection([t], true);
canvas.setMode("select");
}
} else if (element != null) {
canvas.addedNew = true;
element.setAttribute("opacity", cur_shape.opacity);
element.setAttribute("style", "pointer-events:inherit");
cleanupElement(element);
if(current_mode == "path") {
pathActions.toEditMode(element);
} else if (current_mode == "text" || current_mode == "image") {
// keep us in the tool we were in unless it was a text or image element
canvas.addToSelection([element], true);
}
// we create the insert command that is stored on the stack
// undo means to call cmd.unapply(), redo means to call cmd.apply()
addCommandToHistory(new InsertElementCommand(element));
call("changed",[element]);
}
start_transform = null;
};
// prevent links from being followed in the canvas
var handleLinkInCanvas = function(e) {
e.preventDefault();
return false;
};
$(container).mousedown(mouseDown).mousemove(mouseMove).click(handleLinkInCanvas);
$(window).mouseup(mouseUp);
$(container).bind("mousewheel DOMMouseScroll", function(e){
if(!e.shiftKey) return;
e.preventDefault();
root_sctm = svgcontent.getScreenCTM().inverse();
var pt = transformPoint( e.pageX, e.pageY, root_sctm );
var bbox = {
'x': pt.x,
'y': pt.y,
'width': 0,
'height': 0
};
// Respond to mouse wheel in IE/Webkit/Opera.
// (It returns up/dn motion in multiples of 120)
if(e.wheelDelta) {
if (e.wheelDelta >= 120) {
bbox.factor = 2;
} else if (e.wheelDelta <= -120) {
bbox.factor = .5;
}
} else if(e.detail) {
if (e.detail > 0) {
bbox.factor = .5;
} else if (e.detail < 0) {
bbox.factor = 2;
}
}
if(!bbox.factor) return;
call("zoomed", bbox);
});
}());
var pathActions = function() {
var pathFuncs = [],
current_path = null,
current_path_pts = [],
current_path_pt = -1,
current_path_pt_drag = -1,
current_path_oldd = null,
current_ctrl_pt_drag = -1,
link_control_pts = false,
selected_pts = [],
is_closed = false,
hasMoved = false;
var getD = function() {
return current_path.getAttribute('d');
};
var endChanges = function(d, text) {
var cmd = new ChangeElementCommand(current_path, {d:d}, text);
addCommandToHistory(cmd);
call("changed", [current_path]);
}
var resetPointGrips = function() {
if(!current_path) return;
var sr = svgroot.suspendRedraw(100);
removeAllPointGripsFromPath();
recalcPathPoints();
addAllPointGripsToPath();
svgroot.unsuspendRedraw(sr);
};
var setPointContainerTransform = function(value) {
var conts = $('#pathpointgrip_container,#ctrlpointgrip_container');
$.each(conts,function() {
if(!value) {
this.removeAttribute("transform");
} else {
this.setAttribute("transform", value);
}
});
}
var recalcPathPoints = function() {
current_path_pts = [];
var segList = current_path.pathSegList;
var curx = segList.getItem(0).x, cury = segList.getItem(0).y;
current_path_pts.push(curx * current_zoom);
current_path_pts.push(cury * current_zoom);
var len = segList.numberOfItems;
for (var i = 1; i < len; ++i) {
var l = segList.getItem(i);
var x = l.x, y = l.y;
// paths can now be closed, skip Z segments
if (l.pathSegType == 1) {
break;
}
var type = l.pathSegType;
// current_path_pts just holds the absolute coords
if (type == 4) {
curx = x;
cury = y;
} // type 4 (abs line)
else if (type == 5) {
curx += x;
cury += y;
} // type 5 (rel line)
else if (type == 6) {
curx = x;
cury = y;
} // type 6 (abs curve)
else if (type == 7) {
curx += x;
cury += y;
} // type 7 (rel curve)
current_path_pts.push(curx * current_zoom);
current_path_pts.push(cury * current_zoom);
} // for each segment
}
var removeAllPointGripsFromPath = function() {
// loop through and hide all pointgrips
$('#pathpointgrip_container > *').attr("display", "none");
var line = getElem("path_stretch_line");
if (line) line.setAttribute("display", "none");
$('#ctrlpointgrip_container *').attr('display','none');
};
// This function converts a polyline (created by the fh_path tool) into
// a path element and coverts every three line segments into a single bezier
// curve in an attempt to smooth out the free-hand
var smoothPolylineIntoPath = function(element) {
var points = element.points;
var N = points.numberOfItems;
if (N >= 4) {
// loop through every 3 points and convert to a cubic bezier curve segment
//
// NOTE: this is cheating, it means that every 3 points has the potential to
// be a corner instead of treating each point in an equal manner. In general,
// this technique does not look that good.
//
// I am open to better ideas!
//
// Reading:
// - http://www.efg2.com/Lab/Graphics/Jean-YvesQueinecBezierCurves.htm
// - http://www.codeproject.com/KB/graphics/BezierSpline.aspx?msg=2956963
// - http://www.ian-ko.com/ET_GeoWizards/UserGuide/smooth.htm
// - http://www.cs.mtu.edu/~shene/COURSES/cs3621/NOTES/spline/Bezier/bezier-der.html
var curpos = points.getItem(0), prevCtlPt = null;
var d = [];
d.push(["M",curpos.x,",",curpos.y," C"].join(""));
for (var i = 1; i <= (N-4); i += 3) {
var ct1 = points.getItem(i);
var ct2 = points.getItem(i+1);
var end = points.getItem(i+2);
// if the previous segment had a control point, we want to smooth out
// the control points on both sides
if (prevCtlPt) {
var newpts = smoothControlPoints( prevCtlPt, ct1, curpos );
if (newpts && newpts.length == 2) {
var prevArr = d[d.length-1].split(',');
prevArr[2] = newpts[0].x;
prevArr[3] = newpts[0].y;
d[d.length-1] = prevArr.join(',');
ct1 = newpts[1];
}
}
d.push([ct1.x,ct1.y,ct2.x,ct2.y,end.x,end.y].join(','));
curpos = end;
prevCtlPt = ct2;
}
// handle remaining line segments
d.push("L");
for(;i < N;++i) {
var pt = points.getItem(i);
d.push([pt.x,pt.y].join(","));
}
d = d.join(" ");
// create new path element
element = addSvgElementFromJson({
"element": "path",
"attr": {
"id": getId(),
"d": d,
"fill": "none",
"stroke": cur_shape.stroke,
"stroke-width": cur_shape.stroke_width,
"stroke-dasharray": cur_shape.stroke_style,
"opacity": cur_shape.opacity,
"stroke-opacity": cur_shape.stroke_opacity,
"fill-opacity": cur_shape.fill_opacity,
"style": "pointer-events:inherit"
}
});
call("changed",[element]);
}
return element;
};
//
var addNodeToSelection = function(points) {
// var point = points;
if(!$.isArray(points)) points = [points];
for(var i=0; i< points.length; i++) {
var pt = points[i];
if($.inArray(pt, selected_pts) == -1 && pt >= 0) {
selected_pts.push(pt);
}
}
selected_pts.sort();
var i = selected_pts.length,
last_pt = current_path_pts.length/2 - 1,
grips = new Array(i);
// Check if amount of selected nodes are allowed to be deleted
var tot_pts = current_path_pts.length/2 - (is_closed?1:0);
pathActions.canDeleteNodes = (tot_pts - i >= 2);
$('#pathpointgrip_container circle').attr('stroke','#00F');
// Loop through points to be selected and highlight each
while(i--) {
var point = selected_pts[i];
$('#pathpointgrip_' + point).attr('stroke','#0FF');
grips[i] = $('#pathpointgrip_' + point)[0];
$('#ctrlpointgrip_container circle').attr('fill', '#EEE');
$('#ctrlpointgrip_' + point + 'c1, #ctrlpointgrip_' + point + 'c2').attr('fill','#0FF');
$('#segline_' + point).attr('display','inline');
}
if(selected_pts.length <= 1) {//if(current_path_pt == -1) {
current_path_pt = selected_pts[0];
}
updateSegLines();
call("selected", grips);
};
var removeNodeFromSelection = function(point) {
var pos = $.inArray(point, selected_pts);
if(pos == -1) {
return;
} else {
selected_pts.splice(pos, 1);
}
$('#pathpointgrip_' + point).attr('stroke','#00F');
// grips[i] = $('#pathpointgrip_' + point)[0];
$('#ctrlpointgrip_container circle').attr('fill', '#EEE');
$('#ctrlpointgrip_' + point + 'c1, #ctrlpointgrip_' + point + 'c2').attr('fill','#0FF');
$('#segline_' + point).attr('display','none');
current_path_pt = selected_pts[0];
// TODO: Set grips
// call("selected", grips);
};
var removeAllNodesFromSelection = function() {
var i = selected_pts.length;
var last_pt = current_path_pts.length/2 - 1;
$('#pathpointgrip_container circle').attr('stroke','#EEE');
$('#ctrlpointgrip_container circle').attr('fill', '#EEE');
selected_pts = [];
// current_path_pt = -1;
// call("selected", []);
};
var selectNode = function(point) {
removeAllNodesFromSelection();
addNodeToSelection(point);
};
var addAllPointGripsToPath = function(pointToSelect) {
// loop through and show all pointgrips
var len = current_path_pts.length;
for (var i = 0; i < len; i += 2) {
var grip = getElem("pathpointgrip_"+i/2);
// Skip last point if closed
if(!is_closed || i+2 < len) {
if (grip) {
assignAttributes(grip, {
'cx': current_path_pts[i],
'cy': current_path_pts[i+1],
'display': 'inline'
});
}
else {
addPointGripToPath(current_path_pts[i], current_path_pts[i+1],i/2);
}
}
var index = i/2;
var item = current_path.pathSegList.getItem(index);
if(item.pathSegType == 6) {
index -= 1;
// Same code as when making a curve, needs to be in own function
var cur_x = getPathPoint(index)[0];
var cur_y = getPathPoint(index)[1];
var next_x = getPathPoint(index+1)[0];
var next_y = getPathPoint(index+1)[1];
addControlPointGrip(item.x1,item.y1, cur_x,cur_y, index+'c1');
addControlPointGrip(item.x2,item.y2, next_x,next_y, index+'c2');
}
}
// FIXME: we cannot just use the same transform as the path because we might be
// at a different zoom level
var angle = canvas.getRotationAngle(current_path);
if (angle) {
var bbox = canvas.getBBox(current_path);
var cx = (bbox.x + bbox.width/2) * current_zoom,
cy = (bbox.y + bbox.height/2) * current_zoom;
var xform = ["rotate(", angle, " ", cx, ",", cy, ")"].join("");
setPointContainerTransform(xform);
}
if(pointToSelect != null) {
selectNode(pointToSelect);
}
};
var addPointGripToPath = function(x,y,index) {
// create the container of all the point grips
var pointGripContainer = getElem("pathpointgrip_container");
if (!pointGripContainer) {
var parent = getElem("selectorParentGroup");
pointGripContainer = parent.appendChild(document.createElementNS(svgns, "g"));
pointGripContainer.id = "pathpointgrip_container";
}
var pointGrip = getElem("pathpointgrip_"+index);
// create it
if (!pointGrip) {
pointGrip = document.createElementNS(svgns, "circle");
assignAttributes(pointGrip, {
'id': "pathpointgrip_" + index,
'display': "none",
'r': 4,
'fill': "#0FF",
'stroke': "#00F",
'stroke-width': 2,
'cursor': 'move',
'style': 'pointer-events:all',
'xlink:title': uiStrings.pathNodeTooltip
});
pointGrip = pointGripContainer.appendChild(pointGrip);
var grip = $('#pathpointgrip_'+index);
grip.dblclick(function() {
canvas.setSegType();
});
// create segline
segLine = document.createElementNS(svgns, "path");
assignAttributes(segLine, {
'id': "segline_" + index,
'display': 'none',
'fill': "none",
'stroke': "#0FF",
'stroke-width': 2,
'style':'pointer-events:none',
'd': 'M0,0 0,0'
});
segLine = pointGripContainer.appendChild(segLine);
}
// set up the point grip element and display it
assignAttributes(pointGrip, {
'cx': x,
'cy': y,
'display': "inline"
});
};
var updateSegLines = function() {
// create segment lines
var len = current_path_pts.length/2 - (is_closed?1:0);
for(var i=0; i<len; i++) {
var segLine = getElem("segline_"+i);
if(!segLine) continue;
if($.inArray(i, selected_pts) != -1) {
var list = current_path.pathSegList;
if(i+1 >= list.numberOfItems) {
segLine.setAttribute('display','none');
continue;
}
// Point is selected, so calculate and display
replacePathSeg(2, 0, getPathPoint(i, true), segLine);
var seg = list.getItem(i+1);
var points = [seg.x, seg.y];
if(seg.x1 != null && seg.x2 != null) {
points.splice(2, 0, seg.x1, seg.y1, seg.x2, seg.y2);
}
points = $.map(points, function(n){return n*current_zoom;});
replacePathSeg(seg.pathSegType, 1, points, segLine);
segLine.setAttribute('display','inline');
} else {
// Point is not selected, so just hide
segLine.setAttribute('display','none');
}
}
}
var updatePath = function(mouse_x, mouse_y, old_path_pts) {
var x = mouse_x / current_zoom,
y = mouse_y / current_zoom,
i = current_path_pt_drag * 2,
last_index = current_path_pts.length/2 - 1,
is_first = current_path_pt_drag == 0, // || (is_closed && current_path_pt_drag == last_index);
is_last = !is_closed && current_path_pt_drag == last_index;
// if the image is rotated, then we must modify the x,y mouse coordinates
// and rotate them into the shape's rotated coordinate system
// we also re-map mouse_x/y and x/y into the rotated coordinate system
var angle = canvas.getRotationAngle(current_path, true);
if (angle) {
// calculate the shape's old center that was used for rotation
var box = selectedBBoxes[0],
cx = (box.x + box.width/2) * current_zoom,
cy = (box.y + box.height/2) * current_zoom,
dx = mouse_x - cx, dy = mouse_y - cy,
r = Math.sqrt( dx*dx + dy*dy ),
theta = Math.atan2(dy,dx) - angle;
current_path_pts[i] = mouse_x = cx + r * Math.cos(theta);
current_path_pts[i+1] = mouse_y = cy + r * Math.sin(theta);
x = mouse_x / current_zoom;
y = mouse_y / current_zoom;
}
else {
current_path_pts[i] = x * current_zoom;
current_path_pts[i+1] = y * current_zoom;
}
if(is_first && is_closed) {
// Update the first point
current_path_pts[0] = current_path_pts[i];
current_path_pts[1] = current_path_pts[i+1];
current_path_pt_drag = 0;
}
var index = current_path_pt_drag,
abs_x = getPathPoint(index)[0],
abs_y = getPathPoint(index)[1],
item = current_path.pathSegList.getItem(index),
x_diff = x - old_path_pts[index*2],
y_diff = y - old_path_pts[index*2 + 1];
var cur_type = item.pathSegType;
var points = [];
if(cur_type == 6) {
points = [abs_x,abs_y, item.x1,item.y1, item.x2 + x_diff,item.y2 + y_diff];
} else {
if(is_first) {
// Need absolute position for first point
points = getPathPoint(0);
} else {
points = [abs_x, abs_y];
}
}
replacePathSeg(cur_type, index, points);
var setSeg = function(index,first) {
var points, item = current_path.pathSegList.getItem(index);
var type = item.pathSegType;
if(first) {
item.x += x_diff;
item.y += y_diff;
}
switch (type) {
case 1:
points = [];
break;
case 4:
points = [item.x, item.y];
break;
case 6:
if(first) {
item.x1 -= x_diff;
item.y1 -= y_diff;
item.x2 += x_diff;
item.y2 += y_diff;
}
points = [item.x, item.y, item.x1 + x_diff,item.y1 + y_diff, item.x2,item.y2];
break;
default:
break;
}
replacePathSeg(type, index, points);
return type;
}
if(is_closed || !is_last) {
var next_type = setSeg(index+1);
} else {
var next_type = 0;
}
if(is_first && is_closed) {
var last_type = setSeg(last_index,1);
}
// move the point grip
var grip = getElem("pathpointgrip_" + current_path_pt_drag);
if (grip) {
grip.setAttribute("cx", mouse_x);
grip.setAttribute("cy", mouse_y);
call("changed", [grip]);
}
if(is_first) cur_type = last_type;
if(cur_type != 4) {
var num = is_first?last_index:index,
id2 = (num-1)+'c2',
line = getElem("ctrlLine_"+id2);
if(line) {
// Don't do if first point on open path
if(!(!is_closed && current_path_pt_drag == 0)) {
var x2 = line.getAttribute('x2') - 0 + x_diff*current_zoom,
y2 = line.getAttribute('y2') - 0 + y_diff*current_zoom;
addControlPointGrip(x2,y2, mouse_x,mouse_y, id2, true);
}
}
}
if(next_type != 4) {
var id1 = (current_path_pt_drag)+'c1';
var line = getElem("ctrlLine_"+id1);
if(line) {
var x2 = line.getAttribute('x2') - 0 + x_diff*current_zoom,
y2 = line.getAttribute('y2') - 0 + y_diff*current_zoom;
addControlPointGrip(x2,y2, mouse_x,mouse_y, id1, true);
}
}
}
var updateCurvedSegment = function(mouse_x, mouse_y, index, ctrl_num) {
var list = current_path.pathSegList;
if(index+1 >= list.numberOfItems) {
index = -1;
}
var c_item = list.getItem(index+1);
// Only do curves
if(c_item.pathSegType != 6) return;
ctrl_pt_drag = index + 'c' + ctrl_num;
var x = mouse_x / current_zoom,
y = mouse_y / current_zoom;
var angle = canvas.getRotationAngle(current_path, true);
// TODO: Make sure this works for linked control points
if (angle) {
// calculate the shape's old center that was used for rotation
var box = selectedBBoxes[0],
cx = (box.x + box.width/2) * current_zoom,
cy = (box.y + box.height/2) * current_zoom,
dx = mouse_x - cx, dy = mouse_y - cy,
r = Math.sqrt( dx*dx + dy*dy ),
theta = Math.atan2(dy,dx) - angle;
mouse_x = cx + r * Math.cos(theta);
mouse_y = cy + r * Math.sin(theta);
x = mouse_x / current_zoom;
y = mouse_y / current_zoom;
}
c_item['x' + ctrl_num] = x;
c_item['y' + ctrl_num] = y;
replacePathSeg(6, index+1, [c_item.x,c_item.y, c_item.x1,c_item.y1, c_item.x2,c_item.y2]);
updateSegLines();
var grip = getElem("ctrlpointgrip_" + ctrl_pt_drag);
if(grip) {
grip.setAttribute("cx", mouse_x);
grip.setAttribute("cy", mouse_y);
var line = getElem("ctrlLine_"+ctrl_pt_drag);
line.setAttribute("x2", mouse_x);
line.setAttribute("y2", mouse_y);
}
}
var getPathPoint = function(index, raw_val) {
var len = current_path_pts.length;
var pt_num = len/2;
if(index < 0) {
index += pt_num;
} else if(index >= pt_num) {
index -= pt_num;
}
var z = raw_val?1:current_zoom;
return [current_path_pts[index*2] / z, current_path_pts[index*2 + 1] / z];
}
// This replaces the segment at the given index. Type is given as number.
var replacePathSeg = function(type, index, pts, path) {
if(!path) path = current_path;
var func = 'createSVGPathSeg' + pathFuncs[type];
var seg = path[func].apply(path, pts);
if(support.pathReplaceItem) {
path.pathSegList.replaceItem(seg, index);
} else {
var segList = path.pathSegList;
var len = segList.numberOfItems;
var arr = [];
for(var i=0; i<len; i++) {
var cur_seg = segList.getItem(i);
arr.push(cur_seg)
}
segList.clear();
for(var i=0; i<len; i++) {
if(i == index) {
segList.appendItem(seg);
} else {
segList.appendItem(arr[i]);
}
}
}
}
var addControlPointGrip = function(x, y, source_x, source_y, id, raw_val) {
if(!raw_val) {
x *= current_zoom; y *= current_zoom;
source_x *= current_zoom; source_y *= current_zoom;
}
// create the container of all the control point grips
var ctrlPointGripContainer = getElem("ctrlpointgrip_container");
if (!ctrlPointGripContainer) {
var parent = getElem("selectorParentGroup");
ctrlPointGripContainer = parent.appendChild(document.createElementNS(svgns, "g"));
ctrlPointGripContainer.id = "ctrlpointgrip_container";
}
ctrlPointGripContainer.setAttribute("display", "inline");
var ctrlLine = getElem("ctrlLine_"+id);
if (!ctrlLine) {
ctrlLine = document.createElementNS(svgns, "line");
assignAttributes(ctrlLine, {
'id': "ctrlLine_"+id,
'stroke': "#555",
'stroke-width': 1,
"style": "pointer-events:none"
});
ctrlLine = ctrlPointGripContainer.appendChild(ctrlLine);
}
assignAttributes(ctrlLine, {
'x1': source_x,
'y1': source_y,
'x2': x,
'y2': y,
'display': "inline"
});
var pointGrip = getElem("ctrlpointgrip_"+id);
// create it
if (!pointGrip) {
pointGrip = document.createElementNS(svgns, "circle");
assignAttributes(pointGrip, {
'id': "ctrlpointgrip_" + id,
'display': "none",
'r': 4,
'fill': "#0FF",
'stroke': "#55F",
'stroke-width': 1,
'cursor': 'move',
'style': 'pointer-events:all',
'xlink:title': uiStrings.pathCtrlPtTooltip
});
pointGrip = ctrlPointGripContainer.appendChild(pointGrip);
}
assignAttributes(pointGrip, {
'cx': x,
'cy': y,
'display': "inline"
});
}
var removeControlPointGrips = function(index) {
for(var i=1; i <= 2; i++) {
$("#ctrlpointgrip_" + index + "c" + i + ",#ctrlLine_" + index + "c" + i).attr("display", "none");
}
}
// If the path was rotated, we must now pay the piper:
// Every path point must be rotated into the rotated coordinate system of
// its old center, then determine the new center, then rotate it back
// This is because we want the path to remember its rotation
// TODO: This is still using ye olde transform methods, can probably
// be optimized or even taken care of by recalculateDimensions
var recalcRotatedPath = function() {
var angle = canvas.getRotationAngle(current_path, true);
if(!angle) return;
var box = canvas.getBBox(current_path),
oldbox = selectedBBoxes[0],
oldcx = oldbox.x + oldbox.width/2,
oldcy = oldbox.y + oldbox.height/2,
newcx = box.x + box.width/2,
newcy = box.y + box.height/2,
// un-rotate the new center to the proper position
dx = newcx - oldcx,
dy = newcy - oldcy,
r = Math.sqrt(dx*dx + dy*dy),
theta = Math.atan2(dy,dx) + angle;
newcx = r * Math.cos(theta) + oldcx;
newcy = r * Math.sin(theta) + oldcy;
var getRotVals = function(x, y) {
dx = x - oldcx;
dy = y - oldcy;
// rotate the point around the old center
r = Math.sqrt(dx*dx + dy*dy);
theta = Math.atan2(dy,dx) + angle;
dx = r * Math.cos(theta) + oldcx;
dy = r * Math.sin(theta) + oldcy;
// dx,dy should now hold the actual coordinates of each
// point after being rotated
// now we want to rotate them around the new center in the reverse direction
dx -= newcx;
dy -= newcy;
r = Math.sqrt(dx*dx + dy*dy);
theta = Math.atan2(dy,dx) - angle;
return {'x':(r * Math.cos(theta) + newcx)/1,
'y':(r * Math.sin(theta) + newcy)/1};
}
var list = current_path.pathSegList,
i = list.numberOfItems;
while (i) {
i -= 1;
var seg = list.getItem(i),
type = seg.pathSegType;
if(type == 1) continue;
var rvals = getRotVals(seg.x,seg.y),
points = [rvals.x, rvals.y];
if(seg.x1 != null && seg.x2 != null) {
c_vals1 = getRotVals(seg.x1, seg.y1);
c_vals2 = getRotVals(seg.x2, seg.y2);
points.splice(points.length, 0, c_vals1.x , c_vals1.y, c_vals2.x, c_vals2.y);
}
replacePathSeg(type, i, points);
} // loop for each point
box = canvas.getBBox(current_path);
selectedBBoxes[0].x = box.x; selectedBBoxes[0].y = box.y;
selectedBBoxes[0].width = box.width; selectedBBoxes[0].height = box.height;
// now we must set the new transform to be rotated around the new center
var R_nc = svgroot.createSVGTransform(),
tlist = canvas.getTransformList(current_path);
R_nc.setRotate((angle * 180.0 / Math.PI), newcx, newcy);
tlist.replaceItem(R_nc,0);
if(getElem("pathpointgrip_container")) {
var pcx = newcx * current_zoom,
pcy = newcy * current_zoom;
var xform = ["rotate(", (angle*180.0/Math.PI), " ", pcx, ",", pcy, ")"].join("");
setPointContainerTransform(xform);
}
resetPointGrips();
updateSegLines();
}
return {
init: function() {
pathFuncs = [0,'ClosePath'];
var pathFuncsStrs = ['Moveto','Lineto','CurvetoCubic','CurvetoQuadratic','Arc','LinetoHorizontal','LinetoVertical','CurvetoCubicSmooth','CurvetoQuadraticSmooth'];
$.each(pathFuncsStrs,function(i,s){pathFuncs.push(s+'Abs');pathFuncs.push(s+'Rel');});
},
mouseDown: function(evt, mouse_target, start_x, start_y) {
if(current_mode == "path") {
setPointContainerTransform("");
return;
}
// TODO: Make sure current_path isn't null at this point
if(!current_path) return;
current_path_oldd = getD();
var id = evt.target.id;
if (id.substr(0,14) == "pathpointgrip_") {
// Select this point
current_path_pt = current_path_pt_drag = parseInt(id.substr(14));
// only clear selection if shift is not pressed (otherwise, add
// node to selection)
if (!evt.shiftKey) {
if(selected_pts.length <= 1 || $.inArray(current_path_pt, selected_pts) == -1) {
removeAllNodesFromSelection();
}
addNodeToSelection(current_path_pt);
} else if($.inArray(current_path_pt, selected_pts) != -1) {
removeNodeFromSelection(current_path_pt);
} else {
addNodeToSelection(current_path_pt);
}
} else if(id.indexOf("ctrlpointgrip_") == 0) {
current_ctrl_pt_drag = id.split('_')[1];
var node_num = current_ctrl_pt_drag.split('c')[0]-0;
selectNode(node_num);
}
if(current_path_pt_drag == -1 && current_ctrl_pt_drag == -1) {
// start_x = x;
// start_y = y;
if (rubberBox == null) {
rubberBox = selectorManager.getRubberBandBox();
}
assignAttributes(rubberBox, {
'x': start_x * current_zoom,
'y': start_y * current_zoom,
'width': 0,
'height': 0,
'display': 'inline'
}, 100);
}
},
mouseMove: function(mouse_x, mouse_y) {
hasMoved = true;
if(current_mode == "path") {
var line = getElem("path_stretch_line");
if (line) {
line.setAttribute("x2", mouse_x);
line.setAttribute("y2", mouse_y);
}
return;
}
// if we are dragging a point, let's move it
if (current_path_pt_drag != -1 && current_path) {
var old_path_pts = $.map(current_path_pts, function(n){return n/current_zoom;});
var diff_x = mouse_x - current_path_pts[current_path_pt*2];
var diff_y = mouse_y - current_path_pts[current_path_pt*2+1];
var rot = !!canvas.getRotationAngle(current_path);
if(rot) {
var m = canvas.getTransformList(current_path).getItem(0).matrix;
}
for(var i=0; i<selected_pts.length; i++) {
var sel_pt = selected_pts[i];
var sel_pt_x = current_path_pts[sel_pt*2] + diff_x;
var sel_pt_y = current_path_pts[sel_pt*2+1] + diff_y;
if(rot) {
// var pt = transformPoint(current_path_pts[sel_pt*2], current_path_pts[sel_pt*2+1], m);
// var dpt = transformPoint(diff_x, diff_y, m);
// sel_pt_x = pt.x + dpt.x;
// sel_pt_y = pt.y + dpt.y;
}
current_path_pt_drag = sel_pt;
updatePath(sel_pt_x, sel_pt_y, old_path_pts);
}
} else if (current_ctrl_pt_drag != -1 && current_path) {
// Moving the control point. Since only one segment is altered,
// we only need to do a pathSegList replace.
var data = current_ctrl_pt_drag.split('c'),
index = data[0]-0,
ctrl_num = data[1]-0,
pt_index,
pt_count = current_path_pts.length/2;
updateCurvedSegment(mouse_x, mouse_y, index, ctrl_num);
if(link_control_pts) {
if(ctrl_num == 1) {
ctrl_num = 2;
index--;
pt_index = index+1;
if(index < 0) {
index = pt_count - 2;
if(!is_closed) return;
}
} else {
ctrl_num = 1;
index++;
pt_index = index;
if(index >= pt_count - 1) {
index = 0;
if(!is_closed) return;
}
}
var pt = getPathPoint(pt_index, true),
new_x = pt[0] - (mouse_x - pt[0]),
new_y = pt[1] - (mouse_y - pt[1]);
updateCurvedSegment(new_x, new_y, index, ctrl_num, true);
}
} else {
var len = current_path_pts.length,
sel_pts = [];
selected_pts = [];
var rot = !!canvas.getRotationAngle(current_path);
if(rot) {
var tlist = canvas.getTransformList(current_path),
m = transformListToTransform(tlist).matrix;
}
if(is_closed) len -= 2;
for(var i=0; i<len; i+=2) {
var x = current_path_pts[i],
y = current_path_pts[i+1],
rbb = rubberBox.getBBox();
if(rot) {
var pt = transformPoint(x, y, m);
x = pt.x;
y = pt.y;
}
var pt_bb = {
x: x,
y: y,
width: 0,
height: 0
};
if (Utils.rectsIntersect(rbb, pt_bb)) {
sel_pts.push(i/2);
}
}
removeAllNodesFromSelection();
selectNode(sel_pts);
}
updateSegLines();
},
mouseUp: function(evt, element, mouse_x, mouse_y) {
var tempJustSelected = justSelected;
justSelected = null;
// Create mode
if(current_mode == "path") {
var x = mouse_x/current_zoom,
y = mouse_y/current_zoom,
stretchy = getElem("path_stretch_line");
if (!stretchy) {
stretchy = document.createElementNS(svgns, "line");
assignAttributes(stretchy, {
'id': "path_stretch_line",
'stroke': "#22C",
'stroke-width': "0.5"
});
stretchy = getElem("selectorParentGroup").appendChild(stretchy);
}
stretchy.setAttribute("display", "inline");
var keep = null;
// if pts array is empty, create path element with M at current point
if (current_path_pts.length == 0) {
current_path_pts.push(x);
current_path_pts.push(y);
d_attr = "M" + x + "," + y + " ";
addSvgElementFromJson({
"element": "path",
"attr": {
"d": d_attr,
"id": getNextId(),
"fill": cur_shape.fill,
"fill-opacity": cur_shape.fill_opacity,
"stroke": cur_shape.stroke,
"stroke-width": cur_shape.stroke_width,
"stroke-dasharray": cur_shape.stroke_style,
"stroke-opacity": cur_shape.stroke_opacity,
"opacity": cur_shape.opacity / 2,
"style": "pointer-events:inherit"
}
});
// set stretchy line to first point
assignAttributes(stretchy, {
'x1': mouse_x,
'y1': mouse_y,
'x2': mouse_x,
'y2': mouse_y
});
addPointGripToPath(mouse_x,mouse_y,0);
}
else {
// determine if we clicked on an existing point
var i = current_path_pts.length;
var FUZZ = 6/current_zoom;
var clickOnPoint = false;
while(i) {
i -= 2;
var px = current_path_pts[i], py = current_path_pts[i+1];
// found a matching point
if ( x >= (px-FUZZ) && x <= (px+FUZZ) && y >= (py-FUZZ) && y <= (py+FUZZ) ) {
clickOnPoint = true;
break;
}
}
// get path element that we are in the process of creating
var path = getElem(getId());
var len = current_path_pts.length;
// if we clicked on an existing point, then we are done this path, commit it
// (i,i+1) are the x,y that were clicked on
if (clickOnPoint) {
// if clicked on any other point but the first OR
// the first point was clicked on and there are less than 3 points
// then leave the path open
// otherwise, close the path
if (i == 0 && len >= 6) {
// Create end segment
var abs_x = current_path_pts[0];
var abs_y = current_path_pts[1];
d_attr += ['L',abs_x,',',abs_y,'z'].join('');
path.setAttribute("d", d_attr);
} else if(len < 3) {
keep = false;
return keep;
}
removeAllPointGripsFromPath();
// this will signal to commit the path
element = path;
current_path_pts = [];
started = false;
}
// else, create a new point, append to pts array, update path element
else {
var lastx = current_path_pts[len-2], lasty = current_path_pts[len-1];
// we store absolute values in our path points array for easy checking above
current_path_pts.push(x);
current_path_pts.push(y);
d_attr += "L" + round(x) + "," + round(y) + " ";
path.setAttribute("d", d_attr);
// set stretchy line to latest point
assignAttributes(stretchy, {
'x1': mouse_x,
'y1': mouse_y,
'x2': mouse_x,
'y2': mouse_y
});
addPointGripToPath(mouse_x,mouse_y,(current_path_pts.length/2 - 1));
}
keep = true;
}
return {
keep: keep,
element: element
}
}
// Edit mode
if (current_path_pt_drag != -1) {
var last_pt = current_path_pt_drag;
current_path_pt_drag = -1;
recalcRotatedPath();
if(hasMoved) {
endChanges(current_path_oldd, "Move path point(s)");
}
// If connected, last point should equal first
if(is_closed) {
current_path_pts[current_path_pts.length-2] = getPathPoint(0,true)[0];
current_path_pts[current_path_pts.length-1] = getPathPoint(0,true)[1];
}
if(evt.shiftKey) {
if(tempJustSelected != current_path_pt) {
removeNodeFromSelection();
}
// if($.inArray(last_pt, selected_pts) != -1) {
// removeNodeFromSelection(last_pt)
// } else {
// addNodeToSelection(last_pt)
// }
} else if(!hasMoved) {
selectNode(last_pt);
}
// make these changes undo-able
} // if (current_path_pt_drag != -1)
else if(current_ctrl_pt_drag != -1) {
current_ctrl_pt_drag = -1;
recalcRotatedPath();
endChanges(current_path_oldd, "Edit Path control point(s)");
}
else if(rubberBox && rubberBox.getAttribute('display') != 'none') {
// Done with multi-node-select
rubberBox.setAttribute("display", "none");
if(rubberBox.getAttribute('width') <= 2 && rubberBox.getAttribute('height') <= 2) {
pathActions.toSelectMode(evt.target);
}
// else, move back to select mode
} else {
pathActions.toSelectMode(evt.target);
}
hasMoved = false;
},
toEditMode: function(element) {
current_path = element;
is_closed = getD().substr(-1,1).toLowerCase() == 'z';
current_mode = "pathedit";
// This resets the pathedit selection in case it
// was a rotate that turned into a matrix
var angle = canvas.getRotationAngle(element);
if(!angle) setPointContainerTransform();
// recalculate current_path_pts
recalcPathPoints();
canvas.clearSelection();
// save the path's bbox
selectedBBoxes[0] = canvas.getBBox(current_path);
addAllPointGripsToPath();
selectNode(0);
// addAllPointGripsToPath(current_path_pts.length/2 - 1);
},
toSelectMode: function(elem) {
var selPath = (elem == current_path);
current_mode = "select";
removeAllPointGripsFromPath();
canvas.clearSelection();
pathActions.clear();
if(selPath) {
call("selected", [elem]);
canvas.addToSelection([elem], true);
}
},
select: function(target) {
if (current_path == target) {
pathActions.toEditMode(current_path);
current_mode = "pathedit";
} // going into pathedit mode
else {
current_path = target;
}
},
reorient: function() {
var elem = selectedElements[0];
if(!elem) return;
var angle = canvas.getRotationAngle(elem);
if(angle == 0) return;
var batchCmd = new BatchCommand("Reorient path");
var changes = {
d: elem.getAttribute('d'),
transform: elem.getAttribute('transform')
};
batchCmd.addSubCommand(new ChangeElementCommand(elem, changes));
canvas.clearSelection();
this.resetOrientation(elem);
addCommandToHistory(batchCmd);
current_path = elem;
setPointContainerTransform(""); // Maybe this should be in resetPointGrips?
resetPointGrips();
this.clear();
canvas.addToSelection([elem], true);
call("changed", selectedElements);
},
clear: function(remove) {
if(remove && current_mode == "path") {
var elem = getElem(getId());
if(elem) elem.parentNode.removeChild(elem);
}
removeAllPointGripsFromPath();
current_path_pts = [];
current_path_pt = -1;
current_path = null;
},
resetOrientation: function(path) {
if(path == null || path.nodeName != 'path') return false;
var tlist = canvas.getTransformList(path);
var m = transformListToTransform(tlist).matrix;
tlist.clear();
path.removeAttribute("transform");
var segList = path.pathSegList;
// Opera/win/non-EN throws an error here.
// TODO: Find out why!
try {
var len = segList.numberOfItems;
} catch(err) {
var fixed_d = pathActions.convertPath(path);
path.setAttribute('d', fixed_d);
segList = path.pathSegList;
var len = segList.numberOfItems;
}
for (var i = 0; i < len; ++i) {
var seg = segList.getItem(i);
var type = seg.pathSegType;
if(type == 1) continue;
var pts = [];
$.each(['',1,2], function(j, n) {
var x = seg['x'+n], y = seg['y'+n];
if(x && y) {
var pt = transformPoint(x, y, m);
pts.splice(pts.length, 0, pt.x, pt.y);
}
});
replacePathSeg(type, i, pts, path);
}
},
zoomChange: function() {
if(current_mode == "pathedit") {
resetPointGrips();
updateSegLines();
}
},
modeChange: function() {
// toss out half-drawn path
if (current_mode == "path" && current_path_pts.length > 0) {
var elem = getElem(getId());
elem.parentNode.removeChild(elem);
this.clear();
canvas.clearSelection();
started = false;
}
else if (current_mode == "pathedit") {
this.clear();
}
},
getNodePoint: function() {
var sel_pt = selected_pts.length ? selected_pts[0] : 0;
var pt = getPathPoint(sel_pt);
var list = current_path.pathSegList;
var segtype;
if(list.numberOfItems > sel_pt+1) {
segtype = list.getItem(sel_pt+1).pathSegType;
} else {
segtype = false;
}
return {
x: pt[0],
y: pt[1],
type: segtype
}
},
linkControlPoints: function(linkPoints) {
link_control_pts = linkPoints;
},
clonePathNode: function() {
var d = getD();
var i = selected_pts.length,
nums = [];
while(i--) {
var pt = selected_pts[i], list = current_path.pathSegList;
if(pt+1 >= list.numberOfItems) {
pt--;
}
var next_item = list.getItem(pt+1);
// Get point in between nodes
if(next_item.pathSegType % 2 == 0) { // even num, so abs
var cur_item = list.getItem(pt);
var new_x = (next_item.x + cur_item.x) / 2;
var new_y = (next_item.y + cur_item.y) / 2;
} else {
var new_x = next_item.x/2;
var new_y = next_item.y/2;
}
var seg = current_path.createSVGPathSegLinetoAbs(new_x, new_y);
if(support.pathInsertItemBefore) {
list.insertItemBefore(seg, pt+1);
} else {
var segList = current_path.pathSegList;
var len = segList.numberOfItems;
var arr = [];
for(var i=0; i<len; i++) {
var cur_seg = segList.getItem(i);
arr.push(cur_seg)
}
segList.clear();
for(var i=0; i<len; i++) {
if(i == pt+1) {
segList.appendItem(seg);
}
segList.appendItem(arr[i]);
}
}
var abs_x = (getPathPoint(pt)[0] + new_x) * current_zoom;
var abs_y = (getPathPoint(pt)[1] + new_y) * current_zoom;
var last_num = current_path_pts.length/2;
// Add new grip
addPointGripToPath(abs_x, abs_y, last_num);
// Update path_pts
current_path_pts.splice(pt*2 + 2, 0, abs_x, abs_y);
// TODO: This should select the new path points but breaks
// when doing several times seleting many nodes
nums.push(pt + i);
nums.push(pt + i + 1);
}
resetPointGrips();
removeAllNodesFromSelection();
addNodeToSelection(nums);
endChanges(d, "Clone path node(s)");
// current_path.setAttribute("d", convertToD(current_path.pathSegList));
},
deletePathNode: function() {
if(!pathActions.canDeleteNodes) return;
var len = selected_pts.length;
var d = getD();
while(len--) {
var pt = selected_pts[len];
var last_pt = current_path_pts.length/2 - 1;
var list = current_path.pathSegList;
var cur_item = list.getItem(pt);
if(pt == 0) {
var next_x = getPathPoint(1)[0];
var next_y = getPathPoint(1)[1];
// Make the next point be the "M" point
replacePathSeg(2, 1, [next_x, next_y]);
// Reposition last node
if(is_closed) {
var last_item = list.getItem(last_pt);
replacePathSeg(4, last_pt, [next_x, next_y]);
removeControlPointGrips(last_pt - 1);
current_path_pts.splice(last_pt*2, 2, next_x, next_y);
current_path_pts.splice(0, 2);
}
} else {
current_path_pts.splice(pt*2, 2);
}
removeNodeFromSelection(pt);
list.removeItem(pt);
}
resetPointGrips();
if(window.opera) { // Opera repaints incorrectly
var cp = $(current_path); cp.attr('d',cp.attr('d'));
}
if(pt == last_pt - (is_closed?1:0)) {
pt--;
}
selectNode(pt);
endChanges(d, "Delete path node(s)");
},
setPointContainerTransform: setPointContainerTransform,
smoothPolylineIntoPath: smoothPolylineIntoPath,
setSegType: function(new_type) {
var old_d = getD();
var i = selected_pts.length;
while(i--) {
var sel_pt = selected_pts[i];
var grip = $('#pathpointgrip_' + sel_pt);
var index = grip[0].id.split('_')[1] - 0;
var last_index = current_path_pts.length/2 - 1;
if(!is_closed && index == last_index) {
return; // Last point of unclosed path should do nothing
} else if(index >= last_index && is_closed) {
index = 0;
}
var next_index = index+1;
var cur_x = getPathPoint(index)[0];
var cur_y = getPathPoint(index)[1];
var next_x = getPathPoint(next_index)[0];
var next_y = getPathPoint(next_index)[1];
if(!new_type) { // double-click, so just toggle
var text = "Toggle Path Segment Type";
// Toggle segment to curve/straight line
var old_type = current_path.pathSegList.getItem(index+1).pathSegType;
new_type = (old_type == 6) ? 4 : 6;
} else {
new_type -= 0;
var text = "Change Path Segment Type";
}
var points;
var bb = current_path.getBBox();
var oldseg = current_path.pathSegList.getItem(next_index);
switch ( new_type ) {
case 6:
var diff_x = next_x - cur_x;
var diff_y = next_y - cur_y;
// get control points from straight line segment
var ct1_x = oldseg.c1_x || (cur_x + (diff_y/2));
var ct1_y = oldseg.c1_y || (cur_y - (diff_x/2));
var ct2_x = oldseg.c2_x || (next_x + (diff_y/2));
var ct2_y = oldseg.c2_y || (next_y - (diff_x/2));
points = [next_x,next_y, ct1_x,ct1_y, ct2_x,ct2_y];
break;
case 4:
points = [next_x,next_y];
removeControlPointGrips(index);
break;
}
replacePathSeg(new_type, next_index, points);
// if we changed to a straight line, store the old control points
var newseg = current_path.pathSegList.getItem(next_index);
if (newseg.pathSegType == 4 && oldseg.pathSegType == 6) {
newseg.c1_x = oldseg.x1;
newseg.c1_y = oldseg.y1;
newseg.c2_x = oldseg.x2;
newseg.c2_y = oldseg.y2;
}
}
addAllPointGripsToPath();
// recalculateDimensions(current_path);
updateSegLines();
recalcRotatedPath();
endChanges(old_d, text);
},
moveNode: function(attr, newValue) {
newValue *= current_zoom;
var num = (attr == 'x')?0:1;
var old_path_pts = $.map(current_path_pts, function(n){return n/current_zoom;});
var d = getD();
current_path_pts[current_path_pt*2 + num] = newValue-0;
current_path_pt_drag = current_path_pt;
updatePath(current_path_pts[current_path_pt*2], current_path_pts[current_path_pt*2 + 1], old_path_pts);
updateSegLines();
endChanges(d, "Move path point");
},
// Convert a path to one with only absolute or relative values
convertPath: function(path, toRel) {
var segList = path.pathSegList;
var len = segList.numberOfItems;
var curx = 0, cury = 0;
var d = "";
for (var i = 0; i < len; ++i) {
var seg = segList.getItem(i);
// if these properties are not in the segment, set them to zero
var x = seg.x || 0,
y = seg.y || 0,
x1 = seg.x1 || 0,
y1 = seg.y1 || 0,
x2 = seg.x2 || 0,
y2 = seg.y2 || 0;
var type = seg.pathSegType;
var letter = pathMap[type]['to'+(toRel?'Lower':'Upper')+'Case']();
var addToD = function(pnts, more, last) {
var str = '';
var more = more?' '+more.join(' '):'';
var last = last?shortFloat(last):'';
$.each(pnts, function(i, pnt) {
pnts[i] = shortFloat(pnt);
});
d += letter + pnts.join(' ') + more + last;
}
switch (type) {
case 1: // z,Z closepath (Z/z)
d += "z";
break;
case 12: // absolute horizontal line (H)
x -= curx;
case 13: // relative horizontal line (h)
if(toRel) {
curx += x;
} else {
x += curx;
curx = x;
}
addToD([[x]]);
break;
case 14: // absolute vertical line (V)
y -= cury;
case 15: // relative vertical line (v)
if(toRel) {
cury += y;
} else {
y += cury;
cury = y;
}
addToD([[y]]);
break;
case 2: // absolute move (M)
case 4: // absolute line (L)
case 18: // absolute smooth quad (T)
x -= curx;
y -= cury;
case 3: // relative move (m)
case 5: // relative line (l)
case 19: // relative smooth quad (t)
if(toRel) {
curx += x;
cury += y;
} else {
x += curx;
y += cury;
curx = x;
cury = y;
}
addToD([[x,y]]);
break;
case 6: // absolute cubic (C)
x -= curx; x1 -= curx; x2 -= curx;
y -= cury; y1 -= cury; y2 -= cury;
case 7: // relative cubic (c)
if(toRel) {
curx += x;
cury += y;
} else {
x += curx; x1 += curx; x2 += curx;
y += cury; y1 += cury; y2 += cury;
curx = x;
cury = y;
}
addToD([[x1,y1],[x2,y2],[x,y]]);
break;
case 8: // absolute quad (Q)
x -= curx; x1 -= curx;
y -= cury; y1 -= cury;
case 9: // relative quad (q)
if(toRel) {
curx += x;
cury += y;
} else {
x += curx; x1 += curx;
y += cury; y1 += cury;
curx = x;
cury = y;
}
addToD([[x1,y1],[x,y]]);
break;
case 10: // absolute elliptical arc (A)
x -= curx;
y -= cury;
case 11: // relative elliptical arc (a)
if(toRel) {
curx += x;
cury += y;
} else {
x += curx;
y += cury;
curx = x;
cury = y;
}
addToD([[seg.r1,seg.r2]], [
seg.angle,
(seg.largeArcFlag ? 1 : 0),
(seg.sweepFlag ? 1 : 0)
],[x,y]
);
break;
case 16: // absolute smooth cubic (S)
x -= curx; x2 -= curx;
y -= cury; y2 -= cury;
case 17: // relative smooth cubic (s)
if(toRel) {
curx += x;
cury += y;
} else {
x += curx; x2 += curx;
y += cury; y2 += cury;
curx = x;
cury = y;
}
addToD([[x2,y2],[x,y]]);
break;
} // switch on path segment type
} // for each segment
return d;
}
}
}();
pathActions.init();
this.pathActions = pathActions;
var shortFloat = function(val) {
var digits = save_options.round_digits;
if(!isNaN(val)) {
return Number(Number(val).toFixed(digits));
} else if($.isArray(val)) {
return shortFloat(val[0]) + ',' + shortFloat(val[1]);
}
}
// Convert an element to a path
this.convertToPath = function(elem, getBBox, angle) {
if(elem == null) {
var elems = selectedElements;
$.each(selectedElements, function(i, elem) {
if(elem) canvas.convertToPath(elem);
});
return;
}
if(!getBBox) {
var batchCmd = new BatchCommand("Convert element to Path");
}
var attrs = getBBox?{}:{
"fill": cur_shape.fill,
"fill-opacity": cur_shape.fill_opacity,
"stroke": cur_shape.stroke,
"stroke-width": cur_shape.stroke_width,
"stroke-dasharray": cur_shape.stroke_style,
"stroke-opacity": cur_shape.stroke_opacity,
"opacity": cur_shape.opacity,
"visibility":"hidden"
};
var path = addSvgElementFromJson({
"element": "path",
"attr": attrs
});
var eltrans = elem.getAttribute("transform");
if(eltrans) {
path.setAttribute("transform",eltrans);
}
var id = elem.id;
var parent = elem.parentNode;
if(elem.nextSibling) {
parent.insertBefore(path, elem);
} else {
parent.appendChild(path);
}
var d = '';
var joinSegs = function(segs) {
$.each(segs, function(j, seg) {
var l = seg[0], pts = seg[1];
d += l;
for(var i=0; i < pts.length; i+=2) {
d += (pts[i] +','+pts[i+1]) + ' ';
}
});
}
// Possibly the cubed root of 6, but 1.81 works best
var num = 1.81;
switch (elem.tagName) {
case 'ellipse':
case 'circle':
var a = $(elem).attr(['rx', 'ry', 'cx', 'cy']);
var cx = a.cx, cy = a.cy, rx = a.rx, ry = a.ry;
if(elem.tagName == 'circle') {
rx = ry = $(elem).attr('r');
}
joinSegs([
['M',[(cx-rx),(cy)]],
['C',[(cx-rx),(cy-ry/num), (cx-rx/num),(cy-ry), (cx),(cy-ry)]],
['C',[(cx+rx/num),(cy-ry), (cx+rx),(cy-ry/num), (cx+rx),(cy)]],
['C',[(cx+rx),(cy+ry/num), (cx+rx/num),(cy+ry), (cx),(cy+ry)]],
['C',[(cx-rx/num),(cy+ry), (cx-rx),(cy+ry/num), (cx-rx),(cy)]],
['Z',[]]
]);
break;
case 'path':
d = elem.getAttribute('d');
break;
case 'line':
var a = $(elem).attr(["x1", "y1", "x2", "y2"]);
d = "M"+a.x1+","+a.y1+"L"+a.x2+","+a.y2;
break;
case 'polyline':
case 'polygon':
d = "M" + elem.getAttribute('points');
break;
case 'rect':
var r = $(elem).attr(['rx', 'ry']);
var rx = r.rx, ry = r.ry;
var b = elem.getBBox();
var x = b.x, y = b.y, w = b.width, h = b.height;
var num = 4-num; // Why? Because!
if(!rx && !ry) {
// Regular rect
joinSegs([
['M',[x, y]],
['L',[x+w, y]],
['L',[x+w, y+h]],
['L',[x, y+h]],
['L',[x, y]],
['Z',[]]
]);
} else {
joinSegs([
['M',[x, y+ry]],
['C',[x,y+ry/num, x+rx/num,y, x+rx,y]],
['L',[x+w-rx, y]],
['C',[x+w-rx/num,y, x+w,y+ry/num, x+w,y+ry]],
['L',[x+w, y+h-ry]],
['C',[x+w, y+h-ry/num, x+w-rx/num,y+h, x+w-rx,y+h]],
['L',[x+rx, y+h]],
['C',[x+rx/num, y+h, x,y+h-ry/num, x,y+h-ry]],
['L',[x, y+ry]],
['Z',[]]
]);
}
break;
default:
path.parentNode.removeChild(path);
break;
}
if(d) {
path.setAttribute('d',d);
}
if(!getBBox) {
// Replace the current element with the converted one
// Reorient if it has a matrix
if(eltrans) {
var tlist = canvas.getTransformList(path);
if(hasMatrixTransform(tlist)) {
pathActions.resetOrientation(path);
}
}
batchCmd.addSubCommand(new RemoveElementCommand(elem, parent));
batchCmd.addSubCommand(new InsertElementCommand(path));
canvas.clearSelection();
elem.parentNode.removeChild(elem)
path.setAttribute('id', id);
path.removeAttribute("visibility");
canvas.addToSelection([path], true);
addCommandToHistory(batchCmd);
} else {
// Get the correct BBox of the new path, then discard it
pathActions.resetOrientation(path);
var bb = false;
try {
bb = path.getBBox();
} catch(e) {
// Firefox fails
}
path.parentNode.removeChild(path);
return bb;
}
}
// - in create mode, the element's opacity is set properly, we create an InsertElementCommand
// and store it on the Undo stack
// - in move/resize mode, the element's attributes which were affected by the move/resize are
// identified, a ChangeElementCommand is created and stored on the stack for those attrs
// this is done in when we recalculate the selected dimensions()
// public functions
// Group: Serialization
this.open = function() {
// Nothing by default, handled by optional widget/extension
};
// Function: save
// Serializes the current drawing into SVG XML text and returns it to the 'saved' handler.
// This function also includes the XML prolog. Clients of the SvgCanvas bind their save
// function to the 'saved' event.
//
// Returns:
// Nothing
this.save = function(opts) {
// remove the selected outline before serializing
this.clearSelection();
// Update save options if provided
if(opts) $.extend(save_options, opts);
save_options.apply = true;
// no need for doctype, see http://jwatt.org/svg/authoring/#doctype-declaration
var str = svgCanvasToString();
call("saved", str);
};
var walkTree = function(elem, cbFn){
if (elem && elem.nodeType == 1) {
cbFn(elem);
var i = elem.childNodes.length;
while (i--) {
walkTree(elem.childNodes.item(i), cbFn);
}
}
};
// Function: getSvgString
// Returns the current drawing as raw SVG XML text.
//
// Returns:
// The current drawing as raw SVG XML text.
this.getSvgString = function() {
save_options.apply = false;
return svgCanvasToString();
};
// Function: setSvgString
// This function sets the current drawing as the input SVG XML.
//
// Parameters:
// xmlString - The SVG as XML text.
//
// Returns:
// This function returns false if the set was unsuccessful, true otherwise.
this.setSvgString = function(xmlString) {
try {
// convert string into XML document
var newDoc = Utils.text2xml(xmlString);
// run it through our sanitizer to remove anything we do not support
sanitizeSvg(newDoc.documentElement);
var batchCmd = new BatchCommand("Change Source");
// remove old svg document
var oldzoom = svgroot.removeChild(svgcontent);
batchCmd.addSubCommand(new RemoveElementCommand(oldzoom, svgroot));
// set new svg document
svgcontent = svgroot.appendChild(svgdoc.importNode(newDoc.documentElement, true));
// change image href vals if possible
$(svgcontent).find('image').each(function() {
var image = this;
preventClickDefault(image);
var val = this.getAttributeNS(xlinkns, "href");
if(val.indexOf('data:') === 0) {
// Check if an SVG-edit data URI
var m = val.match(/svgedit_url=(.*?);/);
if(m) {
var url = decodeURIComponent(m[1]);
$(new Image()).load(function() {
image.setAttributeNS(xlinkns,'href',url);
}).attr('src',url);
}
}
// Add to encodableImages if it loads
canvas.embedImage(val);
});
// Fix XML for Opera/Win/Non-EN
if(!support.goodDecimals) {
canvas.fixOperaXML(svgcontent, newDoc.documentElement);
}
svgcontent.id= 'svgcontent';
// determine proper size
var w, h;
if (svgcontent.getAttribute("viewBox")) {
var vb = svgcontent.getAttribute("viewBox").split(' ');
w = vb[2];
h = vb[3];
}
// handle old content that doesn't have a viewBox
else {
w = svgcontent.getAttribute("width");
h = svgcontent.getAttribute("height");
// svgcontent.setAttribute("viewBox", ["0", "0", w, h].join(" "));
}
svgcontent.setAttribute('width', w);
svgcontent.setAttribute('height', h);
svgcontent.setAttribute('overflow', 'visible');
batchCmd.addSubCommand(new InsertElementCommand(svgcontent));
// update root to the correct size
var changes = {};
changes['width'] = svgcontent.getAttribute('width');
changes['height'] = svgcontent.getAttribute('height');
// svgroot.setAttribute('width', w);
// svgroot.setAttribute('height', h);
batchCmd.addSubCommand(new ChangeElementCommand(svgroot, changes));
// reset zoom
current_zoom = 1;
// identify layers
identifyLayers();
// reset transform lists
svgTransformLists = {};
canvas.clearSelection();
svgroot.appendChild(selectorManager.selectorParentGroup);
addCommandToHistory(batchCmd);
call("changed", [svgcontent]);
} catch(e) {
console.log(e);
return false;
}
return true;
};
// Layer API Functions
// Group: Layers
var identifyLayers = function() {
all_layers = [];
var numchildren = svgcontent.childNodes.length;
// loop through all children of svgcontent
var orphans = [], layernames = [];
for (var i = 0; i < numchildren; ++i) {
var child = svgcontent.childNodes.item(i);
// for each g, find its layer name
if (child && child.nodeType == 1) {
if (child.tagName == "g") {
var name = $("title",child).text();
// store layer and name in global variable
if (name) {
layernames.push(name);
all_layers.push( [name,child] );
current_layer = child;
walkTree(child, function(e){e.setAttribute("style", "pointer-events:inherit");});
current_layer.setAttribute("style", "pointer-events:none");
}
// if group did not have a name, it is an orphan
else {
orphans.push(child);
}
}
// if child has a bbox (i.e. not a <title> or <defs> element), then it is an orphan
else if(canvas.getBBox(child) && child.nodeName != 'defs') { // Opera returns a BBox for defs
var bb = canvas.getBBox(child);
orphans.push(child);
}
}
}
// create a new layer and add all the orphans to it
if (orphans.length > 0) {
var i = 1;
while ($.inArray(("Layer " + i), layernames) != -1) { i++; }
var newname = "Layer " + i;
current_layer = svgdoc.createElementNS(svgns, "g");
var layer_title = svgdoc.createElementNS(svgns, "title");
layer_title.textContent = newname;
current_layer.appendChild(layer_title);
for (var j = 0; j < orphans.length; ++j) {
current_layer.appendChild(orphans[j]);
}
current_layer = svgcontent.appendChild(current_layer);
all_layers.push( [newname, current_layer] );
}
walkTree(current_layer, function(e){e.setAttribute("style","pointer-events:inherit");});
current_layer.setAttribute("style","pointer-events:all");
};
// Function: createLayer
// Creates a new top-level layer in the drawing with the given name, sets the current layer
// to it, and then clears the selection This function then calls the 'changed' handler.
// This is an undoable action.
//
// Parameters:
// name - The given name
this.createLayer = function(name) {
var batchCmd = new BatchCommand("Create Layer");
var new_layer = svgdoc.createElementNS(svgns, "g");
var layer_title = svgdoc.createElementNS(svgns, "title");
layer_title.textContent = name;
new_layer.appendChild(layer_title);
new_layer = svgcontent.appendChild(new_layer);
batchCmd.addSubCommand(new InsertElementCommand(new_layer));
addCommandToHistory(batchCmd);
canvas.clearSelection();
identifyLayers();
canvas.setCurrentLayer(name);
call("changed", [new_layer]);
};
// Function: deleteCurrentLayer
// Deletes the current layer from the drawing and then clears the selection. This function
// then calls the 'changed' handler. This is an undoable action.
this.deleteCurrentLayer = function() {
if (current_layer && all_layers.length > 1) {
var batchCmd = new BatchCommand("Delete Layer");
// actually delete from the DOM and store in our Undo History
var parent = current_layer.parentNode;
batchCmd.addSubCommand(new RemoveElementCommand(current_layer, parent));
parent.removeChild(current_layer);
addCommandToHistory(batchCmd);
canvas.clearSelection();
identifyLayers();
canvas.setCurrentLayer(all_layers[all_layers.length-1][0]);
call("changed", [svgcontent]);
return true;
}
return false;
};
// Function: getNumLayers
// Returns the number of layers in the current drawing.
//
// Returns:
// The number of layers in the current drawing.
this.getNumLayers = function() {
return all_layers.length;
};
// Function: getLayer
// Returns the name of the ith layer. If the index is out of range, an empty string is returned.
//
// Parameters:
// i - the zero-based index of the layer you are querying.
//
// Returns:
// The name of the ith layer
this.getLayer = function(i) {
if (i >= 0 && i < canvas.getNumLayers()) {
return all_layers[i][0];
}
return "";
};
// Function: getCurrentLayer
// Returns the name of the currently selected layer. If an error occurs, an empty string
// is returned.
//
// Returns:
// The name of the currently active layer.
this.getCurrentLayer = function() {
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][1] == current_layer) {
return all_layers[i][0];
}
}
return "";
};
// Function: setCurrentLayer
// Sets the current layer. If the name is not a valid layer name, then this function returns
// false. Otherwise it returns true. This is not an undo-able action.
//
// Parameters:
// name - the name of the layer you want to switch to.
//
// Returns:
// true if the current layer was switched, otherwise false
this.setCurrentLayer = function(name) {
name = toXml(name);
for (var i = 0; i < all_layers.length; ++i) {
if (name == all_layers[i][0]) {
if (current_layer != all_layers[i][1]) {
canvas.clearSelection();
current_layer.setAttribute("style", "pointer-events:none");
current_layer = all_layers[i][1];
current_layer.setAttribute("style", "pointer-events:all");
}
return true;
}
}
return false;
};
// Function: renameCurrentLayer
// Renames the current layer. If the layer name is not valid (i.e. unique), then this function
// does nothing and returns false, otherwise it returns true. This is an undo-able action.
//
// Parameters:
// newname - the new name you want to give the current layer. This name must be unique
// among all layer names.
//
// Returns:
// true if the rename succeeded, false otherwise.
this.renameCurrentLayer = function(newname) {
if (current_layer) {
var oldLayer = current_layer;
// setCurrentLayer will return false if the name doesn't already exists
if (!canvas.setCurrentLayer(newname)) {
var batchCmd = new BatchCommand("Rename Layer");
// find the index of the layer
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][1] == oldLayer) break;
}
var oldname = all_layers[i][0];
all_layers[i][0] = toXml(newname);
// now change the underlying title element contents
var len = oldLayer.childNodes.length;
for (var i = 0; i < len; ++i) {
var child = oldLayer.childNodes.item(i);
// found the <title> element, now append all the
if (child && child.tagName == "title") {
// wipe out old name
while (child.firstChild) { child.removeChild(child.firstChild); }
child.textContent = newname;
batchCmd.addSubCommand(new ChangeElementCommand(child, {"#text":oldname}));
addCommandToHistory(batchCmd);
call("changed", [oldLayer]);
return true;
}
}
}
current_layer = oldLayer;
}
return false;
};
// Function: setCurrentLayerPosition
// Changes the position of the current layer to the new value. If the new index is not valid,
// this function does nothing and returns false, otherwise it returns true. This is an
// undo-able action.
//
// Parameters:
// newpos - The zero-based index of the new position of the layer. This should be between
// 0 and (number of layers - 1)
//
// Returns:
// true if the current layer position was changed, false otherwise.
this.setCurrentLayerPosition = function(newpos) {
if (current_layer && newpos >= 0 && newpos < all_layers.length) {
for (var oldpos = 0; oldpos < all_layers.length; ++oldpos) {
if (all_layers[oldpos][1] == current_layer) break;
}
// some unknown error condition (current_layer not in all_layers)
if (oldpos == all_layers.length) { return false; }
if (oldpos != newpos) {
// if our new position is below us, we need to insert before the node after newpos
var refLayer = null;
var oldNextSibling = current_layer.nextSibling;
if (newpos > oldpos ) {
if (newpos < all_layers.length-1) {
refLayer = all_layers[newpos+1][1];
}
}
// if our new position is above us, we need to insert before the node at newpos
else {
refLayer = all_layers[newpos][1];
}
svgcontent.insertBefore(current_layer, refLayer);
addCommandToHistory(new MoveElementCommand(current_layer, oldNextSibling, svgcontent));
identifyLayers();
canvas.setCurrentLayer(all_layers[newpos][0]);
return true;
}
}
return false;
};
// Function: getLayerVisibility
// Returns whether the layer is visible. If the layer name is not valid, then this function
// returns false.
//
// Parameters:
// layername - the name of the layer which you want to query.
//
// Returns:
// The visibility state of the layer, or false if the layer name was invalid.
this.getLayerVisibility = function(layername) {
// find the layer
var layer = null;
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][0] == layername) {
layer = all_layers[i][1];
break;
}
}
if (!layer) return false;
return (layer.getAttribute("display") != "none");
};
// Function: setLayerVisibility
// Sets the visibility of the layer. If the layer name is not valid, this function return
// false, otherwise it returns true. This is an undo-able action.
//
// Parameters:
// layername - the name of the layer to change the visibility
// bVisible - true/false, whether the layer should be visible
//
// Returns:
// true if the layer's visibility was set, false otherwise
this.setLayerVisibility = function(layername, bVisible) {
// find the layer
var layer = null;
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][0] == layername) {
layer = all_layers[i][1];
break;
}
}
if (!layer) return false;
var oldDisplay = layer.getAttribute("display");
if (!oldDisplay) oldDisplay = "inline";
layer.setAttribute("display", bVisible ? "inline" : "none");
addCommandToHistory(new ChangeElementCommand(layer, {"display":oldDisplay}, "Layer Visibility"));
if (layer == current_layer) {
canvas.clearSelection();
pathActions.clear();
}
// call("changed", [selected]);
return true;
};
// Function: moveSelectedToLayer
// Moves the selected elements to layername. If the name is not a valid layer name, then false
// is returned. Otherwise it returns true. This is an undo-able action.
//
// Parameters:
// layername - the name of the layer you want to which you want to move the selected elements
//
// Returns:
// true if the selected elements were moved to the layer, false otherwise.
this.moveSelectedToLayer = function(layername) {
// find the layer
var layer = null;
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][0] == layername) {
layer = all_layers[i][1];
break;
}
}
if (!layer) return false;
var batchCmd = new BatchCommand("Move Elements to Layer");
// loop for each selected element and move it
var selElems = selectedElements;
var i = selElems.length;
while (i--) {
var elem = selElems[i];
if (!elem) continue;
var oldNextSibling = elem.nextSibling;
// TODO: this is pretty brittle!
var oldLayer = elem.parentNode;
layer.appendChild(elem);
batchCmd.addSubCommand(new MoveElementCommand(elem, oldNextSibling, oldLayer));
}
addCommandToHistory(batchCmd);
return true;
};
// Function: getLayerOpacity
// Returns the opacity of the given layer. If the input name is not a layer, null is returned.
//
// Parameters:
// layername - name of the layer on which to get the opacity
//
// Returns:
// The opacity value of the given layer. This will be a value between 0.0 and 1.0, or null
// if layername is not a valid layer
this.getLayerOpacity = function(layername) {
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][0] == layername) {
var g = all_layers[i][1];
var opacity = g.getAttribute("opacity");
if (!opacity) {
opacity = "1.0";
}
return parseFloat(opacity);
}
}
return null;
};
// Function: setLayerOpacity
// Sets the opacity of the given layer. If the input name is not a layer, nothing happens.
// This is not an undo-able action. NOTE: this function exists solely to apply
// a highlighting/de-emphasis effect to a layer, when it is possible for a user to affect
// the opacity of a layer, we will need to allow this function to produce an undo-able action.
// If opacity is not a value between 0.0 and 1.0, then nothing happens.
//
// Parameters:
// layername - name of the layer on which to set the opacity
// opacity - a float value in the range 0.0-1.0
this.setLayerOpacity = function(layername, opacity) {
if (opacity < 0.0 || opacity > 1.0) return;
for (var i = 0; i < all_layers.length; ++i) {
if (all_layers[i][0] == layername) {
var g = all_layers[i][1];
g.setAttribute("opacity", opacity);
break;
}
}
};
// Function: selectAllInCurrentLayer
// Clears the selection, then adds all elements in the current layer to the selection.
// This function then fires the selected event.
this.selectAllInCurrentLayer = function() {
if (current_layer) {
canvas.clearSelection();
canvas.addToSelection($(current_layer).children());
current_mode = "select";
call("selected", selectedElements);
}
};
// Function: clear
// Clears the current document. This is not an undoable action.
this.clear = function() {
pathActions.clear();
// clear the svgcontent node
var nodes = svgcontent.childNodes;
var len = svgcontent.childNodes.length;
var i = 0;
this.clearSelection();
for(var rep = 0; rep < len; rep++){
if (nodes[i].nodeType == 1) { // element node
svgcontent.removeChild(nodes[i]);
} else {
i++;
}
}
// create empty first layer
all_layers = [];
canvas.createLayer("Layer 1");
// clear the undo stack
resetUndoStack();
// reset the selector manager
selectorManager.initGroup();
// reset the rubber band box
rubberBox = selectorManager.getRubberBandBox();
call("cleared");
};
this.linkControlPoints = function(linkPoints) {
pathActions.linkControlPoints(linkPoints);
}
this.getResolution = function() {
// var vb = svgcontent.getAttribute("viewBox").split(' ');
// return {'w':vb[2], 'h':vb[3], 'zoom': current_zoom};
return {
'w':svgcontent.getAttribute("width"),
'h':svgcontent.getAttribute("height"),
'zoom': current_zoom
};
};
this.getImageTitle = function() {
var childs = svgcontent.childNodes;
for (var i=0; i<childs.length; i++) {
if(childs[i].nodeName == 'title') {
return childs[i].textContent;
}
}
return '';
}
this.setImageTitle = function(newtitle) {
var childs = svgcontent.childNodes, doc_title = false, old_title = '';
var batchCmd = new BatchCommand("Change Image Title");
for (var i=0; i<childs.length; i++) {
if(childs[i].nodeName == 'title') {
doc_title = childs[i];
old_title = doc_title.textContent;
break;
}
}
if(!doc_title) {
doc_title = svgdoc.createElementNS(svgns, "title");
svgcontent.insertBefore(doc_title, svgcontent.firstChild);
}
if(newtitle.length) {
doc_title.textContent = newtitle;
} else {
// No title given, so element is not necessary
doc_title.parentNode.removeChild(doc_title);
}
batchCmd.addSubCommand(new ChangeElementCommand(doc_title, {'#text': old_title}));
addCommandToHistory(batchCmd);
}
this.getEditorNS = function(add) {
if(add) {
svgcontent.setAttribute('xmlns:se', se_ns);
}
return se_ns;
}
this.setResolution = function(x, y) {
var res = canvas.getResolution();
var w = res.w, h = res.h;
var batchCmd;
if(x == 'fit') {
// Get bounding box
var bbox = canvas.getStrokedBBox();
if(bbox) {
batchCmd = new BatchCommand("Fit Canvas to Content");
var visEls = canvas.getVisibleElements();
canvas.addToSelection(visEls);
var dx = [], dy = [];
$.each(visEls, function(i, item) {
dx.push(bbox.x*-1);
dy.push(bbox.y*-1);
});
var cmd = canvas.moveSelectedElements(dx, dy, true);
batchCmd.addSubCommand(cmd);
canvas.clearSelection();
x = Math.round(bbox.width);
y = Math.round(bbox.height);
} else {
return false;
}
}
if (x != w || y != h) {
var handle = svgroot.suspendRedraw(1000);
if(!batchCmd) {
batchCmd = new BatchCommand("Change Image Dimensions");
}
svgcontent.setAttribute('width', x);
svgcontent.setAttribute('height', y);
batchCmd.addSubCommand(new ChangeElementCommand(svgcontent, {"width":w, "height":h}));
svgcontent.setAttribute("viewBox", [0, 0, x/current_zoom, y/current_zoom].join(' '));
batchCmd.addSubCommand(new ChangeElementCommand(svgcontent, {"viewBox": ["0 0", w, h].join(' ')}));
addCommandToHistory(batchCmd);
svgroot.unsuspendRedraw(handle);
call("changed", [svgcontent]);
}
return true;
};
this.getOffset = function() {
return $(svgcontent).attr(['x', 'y']);
}
this.setBBoxZoom = function(val, editor_w, editor_h) {
var spacer = .85;
var bb;
var calcZoom = function(bb) {
if(!bb) return false;
var w_zoom = Math.round((editor_w / bb.width)*100 * spacer)/100;
var h_zoom = Math.round((editor_h / bb.height)*100 * spacer)/100;
var zoomlevel = Math.min(w_zoom,h_zoom);
canvas.setZoom(zoomlevel);
return {'zoom': zoomlevel, 'bbox': bb};
}
if(typeof val == 'object') {
bb = val;
if(bb.width == 0 || bb.height == 0) {
var newzoom = bb.zoom?bb.zoom:current_zoom * bb.factor;
canvas.setZoom(newzoom);
return {'zoom': current_zoom, 'bbox': bb};
}
return calcZoom(bb);
}
switch (val) {
case 'selection':
if(!selectedElements[0]) return;
var sel_elems = $.map(selectedElements, function(n){ if(n) return n; });
bb = canvas.getStrokedBBox(sel_elems);
break;
case 'canvas':
var res = canvas.getResolution();
spacer = .95;
bb = {width:res.w, height:res.h ,x:0, y:0};
break;
case 'content':
bb = canvas.getStrokedBBox();
break;
case 'layer':
bb = canvas.getStrokedBBox(canvas.getVisibleElements(current_layer));
break;
default:
return;
}
return calcZoom(bb);
}
this.setZoom = function(zoomlevel) {
var res = canvas.getResolution();
svgcontent.setAttribute("viewBox", "0 0 " + res.w/zoomlevel + " " + res.h/zoomlevel);
current_zoom = zoomlevel;
$.each(selectedElements, function(i, elem) {
if(!elem) return;
selectorManager.requestSelector(elem).resize();
});
pathActions.zoomChange();
}
this.getMode = function() {
return current_mode;
};
this.setMode = function(name) {
pathActions.modeChange();
cur_properties = (selectedElements[0] && selectedElements[0].nodeName == 'text') ? cur_text : cur_shape;
current_mode = name;
};
this.getStrokeColor = function() {
return cur_properties.stroke;
};
// TODO: rewrite setFillColor(), setStrokeColor(), setStrokeWidth(), setStrokeStyle()
// to use a common function?
this.setStrokeColor = function(val,preventUndo) {
cur_shape.stroke = val;
cur_properties.stroke_paint = {type:"solidColor"};
var elems = [];
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (elem) {
if (elem.tagName == "g")
walkTree(elem, function(e){if(e.nodeName!="g") elems.push(e);});
else
elems.push(elem);
}
}
if (elems.length > 0) {
if (!preventUndo) {
this.changeSelectedAttribute("stroke", val, elems);
call("changed", elems);
} else
this.changeSelectedAttributeNoUndo("stroke", val, elems);
}
};
this.getFillColor = function() {
return cur_properties.fill;
};
this.setFillColor = function(val,preventUndo) {
cur_properties.fill = val;
cur_properties.fill_paint = {type:"solidColor"};
// take out any path/line elements when setting fill
// add all descendants of groups (but remove groups)
var elems = [];
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (elem) {
if (elem.tagName == "g")
walkTree(elem, function(e){if(e.nodeName!="g") elems.push(e);});
else if (elem.tagName != "polyline" && elem.tagName != "line")
elems.push(elem);
}
}
if (elems.length > 0) {
if (!preventUndo) {
this.changeSelectedAttribute("fill", val, elems);
call("changed", elems);
} else
this.changeSelectedAttributeNoUndo("fill", val, elems);
}
};
var findDefs = function() {
var defs = svgcontent.getElementsByTagNameNS(svgns, "defs");
if (defs.length > 0) {
defs = defs[0];
}
else {
// first child is a comment, so call nextSibling
defs = svgcontent.insertBefore( svgdoc.createElementNS(svgns, "defs" ), svgcontent.firstChild.nextSibling);
}
return defs;
};
var addGradient = function() {
$.each(['stroke','fill'],function(i,type) {
if(!cur_properties[type + '_paint'] || cur_properties[type + '_paint'].type == "solidColor") return;
var grad = canvas[type + 'Grad'];
// find out if there is a duplicate gradient already in the defs
var duplicate_grad = findDuplicateGradient(grad);
var defs = findDefs();
// no duplicate found, so import gradient into defs
if (!duplicate_grad) {
var orig_grad = grad;
grad = defs.appendChild( svgdoc.importNode(grad, true) );
canvas.fixOperaXML(grad, orig_grad);
// get next id and set it on the grad
grad.id = getNextId();
}
else { // use existing gradient
grad = duplicate_grad;
}
var functype = type=='fill'?'Fill':'Stroke';
canvas['set'+ functype +'Color']("url(#" + grad.id + ")");
});
}
var findDuplicateGradient = function(grad) {
var defs = findDefs();
var existing_grads = defs.getElementsByTagNameNS(svgns, "linearGradient");
var i = existing_grads.length;
while (i--) {
var og = existing_grads.item(i);
if (grad.getAttribute('x1') != og.getAttribute('x1') ||
grad.getAttribute('y1') != og.getAttribute('y1') ||
grad.getAttribute('x2') != og.getAttribute('x2') ||
grad.getAttribute('y2') != og.getAttribute('y2'))
{
continue;
}
// else could be a duplicate, iterate through stops
var stops = grad.getElementsByTagNameNS(svgns, "stop");
var ostops = og.getElementsByTagNameNS(svgns, "stop");
if (stops.length != ostops.length) {
continue;
}
var j = stops.length;
while(j--) {
var stop = stops.item(j);
var ostop = ostops.item(j);
if (stop.getAttribute('offset') != ostop.getAttribute('offset') ||
stop.getAttribute('stop-opacity') != ostop.getAttribute('stop-opacity') ||
stop.getAttribute('stop-color') != ostop.getAttribute('stop-color'))
{
break;
}
}
if (j == -1) {
return og;
}
} // for each gradient in defs
return null;
};
// Group: Fill and Stroke
this.setStrokePaint = function(p, addGrad) {
// make a copy
var p = new $.jGraduate.Paint(p);
this.setStrokeOpacity(p.alpha/100);
// now set the current paint object
cur_properties.stroke_paint = p;
if (p.type == "solidColor") {
this.setStrokeColor(p.solidColor != "none" ? "#"+p.solidColor : "none");
}
else if(p.type == "linearGradient") {
canvas.strokeGrad = p.linearGradient;
if(addGrad) addGradient();
}
else {
// console.log("none!");
}
};
this.setFillPaint = function(p, addGrad) {
// make a copy
var p = new $.jGraduate.Paint(p);
this.setFillOpacity(p.alpha/100, true);
// now set the current paint object
cur_properties.fill_paint = p;
if (p.type == "solidColor") {
this.setFillColor(p.solidColor != "none" ? "#"+p.solidColor : "none");
}
else if(p.type == "linearGradient") {
canvas.fillGrad = p.linearGradient;
if(addGrad) addGradient();
}
else {
// console.log("none!");
}
};
this.getStrokeWidth = function() {
return cur_properties.stroke_width;
};
// When attempting to set a line's width to 0, change it to 1 instead
this.setStrokeWidth = function(val) {
if(val == 0 && $.inArray(current_mode, ['line', 'path']) != -1) {
canvas.setStrokeWidth(1);
return;
}
cur_properties.stroke_width = val;
var elems = [];
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (elem) {
if (elem.tagName == "g")
walkTree(elem, function(e){if(e.nodeName!="g") elems.push(e);});
else
elems.push(elem);
}
}
if (elems.length > 0) {
this.changeSelectedAttribute("stroke-width", val, elems);
}
};
this.getStrokeStyle = function() {
return cur_shape.stroke_style;
};
this.setStrokeStyle = function(val) {
cur_shape.stroke_style = val;
var elems = [];
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (elem) {
if (elem.tagName == "g")
walkTree(elem, function(e){if(e.nodeName!="g") elems.push(e);});
else
elems.push(elem);
}
}
if (elems.length > 0) {
this.changeSelectedAttribute("stroke-dasharray", val, elems);
}
};
this.getOpacity = function() {
return cur_shape.opacity;
};
this.setOpacity = function(val) {
cur_shape.opacity = val;
this.changeSelectedAttribute("opacity", val);
};
this.getFillOpacity = function() {
return cur_shape.fill_opacity;
};
this.setFillOpacity = function(val, preventUndo) {
cur_shape.fill_opacity = val;
if (!preventUndo)
this.changeSelectedAttribute("fill-opacity", val);
else
this.changeSelectedAttributeNoUndo("fill-opacity", val);
};
this.getStrokeOpacity = function() {
return cur_shape.stroke_opacity;
};
this.setStrokeOpacity = function(val, preventUndo) {
cur_shape.stroke_opacity = val;
if (!preventUndo)
this.changeSelectedAttribute("stroke-opacity", val);
else
this.changeSelectedAttributeNoUndo("stroke-opacity", val);
};
// returns an object that behaves like a SVGTransformList
this.getTransformList = function(elem) {
// Opera is included here because Opera/Win/Non-EN seems to change
// transformlist float vals to use a comma rather than a period.
if (isWebkit || !support.goodDecimals) {
var id = elem.id;
if(!id) {
// Get unique ID for temporary element
id = 'temp';
}
var t = svgTransformLists[id];
if (!t || id == 'temp') {
svgTransformLists[id] = new SVGEditTransformList(elem);
svgTransformLists[id]._init();
t = svgTransformLists[id];
}
return t;
}
else if (elem.transform) {
return elem.transform.baseVal;
}
return null;
};
this.getBBox = function(elem) {
var selected = elem || selectedElements[0];
if (elem.nodeType != 1) return null;
var ret = null;
if(elem.nodeName == 'text' && selected.textContent == '') {
selected.textContent = 'a'; // Some character needed for the selector to use.
ret = selected.getBBox();
selected.textContent = '';
} else if (elem.nodeName == 'g' && isOpera) {
// deal with an opera bug here
// the bbox on a 'g' is not correct if the elements inside have been moved
// so we create a new g, add all the children to it, add it to the DOM, get its bbox
// then put all the children back on the old g and remove the new g
// (this means we make no changes to the DOM, which saves us a lot of headache at
// the cost of performance)
ret = selected.getBBox();
var newg = document.createElementNS(svgns, "g");
while (selected.firstChild) { newg.appendChild(selected.firstChild); }
var i = selected.attributes.length;
while(i--) { newg.setAttributeNode(selected.attributes.item(i).cloneNode(true)); }
selected.parentNode.appendChild(newg);
ret = newg.getBBox();
while (newg.firstChild) { selected.appendChild(newg.firstChild); }
selected.parentNode.removeChild(newg);
} else if(elem.nodeName == 'path' && isWebkit) {
ret = getPathBBox(selected);
} else if(elem.nodeName == 'use' && !isWebkit) {
ret = selected.getBBox();
ret.x += parseFloat(selected.getAttribute('x'));
ret.y += parseFloat(selected.getAttribute('y'));
} else if(elem.nodeName == 'foreignObject') {
ret = selected.getBBox();
ret.x += parseFloat(selected.getAttribute('x'));
ret.y += parseFloat(selected.getAttribute('y'));
} else {
try { ret = selected.getBBox(); }
catch(e) { ret = null; }
}
// get the bounding box from the DOM (which is in that element's coordinate system)
return ret;
};
// we get the rotation angle in the tlist
this.getRotationAngle = function(elem, to_rad) {
var selected = elem || selectedElements[0];
// find the rotation transform (if any) and set it
var tlist = canvas.getTransformList(selected);
if(!tlist) return 0; // <svg> elements have no tlist
var N = tlist.numberOfItems;
for (var i = 0; i < N; ++i) {
var xform = tlist.getItem(i);
if (xform.type == 4) {
return to_rad ? xform.angle * Math.PI / 180.0 : xform.angle;
}
}
return 0.0;
};
// this should:
// - remove any old rotations if present
// - prepend a new rotation at the transformed center
this.setRotationAngle = function(val,preventUndo) {
// ensure val is the proper type
val = parseFloat(val);
var elem = selectedElements[0];
var oldTransform = elem.getAttribute("transform");
var bbox = canvas.getBBox(elem);
var cx = bbox.x+bbox.width/2, cy = bbox.y+bbox.height/2;
var tlist = canvas.getTransformList(elem);
// only remove the real rotational transform if present (i.e. at index=0)
if (tlist.numberOfItems > 0) {
var xform = tlist.getItem(0);
if (xform.type == 4) {
tlist.removeItem(0);
}
}
// find R_nc and insert it
if (val != 0) {
var center = transformPoint(cx,cy,transformListToTransform(tlist).matrix);
var R_nc = svgroot.createSVGTransform();
R_nc.setRotate(val, center.x, center.y);
tlist.insertItemBefore(R_nc,0);
}
else if (tlist.numberOfItems == 0) {
elem.removeAttribute("transform");
}
if (!preventUndo) {
// we need to undo it, then redo it so it can be undo-able! :)
// TODO: figure out how to make changes to transform list undo-able cross-browser?
var newTransform = elem.getAttribute("transform");
elem.setAttribute("transform", oldTransform);
this.changeSelectedAttribute("transform",newTransform,selectedElements);
}
var pointGripContainer = getElem("pathpointgrip_container");
if(elem.nodeName == "path" && pointGripContainer) {
pathActions.setPointContainerTransform(elem.getAttribute("transform"));
}
var selector = selectorManager.requestSelector(selectedElements[0]);
selector.resize();
selector.updateGripCursors(val);
};
this.each = function(cb) {
$(svgroot).children().each(cb);
};
this.bind = function(event, f) {
var old = events[event];
events[event] = f;
return old;
};
this.setIdPrefix = function(p) {
idprefix = p;
};
this.getBold = function() {
// should only have one element selected
var selected = selectedElements[0];
if (selected != null && selected.tagName == "text" &&
selectedElements[1] == null)
{
return (selected.getAttribute("font-weight") == "bold");
}
return false;
};
this.setBold = function(b) {
var selected = selectedElements[0];
if (selected != null && selected.tagName == "text" &&
selectedElements[1] == null)
{
this.changeSelectedAttribute("font-weight", b ? "bold" : "normal");
}
};
this.getItalic = function() {
var selected = selectedElements[0];
if (selected != null && selected.tagName == "text" &&
selectedElements[1] == null)
{
return (selected.getAttribute("font-style") == "italic");
}
return false;
};
this.setItalic = function(i) {
var selected = selectedElements[0];
if (selected != null && selected.tagName == "text" &&
selectedElements[1] == null)
{
this.changeSelectedAttribute("font-style", i ? "italic" : "normal");
}
};
this.getFontFamily = function() {
return cur_text.font_family;
};
this.setFontFamily = function(val) {
cur_text.font_family = val;
this.changeSelectedAttribute("font-family", val);
};
this.getFontSize = function() {
return cur_text.font_size;
};
this.setFontSize = function(val) {
cur_text.font_size = val;
this.changeSelectedAttribute("font-size", val);
};
this.getText = function() {
var selected = selectedElements[0];
if (selected == null) { return ""; }
return selected.textContent;
};
this.setTextContent = function(val) {
this.changeSelectedAttribute("#text", val);
};
this.setImageURL = function(val) {
svgCanvas.changeSelectedAttribute("#href", val);
};
this.setRectRadius = function(val) {
var selected = selectedElements[0];
if (selected != null && selected.tagName == "rect") {
var r = selected.getAttribute("rx");
if (r != val) {
selected.setAttribute("rx", val);
selected.setAttribute("ry", val);
addCommandToHistory(new ChangeElementCommand(selected, {"rx":r, "ry":r}, "Radius"));
call("changed", [selected]);
}
}
};
this.setSegType = function(new_type) {
pathActions.setSegType(new_type);
}
var ffClone = function(elem) {
// Hack for Firefox bugs where text element features aren't updated
if(navigator.userAgent.indexOf('Gecko/') == -1) return elem;
var clone = elem.cloneNode(true)
elem.parentNode.insertBefore(clone, elem);
elem.parentNode.removeChild(elem);
selectorManager.releaseSelector(elem);
selectedElements[0] = clone;
selectorManager.requestSelector(clone).showGrips(true);
return clone;
}
// New functions for refactoring of Undo/Redo
// this is the stack that stores the original values, the elements and
// the attribute name for begin/finish
var undoChangeStackPointer = -1;
var undoableChangeStack = [];
// This function tells the canvas to remember the old values of the
// attrName attribute for each element sent in. The elements and values
// are stored on a stack, so the next call to finishUndoableChange() will
// pop the elements and old values off the stack, gets the current values
// from the DOM and uses all of these to construct the undo-able command.
this.beginUndoableChange = function(attrName, elems) {
var p = ++undoChangeStackPointer;
var i = elems.length;
var oldValues = new Array(i), elements = new Array(i);
while (i--) {
var elem = elems[i];
if (elem == null) continue;
elements[i] = elem;
oldValues[i] = elem.getAttribute(attrName);
}
undoableChangeStack[p] = {'attrName': attrName,
'oldValues': oldValues,
'elements': elements};
};
// This function makes the changes to the elements
this.changeSelectedAttributeNoUndo = function(attr, newValue, elems) {
var handle = svgroot.suspendRedraw(1000);
if(current_mode == 'pathedit') {
// Editing node
pathActions.moveNode(attr, newValue);
}
var elems = elems || selectedElements;
var i = elems.length;
while (i--) {
var elem = elems[i];
if (elem == null) continue;
// Set x,y vals on elements that don't have them
if((attr == 'x' || attr == 'y') && $.inArray(elem.tagName, ['g', 'polyline', 'path']) != -1) {
var bbox = canvas.getStrokedBBox([elem]);
var diff_x = attr == 'x' ? newValue - bbox.x : 0;
var diff_y = attr == 'y' ? newValue - bbox.y : 0;
canvas.moveSelectedElements(diff_x*current_zoom, diff_y*current_zoom, true);
continue;
}
// only allow the transform/opacity attribute to change on <g> elements, slightly hacky
if (elem.tagName == "g" && (attr != "transform" && attr != "opacity")) continue;
var oldval = attr == "#text" ? elem.textContent : elem.getAttribute(attr);
if (oldval == null) oldval = "";
if (oldval != String(newValue)) {
if (attr == "#text") {
var old_w = canvas.getBBox(elem).width;
elem.textContent = newValue;
elem = ffClone(elem);
// Hoped to solve the issue of moving text with text-anchor="start",
// but this doesn't actually fix it. Hopefully on the right track, though. -Fyrd
// var box=canvas.getBBox(elem), left=box.x, top=box.y, width=box.width,
// height=box.height, dx = width - old_w, dy=0;
// var angle = canvas.getRotationAngle(elem, true);
// if (angle) {
// var r = Math.sqrt( dx*dx + dy*dy );
// var theta = Math.atan2(dy,dx) - angle;
// dx = r * Math.cos(theta);
// dy = r * Math.sin(theta);
//
// elem.setAttribute('x', elem.getAttribute('x')-dx);
// elem.setAttribute('y', elem.getAttribute('y')-dy);
// }
} else if (attr == "#href") {
elem.setAttributeNS(xlinkns, "href", newValue);
}
else elem.setAttribute(attr, newValue);
if (i==0)
selectedBBoxes[i] = this.getBBox(elem);
// Use the Firefox ffClone hack for text elements with gradients or
// where other text attributes are changed.
if(elem.nodeName == 'text') {
if((newValue+'').indexOf('url') == 0 || $.inArray(attr, ['font-size','font-family','x','y']) != -1) {
elem = ffClone(elem);
}
}
// Timeout needed for Opera & Firefox
// codedread: it is now possible for this function to be called with elements
// that are not in the selectedElements array, we need to only request a
// selector if the element is in that array
if ($.inArray(elem, selectedElements) != -1) {
setTimeout(function() {
// Due to element replacement, this element may no longer
// be part of the DOM
if(!elem.parentNode) return;
selectorManager.requestSelector(elem).resize();
},0);
}
// if this element was rotated, and we changed the position of this element
// we need to update the rotational transform attribute
var angle = canvas.getRotationAngle(elem);
if (angle != 0 && attr != "transform") {
var tlist = canvas.getTransformList(elem);
var n = tlist.numberOfItems;
while (n--) {
var xform = tlist.getItem(n);
if (xform.type == 4) {
// remove old rotate
tlist.removeItem(n);
var box = canvas.getBBox(elem);
var center = transformPoint(box.x+box.width/2, box.y+box.height/2, transformListToTransform(tlist).matrix);
var cx = center.x,
cy = center.y;
var newrot = svgroot.createSVGTransform();
newrot.setRotate(angle, cx, cy);
tlist.insertItemBefore(newrot, n);
break;
}
}
}
} // if oldValue != newValue
} // for each elem
svgroot.unsuspendRedraw(handle);
};
// This function returns a BatchCommand object which summarizes the
// change since beginUndoableChange was called. The command can then
// be added to the command history
this.finishUndoableChange = function() {
var p = undoChangeStackPointer--;
var changeset = undoableChangeStack[p];
var i = changeset['elements'].length;
var attrName = changeset['attrName'];
var batchCmd = new BatchCommand("Change " + attrName);
while (i--) {
var elem = changeset['elements'][i];
if (elem == null) continue;
var changes = {};
changes[attrName] = changeset['oldValues'][i];
if (changes[attrName] != elem.getAttribute(attrName)) {
batchCmd.addSubCommand(new ChangeElementCommand(elem, changes, attrName));
}
}
undoableChangeStack[p] = null;
return batchCmd;
};
// If you want to change all selectedElements, ignore the elems argument.
// If you want to change only a subset of selectedElements, then send the
// subset to this function in the elems argument.
this.changeSelectedAttribute = function(attr, val, elems) {
var elems = elems || selectedElements;
canvas.beginUndoableChange(attr, elems);
var i = elems.length;
canvas.changeSelectedAttributeNoUndo(attr, val, elems);
var batchCmd = canvas.finishUndoableChange();
if (!batchCmd.isEmpty()) {
addCommandToHistory(batchCmd);
}
};
this.deleteSelectedElements = function() {
var batchCmd = new BatchCommand("Delete Elements");
var len = selectedElements.length;
var selectedCopy = []; //selectedElements is being deleted
for (var i = 0; i < len; ++i) {
var selected = selectedElements[i];
if (selected == null) break;
var parent = selected.parentNode;
var t = selected;
// this will unselect the element and remove the selectedOutline
selectorManager.releaseSelector(t);
var elem = parent.removeChild(t);
selectedCopy.push(selected) //for the copy
selectedElements[i] = null;
batchCmd.addSubCommand(new RemoveElementCommand(elem, parent));
}
if (!batchCmd.isEmpty()) addCommandToHistory(batchCmd);
call("changed", selectedCopy);
canvas.clearSelection();
};
this.groupSelectedElements = function() {
var batchCmd = new BatchCommand("Group Elements");
// create and insert the group element
var g = addSvgElementFromJson({
"element": "g",
"attr": {
"id": getNextId()
}
});
batchCmd.addSubCommand(new InsertElementCommand(g));
// now move all children into the group
var i = selectedElements.length;
while (i--) {
var elem = selectedElements[i];
if (elem == null) continue;
var oldNextSibling = elem.nextSibling;
var oldParent = elem.parentNode;
g.appendChild(elem);
batchCmd.addSubCommand(new MoveElementCommand(elem, oldNextSibling, oldParent));
}
if (!batchCmd.isEmpty()) addCommandToHistory(batchCmd);
// update selection
canvas.clearSelection();
canvas.addToSelection([g], true);
};
this.ungroupSelectedElement = function() {
var g = selectedElements[0];
if (g.tagName == "g") {
var batchCmd = new BatchCommand("Ungroup Elements");
var parent = g.parentNode;
var anchor = g.previousSibling;
var children = new Array(g.childNodes.length);
var xform = g.getAttribute("transform");
// get consolidated matrix
var glist = canvas.getTransformList(g);
var m = transformListToTransform(glist).matrix;
// TODO: get all fill/stroke properties from the group that we are about to destroy
// "fill", "fill-opacity", "fill-rule", "stroke", "stroke-dasharray", "stroke-dashoffset",
// "stroke-linecap", "stroke-linejoin", "stroke-miterlimit", "stroke-opacity",
// "stroke-width"
// and then for each child, if they do not have the attribute (or the value is 'inherit')
// then set the child's attribute
// TODO: get the group's opacity and propagate it down to the children (multiply it
// by the child's opacity (or 1.0)
var i = 0;
var gangle = canvas.getRotationAngle(g);
while (g.firstChild) {
var elem = g.firstChild;
var oldNextSibling = elem.nextSibling;
var oldParent = elem.parentNode;
children[i++] = elem = parent.insertBefore(elem, anchor);
batchCmd.addSubCommand(new MoveElementCommand(elem, oldNextSibling, oldParent));
var chtlist = canvas.getTransformList(elem);
if (glist.numberOfItems) {
// TODO: if the group's transform is just a rotate, we can always transfer the
// rotate() down to the children (collapsing consecutive rotates and factoring
// out any translates)
if (gangle && glist.numberOfItems == 1) {
// [Rg] [Rc] [Mc]
// we want [Tr] [Rc2] [Mc] where:
// - [Rc2] is at the child's current center but has the
// sum of the group and child's rotation angles
// - [Tr] is the equivalent translation that this child
// undergoes if the group wasn't there
// [Tr] = [Rg] [Rc] [Rc2_inv]
// get group's rotation matrix (Rg)
var rgm = glist.getItem(0).matrix;
// get child's rotation matrix (Rc)
var rcm = svgroot.createSVGMatrix();
var cangle = canvas.getRotationAngle(elem);
if (cangle) {
rcm = chtlist.getItem(0).matrix;
}
// get child's old center of rotation
var cbox = canvas.getBBox(elem);
var ceqm = transformListToTransform(chtlist).matrix;
var coldc = transformPoint(cbox.x+cbox.width/2, cbox.y+cbox.height/2,ceqm);
// sum group and child's angles
var sangle = gangle + cangle;
// get child's rotation at the old center (Rc2_inv)
var r2 = svgroot.createSVGTransform();
r2.setRotate(sangle, coldc.x, coldc.y);
// calculate equivalent translate
var trm = matrixMultiply(rgm, rcm, r2.matrix.inverse());
// set up tlist
if (cangle) {
chtlist.removeItem(0);
}
if (sangle) {
chtlist.insertItemBefore(r2, 0);
}
if (trm.e || trm.f) {
var tr = svgroot.createSVGTransform();
tr.setTranslate(trm.e, trm.f);
chtlist.insertItemBefore(tr, 0);
}
}
else { // more complicated than just a rotate
// transfer the group's transform down to each child and then
// call recalculateDimensions()
var oldxform = elem.getAttribute("transform");
var changes = {};
changes["transform"] = oldxform ? oldxform : "";
var newxform = svgroot.createSVGTransform();
// [ gm ] [ chm ] = [ chm ] [ gm' ]
// [ gm' ] = [ chm_inv ] [ gm ] [ chm ]
var chm = transformListToTransform(chtlist).matrix,
chm_inv = chm.inverse();
var gm = matrixMultiply( chm_inv, m, chm );
newxform.setMatrix(gm);
chtlist.appendItem(newxform);
}
batchCmd.addSubCommand(recalculateDimensions(elem));
}
}
// remove transform and make it undo-able
if (xform) {
var changes = {};
changes["transform"] = xform;
g.setAttribute("transform", "");
g.removeAttribute("transform");
batchCmd.addSubCommand(new ChangeElementCommand(g, changes));
}
// remove the group from the selection
canvas.clearSelection();
// delete the group element (but make undo-able)
g = parent.removeChild(g);
batchCmd.addSubCommand(new RemoveElementCommand(g, parent));
if (!batchCmd.isEmpty()) addCommandToHistory(batchCmd);
// update selection
canvas.addToSelection(children);
}
};
this.moveToTopSelectedElement = function() {
var selected = selectedElements[0];
if (selected != null) {
var t = selected;
var oldParent = t.parentNode;
var oldNextSibling = t.nextSibling;
if (oldNextSibling == selectorManager.selectorParentGroup) oldNextSibling = null;
t = t.parentNode.appendChild(t);
addCommandToHistory(new MoveElementCommand(t, oldNextSibling, oldParent, "top"));
}
};
this.moveToBottomSelectedElement = function() {
var selected = selectedElements[0];
if (selected != null) {
var t = selected;
var oldParent = t.parentNode;
var oldNextSibling = t.nextSibling;
if (oldNextSibling == selectorManager.selectorParentGroup) oldNextSibling = null;
var firstChild = t.parentNode.firstChild;
if (firstChild.tagName == 'title') {
firstChild = firstChild.nextSibling;
}
// This can probably be removed, as the defs should not ever apppear
// inside a layer group
if (firstChild.tagName == 'defs') {
firstChild = firstChild.nextSibling;
}
t = t.parentNode.insertBefore(t, firstChild);
addCommandToHistory(new MoveElementCommand(t, oldNextSibling, oldParent, "bottom"));
}
};
this.moveSelectedElements = function(dx,dy,undoable) {
// if undoable is not sent, default to true
// if single values, scale them to the zoom
if (dx.constructor != Array) {
dx /= current_zoom;
dy /= current_zoom;
}
var undoable = undoable || true;
var batchCmd = new BatchCommand("position");
var i = selectedElements.length;
while (i--) {
var selected = selectedElements[i];
if (selected != null) {
if (i==0)
selectedBBoxes[i] = this.getBBox(selected);
var xform = svgroot.createSVGTransform();
var tlist = canvas.getTransformList(selected);
// dx and dy could be arrays
if (dx.constructor == Array) {
if (i==0) {
selectedBBoxes[i].x += dx[i];
selectedBBoxes[i].y += dy[i];
}
xform.setTranslate(dx[i],dy[i]);
} else {
if (i==0) {
selectedBBoxes[i].x += dx;
selectedBBoxes[i].y += dy;
}
xform.setTranslate(dx,dy);
}
tlist.insertItemBefore(xform, 0);
var cmd = recalculateDimensions(selected);
if (cmd) {
batchCmd.addSubCommand(cmd);
}
selectorManager.requestSelector(selected).resize();
}
}
if (!batchCmd.isEmpty()) {
if (undoable)
addCommandToHistory(batchCmd);
call("changed", selectedElements);
return batchCmd;
}
};
var getPathBBox = function(path) {
// Get correct BBox for a path in Webkit
// Converted from code found here:
// http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html
var seglist = path.pathSegList;
var tot = seglist.numberOfItems;
var bounds = [[], []];
var start = seglist.getItem(0);
var P0 = [start.x, start.y];
for(var i=0; i < tot; i++) {
var seg = seglist.getItem(i);
if(!seg.x) continue;
// Add actual points to limits
bounds[0].push(P0[0]);
bounds[1].push(P0[1]);
if(seg.x1) {
var P1 = [seg.x1, seg.y1],
P2 = [seg.x2, seg.y2],
P3 = [seg.x, seg.y];
for(var j=0; j < 2; j++) {
var calc = function(t) {
return Math.pow(1-t,3) * P0[j]
+ 3 * Math.pow(1-t,2) * t * P1[j]
+ 3 * (1-t) * Math.pow(t,2) * P2[j]
+ Math.pow(t,3) * P3[j];
};
var b = 6 * P0[j] - 12 * P1[j] + 6 * P2[j];
var a = -3 * P0[j] + 9 * P1[j] - 9 * P2[j] + 3 * P3[j];
var c = 3 * P1[j] - 3 * P0[j];
if(a == 0) {
if(b == 0) {
continue;
}
var t = -c / b;
if(0 < t && t < 1) {
bounds[j].push(calc(t));
}
continue;
}
var b2ac = Math.pow(b,2) - 4 * c * a;
if(b2ac < 0) continue;
var t1 = (-b + Math.sqrt(b2ac))/(2 * a);
if(0 < t1 && t1 < 1) bounds[j].push(calc(t1));
var t2 = (-b - Math.sqrt(b2ac))/(2 * a);
if(0 < t2 && t2 < 1) bounds[j].push(calc(t2));
}
P0 = P3;
} else {
bounds[0].push(seg.x);
bounds[1].push(seg.y);
}
}
var x = Math.min.apply(null, bounds[0]);
var w = Math.max.apply(null, bounds[0]) - x;
var y = Math.min.apply(null, bounds[1]);
var h = Math.max.apply(null, bounds[1]) - y;
return {
'x': x,
'y': y,
'width': w,
'height': h
};
}
this.updateCanvas = function(w, h, w_orig, h_orig) {
svgroot.setAttribute("width", w);
svgroot.setAttribute("height", h);
var bg = $('#canvasBackground')[0];
var old_x = svgcontent.getAttribute('x');
var old_y = svgcontent.getAttribute('y');
var x = (w/2 - svgcontent.getAttribute('width')*current_zoom/2);
var y = (h/2 - svgcontent.getAttribute('height')*current_zoom/2);
assignAttributes(svgcontent, {
'x': x,
'y': y
});
assignAttributes(bg, {
width: svgcontent.getAttribute('width') * current_zoom,
height: svgcontent.getAttribute('height') * current_zoom,
x: x,
y: y
});
selectorManager.selectorParentGroup.setAttribute("transform","translate(" + x + "," + y + ")");
return {x:x, y:y, old_x:old_x, old_y:old_y, d_x:x - old_x, d_y:y - old_y};
}
this.getStrokedBBox = function(elems) {
if(!elems) elems = canvas.getVisibleElements();
if(!elems.length) return false;
// Make sure the expected BBox is returned if the element is a group
// FIXME: doesn't this mean that every time we call getStrokedBBox() that we are
// re-creating the getCheckedBBox() function? shouldn't we make this a function
// at the 'canvas' level
var getCheckedBBox = function(elem) {
try {
// TODO: Fix issue with rotated groups. Currently they work
// fine in FF, but not in other browsers (same problem mentioned
// in Issue 339 comment #2).
var bb = canvas.getBBox(elem);
var angle = canvas.getRotationAngle(elem);
if ((angle && angle % 90) || hasMatrixTransform(canvas.getTransformList(elem))) {
// Accurate way to get BBox of rotated element in Firefox:
// Put element in group and get its BBox
var good_bb = false;
// Get the BBox from the raw path for these elements
var elemNames = ['ellipse','path','line','polyline','polygon'];
if($.inArray(elem.tagName, elemNames) != -1) {
bb = good_bb = canvas.convertToPath(elem, true, angle);
} else if(elem.tagName == 'rect') {
// Look for radius
var rx = elem.getAttribute('rx');
var ry = elem.getAttribute('ry');
if(rx || ry) {
bb = good_bb = canvas.convertToPath(elem, true, angle);
}
}
if(!good_bb) {
var g = document.createElementNS(svgns, "g");
var parent = elem.parentNode;
parent.replaceChild(g, elem);
g.appendChild(elem);
bb = g.getBBox();
parent.insertBefore(elem,g);
parent.removeChild(g);
}
// Old method: Works by giving the rotated BBox,
// this is (unfortunately) what Opera and Safari do
// natively when getting the BBox of the parent group
// var angle = angle * Math.PI / 180.0;
// var rminx = Number.MAX_VALUE, rminy = Number.MAX_VALUE,
// rmaxx = Number.MIN_VALUE, rmaxy = Number.MIN_VALUE;
// var cx = round(bb.x + bb.width/2),
// cy = round(bb.y + bb.height/2);
// var pts = [ [bb.x - cx, bb.y - cy],
// [bb.x + bb.width - cx, bb.y - cy],
// [bb.x + bb.width - cx, bb.y + bb.height - cy],
// [bb.x - cx, bb.y + bb.height - cy] ];
// var j = 4;
// while (j--) {
// var x = pts[j][0],
// y = pts[j][1],
// r = Math.sqrt( x*x + y*y );
// var theta = Math.atan2(y,x) + angle;
// x = round(r * Math.cos(theta) + cx);
// y = round(r * Math.sin(theta) + cy);
//
// // now set the bbox for the shape after it's been rotated
// if (x < rminx) rminx = x;
// if (y < rminy) rminy = y;
// if (x > rmaxx) rmaxx = x;
// if (y > rmaxy) rmaxy = y;
// }
//
// bb.x = rminx;
// bb.y = rminy;
// bb.width = rmaxx - rminx;
// bb.height = rmaxy - rminy;
}
return bb;
} catch(e) { return null; }
}
var full_bb;
$.each(elems, function() {
if(full_bb) return;
if(!this.parentNode) return;
full_bb = getCheckedBBox(this);
});
// This shouldn't ever happen...
if(full_bb == null) return null;
// full_bb doesn't include the stoke, so this does no good!
// if(elems.length == 1) return full_bb;
var max_x = full_bb.x + full_bb.width;
var max_y = full_bb.y + full_bb.height;
var min_x = full_bb.x;
var min_y = full_bb.y;
// FIXME: same re-creation problem with this function as getCheckedBBox() above
var getOffset = function(elem) {
var sw = elem.getAttribute("stroke-width");
var offset = 0;
if (elem.getAttribute("stroke") != "none" && !isNaN(sw)) {
offset += sw/2;
}
return offset;
}
var bboxes = [];
$.each(elems, function(i, elem) {
var cur_bb = getCheckedBBox(elem);
if(!cur_bb) return;
var offset = getOffset(elem);
min_x = Math.min(min_x, cur_bb.x - offset);
min_y = Math.min(min_y, cur_bb.y - offset);
bboxes.push(cur_bb);
});
full_bb.x = min_x;
full_bb.y = min_y;
$.each(elems, function(i, elem) {
var cur_bb = bboxes[i];
var offset = getOffset(elem);
max_x = Math.max(max_x, cur_bb.x + cur_bb.width + offset);
max_y = Math.max(max_y, cur_bb.y + cur_bb.height + offset);
});
full_bb.width = max_x - min_x;
full_bb.height = max_y - min_y;
return full_bb;
}
this.getVisibleElements = function(parent, includeBBox) {
if(!parent) parent = $(svgcontent).children(); // Prevent layers from being included
var contentElems = [];
$(parent).children().each(function(i, elem) {
try {
var box = elem.getBBox();
if (box) {
var item = includeBBox?{'elem':elem, 'bbox':canvas.getStrokedBBox([elem])}:elem;
contentElems.push(item);
}
} catch(e) {}
});
return contentElems.reverse();
}
this.cycleElement = function(next) {
var cur_elem = selectedElements[0];
var elem = false;
var all_elems = this.getVisibleElements(current_layer);
if (cur_elem == null) {
var num = next?all_elems.length-1:0;
elem = all_elems[num];
} else {
var i = all_elems.length;
while(i--) {
if(all_elems[i] == cur_elem) {
var num = next?i-1:i+1;
if(num >= all_elems.length) {
num = 0;
} else if(num < 0) {
num = all_elems.length-1;
}
elem = all_elems[num];
break;
}
}
}
canvas.clearSelection();
canvas.addToSelection([elem], true);
call("selected", selectedElements);
}
var resetUndoStack = function() {
undoStack = [];
undoStackPointer = 0;
};
this.getUndoStackSize = function() { return undoStackPointer; };
this.getRedoStackSize = function() { return undoStack.length - undoStackPointer; };
this.getNextUndoCommandText = function() {
if (undoStackPointer > 0)
return undoStack[undoStackPointer-1].text;
return "";
};
this.getNextRedoCommandText = function() {
if (undoStackPointer < undoStack.length)
return undoStack[undoStackPointer].text;
return "";
};
this.undo = function() {
if (undoStackPointer > 0) {
this.clearSelection();
pathActions.clear();
var cmd = undoStack[--undoStackPointer];
cmd.unapply();
call("changed", cmd.elements());
}
};
this.redo = function() {
if (undoStackPointer < undoStack.length && undoStack.length > 0) {
this.clearSelection();
var cmd = undoStack[undoStackPointer++];
cmd.apply();
call("changed", cmd.elements());
}
};
// this function no longer uses cloneNode because we need to update the id
// of every copied element (even the descendants)
// we also do it manually because Opera/Win/non-EN puts , instead of .
var copyElem = function(el) {
// manually create a copy of the element
var new_el = document.createElementNS(svgns, el.nodeName);
$.each(el.attributes, function(i, attr) {
var ns = attr.localName == 'href' ? xlinkns :
attr.prefix == "xml" ? xmlns : null;
new_el.setAttributeNS(ns, attr.nodeName, attr.nodeValue);
});
// set the copied element's new id
new_el.removeAttribute("id");
new_el.id = getNextId();
// manually increment obj_num because our cloned elements are not in the DOM yet
obj_num++;
// Opera's "d" value needs to be reset for Opera/Win/non-EN
// Also needed for webkit (else does not keep curved segments on clone)
if((isWebkit || !support.goodDecimals) && el.nodeName == 'path') {
var fixed_d = pathActions.convertPath(el);
new_el.setAttribute('d', fixed_d);
}
// now create copies of all children
$.each(el.childNodes, function(i, child) {
switch(child.nodeType) {
case 1: // element node
new_el.appendChild(copyElem(child));
break;
case 3: // text node
new_el.textContent = child.nodeValue;
break;
default:
break;
}
});
if(new_el.tagName == 'image') {
preventClickDefault(new_el);
}
return new_el;
};
var preventClickDefault = function(img) {
$(img).click(function(e){e.preventDefault()});
}
// this creates deep DOM copies (clones) of all selected elements
this.cloneSelectedElements = function() {
var batchCmd = new BatchCommand("Clone Elements");
// find all the elements selected (stop at first null)
var len = selectedElements.length;
for (var i = 0; i < len; ++i) {
var elem = selectedElements[i];
if (elem == null) break;
}
// use slice to quickly get the subset of elements we need
var copiedElements = selectedElements.slice(0,i);
this.clearSelection();
// note that we loop in the reverse way because of the way elements are added
// to the selectedElements array (top-first)
var i = copiedElements.length;
while (i--) {
// clone each element and replace it within copiedElements
var elem = copiedElements[i] = copyElem(copiedElements[i]);
current_layer.appendChild(elem);
batchCmd.addSubCommand(new InsertElementCommand(elem));
}
if (!batchCmd.isEmpty()) {
this.addToSelection(copiedElements.reverse()); // Need to reverse for correct selection-adding
this.moveSelectedElements(20,20,false);
addCommandToHistory(batchCmd);
call("selected", selectedElements);
}
};
this.setBackground = function(color, url) {
var bg = getElem('canvasBackground');
var border = $(bg).find('rect')[0];
var bg_img = getElem('background_image');
border.setAttribute('fill',color);
if(url) {
if(!bg_img) {
bg_img = svgdoc.createElementNS(svgns, "image");
assignAttributes(bg_img, {
'id': 'background_image',
'width': '100%',
'height': '100%',
'preserveAspectRatio': 'xMinYMin',
'style':'pointer-events:none'
});
}
bg_img.setAttributeNS(xlinkns, "href", url);
bg.appendChild(bg_img);
} else if(bg_img) {
bg_img.parentNode.removeChild(bg_img);
}
}
// aligns selected elements (type is a char - see switch below for explanation)
// relative_to can be "selected", "largest", "smallest", "page"
this.alignSelectedElements = function(type, relative_to) {
var bboxes = [], angles = [];
var minx = Number.MAX_VALUE, maxx = Number.MIN_VALUE, miny = Number.MAX_VALUE, maxy = Number.MIN_VALUE;
var curwidth = Number.MIN_VALUE, curheight = Number.MIN_VALUE;
var len = selectedElements.length;
if (!len) return;
for (var i = 0; i < len; ++i) {
if (selectedElements[i] == null) break;
var elem = selectedElements[i];
bboxes[i] = canvas.getStrokedBBox([elem]);
// now bbox is axis-aligned and handles rotation
switch (relative_to) {
case 'smallest':
if ( (type == 'l' || type == 'c' || type == 'r') && (curwidth == Number.MIN_VALUE || curwidth > bboxes[i].width) ||
(type == 't' || type == 'm' || type == 'b') && (curheight == Number.MIN_VALUE || curheight > bboxes[i].height) ) {
minx = bboxes[i].x;
miny = bboxes[i].y;
maxx = bboxes[i].x + bboxes[i].width;
maxy = bboxes[i].y + bboxes[i].height;
curwidth = bboxes[i].width;
curheight = bboxes[i].height;
}
break;
case 'largest':
if ( (type == 'l' || type == 'c' || type == 'r') && (curwidth == Number.MIN_VALUE || curwidth < bboxes[i].width) ||
(type == 't' || type == 'm' || type == 'b') && (curheight == Number.MIN_VALUE || curheight < bboxes[i].height) ) {
minx = bboxes[i].x;
miny = bboxes[i].y;
maxx = bboxes[i].x + bboxes[i].width;
maxy = bboxes[i].y + bboxes[i].height;
curwidth = bboxes[i].width;
curheight = bboxes[i].height;
}
break;
default: // 'selected'
if (bboxes[i].x < minx) minx = bboxes[i].x;
if (bboxes[i].y < miny) miny = bboxes[i].y;
if (bboxes[i].x + bboxes[i].width > maxx) maxx = bboxes[i].x + bboxes[i].width;
if (bboxes[i].y + bboxes[i].height > maxy) maxy = bboxes[i].y + bboxes[i].height;
break;
}
} // loop for each element to find the bbox and adjust min/max
if (relative_to == 'page') {
minx = 0;
miny = 0;
maxx = svgcontent.getAttribute('width');
maxy = svgcontent.getAttribute('height');
}
var dx = new Array(len);
var dy = new Array(len);
for (var i = 0; i < len; ++i) {
if (selectedElements[i] == null) break;
var elem = selectedElements[i];
var bbox = bboxes[i];
dx[i] = 0;
dy[i] = 0;
switch (type) {
case 'l': // left (horizontal)
dx[i] = minx - bbox.x;
break;
case 'c': // center (horizontal)
dx[i] = (minx+maxx)/2 - (bbox.x + bbox.width/2);
break;
case 'r': // right (horizontal)
dx[i] = maxx - (bbox.x + bbox.width);
break;
case 't': // top (vertical)
dy[i] = miny - bbox.y;
break;
case 'm': // middle (vertical)
dy[i] = (miny+maxy)/2 - (bbox.y + bbox.height/2);
break;
case 'b': // bottom (vertical)
dy[i] = maxy - (bbox.y + bbox.height);
break;
}
}
this.moveSelectedElements(dx,dy);
};
this.getZoom = function(){return current_zoom;};
// Function: getVersion
// Returns a string which describes the revision number of SvgCanvas.
this.getVersion = function() {
return "svgcanvas.js ($Rev: 1369 $)";
};
this.setUiStrings = function(strs) {
$.extend(uiStrings, strs);
}
this.clear();
this.ready = function(cb) {
this.callback = cb;
}
this.runCallback = function() {
if(this.callback) {
this.callback();
}
}
function getElem(id) {
if(svgroot.querySelector) {
// querySelector lookup
return svgroot.querySelector('#'+id);
} else if(svgdoc.evaluate) {
// xpath lookup
return svgdoc.evaluate('svg:svg[@id="svgroot"]//svg:*[@id="'+id+'"]', container, function() { return "http://www.w3.org/2000/svg"; }, 9, null).singleNodeValue;
} else {
// jQuery lookup: twice as slow as xpath in FF
return $(svgroot).find('[id=' + id + ']')[0];
}
// getElementById lookup: includes icons, not good
// return svgdoc.getElementById(id);
}
// Being able to access private methods publicly seems wrong somehow,
// but currently appears to be the best way to allow testing and provide
// access to them to plugins.
this.getPrivateMethods = function() {
return {
addCommandToHistory: addCommandToHistory,
addGradient: addGradient,
addSvgElementFromJson: addSvgElementFromJson,
assignAttributes: assignAttributes,
BatchCommand: BatchCommand,
call: call,
ChangeElementCommand: ChangeElementCommand,
cleanupElement: cleanupElement,
copyElem: copyElem,
ffClone: ffClone,
findDefs: findDefs,
findDuplicateGradient: findDuplicateGradient,
fromXml: fromXml,
getElem: getElem,
getId: getId,
getIntersectionList: getIntersectionList,
getNextId: getNextId,
getPathBBox: getPathBBox,
getUrlFromAttr: getUrlFromAttr,
hasMatrixTransform: hasMatrixTransform,
identifyLayers: identifyLayers,
InsertElementCommand: InsertElementCommand,
isIdentity: isIdentity,
logMatrix: logMatrix,
matrixMultiply: matrixMultiply,
MoveElementCommand: MoveElementCommand,
preventClickDefault: preventClickDefault,
recalculateAllSelectedDimensions: recalculateAllSelectedDimensions,
recalculateDimensions: recalculateDimensions,
remapElement: remapElement,
RemoveElementCommand: RemoveElementCommand,
removeUnusedGrads: removeUnusedGrads,
resetUndoStack: resetUndoStack,
round: round,
runExtensions: runExtensions,
sanitizeSvg: sanitizeSvg,
Selector: Selector,
SelectorManager: SelectorManager,
shortFloat: shortFloat,
svgCanvasToString: svgCanvasToString,
SVGEditTransformList: SVGEditTransformList,
svgToString: svgToString,
toString: toString,
toXml: toXml,
transformBox: transformBox,
transformListToTransform: transformListToTransform,
transformPoint: transformPoint,
transformToObj: transformToObj,
walkTree: walkTree
}
}
this.addExtension = function(name, ext_func) {
if(!(name in extensions)) {
// Provide private vars/funcs here. Is there a better way to do this?
var ext = ext_func($.extend(canvas.getPrivateMethods(), {
svgroot: svgroot,
svgcontent: svgcontent,
selectorManager: selectorManager
}));
extensions[name] = ext;
call("extension_added", ext);
} else {
console.log('Cannot add extension "' + name + '", an extension by that name already exists"');
}
};
// Test support for features/bugs
(function() {
// segList functions (for FF1.5 and 2.0)
var path = document.createElementNS(svgns,'path');
path.setAttribute('d','M0,0 10,10');
var seglist = path.pathSegList;
var seg = path.createSVGPathSegLinetoAbs(5,5);
try {
seglist.replaceItem(seg, 0);
support.pathReplaceItem = true;
} catch(err) {
support.pathReplaceItem = false;
}
try {
seglist.insertItemBefore(seg, 0);
support.pathInsertItemBefore = true;
} catch(err) {
support.pathInsertItemBefore = false;
}
// Correct decimals on clone attributes (Opera/win/non-en)
var rect = document.createElementNS(svgns,'rect');
rect.setAttribute('x',.1);
var crect = rect.cloneNode(false);
support.goodDecimals = (crect.getAttribute('x').indexOf(',') == -1);
// Get correct em/ex values
var rect = document.createElementNS(svgns,'rect');
rect.setAttribute('width',"1em");
rect.setAttribute('height',"1ex");
svgcontent.appendChild(rect);
var bb = rect.getBBox();
unit_types.em = bb.width;
unit_types.ex = bb.height;
svgcontent.removeChild(rect);
}());
}
// Static class for various utility functions
var Utils = {
// This code was written by Tyler Akins and has been placed in the
// public domain. It would be nice if you left this header intact.
// Base64 code from Tyler Akins -- http://rumkin.com
// schiller: Removed string concatenation in favour of Array.join() optimization,
// also precalculate the size of the array needed.
"_keyStr" : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
"encode64" : function(input) {
// base64 strings are 4/3 larger than the original string
// input = Utils.encodeUTF8(input); // convert non-ASCII characters
input = Utils.convertToXMLReferences(input);
if(window.btoa) return window.btoa(input); // Use native if available
var output = new Array( Math.floor( (input.length + 2) / 3 ) * 4 );
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0, p = 0;
do {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output[p++] = this._keyStr.charAt(enc1);
output[p++] = this._keyStr.charAt(enc2);
output[p++] = this._keyStr.charAt(enc3);
output[p++] = this._keyStr.charAt(enc4);
} while (i < input.length);
return output.join('');
},
"decode64" : function(input) {
if(window.atob) return window.atob(input);
var output = "";
var chr1, chr2, chr3 = "";
var enc1, enc2, enc3, enc4 = "";
var i = 0;
// remove all characters that are not A-Z, a-z, 0-9, +, /, or =
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
do {
enc1 = this._keyStr.indexOf(input.charAt(i++));
enc2 = this._keyStr.indexOf(input.charAt(i++));
enc3 = this._keyStr.indexOf(input.charAt(i++));
enc4 = this._keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
chr1 = chr2 = chr3 = "";
enc1 = enc2 = enc3 = enc4 = "";
} while (i < input.length);
return unescape(output);
},
// based on http://phpjs.org/functions/utf8_encode:577
// codedread:does not seem to work with webkit-based browsers on OSX
"encodeUTF8": function(input) {
//return unescape(encodeURIComponent(input)); //may or may not work
var output = '';
for (var n = 0; n < input.length; n++){
var c = input.charCodeAt(n);
if (c < 128) {
output += input[n];
}
else if (c > 127) {
if (c < 2048){
output += String.fromCharCode((c >> 6) | 192);
}
else {
output += String.fromCharCode((c >> 12) | 224) + String.fromCharCode((c >> 6) & 63 | 128);
}
output += String.fromCharCode((c & 63) | 128);
}
}
return output;
},
"convertToXMLReferences": function(input) {
var output = '';
for (var n = 0; n < input.length; n++){
var c = input.charCodeAt(n);
if (c < 128) {
output += input[n];
}
else if(c > 127) {
output += ("&#" + c + ";");
}
}
return output;
},
"rectsIntersect": function(r1, r2) {
return r2.x < (r1.x+r1.width) &&
(r2.x+r2.width) > r1.x &&
r2.y < (r1.y+r1.height) &&
(r2.y+r2.height) > r1.y;
},
// found this function http://groups.google.com/group/jquery-dev/browse_thread/thread/c6d11387c580a77f
"text2xml": function(sXML) {
// NOTE: I'd like to use jQuery for this, but jQuery makes all tags uppercase
//return $(xml)[0];
var out;
try{
var dXML = ($.browser.msie)?new ActiveXObject("Microsoft.XMLDOM"):new DOMParser();
dXML.async = false;
} catch(e){
throw new Error("XML Parser could not be instantiated");
};
try{
if($.browser.msie) out = (dXML.loadXML(sXML))?dXML:false;
else out = dXML.parseFromString(sXML, "text/xml");
}
catch(e){ throw new Error("Error parsing XML string"); };
return out;
}
};