<!DOCTYPE html> <html> <head> <link rel='stylesheet' href='qunit/qunit.css' type='text/css'/> <script src='../editor/jquery.js'></script> <script type='text/javascript' src='../editor/math.js'></script> <script type='text/javascript' src='qunit/qunit.js'></script> <script type='text/javascript'> $(function() { // log function QUnit.log = function(result, message) { if (window.console && window.console.log) { window.console.log(result +' :: '+ message); } }; var svgns = 'http://www.w3.org/2000/svg'; var svg = document.createElementNS(svgns, 'svg'); module('svgedit.math'); test('Test svgedit.math package', function() { expect(7); ok(svgedit.math); ok(svgedit.math.transformPoint); ok(svgedit.math.isIdentity); ok(svgedit.math.matrixMultiply); equals(typeof svgedit.math.transformPoint, typeof function(){}); equals(typeof svgedit.math.isIdentity, typeof function(){}); equals(typeof svgedit.math.matrixMultiply, typeof function(){}); }); test('Test svgedit.math.transformPoint() function', function() { expect(6); var transformPoint = svgedit.math.transformPoint; var m = svg.createSVGMatrix(); m.a = 1; m.b = 0; m.c = 0; m.d = 1; m.e = 0; m.f = 0; var pt = transformPoint(100, 200, m); equals(pt.x, 100); equals(pt.y, 200); m.e = 300; m.f = 400; pt = transformPoint(100, 200, m); equals(pt.x, 400); equals(pt.y, 600); m.a = 0.5; m.b = 0.75; m.c = 1.25; m.d = 2; pt = transformPoint(100, 200, m); equals(pt.x, 100 * m.a + 200 * m.c + m.e); equals(pt.y, 100 * m.b + 200 * m.d + m.f); }); test('Test svgedit.math.isIdentity() function', function() { expect(2); ok(svgedit.math.isIdentity(svg.createSVGMatrix())); var m = svg.createSVGMatrix(); m.a = 1; m.b = 0; m.c = 0; m.d = 1; m.e = 0; m.f = 0; ok(svgedit.math.isIdentity(m)); }); test('Test svgedit.math.matrixMultiply() function', function() { expect(5); var mult = svgedit.math.matrixMultiply; var isIdentity = svgedit.math.isIdentity; // translate there and back var tr_1 = svg.createSVGMatrix().translate(100,50), tr_2 = svg.createSVGMatrix().translate(-90,0), tr_3 = svg.createSVGMatrix().translate(-10,-50), I = mult(tr_1,tr_2,tr_3); ok(isIdentity(I), 'Expected identity matrix when translating there and back'); // rotate there and back // TODO: currently Mozilla fails this when rotating back at -50 and then -40 degrees // (b and c are *almost* zero, but not zero) var rot_there = svg.createSVGMatrix().rotate(90), rot_back = svg.createSVGMatrix().rotate(-90); // TODO: set this to -50 rot_back_more = svg.createSVGMatrix().rotate(0); // TODO: set this to -40 I = mult(rot_there, rot_back, rot_back_more); ok(isIdentity(I), 'Expected identity matrix when rotating there and back'); // scale up and down var scale_up = svg.createSVGMatrix().scale(4), scale_down = svg.createSVGMatrix().scaleNonUniform(0.25,1); scale_down_more = svg.createSVGMatrix().scaleNonUniform(1,0.25); I = mult(scale_up, scale_down, scale_down_more); ok(isIdentity(I), 'Expected identity matrix when scaling up and down'); // test multiplication with its inverse I = mult(rot_there, rot_there.inverse()); ok(isIdentity(I), 'Expected identity matrix when multiplying a matrix by its inverse'); I = mult(rot_there.inverse(), rot_there); ok(isIdentity(I), 'Expected identity matrix when multiplying a matrix by its inverse'); }); }); </script> </head> <body> <h1 id='qunit-header'>Unit Tests for math.js</h1> <h2 id='qunit-banner'></h2> <h2 id='qunit-userAgent'></h2> <ol id='qunit-tests'> </ol> </body> </html>