/** * Package: svedit.select * * Licensed under the Apache License, Version 2 * * Copyright(c) 2010 Alexis Deveria * Copyright(c) 2010 Jeff Schiller */ // Dependencies: // 1) jQuery // 2) browser.js // 3) math.js // 4) svgutils.js var svgedit = svgedit || {}; (function() { if (!svgedit.select) { svgedit.select = {}; } var svgFactory_; var config_; var selectorManager_; // A Singleton // Class: svgedit.select.Selector // Private class for DOM element selection boxes // // Parameters: // id - integer to internally indentify the selector // elem - DOM element associated with this selector svgedit.select.Selector = function(id, elem) { // this is the selector's unique number this.id = id; // this holds a reference to the element for which this selector is being used this.selectedElement = elem; // this is a flag used internally to track whether the selector is being used or not this.locked = true; // this holds a reference to the element that holds all visual elements of the selector this.selectorGroup = svgFactory_.createSVGElement({ 'element': 'g', 'attr': {'id': ('selectorGroup' + this.id)} }); // this holds a reference to the path rect this.selectorRect = this.selectorGroup.appendChild( svgFactory_.createSVGElement({ 'element': 'path', 'attr': { 'id': ('selectedBox' + this.id), 'fill': 'none', 'stroke': '#22C', 'stroke-width': '1', 'stroke-dasharray': '5,5', // need to specify this so that the rect is not selectable 'style': 'pointer-events:none' } }) ); // this holds a reference to the grip coordinates for this selector this.gripCoords = { 'nw': null, 'n' : null, 'ne': null, 'e' : null, 'se': null, 's' : null, 'sw': null, 'w' : null }; this.reset(this.selectedElement); }; // Function: svgedit.select.Selector.reset // Used to reset the id and element that the selector is attached to // // Parameters: // e - DOM element associated with this selector svgedit.select.Selector.prototype.reset = function(e) { this.locked = true; this.selectedElement = e; this.resize(); this.selectorGroup.setAttribute('display', 'inline'); }; // Function: svgedit.select.Selector.updateGripCursors // Updates cursors for corner grips on rotation so arrows point the right way // // Parameters: // angle - Float indicating current rotation angle in degrees svgedit.select.Selector.prototype.updateGripCursors = function(angle) { var dir_arr = []; var steps = Math.round(angle / 45); if(steps < 0) steps += 8; for (var dir in selectorManager_.selectorGrips) { dir_arr.push(dir); } while(steps > 0) { dir_arr.push(dir_arr.shift()); steps--; } var i = 0; for (var dir in selectorManager_.selectorGrips) { selectorManager_.selectorGrips[dir].setAttribute('style', ('cursor:' + dir_arr[i] + '-resize')); i++; }; }; // Function: svgedit.select.Selector.showGrips // Show the resize grips of this selector // // Parameters: // show - boolean indicating whether grips should be shown or not svgedit.select.Selector.prototype.showGrips = function(show) { // TODO: use suspendRedraw() here var bShow = show ? 'inline' : 'none'; selectorManager_.selectorGripsGroup.setAttribute('display', bShow); var elem = this.selectedElement; this.hasGrips = show; if(elem && show) { this.selectorGroup.appendChild(selectorManager_.selectorGripsGroup); this.updateGripCursors(svgedit.utilities.getRotationAngle(elem)); } }; // Function: svgedit.select.Selector.resize // Updates the selector to match the element's size svgedit.select.Selector.prototype.resize = function() { var selectedBox = this.selectorRect, mgr = selectorManager_, selectedGrips = mgr.selectorGrips, selected = this.selectedElement, sw = selected.getAttribute('stroke-width'), current_zoom = svgFactory_.currentZoom(); var offset = 1/current_zoom; if (selected.getAttribute('stroke') !== 'none' && !isNaN(sw)) { offset += (sw/2); } var tagName = selected.tagName; if (tagName === 'text') { offset += 2/current_zoom; } // loop and transform our bounding box until we reach our first rotation var tlist = svgedit.transformlist.getTransformList(selected); var m = svgedit.math.transformListToTransform(tlist).matrix; // This should probably be handled somewhere else, but for now // it keeps the selection box correctly positioned when zoomed m.e *= current_zoom; m.f *= current_zoom; var bbox = svgedit.utilities.getBBox(selected); if(tagName === 'g' && !$.data(selected, 'gsvg')) { // The bbox for a group does not include stroke vals, so we // get the bbox based on its children. var stroked_bbox = svgFactory_.getStrokedBBox(selected.childNodes); if(stroked_bbox) { bbox = stroked_bbox; } } // apply the transforms var l=bbox.x, t=bbox.y, w=bbox.width, h=bbox.height, bbox = {x:l, y:t, width:w, height:h}; // we need to handle temporary transforms too // if skewed, get its transformed box, then find its axis-aligned bbox //* offset *= current_zoom; var nbox = svgedit.math.transformBox(l*current_zoom, t*current_zoom, w*current_zoom, h*current_zoom, m), aabox = nbox.aabox, nbax = aabox.x - offset, nbay = aabox.y - offset, nbaw = aabox.width + (offset * 2), nbah = aabox.height + (offset * 2); // now if the shape is rotated, un-rotate it var cx = nbax + nbaw/2, cy = nbay + nbah/2; var angle = svgedit.utilities.getRotationAngle(selected); if (angle) { var rot = svgFactory_.svgRoot().createSVGTransform(); rot.setRotate(-angle,cx,cy); var rotm = rot.matrix; nbox.tl = svgedit.math.transformPoint(nbox.tl.x,nbox.tl.y,rotm); nbox.tr = svgedit.math.transformPoint(nbox.tr.x,nbox.tr.y,rotm); nbox.bl = svgedit.math.transformPoint(nbox.bl.x,nbox.bl.y,rotm); nbox.br = svgedit.math.transformPoint(nbox.br.x,nbox.br.y,rotm); // calculate the axis-aligned bbox var tl = nbox.tl; var minx = tl.x, miny = tl.y, maxx = tl.x, maxy = tl.y; var Min = Math.min, Max = Math.max; minx = Min(minx, Min(nbox.tr.x, Min(nbox.bl.x, nbox.br.x) ) ) - offset; miny = Min(miny, Min(nbox.tr.y, Min(nbox.bl.y, nbox.br.y) ) ) - offset; maxx = Max(maxx, Max(nbox.tr.x, Max(nbox.bl.x, nbox.br.x) ) ) + offset; maxy = Max(maxy, Max(nbox.tr.y, Max(nbox.bl.y, nbox.br.y) ) ) + offset; nbax = minx; nbay = miny; nbaw = (maxx-minx); nbah = (maxy-miny); } var sr_handle = svgFactory_.svgRoot().suspendRedraw(100); var dstr = 'M' + nbax + ',' + nbay + ' L' + (nbax+nbaw) + ',' + nbay + ' ' + (nbax+nbaw) + ',' + (nbay+nbah) + ' ' + nbax + ',' + (nbay+nbah) + 'z'; selectedBox.setAttribute('d', dstr); var xform = angle ? 'rotate(' + [angle,cx,cy].join(',') + ')' : ''; this.selectorGroup.setAttribute('transform', xform); // TODO(codedread): Is this if needed? // if(selected === selectedElements[0]) { this.gripCoords = { 'nw': [nbax, nbay], 'ne': [nbax+nbaw, nbay], 'sw': [nbax, nbay+nbah], 'se': [nbax+nbaw, nbay+nbah], 'n': [nbax + (nbaw)/2, nbay], 'w': [nbax, nbay + (nbah)/2], 'e': [nbax + nbaw, nbay + (nbah)/2], 's': [nbax + (nbaw)/2, nbay + nbah] }; for(var dir in this.gripCoords) { var coords = this.gripCoords[dir]; selectedGrips[dir].setAttribute('cx', coords[0]); selectedGrips[dir].setAttribute('cy', coords[1]); }; // we want to go 20 pixels in the negative transformed y direction, ignoring scale mgr.rotateGripConnector.setAttribute('x1', nbax + (nbaw)/2); mgr.rotateGripConnector.setAttribute('y1', nbay); mgr.rotateGripConnector.setAttribute('x2', nbax + (nbaw)/2); mgr.rotateGripConnector.setAttribute('y2', nbay - 20); mgr.rotateGrip.setAttribute('cx', nbax + (nbaw)/2); mgr.rotateGrip.setAttribute('cy', nbay - 20); // } svgFactory_.svgRoot().unsuspendRedraw(sr_handle); }; // Class: svgedit.select.SelectorManager svgedit.select.SelectorManager = function() { // this will hold the element that contains all selector rects/grips this.selectorParentGroup = null; // this is a special rect that is used for multi-select this.rubberBandBox = null; // this will hold objects of type svgedit.select.Selector (see above) this.selectors = []; // this holds a map of SVG elements to their Selector object this.selectorMap = {}; // this holds a reference to the grip elements this.selectorGrips = { 'nw': null, 'n' : null, 'ne': null, 'e' : null, 'se': null, 's' : null, 'sw': null, 'w' : null }; this.selectorGripsGroup = null; this.rotateGripConnector = null; this.rotateGrip = null; this.initGroup(); }; // Function: svgedit.select.SelectorManager.initGroup // Resets the parent selector group element svgedit.select.SelectorManager.prototype.initGroup = function() { // remove old selector parent group if it existed if (this.selectorParentGroup && this.selectorParentGroup.parentNode) { this.selectorParentGroup.parentNode.removeChild(this.selectorParentGroup); } // create parent selector group and add it to svgroot this.selectorParentGroup = svgFactory_.createSVGElement({ 'element': 'g', 'attr': {'id': 'selectorParentGroup'} }); this.selectorGripsGroup = svgFactory_.createSVGElement({ 'element': 'g', 'attr': {'display': 'none'} }); this.selectorParentGroup.appendChild(this.selectorGripsGroup); svgFactory_.svgRoot().appendChild(this.selectorParentGroup); this.selectorMap = {}; this.selectors = []; this.rubberBandBox = null; // add the corner grips for (var dir in this.selectorGrips) { var grip = svgFactory_.createSVGElement({ 'element': 'circle', 'attr': { 'id': ('selectorGrip_resize_' + dir), 'fill': '#22C', 'r': 4, 'style': ('cursor:' + dir + '-resize'), // This expands the mouse-able area of the grips making them // easier to grab with the mouse. // This works in Opera and WebKit, but does not work in Firefox // see https://bugzilla.mozilla.org/show_bug.cgi?id=500174 'stroke-width': 2, 'pointer-events': 'all' } }); $.data(grip, 'dir', dir); $.data(grip, 'type', 'resize'); this.selectorGrips[dir] = this.selectorGripsGroup.appendChild(grip); } // add rotator elems this.rotateGripConnector = this.selectorGripsGroup.appendChild( svgFactory_.createSVGElement({ 'element': 'line', 'attr': { 'id': ('selectorGrip_rotateconnector'), 'stroke': '#22C', 'stroke-width': '1' } }) ); this.rotateGrip = this.selectorGripsGroup.appendChild( svgFactory_.createSVGElement({ 'element': 'circle', 'attr': { 'id': 'selectorGrip_rotate', 'fill': 'lime', 'r': 4, 'stroke': '#22C', 'stroke-width': 2, 'style': 'cursor:url(' + config_.imgPath + 'rotate.png) 12 12, auto;' } }) ); $.data(this.rotateGrip, 'type', 'rotate'); if($('#canvasBackground').length) return; var dims = config_.dimensions; var canvasbg = svgFactory_.createSVGElement({ 'element': 'svg', 'attr': { 'id': 'canvasBackground', 'width': dims[0], 'height': dims[1], 'x': 0, 'y': 0, 'overflow': (svgedit.browser.isWebkit() ? 'none' : 'visible'), // Chrome 7 has a problem with this when zooming out 'style': 'pointer-events:none' } }); var rect = svgFactory_.createSVGElement({ 'element': 'rect', 'attr': { 'width': '100%', 'height': '100%', 'x': 0, 'y': 0, 'stroke-width': 1, 'stroke': '#000', 'fill': '#FFF', 'style': 'pointer-events:none' } }); // Both Firefox and WebKit are too slow with this filter region (especially at higher // zoom levels) and Opera has at least one bug // if (!svgedit.browser.isOpera()) rect.setAttribute('filter', 'url(#canvashadow)'); canvasbg.appendChild(rect); svgFactory_.svgRoot().insertBefore(canvasbg, svgFactory_.svgContent()); }; // Function: svgedit.select.SelectorManager.requestSelector // Returns the selector based on the given element // // Parameters: // elem - DOM element to get the selector for svgedit.select.SelectorManager.prototype.requestSelector = function(elem) { if (elem == null) return null; var N = this.selectors.length; // If we've already acquired one for this element, return it. if (typeof(this.selectorMap[elem.id]) == 'object') { this.selectorMap[elem.id].locked = true; return this.selectorMap[elem.id]; } for (var i = 0; i < N; ++i) { if (this.selectors[i] && !this.selectors[i].locked) { this.selectors[i].locked = true; this.selectors[i].reset(elem); this.selectorMap[elem.id] = this.selectors[i]; return this.selectors[i]; } } // if we reached here, no available selectors were found, we create one this.selectors[N] = new svgedit.select.Selector(N, elem); this.selectorParentGroup.appendChild(this.selectors[N].selectorGroup); this.selectorMap[elem.id] = this.selectors[N]; return this.selectors[N]; }; // Function: svgedit.select.SelectorManager.releaseSelector // Removes the selector of the given element (hides selection box) // // Parameters: // elem - DOM element to remove the selector for svgedit.select.SelectorManager.prototype.releaseSelector = function(elem) { if (elem == null) return; var N = this.selectors.length, sel = this.selectorMap[elem.id]; for (var i = 0; i < N; ++i) { if (this.selectors[i] && this.selectors[i] == sel) { if (sel.locked == false) { // TODO(codedread): Ensure this exists in this module. console.log('WARNING! selector was released but was already unlocked'); } delete this.selectorMap[elem.id]; sel.locked = false; sel.selectedElement = null; sel.showGrips(false); // remove from DOM and store reference in JS but only if it exists in the DOM try { sel.selectorGroup.setAttribute('display', 'none'); } catch(e) { } break; } } }; // Function: svgedit.select.SelectorManager.getRubberBandBox // Returns the rubberBandBox DOM element. This is the rectangle drawn by the user for selecting/zooming svgedit.select.SelectorManager.prototype.getRubberBandBox = function() { if (!this.rubberBandBox) { this.rubberBandBox = this.selectorParentGroup.appendChild( svgFactory_.createSVGElement({ 'element': 'rect', 'attr': { 'id': 'selectorRubberBand', 'fill': '#22C', 'fill-opacity': 0.15, 'stroke': '#22C', 'stroke-width': 0.5, 'display': 'none', 'style': 'pointer-events:none' } }) ); } return this.rubberBandBox; }; /** * Interface: svgedit.select.SVGFactory * An object that creates SVG elements for the canvas. * * interface svgedit.select.SVGFactory { * SVGElement createSVGElement(jsonMap); * SVGSVGElement svgRoot(); * SVGSVGElement svgContent(); * * Number currentZoom(); * Object getStrokedBBox(Element[]); // TODO(codedread): Remove when getStrokedBBox() has been put into svgutils.js * } */ /** * Function: svgedit.select.init() * Initializes this module. * * Parameters: * config - an object containing configurable parameters (imgPath) * svgFactory - an object implementing the SVGFactory interface (see above). */ svgedit.select.init = function(config, svgFactory) { config_ = config; svgFactory_ = svgFactory; selectorManager_ = new svgedit.select.SelectorManager(); }; /** * Function: svgedit.select.getSelectorManager * * Returns: * The SelectorManager instance. */ svgedit.select.getSelectorManager = function() { return selectorManager_; }; })();