Pass the SVG to the editor, using
editor.svgCanvas.setSvgString(selected);
instead. (Suggested by Jeff Schiller)
Fix a bug with line and freehand tools caused
by activating foreignObject tool. (Again, fix
due to Jeff)
Sync with SVG-Edit.
Added support so that you can
create new foreignObjects, manipulate
existing ones, and edit their content.
No itex support. You need to use MathML
in there. But it's a start ...