gitolite/t/easy.t

182 lines
6.1 KiB
Perl
Executable File

#!/usr/bin/perl
use strict;
use warnings;
# this is hardcoded; change it if needed
use lib "src/lib";
use Gitolite::Easy;
use Gitolite::Test;
# put this after ::Easy because it chdirs away from where you were and the
# 'use lib "src"', not being absolute, fails
# smoke tests for Easy.pm
# ----------------------------------------------------------------------
# for a change these are actual perl tests, so not much call for tsh here,
# although I still need the basic infrastructure for setting up the repos and
# I still can't intermix this with perl's Test.pm or Test::More etc
sub ok { (+shift) ? print "ok\n" : print "not ok\n"; }
sub nok { (+shift) ? print "not ok\n" : print "ok\n"; }
sub msg { return unless $ENV{D}; print STDERR "#" . +shift . "\n"; }
try "plan 98";
try "
cat $ENV{HOME}/.gitolite.rc
perl s/GIT_CONFIG_KEYS.*/GIT_CONFIG_KEYS => '.*',/
put $ENV{HOME}/.gitolite.rc
";
# basic push admin repo
confreset;confadd '
repo gitolite-admin
RW+ VREF/NAME/ = admin
RW+ VREF/NAME/u5/ = u5
repo aa
RW+ = u1
RW = u2
R = u4
config for.aa = 1
repo cc/..*
C = u4
RW+ = CREATOR u5
R = u6
config for.cc = 1
@oddguys = u1 u3 u5
@evensout = u2 u4 u6
repo cc/sub/..*
config sub.cc = 1
';
try "ADMIN_PUSH set1; !/FATAL/" or die text();
# valid_user() -- an internal function but still worth testing by itself first
eval { Gitolite::Easy::valid_user(); };
ok($@ =~ /FATAL.*GL_USER not set/);
$ENV{GL_USER} = "u2";
eval { Gitolite::Easy::valid_user(); };
nok($@ =~ /FATAL.*GL_USER not set/);
# is_admin
msg('is_admin');
$ENV{GL_USER} = "admin"; ok(is_admin());
$ENV{GL_USER} = "u5"; ok(is_admin());
$ENV{GL_USER} = "u2"; nok(is_admin());
# is_super_admin -- not sure how useful it is right now
msg('is_super_admin');
$ENV{GL_USER} = "admin"; ok( is_super_admin() );
$ENV{GL_USER} = "u5"; nok( is_super_admin() );
$ENV{GL_USER} = "u2"; nok( is_super_admin() );
# in_group
msg('in_group');
$ENV{GL_USER} = "u1"; ok( in_group('oddguys') ); nok( in_group('evensout') );
$ENV{GL_USER} = "u3"; ok( in_group('oddguys') ); nok( in_group('evensout') );
$ENV{GL_USER} = "u4"; nok( in_group('oddguys') ); ok( in_group('evensout') );
$ENV{GL_USER} = "u2"; nok( in_group('oddguys') ); ok( in_group('evensout') );
# owns
msg('owns');
try("glt ls-remote u4 cc/u4; /Initialized empty.*cc/u4/");
$ENV{GL_USER} = "u3"; nok( owns("cc/u3") ); nok( owns("cc/u4") );
$ENV{GL_USER} = "u4"; nok( owns("cc/u3") ); ok( owns("cc/u4") );
$ENV{GL_USER} = "u5"; nok( owns("cc/u3") ); nok( owns("cc/u4") );
# can_read
msg('can_read');
$ENV{GL_USER} = "u1"; ok(can_read("aa"));
$ENV{GL_USER} = "u2"; ok(can_read("aa"));
$ENV{GL_USER} = "u3"; nok(can_read("aa"));
$ENV{GL_USER} = "u4"; ok(can_read("aa"));
$ENV{GL_USER} = "u1"; nok(can_read("bb"));
$ENV{GL_USER} = "u2"; nok(can_read("bb"));
$ENV{GL_USER} = "u3"; nok(can_read("bb"));
$ENV{GL_USER} = "u4"; nok(can_read("bb"));
$ENV{GL_USER} = "u3"; nok(can_read("cc/u3"));
$ENV{GL_USER} = "u4"; nok(can_read("cc/u3"));
$ENV{GL_USER} = "u5"; nok(can_read("cc/u3"));
$ENV{GL_USER} = "u6"; nok(can_read("cc/u3"));
$ENV{GL_USER} = "u3"; nok(can_read("cc/u4"));
$ENV{GL_USER} = "u4"; ok(can_read("cc/u4"));
$ENV{GL_USER} = "u5"; ok(can_read("cc/u4"));
$ENV{GL_USER} = "u6"; ok(can_read("cc/u4"));
# can_write
msg('can_write');
$ENV{GL_USER} = "u1"; ok(can_write("aa"));
$ENV{GL_USER} = "u2"; ok(can_write("aa"));
$ENV{GL_USER} = "u3"; nok(can_write("aa"));
$ENV{GL_USER} = "u4"; nok(can_write("aa"));
$ENV{GL_USER} = "u1"; ok(can_write("aa", "+"));
$ENV{GL_USER} = "u2"; nok(can_write("aa", "+"));
$ENV{GL_USER} = "u3"; nok(can_write("aa", "+"));
$ENV{GL_USER} = "u4"; nok(can_write("aa", "+"));
$ENV{GL_USER} = "u1"; nok(can_write("bb"));
$ENV{GL_USER} = "u2"; nok(can_write("bb"));
$ENV{GL_USER} = "u3"; nok(can_write("bb"));
$ENV{GL_USER} = "u4"; nok(can_write("bb"));
$ENV{GL_USER} = "u3"; nok(can_write("cc/u3"));
$ENV{GL_USER} = "u4"; nok(can_write("cc/u3"));
$ENV{GL_USER} = "u5"; nok(can_write("cc/u3"));
$ENV{GL_USER} = "u6"; nok(can_write("cc/u3"));
$ENV{GL_USER} = "u3"; nok(can_write("cc/u4"));
$ENV{GL_USER} = "u4"; ok(can_write("cc/u4"));
$ENV{GL_USER} = "u5"; ok(can_write("cc/u4"));
$ENV{GL_USER} = "u6"; nok(can_write("cc/u4"));
$ENV{GL_USER} = "u3"; nok(can_write("cc/u4", "+"));
$ENV{GL_USER} = "u4"; ok(can_write("cc/u4", "+"));
$ENV{GL_USER} = "u5"; ok(can_write("cc/u4", "+"));
$ENV{GL_USER} = "u6"; nok(can_write("cc/u4", "+"));
# config
try("glt ls-remote u4 cc/sub/one; /Initialized empty.*cc/sub/one/");
try("glt ls-remote u4 cc/two; /Initialized empty.*cc/two/");
ok(1);
my @a;
@a = config("aa", "fo..aa"); ok($a[0] eq 'for.aa' and $a[1] eq '1');
@a = config("aa", "for.aa"); ok($a[0] eq 'for.aa' and $a[1] eq '1');
@a = config("aa", "fo\\..aa"); ok(scalar(@a) == 0);
@a = config("aa", "fo..cc"); ok(scalar(@a) == 0);
@a = config("aa", "for.cc"); ok(scalar(@a) == 0);
@a = config("aa", "fo\\..cc"); ok(scalar(@a) == 0);
@a = config("bb", "fo..aa"); ok(scalar(@a) == 0);
@a = config("bb", "for.aa"); ok(scalar(@a) == 0);
@a = config("bb", "fo\\..aa"); ok(scalar(@a) == 0);
@a = config("cc/u4", "fo..aa"); ok(scalar(@a) == 0);
@a = config("cc/u4", "for.aa"); ok(scalar(@a) == 0);
@a = config("cc/u4", "fo\\..aa"); ok(scalar(@a) == 0);
@a = config("cc/u4", "fo..cc"); ok($a[0] eq 'for.cc' and $a[1] eq '1');
@a = config("cc/u4", "for.cc"); ok($a[0] eq 'for.cc' and $a[1] eq '1');
@a = config("cc/u4", "fo\\..cc"); ok(scalar(@a) == 0);
@a = config("cc/two", "fo..cc"); ok($a[0] eq 'for.cc' and $a[1] eq '1');
@a = config("cc/two", "for.cc"); ok($a[0] eq 'for.cc' and $a[1] eq '1');
@a = config("cc/two", "fo\\..cc"); ok(scalar(@a) == 0);
@a = config("cc/sub/one", "fo..cc"); ok($a[0] eq 'for.cc' and $a[1] eq '1');
@a = config("cc/sub/one", "for.cc"); ok($a[0] eq 'for.cc' and $a[1] eq '1');
@a = config("cc/sub/one", "fo\\..cc"); ok(scalar(@a) == 0);
@a = config("cc/sub/one", "su..cc"); ok($a[0] eq 'sub.cc' and $a[1] eq '1');
@a = config("cc/sub/one", "sub.cc"); ok($a[0] eq 'sub.cc' and $a[1] eq '1');
@a = config("cc/sub/one", "su\\..cc"); ok(scalar(@a) == 0);