log_it(): GL_USER may be undefined...
with gl-mirror-shell being a command you can just type on the server, GL_USER may be undefined, so we now avoid those unsightly warnings
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@ -164,7 +164,8 @@ sub log_it {
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$logmsg .= "\t@_" if @_;
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$logmsg .= "\t@_" if @_;
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# erm... this is hard to explain so just see the commit message ok?
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# erm... this is hard to explain so just see the commit message ok?
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$logmsg =~ s/([\x00-\x08\x0B\x0C\x0E-\x1F\x7F-\xFF]+)/sprintf "<<hex(%*v02X)>>","",$1/ge;
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$logmsg =~ s/([\x00-\x08\x0B\x0C\x0E-\x1F\x7F-\xFF]+)/sprintf "<<hex(%*v02X)>>","",$1/ge;
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print $log_fh "$ENV{GL_TS}\t$ENV{GL_USER}\t$ip\t$logmsg\n";
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my $user = $ENV{GL_USER} || "(no user)";
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print $log_fh "$ENV{GL_TS}\t$user\t$ip\t$logmsg\n";
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close $log_fh or die "close log failed: $!\n";
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close $log_fh or die "close log failed: $!\n";
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}
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}
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