# # Wrapper around Array so that the casted_by attribute is set in all # elements of the array. # module CouchRest::Model class CastedArray < Array include CouchRest::Model::CastedBy include CouchRest::Model::Dirty attr_accessor :casted_by_property def initialize(array, property, parent = nil) self.casted_by_property = property self.casted_by = parent unless parent.nil? super(array) end # Adding new entries def << obj super(instantiate_and_cast(obj)) end def push(obj) super(instantiate_and_cast(obj)) end def unshift(obj) super(instantiate_and_cast(obj)) end def []= index, obj value = instantiate_and_cast(obj, false) couchrest_parent_will_change! if use_dirty? && value != self[index] super(index, value) end def pop couchrest_parent_will_change! if use_dirty? && self.length > 0 super end def shift couchrest_parent_will_change! if use_dirty? && self.length > 0 super end def clear couchrest_parent_will_change! if use_dirty? && self.length > 0 super end def delete(obj) couchrest_parent_will_change! if use_dirty? && self.length > 0 super(obj) end def delete_at(index) couchrest_parent_will_change! if use_dirty? && self.length > 0 super(index) end def build(*args) obj = casted_by_property.build(*args) self.push(obj) obj end protected def instantiate_and_cast(obj, change = true) property = casted_by_property couchrest_parent_will_change! if change && use_dirty? if casted_by && property && obj.class != property.type_class property.cast_value(casted_by, obj) else obj.casted_by = casted_by if obj.respond_to?(:casted_by) obj.casted_by_property = casted_by_property if obj.respond_to?(:casted_by_property) obj end end end end