Rendering now occurs on load

This commit is contained in:
Joost Nieuwenhuijse 2012-01-20 15:54:37 +01:00
parent 4516cd57e7
commit 69593eb22c

View file

@ -53,6 +53,7 @@ function onload()
{ {
gViewer = new Viewer(new CSG(), 600, 600, 5); gViewer = new Viewer(new CSG(), 600, 600, 5);
document.getElementById("viewer").appendChild(gViewer.gl.canvas); document.getElementById("viewer").appendChild(gViewer.gl.canvas);
updateSolid();
} }
function updateSolid() function updateSolid()
@ -103,7 +104,7 @@ function getStl()
<td><div id="viewer" class="viewer" style="background-image:none;width:600px;height:600px;"></div></td> <td><div id="viewer" class="viewer" style="background-image:none;width:600px;height:600px;"></div></td>
</tr> </tr>
</table> </table>
<textarea id="code">var resolution = 24; // increase to get smoother corners (will get slow!) <textarea id="code">var resolution = 16; // increase to get smoother corners (will get slow!)
var cube1 = CSG.roundedCube({center: [0,0,0], radius: [1,1,1], roundradius: 0.2, resolution: resolution}); var cube1 = CSG.roundedCube({center: [0,0,0], radius: [1,1,1], roundradius: 0.2, resolution: resolution});
var sphere1 = CSG.sphere({center: [0.5, 0.5, 0.5], radius: 1, resolution: resolution }); var sphere1 = CSG.sphere({center: [0.5, 0.5, 0.5], radius: 1, resolution: resolution });