MIDI.js/AudioTest.html

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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns = "http://www.w3.org/1999/xhtml">
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<head>
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<script src="./js/MIDI/audioDetect.js" type="text/javascript"></script>
<script src="./js/MIDI/loadPlugin.js" type="text/javascript"></script>
<script src="./js/MIDI/Plugin.js" type="text/javascript"></script>
<script src="./js/MIDI/Player.js" type="text/javascript"></script>
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<script src="./js/Window/DOMLoader.XMLHttp.js" type="text/javascript"></script>
<script src="./js/Window/DOMLoader.script.js" type="text/javascript"></script>
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<!-- base64 packages -->
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<script src="./js/Polyfill/Base64.js" type="text/javascript"></script>
<script src="./inc/base64binary.js" type="text/javascript"></script>
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</head>
<body>
<script type="text/javascript">
window.onload = function () {
MIDI.loadPlugin(function() {
for (var n = 0; n < 100; n ++) {
var delay = n / 4; // play one note every quarter second
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var note = MIDI.pianoKeyOffset + n; // the MIDI note
var velocity = 127; // how hard the note hits
// play the note
MIDI.noteOn(0, note, velocity, delay);
// play the some note 3-steps up
MIDI.noteOn(0, note + 3, velocity, delay);
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}
});
};
</script>
</body>
</html>